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Jeremy Stieglitz

Scorched Earth Technical/Detail FAQ! (Ongoing)

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10 hours ago, Marinb11 said:

Sure but it costs like 10 euros more on steam....

If it's a risk you're willing to take, that's cool. I prefer to stick with sellers that will back their customers. Do a quick search on google; you'll find tons of g2a horror stories about revoked keys, auto sign-ups for their "shield" program and the literal hassle of removing it.

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12 hours ago, MoogleMan3 said:

If it's a risk you're willing to take, that's cool. I prefer to stick with sellers that will back their customers. Do a quick search on google; you'll find tons of g2a horror stories about revoked keys, auto sign-ups for their "shield" program and the literal hassle of removing it.

truth but on every guy selling there is a number of how many trades he confirmed and he is rated by people who bought from him...

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Alright, so I am having this issue with Scorched Earth. I have my own server through SteamCMD and any other map works fine. I own SE now and Ive played it in Single player just fine, so the files were downloaded correctly. But when I exchange the server name in my INI file for "ScorchedEarth_P" and I go to run the server with the new map, the server loads way too fast, like 32.58 seconds. Which is my first sign something is wrong, even though it says "SEVERNAME has loaded successfully!". When i go to look for my server in my Unofficial list, it cant be found by me or my friends. Not really sure whats going on. I have spent a while reading around forums trying to find an answer. I did see a few pages back someone mentioned they had the same setup I did and could see their server for SE, but the map name was "Shooterentry" and it would Fatal Error when they tried to join. Mine was doing that before i completely reloaded my server files. Wiped the whole thing and reinstalled. Now it does not show up at all. Hopefully someone knows how to fix this? All of my ports are good, re installs were all done correctly, and INI files are configured. Not sure whats up.....

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Unofficial Servers, if they wish to allow dynamic Cross-ARK Travel

"ShooterGameServer.exe ScorchedEarth_P?SessionName=MySession1?AltSaveDirectoryName=Save1 -NoTransferFromFiltering -clusterid=mycluster123
ShooterGameServer.exe TheIsland?SessionName=MySession2?AltSaveDirectoryName=Save2  -NoTransferFromFiltering  -clusterid=mycluster123"

Are there no problems with needing to specify ports in this configuration?

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Hey all,
With Scorched Earth released, there are a lot of technical questions about the various features of the new content on PC and Xbox. So without further ado, I'll be using this space as an info/note scratchpad for info about how Scorched Earth works, for power-users and generally curious Survivors. This thread will be updated constantly throughout the coming days, until it contains all the pertinent information. We'll leave game/content design questions for discussion elsewhere -- gotta keep this manageable [/img] 
  • How Cross-ARK Data Transfer works:
  1. For Officials, you can 'upload' Survivors from TheIsland or TheCenter via the "ARK Tribute" option available at any Supply Crate or Tribute Terminal. You can then 'download' these Survivors onto an Official ScorchedEarth Server of that same game mode. Currently only Survivors are allowed to travel TO ScorchedEarth (they can not have any items on them), in order to keep it balanced for the time being. However, FROM ScorchedEarth you can transfer Survivors, Items, and Dinos, which you can then download (via the ARK Tribute) onto TheIsland or TheCenter. So indeed you can bring all ScorchedEarth Items, Dinos, and Survivors (and thus Scorched Earth Engrams) onto TheIsland or TheCenter to extend your capabilities there. When transferring a Survivor between ARKs using this method, Tribes should be retained. However Alliances will not be retained, and will need to be re-setup on the other side.
  2. For Unofficial Servers, if they wish to allow dynamic Cross-ARK Travel, they will need to run two Servers on the same box from the same directory, and then you can launch with the following commandlines:
    ShooterGameServer.exe ScorchedEarth_P?SessionName=MySession1?AltSaveDirectoryName=Save1 -NoTransferFromFiltering -clusterid=mycluster123
    ShooterGameServer.exe TheIsland?SessionName=MySession2?AltSaveDirectoryName=Save2  -NoTransferFromFiltering  -clusterid=mycluster123

    (the clusterid must be the same between the servers!)
    (to avoid saves from clashing each server should use distinct values for: ?AltSaveDirectoryName=)

    you also have options like:
    ?PreventDownloadSurvivors=False
    ?PreventDownloadItems=False
    ?PreventDownloadDinos=False
    ?PreventUploadSurvivors=False
    ?PreventUploadItems=False
    ?PreventUploadDinos=False
     
  3. Meanwhile in singleplayer, you can just use the "ARK Tribute" option and then go back to the main menu and host on the other map, and download your data accordingly. We will streamline this process soon as well.

