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Pipinghot

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Everything posted by Pipinghot

  1. C'mon Joe, that's a remarkably unhelpful and pointless response. It's not like they're asking for a change to the Official server, only the ability to configure their Single Player.
  2. Yes. You can add lines to your Game.ini file to remove creatures, or to replace them with different creature. https://ark.wiki.gg/wiki/Server_configuration#NPCReplacements On my private server we use this to get rid of the Titanosaurs because they're annoying and pointless. The line we use to get rid of Titanosaurs looks like this: NPCReplacements=(FromClassName="Titanosaur_Character_BP_C",ToClassName=") If we wanted to replace the Titanosaurs with something else, in this example a pteranodon, it would look like this: NPCReplacements=(FromClassName="Titanosaur_Character_BP_C",ToClassName="Ptero_Character_BP_C") Notice that it uses the blueprint name for the creature, "DIno_Character_BP_C", you can find these blueprint names on the wiki if you look at the spawn commands for each animal.
  3. If you're serious about this you should submit it to the Suggestions forum. A discussion in the General forum won't ever get noticed by WildCard, but if people vote for your suggestion they might think about it.
  4. Which offical servers? Steam, Epic, PC, PS, Xbox...? The console official servers have chat policies that are dictated by the platform owner (e.g. Microsoft for Xbox) so any weirdness with the chat on those specific official servers is caused by the platform owner. I'm not sure how much involvement Steam, Epic or Microsoft have on the three PC based platforms.
  5. I don't know, have never tried it. I don't know that one either.
  6. So here's the thing. You're right that WildCard is two-faced about the whole concept of "real" creature. Therefore arguing WildCard should require/provide a level playing field for the artwork doesn't make any sense when you already know that they're two-faced about what qualifies as "real". Clearly "real" doesn't mean "real" when WC says it, so there's no reason to believe they would require real images of fossils or strictly science-based drawings of the creatures being discussed. The truth is they don't care about what's real, they only use reality as a starting point and then what truly matters is whether the idea is good and/or fun in the game. This is a game in which players are scientific experiments stored in data banks until they are generated in the physical world by ultra-intelligent computers and live out their lives in biospheres where they are able to tame and ride animals that would have been neither tameable nor rideable. "Real", "reality" and "realism" are, at best, tenuous concepts inside of a game like this.
  7. Where did you find my high school yearbook photo? I blame social media.
  8. Some are multiple talent gifts in polymathoid all having knows.
  9. Yes, correct. ARK is not capable of running only inside of a local network (LAN), the server and all of the clients must have an internet connection even if they're all inside the same location (house). Well, technically your host/server will still be running on your Xbox (or PS or PC) but they will get disconnected from you. If you disconnect the host/server device from the internet it won't matter that it's still running. No one can connect to your "host a non-dedicated session" because the game you are hosting must have an internet connection at all times for it to work. Even if all of the players are inside your building, all on the same local network, they will not be able to connect to the hosted session if the machine that is hosting the game does not have a live internet connection. Even if they logged in first, I'm 99% certain that everyone would get disconnected from the non-dedicated server that you're hosting at the moment you disconnect from the internet. It does not. The server shuts down when you turn off your Xbox because your Xbox is where the server is running. In order for you to host a non-dedicated session you need three things: 1) Your machine has to be turned on. 2) Your machine has to maintain a connection to the internet. 3) Your machine has to keep running ARK the whole time. You could have your character sitting in a chair, or even allow your character to die without respawning, but the game has to keep running on your machine in order to allow people to log in to it. Another way to help think of this is: 1) When you run a non-dedicated server you are doing two things at once - you are playing the game on your character and you are the host allowing people to visit your game. If you stop doing either one of those things then your non-dedicated server disappears for other people. If you lose internet, if you log off, or if your Xbox shuts down then everyone else gets disconnected. You non-dedicated server requires you to actively be running the game with your character logged in. 2) When you run a dedicated server, no one has to be logged in for the server to keep running. As long as the dedicated server is running the server program and is connected to the internet then all of your can log in or log out whenever you want to. This is what the Official servers are, they're all dedicated servers. Even then there are 0/70 players logged in the servers keep running and the game world stays live all the time. This is the advantage of dedicated servers, the world on that server stays alive and keeps moving forward even when no one is logged in. If you check Private that means your non-dedicated session will be invisible for the search system that's build into the game. It will not show up on any of the options in the selection menu. The only way people can find your server (and this is true for both non-dedicated and for dedicated servers) would be if you give them the IP address and port number for them to find your server. This is intended to be an extra layer of security, in addition to creating a Session Name and Password.
  10. As the others said, you will want to rent a server from a hosting service. Or, if you have an extra PC around your house, you can install a copy of the server program and run your own dedicated server. This requires a lot more technical know-how and some more time, but if you've already paid for the hardware and are decent with computers this is a cost efficient option.
  11. Just to make sure we're all using the same lingo - that is a non-dedicated private server. When you use local/host and invite people to join you, that is non-dedicated. If a server shuts down when the hosting player logs off, that is a non-dedicated server. A dedicated server is when you run the server as a separate program that people can log into and out of, and it does not require one of the players to be hosting it. Even if the person who owns the server logs off it doesn't change anything, everyone else can still log in whenever they want. The only way to shut down a dedicated server is to deliberately turn it off or issue a shut down command. It will run the server program unless you tell it to stop, this is what makes it "dedicated". 3 types of dedicated server: 1) You rent a server from a hosting company (this most common type). 2) You use an extra computer in your house to run the server program. 3) You use a single computer that runs both game-client and the server as two separate programs. The player who owns the computer still has to use their game-client to log into the server, and when they log off and shut down their game client the server continues running. (I don't know anyone who does this for ARK, the game is too much of a resource hog, but technically it's possible and I've done it with other games).
