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About Birdskull

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  1. -norhithread

    It's funny, that's what I tried looking at, except it's supposed to be in my E drive. Nothing came up, yet I can launch the game. This is completely baffling. A system search turns up nothing. Tried validating files just to see what would happen - it started up the validation, then it just stopped and closed out. DILO.
  2. -norhithread

    Will try after I figure out what's broken now. I went to check and see if my game has been logging crash reports, and found that I can't find the files for ARK anywhere on my PC. They simply do not exist. So I'm trying to fix that, now.
  3. Since the update that introduced Aberration I have not been able to play the game. At first I thought it was just the DLC, or perhaps Aberration-related things causing my crashes. I was most certainly wrong. Now I cannot play on any map of any kind, regardless of whether it is multiplayer or single player. Sometimes I can go up to five minutes without a crash, but more often than not I crash before I can even get through the wake-up animation. The crashes do not offer an error message whatsoever. The game either closes out entirely, instantly, or the screen goes white and I am forced to force-quit the game. To make a few things clear- Before the Aberration update I could run the game fine. 40 to 60 fps on a mixture of high and epic settings. I still do, in the 10 to 15 seconds before I crash. I have never had an issue with crashes unless they were due to out-of-date drivers or poor server quality. I have checked my drivers and all of them are up to date. I have reinstalled the game three times, verified my game files more times than I can count. An interesting note is that when verifying files it always states that two files failed to be validated - this occurs even if the game was just installed moments before. I run a server group and my inability to play is affecting the server in the form of postponed and cancelled events, and I'm starting to become concerned that my server's population will suffer if I don't find a way to fix this soon. So, any ideas on what could be causing my issues? Could anyone offer any help? I can say I'm more than unsettled that, in my research, I have found people who have been affected by something similar to this, and haven't found a way to fix it since last year's release of Scorched Earth.
  4. -norhithread

    How does one run the game under -norhithread?
  5. ARK Digest Question Collection!

    I thought up a few more questions, so here they are. Firstly, would we be seeing any new alpha creatures added to the game? Perhaps alpha herbivores? Items such as the Tyrannosaurus arms, the Yutyrannus lungs, etc are interesting additions but they seem very carnivore-biased. Triceratops horns and Stegosaurus plates exist too, and would go nicely alongside them. Being that they are called "trophies, would we ever be able to display them in our homes? With the game reaching its final state, quite a few players feel the decorating system is sort of lack-luster. We have paintings and that's about it. Will we ever be able to say, mount a pair of Megaloceros antlers on our wall, or place a Dire Bear-skin rug on the floor? Asking this a second time, because I feel it is important. Could we possibly get a way to deflect or protect ourselves from animals that can stun, such as the Microraptor? Perhaps flak helmets and up can prevent a player from being stunned? Players do have problems with wild dinosaurs approaching their bases and wreaking havoc, and some of us don't want to put turrets up to ward off the wild animals, and fences don't always work(most animals just clip through them). Could there perhaps be an item ingame that causes wild dinosaurs to flee from a certain area? Poop ingame right now can be used in two different ways- You can eat it to commit suicide, or you can use to to fertilize your crops. Maybe it could be used to craft throwables that can deter angry dinosaurs? A stink-bomb could help early-game players ward off raptors and carnos that otherwise wipe-out their newbie bases. -------------------------------------------------------------------- Here's a big question- Will the crop system ingame be rehauled or reworked? There are only four true crops in the game currently, and it seems that this section of the game is lacking. Will we be seeing more types of crops, new vegetables, fruits, and perhaps things like nuts and gourds in the future? In addition to this, would we ever be seeing wild crops growing on the map, or maybe fruit trees? It'd be fun to have a giant orchard of fruit trees.
  6. ARK Digest Question Collection!

    Incoming wall of questions. I'm hoping at least one of these get answered. Any hints to what the other big SE-style DLCs are? Outside of DLC, is there a chance of any more creatures being added to the game? There seems to be a problem with many animals in the game being basically the same thing, and serving the same purposes. Will there be any updates that will give most, if not all animals something unique? Getting knocked off of mounts by lightning-fast Microraptor is annoying and sometimes incredibly frustrating. Could we maybe get a way to counter or protect ourselves from this attack? Perhaps flak helmets and up can protect a player from being stunned? It seems strange that most of species in the ocean don't interact with each other, but they're all out for blood when a human hits the water. Will there be any AI updates to the life in the ocean, so it seems more like the mainland's ecosystem? Is the TLC patch for day-release animals still planned? If so, what does "TLC" entail? Would the Liopleurodon ever be subject to a re-work? Most of us were very disappointed by this animal, that had been hyped up for such a long time. Are the items in the devkit like the tomahawk, oil lamp, etc, still planned or were they scrapped similarly to the Phoenix?
  7. ARK Digest Q&A!

