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wildbill

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Everything posted by wildbill

  1. I'm seeing back to back storms. Sometimes what even looks like a new storm starting before the last has ended. On SE ASE, there would be 20 minutes or more between storms. I have seen 3 storms in 20 minutes on this new version.
  2. Well on an unofficial server, you simply need to build on the land to claim it. Simple, easy, the best way to play the game in my opinion.
  3. There are unofficial servers with mods. These are servers run by and paid for by people not affiliated with Wildcard. Mods are also created and paid for by people not affiliated with Wildcard. These type of mods will most likely never be seen on an official server. Now there is another type of mod, made by Wildcard that is just a creature that would normally only be added when the map that it spawns on is added. So I assume this is what you are talking about. If you want real mods, and not just creatures that you will see eventually when the map is available, then you want to play on an unofficial server.
  4. So by default it seems, crossplay is enabled. Now all these unofficial servers with mods have XBox players joining and many of the mods do not load for the XBox player with all kinds of possible problems as a result. It is currently very hard for a server operator to figure out which mods are ready if they do desire to configure their server only for the mods that are crossplay.
  5. A lot of people turned it off because it caused crashes for many people. I suspect it has been disabled until this problem is resolved.
  6. There are no changes in ASA for land claiming from how it worked in ASE. You still have the same players that spam pillars too. So nothing changed there. I don't expect them to ever solve this without major changes to the game, so like maybe in a different game altogether. ASA is really just an improved version of ASE, not a whole different game. There are many games where you can't even build a base. Those games will not have this problem and that is certainly one way to solve it. This is one of the reasons I stopped playing official servers about 6 months after the Scorched Earth DLC was released. The griefers there that used rock golems to destroy your base was the last straw for me.
  7. Yes, I like this. Instead of a door, which seems hokey that you would walk through it and go to some place other than what is on the other side of the door, have it be like a teleport structure, lets call it a portal. You place it in your base. You could walk through it riding or with the dino on follow and it transports you to a large area not on the map where you store your dinos. Possibly one reason they don't implement this, as it would remove all possibility of offline raiding in PvP. I personally don't care, as I don't play PvP. Or they could allow the attacker to also pass through this "portal" to where your dinos are stored, so you would need to protect the portal same as you did the dino storage area. It does kind of remove the immersion when you teleport from one area to another though. Also where is all this off map stuff going to go. It has to be on the server, so doesn't really solve the problems with too many dinos on the server, etc.
  8. So what is the new build cap limit? One downside is that the build cap limit has always been a bit too confusing for your average joe. It is not a total number of structures in a tribe, but a number of structures in a radius around where you are placing a structure. Technically this can lead to having never exceeded the limit, but then when you go to replace a piece, you hit the build cap limit. We are soon going to see people complaining and asking what is wrong. Stuff like why can't I replace a piece of my base that was destroyed.
  9. My theory is they really don't want PvE players to play on official servers, so no reason to improve this. The game is fine if you rent, run, or join an unofficial community server. That is how I play and I almost never see any pillars. If there are, the admin is quick to remove them. They simply are not allowed per the rules of almost all unofficial servers. BTW, there have been plenty of discussions on how to improve PvE on officials. As far as I've read, not one working solution has been found. Many were tried in Atlas (really a ARK clone with ships). Nothing works short of good server admins which ARK will never have.
  10. Well, there is a mod (well a couple) that already add the Cryopods back into the game. No Dino Storage mod, but one Cryopod mod even has a gun similar to Dino Storage. This is great for people like me that play on unofficial servers. I'm a bit surprised by how many and how fast mods were created. Some are junk of course, but many already work very well.
  11. A few negative reviews won't really matter at this point. Part of the problem with the game right now is it hasn't been optimized yet. Less people playing because they are discouraged by negative review will be a good thing.
  12. People post steam reviews in the steam discussion section too. That is how I took it. The OP didn't specifically say the steam store page, just steam and reviews.
  13. LOL, I told myself the same thing, but then I saw the minimum and recommended system requirements. Mine seemed to be somewhere in the middle, so I thought what the heck. Seems like it might run OK, but I've had no end of problems so far. Hope that helps you stay strong
  14. All of them? Even the ones complaining about the complaints? You see, the OP has a point. The complaints are often vague ones, not constructive, and seldom of any use. Mainly people just want to express how they hate the game or its developers. For those of us trying to find useful information, this is just so much noise that gets in the way of playing the game. Today I was able to figure out why my frame rate would sometimes be as low as 5 FPS. I changed it to use DX12, now I'm getting 40 FPS and the game is quite playable on my system that is a bit too close to the minimum system requirements. Now if there weren't so many trolls and complainers, I might have been able to find that information a lot quicker. So yes, I think it is reasonable to be annoyed by all the complaints with no solutions. What usually simply be called whining (or childish) if done in person instead of on the internet. And yes, very annoying to read or hear.
  15. You'll never see it, but you just proved my point by your last two posts. Nothing helpful, you just acting like you know everything and basically, feeling all great about yourself and how you've known about this all along. At least you are happy. That is all that counts apparently.