  • How To Transfer Characters (Official Servers):
You may only Travel from the Island or Center to Scorched Earth, and from Scorched Earth to the Island or Center. You may not travel from the Island to the Center, or vice versa directly. You must be carrying no items in your inventory, including equipped armor.
  1. To initiate a character transfer, access the inventory of either an obelisk or a supply drop beacon.
  2. Click on the button in the top right corner of your screen, labelled "TRAVEL TO ANOTHER ARK!"
  3. A server list will appear, select your intended destination server.
  4. Click the "Join w/Survivor" button in the bottom left of the screen.
  5. You will now load a new session on the target destination server.
  6. Select your preferred spawn point and click on "Spawn Survivor."
 
  • How To Transfer Items and Creatures:
You may only take items and creatures from Scorched Earth to the Island or the Center, you cannot bring creatures or items to Scorched Earth.
  1. To transfer items and tamed creatures,  access the inventory of either an obelisk or a supply drop beacon.
  2. Click on the button centered at the top of the screen labelled "TRANSMIT ARK DATA"
  3. On the new user interface that appears, you can drag and drop items into the ark for server transfer.
  4. Below you will find the "UPLOAD CREATURES DATA" button, click this to upload animals.
  5. A new creature upload user interface will appear, select the creature you wish to upload.
  6. Press upload creature.
  7. To download items and creatures its the same steps as above, except you need to drag items out of the ark, and use the "DOWNLOAD CREATURES DATA" button.
 
  • How to Host ScorchedEarth dedicated server
  1. Just like a regular ARK dedicated server, except the map name is "ScorchedEarth_P". You do not need to own Scorched Earth to host the map via dedicated server, of course.
     
  • NVIDIA Ansel and new Cinematic Depth of Field UI
  1. To use NVIDIA Ansel (requires NVIDIA hardware) to take super-cool 360 degree (optionally stereoscopic) screenshots and Super-Resolution screenshots, run the game with the "Launch ARK with NVIDIA Ansel" option on Steam (or run with -allowansel), then specifically in a singleplayer game (without a UI open) press Alt-F2. With the Ansel overlay open, you can alter the various capture settings, and snap away (you can also drag the mouse and use WSAD keys to move the camera)! Personally I recommend entering ARK spectator mode beforehand with the "enablespectator" console command, and there is a new "Depth of Field" menu you can access in Spectator mode by pressing the [Delete] key, which allows you to control and save cinematic depth of field fx (very useful for cinematics creators as well). Note if you're taking 360 degree panoramic screenshots, we recommend leveling the spectator camera with the [Home] key before you open the Ansel UI, otherwise your panoramic screenshot might appear screwed. Have fun and let your inner nature photographer run wild!
     
  • Scorched Earth Cosmetics
  1. If you own Scorched Earth, you'll gain immediate access to the "Safari Hat" and "ARK Thorny Dragon Saddle" cosmetic skins. They're pretty nifty! There are more cosmetics to be gained as rewards within the Scorched Earth map as well.
     
  • Size of PC Update
  1. The PC update was so large because we repacked nearly all Textures in the game (using mip sharpening to make them look better), and all meshes (removing unused secondary UV's to save memory), and all Shaders (to support a new SkyLight rendering technique). We had to do this at some point for visual and memory reasons, and determined that this large update was the right time to go ahead and make this one-off change.
     
