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Larkfields

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Everything posted by Larkfields

  1. Hi Mirage. I've just noticed that Queen Bees are showing as Male in the list of creatures. {"creature":"Bee_Queen_Character_BP_C","sex":0,"lvl":5,"lat":69.074,"lon":73.4628754,"hp":0,"stam":0,"melee":0,"weight":0,"speed":0,"food":0,"oxy":0,"craft":0,"c0":34,"c1":0,"c2":42,"c3":43,"c4":20,"c5":42,"ccc":"187703 152592 -13578"} Is this a problem with the save file, or is the API misinterpreting something?
  2. Hi Mirage I'm not sure, but I think the Crystal Isles Lat/Long figures might be out a little bit. I collected some "ccc" data and the corresponding GPS locations... X, Y, Z, Lat, Long -508956, 189850, -14626, 60.6, 20.0 -509493, -298405, -13077, 30.0, 20.0 171369, 500843, -13319, 80, 60 348731, 10855, 24722, 49.4, 70.5 306459, -139938, -2983, 40, 68 1139, 20915, -14045, 50, 50 2504, 180654, -10386, 60, 50.1 I get... Long = (X/17000)+50 Lat = (Y/16000)+48.7 to be a good fit with this small sample. However, it's 2am and I'm looking at it with tired eyes. What do you think?
  3. Thanks for the update Mirage. For convenience of the command line version on my server: I hard-coded the sorting to "true". It's added 4 seconds to the runtime (61 seconds not sorted, 65 seconds sorted), but it's a huge benefit.
  4. Hi Mirage. Can I request a small change please. I don't know how easy it will be, but... In the json files that you generate from the command line options for wilds and tames, can the output be sorted alphabetically by dino type please? Thanks.
  5. Bad news Mirage. I'm not getting any output from the command-line... C:\ArkTools\ARKViewer_Preview40\ARKSaveViewer.exe wild Z:\wild.json C:\ArkServer\ShooterGame\ShooterGame\Saved\SavedIsland\TheIsland.ark I think it's related to the problem (below), when I launch the program normally and open an ark file. Can you do anything to find what file is causing the problem? Mode: Mode_Offline Save: C:\ArkServer\ShooterGame\Saved\SavedTempIsland\TheIsland.ark Message: The file exists. Trace: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.Path.InternalGetTempFileName(Boolean checkHost) at ArkSavegameToolkitNet.ArkSavegame.LoadCryopodEntries() in D:\Apps\ArkSavegameToolkitNet-master\ArkSavegameToolkitNet\ArkSaveGame.cs:line 165 at ArkSavegameToolkitNet.ArkSavegame.LoadEverything() in D:\Apps\ArkSavegameToolkitNet-master\ArkSavegameToolkitNet\ArkSaveGame.cs:line 140 at ArkSavegameToolkitNet.Domain.ArkGameData.Update(CancellationToken ct, ArkPlayerExternal[] externalPlayerData, Boolean deferApplyNewData, ArkAnonymizeData anonymize) in D:\Apps\ArkSavegameToolkitNet-master\ArkSavegameToolkitNet.Domain\ArkGameData.cs:line 74 at ARKViewer.frmViewer.LoadData() in D:\Apps\ArkSavegameToolkitNet-master\ValgueroViewer\frmViewer.cs:line 222 at ARKViewer.frmViewer.btnSettings_Click(Object sender, EventArgs e) in D:\Apps\ArkSavegameToolkitNet-master\ValgueroViewer\frmViewer.cs:line 3186 at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
  6. Should I be deleting the json files before running your program? Mode: Mode_SinglePlayer Save: TheIsland.ark Message: The file exists. Trace: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.Path.InternalGetTempFileName(Boolean checkHost) at ArkSavegameToolkitNet.ArkSavegame.LoadCryopodEntries() in D:\Apps\ArkSavegameToolkitNet-master\ArkSavegameToolkitNet\ArkSaveGame.cs:line 165 at ArkSavegameToolkitNet.ArkSavegame.LoadEverything() in D:\Apps\ArkSavegameToolkitNet-master\ArkSavegameToolkitNet\ArkSaveGame.cs:line 140 at ArkSavegameToolkitNet.Domain.ArkGameData.Update(CancellationToken ct, ArkPlayerExternal[] externalPlayerData, Boolean deferApplyNewData, ArkAnonymizeData anonymize) in D:\Apps\ArkSavegameToolkitNet-master\ArkSavegameToolkitNet.Domain\ArkGameData.cs:line 74 at ARKViewer.Program.Main() in D:\Apps\ArkSavegameToolkitNet-master\ValgueroViewer\Program.cs:line 87
