KishK0

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27 Gathering Thatch

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About KishK0

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  1. What are the top server providers? So I am thinking about setting up a no flyer server of my own, do you guys have any good experience with server providers? I heard a lot of people saying that I should just rent a dedicated machine but I think setting that up might be too complicated. I was looking at citadel servers, host havoc, etc. but I am not sure how the server will perform with 40-50 people playing. Only a few minor mods and no flyers, so it should be easy to run.
  2. It took them a month and a half to reach out to me after my first win but they did, and after some time they sent me the money. Just give them some time
  3. Will you be implementing more experimental servers? The no tame ones a lot of fun, I'm hoping you guys can do some more (only solo tribes, no flyers, smaller map, etc.)
  4. Here are some submission for this week's crunch (jerblove) First up, a PGM: Map Name - Lands Of Time PGTerrainPropertiesString=MapSeed=674;LandscapeRadius=1.0;Water Frequency=5.464133;Mountains Frequency=4.284921;Mountains Slope=1.338972;MountainsHeight=0.760205;Turbulence Power=0.0125;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.02;ErosionSteps=4;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.5;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=0.559395;RWBiomeSize=0.097248;MountainBiomeStart=-0.640841;MountainsTreeDensity=0.01;JungleBiomeStart=-0.632418;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.1;SnowGrassDensity=0.25;MountainGrassDensity=0.05;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.5;SnowMountainsTreeDensity=0.01;TreeDensity=0.003;JungleTreeDensity=0.66;RedWoodTreeDensity=0.35;SnowTreeDensity=1.0;RedwoodGrassDensity=0.1;ShoreTreeDensity=0.05;SnowShoreTreeDensity=0.025;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.01;ShorelineThickness=0.0015;MountainGeneralTreesPercent=0.1;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.2f,Y=0.2f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f) PGLastPreset=0 And here are my entries for ARKVideo:
  5. Glad you like them! I'll try to swear less in future episodes
  6. Check your email. I was sent an email about the prizes, as was my friend. They are giving you money for fan made content and you are complaining... PS: I have received $1000+ from community crunches, they are having some difficulties with sending out the prizes, just be patient.
  7. What do you guys think about the current state of PvP in ARK? I made a video expressing my opinion and putting forward some suggestions to fix some of the problems with PvP. Here's the video: What do you guys think? Agree or disagree?
  8. How so? I don't think the chinese would join a server that is transfer locked because then they'd have to farm only to obliterate 1 server instead of being able to transfer to a lot more.
  9. What do you guys think of the idea of wiping some of the unpopulated servers [https://arkservers.net/official-servers/1/rank/desc/?term=all] in order to create brand new servers, on a new cluster that old servers can't transfer to? Or even completely non-transferable servers? I really want to get back into ARK but lately all the servers I've joined have been completely overtaken by alphas. Every single loot drop is blocked and on top of that there are people with wyverns everywhere. I think a lot of people would enjoy having brand new servers to play on . An even better idea would be new servers every month by simply wiping the dead servers and putting them on a new cluster. The servers being wiped could be "locked" for the last few days so no one can transfer to and from the server and they could have a pick-up mechanic for structures or simply 100% resources back when demolishing structures so everyone can get what they had on the server and move without losing any of their progress. Just announce it a week or so before wiping so everyone can transfer to a new server and keep their progress. I think it will improve the game dramatically and get a lot more new people in the game while giving the veterans a chance to relive the fight for alpha on a server and really bring back ARK to what it was before the transfers and all of the SE tames on The Island servers. Let me know what you guys think about this idea, I'd be amazing to be able to get a breath of fresh air and start anew on a server. EDIT: I know extinction servers exist but that enforces the idea of farming to lose everything at the end of the month instead of being able to transfer stuff to another server in the cluster. Also, I feel like very few people know about extinction servers and they are not fun when they aren't populated. On top of that, they are mostly "experimental" with the PGArks and have few people on because there are so few and no one ever mentions them. @Jat @Jen @Jeremy Stieglitz @Casanova Guys, please consider it! I think it will really improve ARK.