  • Primitive+ on ScorchedEarth
  1. The Primitive+ TC is not currently officially supported on ScorchedEarth -- it will be soon, but first we need to have Cedric go through and make sure that you can actually, you know, survive on the map using such simple tools! That will happen in September, and we'll then host some respective servers for that configuration too.
     
  • Xbox TheCenter Update
  1. It's being worked on, and will be released in September.
     
  • PC TheCenter Update, Archaopteryx, Tapejara
  1. These are being wrapped up and should be released in about a week. Stay tuned for them!
     
  • Scorched Earth Dino & Item codes
    Here are the various Dino & Item codes for the Scorched Earth content. Even if you don't own Scorched Earth, you're welcome to spawn/add these to your server or non-ScorchedEarth game to try them out and add more variety. Have fun!
  1. Dinos

    Blueprint'/Game/ScorchedEarth/Dinos/Camelsaurus/camelsaurus_Character_BP.camelsaurus_Character_BP'
    Blueprint'/Game/ScorchedEarth/Dinos/Deathworm/Deathworm_Character_BP.Deathworm_Character_BP'
    Blueprint'/Game/ScorchedEarth/Dinos/Jerboa/Jerboa_Character_BP.Jerboa_Character_BP'
    Blueprint'/Game/ScorchedEarth/Dinos/JugBug/Jugbug_Oil_Character_BP.Jugbug_Oil_Character_BP'
    Blueprint'/Game/ScorchedEarth/Dinos/JugBug/Jugbug_Water_Character_BP.Jugbug_Water_Character_BP'
    Blueprint'/Game/ScorchedEarth/Dinos/Manticore/Manticore_Character_BP.Manticore_Character_BP'
    Blueprint'/Game/ScorchedEarth/Dinos/Mantis/Mantis_Character_BP.Mantis_Character_BP'
    Blueprint'/Game/ScorchedEarth/Dinos/Moth/Moth_Character_BP.Moth_Character_BP'
    Blueprint'/Game/ScorchedEarth/Dinos/RockGolem/RockGolem_Character_BP.RockGolem_Character_BP'
    Blueprint'/Game/ScorchedEarth/Dinos/SpineyLizard/SpineyLizard_Character_BP.SpineyLizard_Character_BP'
    Blueprint'/Game/ScorchedEarth/Dinos/Vulture/Vulture_Character_BP.Vulture_Character_BP'
    Blueprint'/Game/ScorchedEarth/Dinos/Wyvern/Wyvern_Character_BP_Fire.Wyvern_Character_BP_Fire'
    Blueprint'/Game/ScorchedEarth/Dinos/Wyvern/Wyvern_Character_BP_Lightning.Wyvern_Character_BP_Lightning'
    Blueprint'/Game/ScorchedEarth/Dinos/Wyvern/Wyvern_Character_BP_Poison.Wyvern_Character_BP_Poison'
     