  16. Not like you are telling me anything I don't know. Yes, some games charge you to be beta testers (Early Access). Nothing new here, I paid for ARK 8 years ago and found plenty of bugs in it then too. No one is actually forcing you to buy ASA. You can wait for when it comes out of Early Access and buy it then. It will likely be about $20 more then, but that is about 4 lattes for me, no big deal for most people. If you hate beta testing that much, just wait.
  17. Yes. Would be nice if there was an actual forum where we could ask questions and get helpful advice and not just see posts by a bunch of haters. Got to wonder if they hate themselves and blame the whole world for their problems. There really is no excuse for hating a game that is in Early Access. It is clearly labeled that it is not finished and will have bugs and if you don't like games like that, well just don't play them until you see that they are in better condition. I suspect the ARK discord is a bit friendlier than this forum or the steam forums. I'd ask my questions there, but it is way too busy at the moment. I was just wanting to know where is the mini map. Never got an answer to that, but instead got triggered reading some really hateful posts.
  18. Hard to say how this cross-platform thing is going to work until it is actually available. Oh, now I see the post above, so that is how it will work. I play exclusively on the PC. A few months back I was playing Warframe and they had just added cross-platform. For that game, it was just the minimum support. No cross-platform saves, so you could not save on PC and then switch to playing the same character on XBox. Also, you could chose to only join in game sessions with just your platform (like just PC players). Warframe supports up to 4 players at a time in a session. So my prediction here is that we will be able to play cross-platform and also chose to only play with the same platform. That means consoles will need to have their own servers. See above post, yes, consoles will have their own servers.
  19. Go to the ARK Ascended steam page, under About this game, click Read more, then you will see this: "Supports public online multiplayer for up to 70 players, private-session multiplayer for up to 8 players, and local split-screen for 2 players." So yes, seems you can launch a private session on your PC for up to 8 players. Split screen I would guess that is for XBox.
  20. Duh. Your digital 1s and 0s have never been safe anywhere on the internet. Just think of them as all temporarily existing, and get over this idea that digital content has some sort of "life". Go in therapy now if you need to, but give up on this idea of collecting digital assets and them being safe.
  21. I don't have any first hand knowledge on this, but have heard that it all depends on what type of mod it is as to how easy to port. Also depends on how thorough a port. Do they update for the new features of UE5, or just do the minimum to get it ported over to ASA. One mod author that has quite a few creatures in the mod says it will be way too much work to port and doesn't plan to. Heard of one map (oddly, maps seem to be one of the easiest things to port) that might be available right away. I expect one of my favorite mods, Structures Plus will be hard to port because some of the items in it like walls and doors have changed in size (and how they look of course). Hopefully it will get ported to ASA soon. This one and a few others might just make me wait to play ASA until they are available. Mods in ARK have a long history of being free, with some taking donations. Hopefully ASA can accommodate that model, as I doubt most unofficial servers are going to want to include mods that deviate from that.
  22. What I meant in the 2nd paragraph, is that nearly every discussion of the speed leveling nerf makes no mention that this is only for official servers. Over 50% of the player base does not play on official servers, but they seem to get talked about like that is the only way to play ARK. Personally, I've played about 10k hours of ARK, with less than 1K of that on official servers. That was enough for me to realize I never want to play on an official server again. I'm probably the only one to mention that it is only officials in this thread. An yes, the PvP meta sucks for all of us that play PvE (a subject for a whole different thread). Once again, PvP players are a minority, but get the attention in the game as if they are a much larger part of the game than they actually are. There are games that are just PvP. Also games that are just PvE. Those types of games work much better in my opinion than the mix that is ARK. If there was a PvE only version of ARK, I'd play that. Nothing really beats ARK at the moment (at least for me).
  23. Well yes, if you believe everything you hear on youtube. Me, I'm a bit skeptical and think we might not hear any news until just a few days before release.
  24. I guess we will find out in about 2 weeks when ASA is released and I'm assuming we will get more information then. Keep in mind (if you are not familiar with mods), mods are mostly installed on the server and then everyone joining the server must also install the mod. There are a few exceptions to this, but in general, when joining, you will then download any mods you don't already have installed. Also mods are not part of the game officially and not for the most part made by WC employees. So it makes no sense to have mods running on official servers. There might even be a legal reason you never see mods on an official server, although I don't know of one. Technically they could be installed, but I don't expect to see this ever happen. If you have used a mod before, you'd know that if they are removed (and they could be if made by a 3rd party like they are now), stuff on the server breaks, sometimes so much that a server wipe is required. No way WC would want to deal with problems like that that are out of their control. I'll be playing with mods when they are available for ASA, but of course on an unofficial server. Just like I did with ASE.
  25. Yes, if you carefully read the community crunch about this, they have said that there will be a setting to enable speed leveling. Really, it is only the official servers that will get this speed nerf. Not sure why everyone is talking like this won't be a thing, but then what would be the fun of actually sticking to the facts?
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