  12. None of these changes make sense for game play. Each of those dino's fits a role in the game, but they wouldn't if your changes were made. Why do you think any of these changes make sense? Maybe if you share your reasons then your suggestions would be more understandable, but right now they just look random and pointless.
  13. No, not even close. Dilophosaurus - about 7 m (23 ft) in length, with a weight of about 400 kg (880 lb) Tyrannosaurus - up to about 12.4 m (40.7 ft) in length, with a weight up to about 8870 kg (19514 lb) T-rex "is still among the largest known land predators and is estimated to have exerted the strongest bite force among all terrestrial animals" There's no comparison. T-Rex was a massive killing machine compared to the dilo. It's true that dilos were bigger than in the game, but trying claim that dilo's comparable to rex's is just silly and misinformed.
  14. You traveled through time. Unfortunately you traveled along the z-axis of time, neither forward nor back. You are now sideways in time, which your computer doesn't understand.
  15. Technically its' a new character, but you can give it the exact same name, the exact same looks, and only spawn in the stuff you lost. Think of it as a clone of your original character. This is basically the same as restoring from a backup file. Technically restoring from a backup file isn't the same character either, it's using the clone you created when you backed up the file. It's not cheating when the game screwed you with a glitch. From a moral/ethical point of view it's no different from restoring using a backup file. You can also use admin commands to give your new character credit for beating those bosses, which will restore the extra levels. This is the saving grace of ARK, when you play in single player mode you can use admin commands to fix all of the bugs that are built into the game. It's not cheating unless you give yourself extra stuff. Heck, even if you give yourself extra stuff it's not truly cheating, because you're not competing against anyone else. "Cheating" only matters if you're trying to gain an unfair advantage over other people that you didn't earn. You bought it, it's your game, something you play for entertainment, it's your choice and your right to make it as easy or hard as you want it to be.
  16. Raw element causes the corruption, armor is made from processed element and the processing makes it harmless to players.
  17. PvE has always been bigger than PvP, even though tons of PvP players don't realize it. Don't get me wrong, I'm not criticizing PvP in any way. I understand the appeal of PvP. In previous online games I played almost all PvP. When I started ARK I played PvP first and then changed to PvE later because of my schedule. If I had unlimited time I'd still be playing PvP today, the competitive aspect of it is super fun. But... no matter how much you might like it, or how much I might want to like it, it's still the case that beginning from the first moment that PvE was available in ARK, the majority of players have been PvE. You're comparing apples to oranges. PvP in Fortnite, or any first person shooter ever, is nothing like PvP in ARK. PvP in MMORPG's (like WoW, etc.) is nothing like PvP in ARK. PvP in MOBA's (like LoL, etc.) is nothing like PvP in ARK. The fact that other games have PvP, or even that many games are built entirely on PvP, does not mean in any way that those same people would like ARK PvP. The size of the ARK PvP community is not limited by Tek, it's not limited by cryopods, it's limited by the fact that PvP in ARK is fully destructive, that you can lose everything. There are lots of people who play PvP in other games who don't like PvP in ARK at all. Fully destructive PvP is the single biggest factor that limits the size of the PvP audience for ARK. While it's true that some people have left ARK because of Tek, and it's maybe even true that a handful of people (like really, a tiny number) have left ARK because of cryopods, those factors are tiny compared to the fundamental fact that ARK PvP is fully destructive, that is the thing that will always create a maximum cap on the PvP population in ARK. That might be true... possibly, but that sounds more like an anecdotal feeling rather something based on data. Do you have a link to post that shows the history of the number of daily players in PvP (on Official servers, of course)?
  18. No one knows, or can possibly know at this point. It's going to be at least two years before they publish the game, and by then lots of things will have changed.
  19. I don't know why not, you'd have to ask WildCard. You have the right to dislike their decision, but it was done intentionally. The point that matters is they deliberately chose to add Rhyniognatha to two maps and not the others. It's silly to think that they weren't able to, or couldn't, add it to other maps. Of course they could have, they chose not to.
  20. So other people have no idea but you do... riiiight. Here's the thing, I don't know everyone who plays ARK, but everyone I've ever played with likes the game better with cryopods, I've never had one single tribe mate, friend or acquaintance say that they liked the game better without cryopods. Now, that counts only as anecdotal evidence, which isn't evidence in any true sense, but that's all you have too. You don't have any evidence that's better than anyone else's, you don't like cryopods so you want to pretend that other people don't like them. Nope, you're just making up fake statistics in an attempt to back up your personal preferences. I categorically deny that classic server were the most heavily populated before they added cryopods unless you have valid evidence to back up your claim. Tek... maybe, but cryopds? No way. Also, a much more massive amount of people did not quit playing because of tek. Really only a small minority of palyers quit because of tek, when compared to the total number of people playing the game, and I'd bet dollars to doughnuts that a number very close to zero people quit because of cryopods.
  21. Obviously they could, they chose not to. There are lots of dinos that are not on every map.
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