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OnePotatoChip last won the day on March 25 2017

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  1. Name: Simbakubwa, the 'Great Lion' Classification: Mammal Diet: Carnivore Time Period: Early Miocene Temperament: Arrogant Wild: As with many creatures of the ARK, Simbakubwa's name (meaning 'Great Lion') is actually a bit misleading. From a genetic standpoint, the thing's not even related to felines. Or canines for that matter. No, in fact, I think this overly large relative of the Hyaenodon deserves its own special scientific classification: Maybe something along the lines of clade 'Egotistica', genus 'Jerkanus'. Terrible humor aside, this powerful predator seems aware of its predisposition to packing a punch. They're as arrogant as they are strong. Never have I encountered animals so seemingly intent on proving they've got the sharpest claws in any given area. Imagine being so bold that you'd purposefully seek out the strongest adversary in your vicinity in an attempt to bully and savage them! And not necessarily in that order! Of course, younger and less experienced Simbakubwa tend to overestimate themselves and, in turn, end up on the receiving end of the jaws of some of the Island's nastier threats. Tamed: Ambitious (and sometimes foolhardy) survivors have taken a liking to Simbakubwa. Yes, they're granted with a mount capable of trading blows with the mighty Dire Bear, but I believe it's more than that. Perhaps they admire the false lion's brazen behavior? Or is it the fact that their partner always seems to point them in the direction of their next greatest conquest? Safe bets usually attribute the connection to the beast's tendency to fight strong opponents with increased fervor. I can't tell for certain, but I did happen to become acquainted with a survivor and his trusty Simbakubwa. Though he affectionately acknowledged the creature's trouble-making nature, he assured me the benefits were more than worth the hassle. 'It searches for strength to match its own', he whispered conspiratorially. 'And it can smell that strength down to the blood.' After urging my new friend to put down the bottle at least until after midday, I thought on that claim. Surely, that was just drunkard's talk. Right? ** Actually pulling for the Bison to win, but I thought this would be fun to write up. So, yeah. Giant Hyaenodonta (rumored to have been the size of polar bears, but I've heard that was based on improper calculations) that will be able to ping high level animals (maybe like 120+?) along with their highest stat. Also, deals increased damage to enemies based on their level. Or maybe faster attack speed? Iunno.
  2. This, right here. Please don't integrate P+ into the main game. I and a lot of people play the mode specifically to avoid the Tek and Modern content and all the pitfalls that come with it. The aesthetic of prehistoric animals and low-tech lifestyle also fits so much better, imo. Not to mention that Primitive + would be smothered under ARK's normal content. It'd be a cute distraction on PvE before players left it behind again for the convenience of air conditioners, generators and Tek Rifles or whatever. Let's put it like this: People who play Primitive + for the sake of Primitive + and the immersion are the only ones at risk in this situation. Whereas people who would play the content before forgetting it exists save for the cute little 'look what I made' shenanigans stand to lose nothing except for novelty. The only way I'd be behind integrating it into the main game is if there was a dedicated server type that capped at P+. No Assault Rifles, Tek Saddles, or mechs. Just people with a focus on their tames and not their toys.
  3. I think people are making a mountain out of a molehill here. In terms of PvE. We still don't have any definite parameters on what constitutes a 'ghost town' or what constitutes an 'extended period of time'. Fact is that, while many people are going to be transferring to the fresh servers, just as many people, if not more, have roots that they've sat down and aren't willing to uproot. You don't need new people to trade with (as they've probably got nothing anyhow), but these other PvE 'Alphas'. Create trade hub servers and interact as a community with your own peers. And you'll probably still get the odd newcomer if the fresh servers get filled. And there'll be room! People won't have to pillar (they probably still will, though); there'll be ample space for your builds now that people can spread out. And if a map is pillar'd? Then you've got practically endless other choices. I mean, I've always thought that PvE servers got crowded quickly, and it's easy to see why. There's, generally, no inherent danger after a while. People can build and build, tame and tame, breed and breed without restraint. Usually. Giving players a bit more breathing room isn't a bad thing.
  4. I'm not all that sure. A lot of people seem to think that ARK pushing release back would be a benefit.
  5. I'm on my hands and knees here, though, @Jat. Please let there be more than two Ragnarok Prim+ PvE servers on launch for PS4. As it is, P+ players that want PvE currently are more or less crammed into the two we've got or look for Unofficial servers. And I understand we may not be the largest playerbase, but we most certainly need more servers than that.
  6. There are going to be Legacy versions of Ragnarok, apparently.
  7. Do I see... Cornrows? Excellent. Also, hell yeah, Daeodon. Please let it be at least competent in a fight...
  8. Looks weird in the dossier for some reason, but I'm sure the in-game model will do it justice. Also, yesss, time for me to return to my love of dinosaurs. Sorry, mammals, it's been real, but dinos are number one in my heart again.
  9. Yeah, really hope some of these come to consoles, but, uh... where's Ragnarok?
  10. My only question (right now) is when will Primitive + and Scorched Earth/Server Transfers start playing nice with each other. Otherwise, I don't think it's possible to tame a Megalosaurus and that leads to an eight-plus hour Theri tame. Unless you tame a lower level, at which point it becomes a three-plus hour tame.
  11. Well, now Ark's got a horse. Eh. I mean, I ride horses in every other video game I play so it's nothing really exciting save for possible new mechanics which aren't even tied to the horse. I'm happy for the horse lovers, but just more food options for my Allies, I guess.
  12. It's out, fam. Edit: 15.7 Gigs. Looks like I'mma have to play it when I get home from work.
  13. Blegh. Just bought Playstation Plus 1 year subscription so I can play Ark (although some of these deals aren't half bad...). That was 60 bucks and the Ark bundle is another 60 more or less. Ugh. Talk about Buyers' Remorse. I feel horrible right now. Now I remember why I don't buy a lot of new things in the first place.
  14. True, but at least the constantly hungry carnivores help with spawns. I at least hope they'll stick to their word about territories, herds and migrations actually being things.
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