  7. Sorry to bombard you with messages. I've just noticed that the error dialog always says "TheIsland.ark" - even when a different file is being processed... Save: TheIsland.ark Message: Token PropertyName in state Property would result in an invalid JSON object. Path '[1]'. Trace: at Newtonsoft.Json.JsonWriter.AutoComplete(JsonToken tokenBeingWritten) at Newtonsoft.Json.JsonTextWriter.WritePropertyName(String name) at ARKViewer.Program.Main() in D:\Apps\ArkSavegameToolkitNet-master\ValgueroViewer\Program.cs:line 625
  8. Another change request please... When running with command line parameters, can you report errors to errout (or a file), instead of a dialog box. As it stands, the program doesn't exit until the error dialog box is closed, which limits its use from within a script ?
  9. Preview 39 says... Mode: Mode_SinglePlayer Save: TheIsland.ark Message: Token PropertyName in state Property would result in an invalid JSON object. Path '[0]'. Trace: at Newtonsoft.Json.JsonWriter.AutoComplete(JsonToken tokenBeingWritten) at Newtonsoft.Json.JsonTextWriter.WritePropertyName(String name) at ARKViewer.Program.Main() in D:\Apps\ArkSavegameToolkitNet-master\ValgueroViewer\Program.cs:line 625 This map doesn't have any mods installed.
  10. Hi Mirage. Many thanks for adding the command line options, they're really good for the people on my server. Can I request an addition please? It would be helpful to have the Unreal (x,y,z) Coordinates as well as GPS coords so admins can TP to a dino. Expecially useful when dinos get stuck under the map, or up in the air. Also: it takes quite some time to generate the lists. I'd like to offer either some payment for your time to do this, or I can offer to look at the code to see if I can spot the bottle-neck. I'm going to edit my scripts now, to replace ark-tools with your program. Much appreciated.
  11. I'll gladly take a look at the code if you're prepared to go open source.
  12. Thanks for your reply Mirage. I'm currently using Ark-Tools from a script, to generate the json files for wild and tame dinos. This script runs every 30 minutes on a timer. However (as you probably know), the scale factor is different on each map, so some coords do not report correctly. Although it's good that you can export json files, I need a program that can export json files then exit, so I can call it from my script. Ark-Tools actually exports a json file for each type of dino, but I don't mind if all dinos are in the same file as I can write something to filter that file. If you think that's do-able, I could make a small contribution because it would solve a headache for me.
  13. I'd like a json file of Tame creatures, and a json file of Wild creatures please ?
  14. Or maybe just a command line option to output a json file of tame and wild dinos from a given map?
  15. Can anyone at WildCard tell us which CPU make and model is in the upgraded servers please? A lot of questions on the forums center around server specs, so it would be good to have something official to compare against.
  16. Sorry to be bearer of bad news Mirage. ArkViewer crashes on my PC ? Windows 10. Version 1903. Do you need any other specific information from my PC?
  17. @WC_jellyknee I hope the meshing detection will ignore cases where server admins "ghost" themselves under the mesh to retrieve player's dinos that get pushed under by in-game mechanics. I went under the mesh (as admin, in ghost mode) to look for a player's dino that had been pushed under during a fight with dinos from an OSD. If your anti-meshing measures are not careful, they could punish server admins for trying to help.
  18. Merry Christmas and a Happy New Year to the team at WC.
  19. Ced - can you publish the activation code for Fear Evolved on unofficial servers please?
  20. I've never encountered Dodorex in game. It sounds good for killing off a few passive bases !
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