  2. Items
    Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItemAmmo_ArrowFlame.PrimalItemAmmo_ArrowFlame'
    Blueprint'/Game/ScorchedEarth/WeaponChainsaw/PrimalItem_ChainSaw.PrimalItem_ChainSaw'
    Blueprint'/Game/ScorchedEarth/WeaponFlamethrower/PrimalItem_WeapFlamethrower.PrimalItem_WeapFlamethrower'
    Blueprint'/Game/ScorchedEarth/WeaponBoomerang/PrimalItem_WeaponBoomerang.PrimalItem_WeaponBoomerang'
    Blueprint'/Game/ScorchedEarth/WeaponClusterGrenade/PrimalItem_WeaponClusterGrenade.PrimalItem_WeaponClusterGrenade'
    Blueprint'/Game/ScorchedEarth/WeaponOilJar/PrimalItem_WeaponOilJar.PrimalItem_WeaponOilJar'
    Blueprint'/Game/ScorchedEarth/WeaponWhip/PrimalItem_WeaponWhip.PrimalItem_WeaponWhip'
    Blueprint'/Game/ScorchedEarth/WeaponFlamethrower/PrimalItemAmmo_Flamethrower.PrimalItemAmmo_Flamethrower'
    Blueprint'/Game/ScorchedEarth/WeaponHomingMissile/PrimalItemAmmo_RocketHomingMissile.PrimalItemAmmo_RocketHomingMissile'
    Blueprint'/Game/ScorchedEarth/Dinos/Camelsaurus/PrimalItemArmor_CamelsaurusSaddle.PrimalItemArmor_CamelsaurusSaddle'
    Blueprint'/Game/ScorchedEarth/Outfits/PrimalItemArmor_DesertClothBoots.PrimalItemArmor_DesertClothBoots'
    Blueprint'/Game/ScorchedEarth/Outfits/PrimalItemArmor_DesertClothGloves.PrimalItemArmor_DesertClothGloves'
    Blueprint'/Game/ScorchedEarth/Outfits/PrimalItemArmor_DesertClothGogglesHelmet.PrimalItemArmor_DesertClothGogglesHelmet'
    Blueprint'/Game/ScorchedEarth/Outfits/PrimalItemArmor_DesertClothPants.PrimalItemArmor_DesertClothPants'
    Blueprint'/Game/ScorchedEarth/Outfits/PrimalItemArmor_DesertClothShirt.PrimalItemArmor_DesertClothShirt'
    Blueprint'/Game/ScorchedEarth/Dinos/Mantis/PrimalItemArmor_MantisSaddle.PrimalItemArmor_MantisSaddle'
    Blueprint'/Game/ScorchedEarth/Dinos/Moth/PrimalItemArmor_MothSaddle.PrimalItemArmor_MothSaddle'
    Blueprint'/Game/ScorchedEarth/Dinos/RockGolem/PrimalItemArmor_RockGolemSaddle.PrimalItemArmor_RockGolemSaddle'
    Blueprint'/Game/ScorchedEarth/Dinos/SpineyLizard/PrimalItemArmor_SpineyLizardPromoSaddle.PrimalItemArmor_SpineyLizardPromoSaddle'
    Blueprint'/Game/ScorchedEarth/Dinos/SpineyLizard/PrimalItemArmor_SpineyLizardSaddle.PrimalItemArmor_SpineyLizardSaddle'
    Blueprint'/Game/ScorchedEarth/CoreBlueprints/Consumables/PrimalItemConsumable_CactusSap.PrimalItemConsumable_CactusSap'
    Blueprint'/Game/ScorchedEarth/Dinos/Camelsaurus/PrimalItemConsumable_Egg_Camelsaurus.PrimalItemConsumable_Egg_Camelsaurus'
    Blueprint'/Game/ScorchedEarth/Dinos/Camelsaurus/PrimalItemConsumable_Egg_Camelsaurus_Fertilized.PrimalItemConsumable_Egg_Camelsaurus_Fertilized'
    Blueprint'/Game/ScorchedEarth/Dinos/JugBug/PrimalItemConsumable_Egg_JugBug.PrimalItemConsumable_Egg_JugBug'
    Blueprint'/Game/ScorchedEarth/Dinos/Mantis/PrimalItemConsumable_Egg_Mantis.PrimalItemConsumable_Egg_Mantis'
    Blueprint'/Game/ScorchedEarth/Dinos/Mantis/PrimalItemConsumable_Egg_Mantis_Fertilized.PrimalItemConsumable_Egg_Mantis_Fertilized'
    Blueprint'/Game/ScorchedEarth/Dinos/Moth/PrimalItemConsumable_Egg_Moth.PrimalItemConsumable_Egg_Moth'
    Blueprint'/Game/ScorchedEarth/Dinos/Moth/PrimalItemConsumable_Egg_Moth_Fertilized.PrimalItemConsumable_Egg_Moth_Fertilized'
    Blueprint'/Game/ScorchedEarth/Dinos/SpineyLizard/PrimalItemConsumable_Egg_SpineyLizard.PrimalItemConsumable_Egg_SpineyLizard'
    Blueprint'/Game/ScorchedEarth/Dinos/SpineyLizard/PrimalItemConsumable_Egg_SpineyLizard_Fertilized.PrimalItemConsumable_Egg_SpineyLizard_Fertilized'
    Blueprint'/Game/ScorchedEarth/Dinos/Vulture/PrimalItemConsumable_Egg_Vulture.PrimalItemConsumable_Egg_Vulture'
    Blueprint'/Game/ScorchedEarth/Dinos/Vulture/PrimalItemConsumable_Egg_Vulture_Fertilized.PrimalItemConsumable_Egg_Vulture_Fertilized'
