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IanHighlander last won the day on March 27

IanHighlander had the most liked content!

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About IanHighlander

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  1. I use a high level fire wyvern and always wear a gas mask (to avoid getting damaged by poison wyvern clouds). Can clear the entire trench on Rag in a few minutes easily with that. Fire wyvern is immune to fire as well so if you come up against an alpha wyvern you can't be damaged by it's breath attack.
  2. Then you may find you get a better answer in the Xbox forums instead of asking this question in the PC server administration forum. Just a suggestion
  3. Can't see your screenshot, but the one you posted in your first post shows your queryport is set to 7778 in the startup cmd line. As you have the main port set to 7777 that wouldn't work anyway as Ark uses two ports for the main port, the one you set and the next one up, so if you use 7777 then it's using 7777 and 7778 already so setting your query port to that won't work as its already in use. However (and more importantly) the queryport setting is for the Steam query port and Steam only allows a certain range of ports to be used for that (actually there's two small ranges).
  4. Always been the same, wyvern eggs (and Rock drake eggs) don't despawn when their timers expire so when you pick them up they just poof out of existence. Just means no one's done a trench run for a while, clear it once and go back a few hours later, nothing else you can do, those eggs aren't "really" there, but new ones won't spawn until you clear them. If you're on single player or a private server you're an admin on, you can run the below command which will clear all Wyvern eggs that haven't been picked up. cheat destroyall DroppedItemGeneric_FertilizedEgg_NoPhysicsWyvern_C This i
  5. Your queryport is in the wrong range, there is a specific range of ports that must be used for that setting. Try changing your queryport to 27015.
  6. Hadn't noticed that command before, thanks, noted for the future
  7. It's exactly as @invincibleqc shows in their post. But in a bit more detail... Shutdown your Ark server. Save a file called dynamicconfig.ini to a web server that your Ark servers are able to access. The below is my one for example. TamingSpeedMultiplier=2.5 HarvestAmountMultiplier=2.5 XPMultiplier=2.0 MatingIntervalMultiplier=0.15 BabyMatureSpeedMultiplier=9.0 CropGrowthSpeedMultiplier=2.0 MatingSpeedMultiplier=1.0 BabyCuddleIntervalMultiplier=0.09 BabyImprintAmountMultiplier=1.0 EggHatchSpeedMultiplier=9.0 Add this line to your gameusersettings.ini file changing the URL to t
  8. SLIGHT??? Difficulty 6 (max level 228 Wyverns with 149 level ups on tames giving max 377 tame) servers, our Wyverns have all lost 25% of their HP. TWENTY FIVE PERCENT!!, how the hell is this "slight" ??? Before: After TLC 3:
  9. Ark servers are a pain in the rear end for this. You do effectively have to go out and back in again, but most decent routers have a NAT loopback function that achieves this for you. Assuming your router does have NAT loopback (also known as hairpinning), enable it if you don't already have it enabled (if it's even configurable) and make sure you are connecting via the Steam server list rather than to an internal IP no.
  10. Just a quick thankyou from me for this. I'd tried all sorts of variations to get dynamic configs working on my servers and this is what finally nailed it for me
  11. Not sure what the actual respawn rate of it is, but if you haven't seen it for a while and weren't already aware, it does sometimes spawn under a bush just outside the ship at one end. It doesn't always spawn inside the ship.
  12. Possibly a silly question, but have you enabled a tame ordering group by mistake?
  13. You have to whistle passive first, but be careful if they're fighting something strong...
  14. Ark needs the next port up too, so if you have it set for port 7777, you need to open both 7777 and 7778 on your firewall.
  15. Correct on all counts. The transfer to server option does not use your favourites list. Servers should automatically register with Steam when they start and Steam will try and connect back to them to confirm their status (and monitor it). You need open connection to the correct ports for all your servers in order for Steam to be able to do this. To be honest, it's a naff system, but it is what it is.
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