    Would you consider adding an actual fence structure so we don't have to use house-walls or railings to pen up our animals or surround our bases? It certainly could look a lot nicer. Could we get gates for railings? When building little things with railings that are only one or two rails high, it seems a little strange to include the much larger door for entrance, and trying to jump over the railings gets old pretty fast.
  8. Arcadium PVPVE RP-Friendly

  9. Arcadium PVPVE RP-Friendly

  10. Arcadium PVPVE RP-Friendly

  11. Perk System

    I’ve heard rumors of a perk system being possible for ARK. Whether this is true or not, but I think a perk system would be great to have in ARK Survival Evolved. Perks could really flesh out the world and allow people to become better at what they like to do best, as well as adding more in general for people to do or work for. Below is a perk system I’ve devised that could be applied to ARK as it is now as well as a list of possible perks. The perk system would work similarly to leveling. Each survivor would be allowed three perks, and only three. This is to prevent people from having too many buffs at the same time. A survivor is rewarded the choice of their first perk at level 30. Then again at level 60, and finally once more at level 90. These are the only times that perks are chosen and applied, and the perks cannot be switched out. Perks can be reset just like engram points with a Mindwipe Tonic. Here is an example list of perks that could available to players- Master Archer- Do 15% more damage with any archery weapon. (affects bow, crossbow, and compound bow) Sky-High- You become 10% more effective when taming any flying animal. Master Of The Seas- Rafts(and any structure on them) have a 25% damage resistance if you are driving them. Green Thumb- You become 50% more effective at gathering berries by hand, and gain 10% more food from eating vegetables. However, you also gain 10% less hunger from meats. QuickShot- You deal an extra 15% more damage against faster animals and reload slightly faster.(including tamed ones) (affects Galli, Raptor, Ptera, Carno, Troodon, Parasaur, Dire Bear, Megaloceros) Carryweight- Gain an extra 50% of points on any levels placed into weight. Immune- You gain a 75% resistance to any torpor-raising poison and cannot be blinded by Dilophosaurus. This does not affect the animal you have mounted. HousePet- You are twice as effective at taming any shoulder-mount animal. Diver- Gain an extra 25% more of any points placed into oxygen. Miner- Raw metal, obsidian, and crystal weigh 50% of their normal weight. Master Chef- Meals and performance-enhancers last for double the time. Friend Of Nature- Become 10% more effective at taming passively-fed animals.
  12. Arcadium PVPVE RP-Friendly

  13. Well Coupixel if you're looking for a friendly server, you and your friends are welcome to join mine! Send me a message or friend me on steam. You can read about the server here-
  14. Arcadium is a rp-friendly pvpve server with an active and friendly community. Our server is set on the map The Island and has many places for new players to get help starting out. For example, if you’re worried about building a base so early, we several towns and ports where new players can trade for gear, sell their own items, or even rent a room and stable for their creatures. Visit our trade-center Arcadium Port, or perhaps if fliers are more your speed you can visit our Redwoods Treetop Town, where fliers of all kinds are traded, sold, and stabled. Do you prefer the snow biome? Settle in at the Heart Of Arcadium Inn, rent a room and set out into the wilderness! Arcadium is pvpve, which means that while pvp is enabled on our server we do still have rules. For example, you cannot simply just attack everyone willy nilly, and you cannot steal as you please. That being said, trolling or breaking our rules intentionally is absolutely not tolerated and action will be taken. You don’t have to worry about your base getting wiped out either, as most tribes on this server are required to ally with one-another to prevent pvp-related accidents. Pvp is more for events, though if you and another tribe want to declare war, that is allowed as well. If you enjoy pvp as much as we do, I’m sure you’ll love Arcadium Arena, where you can battle creatures and other players for fantastic prizes. One unique feature of Arcadium are our Trials. Trials are creatures of great power or usefulness, tamed through knocking them unconscious and claiming them for your own. Trials are not on the server at all times, they are released into the server as a tamed animal that can be knocked unconscious by the person trying to tame them. Not every trial is a monstrous beast, some are simply incredibly efficient at collecting, or another might have a very high weight stat. Others are not meant to be tamed at all, and instead are killed for the loot hidden in their inventories. Some other features of our server are treasure chests. Myself and other administrators of the server place chests hidden around the world that contain what else? Treasure! Among these treasures include one of the most sought-after items on Arcadium - recolor cards. With one of these, you can recolor an animal you own to your own liking - as crazy as you can get. And yet another feature of Arcadium is Blackwater Castle. Blackwater Castle is a sunken castle at the bottom of the ocean, a dungeon that can be explored and pillaged for loot. But be careful, for the castle is no cakewalk. Monsters and vicious underwater creatures guard the outside as well as the inside, ready to rip apart any who dare to intrude upon their solitude... What lies in the future for Arcadium? In the future we are looking to put up a Scorched Earth server, as well as a Primal Survival server, and a modded Server If you are interested in joining Arcadium, send me a message! We are opening the server in mid to late January, but we are accepting reservations now! I look forwards to meeting you and seeing Arcadium’s community grow. You can also join our waiting room discord here- Map- The Island PVPVE RP-Friendly Settings- MatingIntervalMultiplier=.33 EggHatchSpeedMultiplier=10.0 BabyMatureSpeedMultiplier=5.0 CropGrowthSpeedMultiplier=4 LayEggIntervalMultiplier=.5 PoopIntervalMultiplier=1 CropDecaySpeedMultiplier=0.5 XPMultiplier=4 TamingSpeedMultiplier=5 HarvestAmountMultiplier=4 PreventDiseases=False NonPermanentDiseases=True AllowHitMarkers=True EnablePvPGamma=true
  15. Introducing the Ovis Aries, coming in ARK v254!

    Can their death noise be the screaming sheep?