Jump to content

IanHighlander

Members
  • Posts

    753
  • Joined

  • Last visited

  • Days Won

    4

Everything posted by IanHighlander

  1. Yup I had a question specific to something that was said in this thread, but then realised it was my mistake in the first place.
  2. You need to download the map for your client install. The patch was for WinterWonderland not the map. You have to download that just like any other DLC through Steam assuming you're a steam player.
  3. Looks like it's just released... Edit: confirmed, my servers are updating to 341.19 now
  4. 1 minute ago... [2021-12-14 19:45:32] RequestAppInfoUpdate: AppIDs 376030 [2021-12-14 19:45:32] Requesting 1 apps, 0 packages (meta data, 1024 prev attempts) [2021-12-14 19:45:32] Requested 1 app access tokens, 1 received, 0 denied [2021-12-14 19:45:33] Updated SHAs with 1 new access tokens [2021-12-14 19:45:33] UpdatesJob: finished OK, apps updated 0 (0 KB), packages updated 0 (0 KB) [2021-12-14 19:45:33] Starting async write n:\ark server manager\profiles\steamcmd/appcache/appinfo.vdf (4637113 bytes)
  5. I have nine servers waiting for the update myself and another cluster I play on also no update yet. Clients are all updating so no Ark playing for a LOT of people if this is happening to all unofficials and they don't resolve it quickly.
  6. No sign of the dedicated server update for this major release either which is gonna screw players over as the clients are updating
  7. If you don't want to breed them but want them on wandering for paste/poly production, just spay them. I just did that with mine, back to normal now.
  8. @cad Another small bug I've noticed. If you edit any creature that has a cooldown/growing status, it doesn't carry that over to the edit page so when you save it, it loses the cooldown timer in the library for that creature. Edit: actually just double checked myself and it does seem to carry it to the edit page but doesn't carry it back to the library when you save.
  9. Yes, always do, I tend to have loads exported at once and just bulk import them. Many thanks for the quick update. Edit: can confirm since the last update, my latest batch bulk imported successfully imported the colours.
  10. Individual exports from creatures in game that are then imported using the normal "import exported data" option.
  11. Hi @cad not sure if this is me doing something daft or missing a setting (usually is lol) but for some reason when I import dinos the colours are no longer brought into ASB with all the other information as a result I now have quite a lot of holes in my colours lists for bred animals. This has been going on for quite a while I just kept forgetting to ask in here about it. Am I missing a setting somewhere that's been added or is this a bug?
  12. It could well be but as a perfectionist I want to see the best stats in all available stats.
  13. Definitely looks like it's just not counting speed in its calculations, can this be fixed if possible please? (or have I missed a config setting somewhere for it maybe?) I've also noticed the "Cooldown/Growing" column isn't being populated at all when importing exported babies anymore. This is in the last couple of versions this has changed as it absolutely used to.
  14. Hi, yes every time, I use the app multiple times a day and always close it in between uses. Just double checked for updates and it says its fully up to date. The only thing that may be slightly different is that I run it from a network drive not my local drive, although I don't see how that could cause this. Let me know if you need anything from me to diagnose.
  15. @cad hopefully a quick one and likely just me missing something in the settings somewhere but a slightly weird one. I have creatures being highlighted as "top" creatures (in yellow) when they clearly aren't. For example in this screenshot M8 clearly has all the top stats, but M6 and M7 which are a point down on speed are still being shown as "top" creatures highlighted in yellow. Have I just missed a setting I can't find somewhere ? Thanks in advance.
  16. SLIGHT??? Difficulty 6 (max level 228 Wyverns with 149 level ups on tames giving max 377 tame) servers, our Wyverns have all lost 25% of their HP. TWENTY FIVE PERCENT!!, how the hell is this "slight" ??? Before: After TLC 3:
  17. Still the fun of getting 100 element in the first place to build it if you don't want to play those odds lol. I've got thousands of elements worth of shards but no way of converting them to make the thing to convert them ?
  18. I stand corrected, hadn't seen that at all. I just did another test out of curiosity. Spawned in 100 Tier 3 crates and got ONE tek replicator. Ouch, that's seriously crap odds at 35k a time ?
  19. The replicator was removed from loot crates in 307.56 as they made it craftable in the fabricator. Great except there is no way to get element other than buying it from HLNA and you need 100 element to make a replicator (or 200,000 hexagons). I stand by my comment, this is not realistic. As for the played the lotto comment, out of curiosity, I spawned in ten tier 3 loot crates admittedly not a huge cross section to get a statistic from, however, FOUR of those TEN crates gave me Wyvern Milk...
  20. "Full pass on loot crates" ?? Hahahahaha, no really, hahahahahahahahahahaha This is what a 35k loot crate just gave me... Wyvern milk???? WYVERN MILK???? on a server that doesn't even have Wyverns on it and isn't part of a cluster? LMAO, Wildcard, I'm normally the first to be supportive, but if this is your idea of a "full pass on loot crates" you need to hire different programmers ? Still I guess the element would be useful if there was actually any way of getting a tek replicator on this map...
×
×
  • Create New...