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Larkfields

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Everything posted by Larkfields

  1. Thanks for replying c0mical. I tried that but it didn't work
  2. Have you tried -crossplay https://ark.fandom.com/wiki/Server_configuration
  3. Try here... C:\Program Files\Epic Games\ARKSurvivalEvolved\ShooterGame\Saved\SavedArksLocal
  4. AllowedSharedConnections=False suggests to me that the server Shared Connections will not be allowed. Have you tried setting it to True ?
  5. Patch 312.74 https://ark.fandom.com/wiki/312.74 "Unofficial Servers can now disable family sharing by disabling the following config in GameUserSettings.ini under ServerSettings: AllowSharedConnections=False"
  6. This seems to be a common problem still. Do WildCard know the cause? Is there any way for unofficial server owners to restore missions for people who have lost them?
  7. Hi All. Has anyone found any way to restore a player's missions on Gen 1 and Gen 2? OR does anyone know the cause of these losses? I've tried pulling their character file from backup, but that doesn't restore their missions. Using a hex viewer with their character file seems to show their missions, so it's strange that they can't see the missions when they login.
  8. I don't think anyone here in the forums can help with your appeal.
  9. Ah, possibly. I just saw the phrase "dedicated LAN server"
  10. You don't need a steam account to run a server - the Ark server doesn't need any login information.
  11. I had wondered about that because I vaguely remember people complaining that their dino's stats had rolled over the 255 boundary when they relogged (after a world save). Saving as an unsigned char saves 14 bytes per tame (7 for wild stats and 7 for tame stats). I'm not sure how beneficial that is in these days of TB SSD's, but I wonder if it reveals that some of the devs have roots back in the days of 8 bit gaming
  12. 1785/255 = 7 Melee, speed, health, stamina, oxygen, weight, food = 7 So the hard-coded cap happens when each individual stat hits 255.
  13. The individual stats are stored as bytes, so each stat can go up to 255. When you've levelled (say) the melee up to 255, you can continue levelling the other stats.
  14. Download the free version of this utility to check your temperatures and to check the speed that each of your cores is running at. https://www.cpuid.com/softwares/hwmonitor.html Have you recently installed any new graphics or system drivers? You say other games are unaffected... Ark uses a version of Unreal from 2015/16 ish. It's not unusual for some new "feature" of a graphics card driver or system driver to hit the performance of some games but not others. You could also run task manager and watch the %age CPU use of Ark - does the non-dedicated server show as a separate process?
  15. Do you have a separate copy of the ArkServer binary for every map, or do you have just one binary for all your maps? I'm wondering if one of the binaries is getting through the firewall and another isn't. Another possibility (as you say) is that your router isn't doing the nat-loopback thing. Some routers have it as an option that needs to be enabled and others just don't support it. Also worth checking if your router has a built-in firewall. Finally: if you setup port-forwarding on your router and disable its DMZ, you can white-list your ark maps so only your own steam ids can
  16. I run a Windows (windows 10 pro) server - some of the maps have the "traditional" split of port numbers (77xx and 27xxx). Some have all low numbers. If you're running stuff other than Ark, it might be worth checking against this list to see if you have any possible clashes. https://en.wikipedia.org/wiki/List_of_TCP_and_UDP_port_numbers I had to change my router because a firmware update killed the NAT-Loopback on the original one I had. Forgive me if you've already said, but have you setup port-forwarding between your router and your server?
  17. Can you use a Dual Gigabit Raspberry Pi ? https://www.seeedstudio.com/blog/2021/06/11/how-to-build-a-raspberry-pi-router-step-by-step-tutorial/
  18. Ark sees my server, I don't have to add it manually. Try being totally radical... 1 | 7777 | 7779 2 | 7780 | 7782 3 | 7783 | 7785 4 | 7786 | 7788 5 | 7789 | 7791 6 | 7792| 7794 7 | 7795| 7797 You don't have to use 27000+
  19. Have you tried going higher? I use 27150 upwards. I hear that some routers don't like port numbers higher than 32767 so it's worth staying below that number just in case. There's a list of Steam's reserved port numbers here... https://help.steampowered.com/en/faqs/view/2EA8-4D75-DA21-31EB
  20. If you've only been renaming the ark files, then you won't have the files you need to restore your character. The save directories will have .arktribe and .arkprofile .arktributetribe files that relate to characters and tribes. You need to backup all of these files. It's difficult to recommend a backup strategy without knowing the details of your server. I use a combination of DOS batch scripts and 7zip running on a timer to create regular backups away from the server's files.
  21. Assuming you're on Steam or EPIC, try validating the game files. The error implies an issue with networking, so it's probably also worth checking that your network card drivers are up to date.
  22. Try validating your game files with the Steam/EPIC launcher.
  23. Same directory as the world save. You'll have to restore all the files from the save directory otherwise other players could end up out of sync with the world save.
  24. Did you restore all the files from the save directory? Your character is in a different file to the world-save file.
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