  10. Hey guys, here are my submissions this week: 8x8 Base Design And a PGM for this week: Map Name - Lonely Islands PGTerrainPropertiesString=MapSeed=837;LandscapeRadius=1.0;Water Frequency=5.900194;Mountains Frequency=10.204902;Mountains Slope=0.96278;MountainsHeight=0.990989;Turbulence Power=0.0125;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.02;ErosionSteps=4;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.5;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=0.166179;RWBiomeSize=0.13683;MountainBiomeStart=-0.688646;MountainsTreeDensity=0.01;JungleBiomeStart=-0.63395;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.1;SnowGrassDensity=0.25;MountainGrassDensity=0.05;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.5;SnowMountainsTreeDensity=0.01;TreeDensity=0.003;JungleTreeDensity=0.66;RedWoodTreeDensity=0.35;SnowTreeDensity=1.0;RedwoodGrassDensity=0.1;ShoreTreeDensity=0.05;SnowShoreTreeDensity=0.025;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.01;ShorelineThickness=0.0015;MountainGeneralTreesPercent=0.1;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.2f,Y=0.2f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f) PGLastPreset=0
  11. 2 Submission for ARKVideo/ARKitect this week 2x2 Base Design for Scorched Earth My Personal Best Locations On The Center And a PGM: Map Name - Lands of Time PGMapName=ProceduralARK20161223191602 PGTerrainPropertiesString=MapSeed=817;LandscapeRadius=1.0;Water Frequency=5.44772;Mountains Frequency=12.717917;Mountains Slope=1.524397;MountainsHeight=0.833483;Turbulence Power=0.0125;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.02;ErosionSteps=4;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.5;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=0.574578;RWBiomeSize=0.228443;MountainBiomeStart=-0.706688;MountainsTreeDensity=0.01;JungleBiomeStart=-0.63019;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.1;SnowGrassDensity=0.25;MountainGrassDensity=0.05;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.5;SnowMountainsTreeDensity=0.01;TreeDensity=0.003;JungleTreeDensity=0.66;RedWoodTreeDensity=0.35;SnowTreeDensity=1.0;RedwoodGrassDensity=0.1;ShoreTreeDensity=0.05;SnowShoreTreeDensity=0.025;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.01;ShorelineThickness=0.0015;MountainGeneralTreesPercent=0.1;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.2f,Y=0.2f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f) PGLastPreset=0 http://i.imgur.com/chsOp0v.jpg Happy Holidays
  12. New server you can't transfer to?
  13. Maybe not wipe servers but host some new ones?
  14. Here are my submissions for this week's crunch ARKitect/ARKVideo 3x3 Base Design with a Vault and Flyer Pen 2x1 Starter Base Design ARKVideo Top 5 Base Locations [Part 2] And here's my PGM: Map Name - Sedated Islands PGMapName=ProceduralARK20161216182828 PGTerrainPropertiesString=MapSeed=825;LandscapeRadius=1.0;Water Frequency=4.316532;Mountains Frequency=9.409467;Mountains Slope=1.298608;MountainsHeight=0.737075;Turbulence Power=0.0125;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.02;ErosionSteps=4;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.5;ErosionStrength=0.75;OceanFloorLevel=-1.0;SnowBiomeSize=0.359941;RWBiomeSize=0.104546;MountainBiomeStart=-0.399611;MountainsTreeDensity=0.01;JungleBiomeStart=-0.604665;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.1;SnowGrassDensity=0.25;MountainGrassDensity=0.05;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.5;SnowMountainsTreeDensity=0.01;TreeDensity=0.003;JungleTreeDensity=0.66;RedWoodTreeDensity=0.35;SnowTreeDensity=1.0;RedwoodGrassDensity=0.1;ShoreTreeDensity=0.05;SnowShoreTreeDensity=0.025;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.01;ShorelineThickness=0.0015;MountainGeneralTreesPercent=0.1;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.2f,Y=0.2f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f) PGLastPreset=0