    Blueprint'/Game/ScorchedEarth/Dinos/Camelsaurus/PrimalItemConsumable_Kibble_Camelsaurus.PrimalItemConsumable_Kibble_Camelsaurus'
    Blueprint'/Game/ScorchedEarth/Dinos/JugBug/PrimalItemConsumable_Kibble_JugBug.PrimalItemConsumable_Kibble_JugBug'
    Blueprint'/Game/ScorchedEarth/Dinos/Mantis/PrimalItemConsumable_Kibble_Mantis.PrimalItemConsumable_Kibble_Mantis'
    Blueprint'/Game/ScorchedEarth/Dinos/Moth/PrimalItemConsumable_Kibble_Moth.PrimalItemConsumable_Kibble_Moth'
    Blueprint'/Game/ScorchedEarth/Dinos/SpineyLizard/PrimalItemConsumable_Kibble_SpineyLizard.PrimalItemConsumable_Kibble_SpineyLizard'
    Blueprint'/Game/ScorchedEarth/Dinos/Vulture/PrimalItemConsumable_Kibble_Vulture.PrimalItemConsumable_Kibble_Vulture'
    Blueprint'/Game/ScorchedEarth/Dinos/Vulture/PrimalItemConsumable_Kibble_VultureEgg.PrimalItemConsumable_Kibble_VultureEgg'
    Blueprint'/Game/ScorchedEarth/Dinos/Vulture/PrimalItemConsumable_RawMeat_Preserving.PrimalItemConsumable_RawMeat_Preserving'
    Blueprint'/Game/ScorchedEarth/WeaponPlantSpeciesY/PrimalItemConsumable_Seed_PlantSpeciesY.PrimalItemConsumable_Seed_PlantSpeciesY'
    Blueprint'/Game/ScorchedEarth/WeaponPlantSpeciesY/PrimalItemConsumable_Seed_PlantSpeciesY_SpeedHack.PrimalItemConsumable_Seed_PlantSpeciesY_SpeedHack'
    Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_Clay.PrimalItemResource_Clay'
    Blueprint'/Game/ScorchedEarth/Dinos/Deathworm/PrimalItemResource_KeratinSpike.PrimalItemResource_KeratinSpike'
    Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_PreservingSalt.PrimalItemResource_PreservingSalt'
    Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_Propellant.PrimalItemResource_Propellant'
    Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_RawSalt.PrimalItemResource_RawSalt'
    Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_Sand.PrimalItemResource_Sand'
    Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_Silk.PrimalItemResource_Silk'
    Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_Sulfur.PrimalItemResource_Sulfur'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeCeiling.PrimalItemStructure_AdobeCeiling'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeCeilingDoorGiant.PrimalItemStructure_AdobeCeilingDoorGiant'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeCeilingWithDoorWay_Giant.PrimalItemStructure_AdobeCeilingWithDoorWay_Giant'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeCeilingWithTrapdoor.PrimalItemStructure_AdobeCeilingWithTrapdoor'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeDoor.PrimalItemStructure_AdobeDoor'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeFenceFoundation.PrimalItemStructure_AdobeFenceFoundation'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeFloor.PrimalItemStructure_AdobeFloor'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeFrameGate.PrimalItemStructure_AdobeFrameGate'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeGateDoor.PrimalItemStructure_AdobeGateDoor'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeGateDoor_Large.PrimalItemStructure_AdobeGateDoor_Large'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeGateframe_Large.PrimalItemStructure_AdobeGateframe_Large'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeLader.PrimalItemStructure_AdobeLader'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobePillar.PrimalItemStructure_AdobePillar'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeRailing.PrimalItemStructure_AdobeRailing'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeRamp.PrimalItemStructure_AdobeRamp'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeRoof.PrimalItemStructure_AdobeRoof'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeStaircase.PrimalItemStructure_AdobeStaircase'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeTrapdoor.PrimalItemStructure_AdobeTrapdoor'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeWall.PrimalItemStructure_AdobeWall'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeWall_Sloped_Left.PrimalItemStructure_AdobeWall_Sloped_Left'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeWall_Sloped_Right.PrimalItemStructure_AdobeWall_Sloped_Right'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeWallWithDoor.PrimalItemStructure_AdobeWallWithDoor'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeWallWithWindow.PrimalItemStructure_AdobeWallWithWindow'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeWindow.PrimalItemStructure_AdobeWindow'
    Blueprint'/Game/ScorchedEarth/Structures/ManticoreFlag/PrimalItemStructure_Flag_Manticore.PrimalItemStructure_Flag_Manticore'
    Blueprint'/Game/ScorchedEarth/Structures/DesertFurnitureSet/Mirror/PrimalItemStructure_Mirror.PrimalItemStructure_Mirror'
    Blueprint'/Game/ScorchedEarth/Structures/OilPump/PrimalItemStructure_oilPump.PrimalItemStructure_oilPump'
    Blueprint'/Game/ScorchedEarth/WeaponPlantSpeciesY/PrimalItemStructure_PlantSpeciesYTrap.PrimalItemStructure_PlantSpeciesYTrap'
    Blueprint'/Game/ScorchedEarth/Structures/Tent/PrimalItemStructure_Tent.PrimalItemStructure_Tent'
    Blueprint'/Game/ScorchedEarth/Structures/DesertFurnitureSet/Vessel/PrimalItemStructure_Vessel.PrimalItemStructure_Vessel'
    Blueprint'/Game/ScorchedEarth/Structures/WaterWell/PrimalItemStructure_WaterWell.PrimalItemStructure_WaterWell'
    Blueprint'/Game/ScorchedEarth/Structures/WindTurbine/PrimalItemStructure_WindTurbine.PrimalItemStructure_WindTurbine'
    Blueprint'/Game/ScorchedEarth/Structures/TrophyHeads/Manticore_Trophy/PrimalItemTrophy_Manticore.PrimalItemTrophy_Manticore'
    Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Skin/PrimalItemSkin_ManticoreHelmet.PrimalItemSkin_ManticoreHelmet'
    Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Skin/PrimalItemSkin_ManticoreShield.PrimalItemSkin_ManticoreShield'
    Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Skin/PrimalItemSkin_WyvernGloves.PrimalItemSkin_WyvernGloves'
    Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Leather/PrimalItemSkin_ScorchedSpear.PrimalItemSkin_ScorchedSpear'
    Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Leather/PrimalItemSkin_ScorchedSword.PrimalItemSkin_ScorchedSword'
    Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Leather/PrimalItemSkin_TorchScorched.PrimalItemSkin_TorchScorched'
    Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/BaseBPs/PrimalItemConsumable_WyvernMilk.PrimalItemConsumable_WyvernMilk'
    Blueprint'/Game/PrimalEarth/Test/PrimalItemConsumable_Egg_Wyvern_Fertilized_Fire.PrimalItemConsumable_Egg_Wyvern_Fertilized_Fire'
    Blueprint'/Game/PrimalEarth/Test/PrimalItemConsumable_Egg_Wyvern_Fertilized_Lightning.PrimalItemConsumable_Egg_Wyvern_Fertilized_Lightning'
    Blueprint'/Game/PrimalEarth/Test/PrimalItemConsumable_Egg_Wyvern_Fertilized_Poison.PrimalItemConsumable_Egg_Wyvern_Fertilized_Poison'
    Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_ApexDrop_FireWyvern.PrimalItemResource_ApexDrop_FireWyvern'
    Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_ApexDrop_LightningWyvern.PrimalItemResource_ApexDrop_LightningWyvern'
    Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_ApexDrop_PoisonWyvern.PrimalItemResource_ApexDrop_PoisonWyvern'
     
  • Modding Scorched Earth
  1. The Scorched Earth content will be made available for Modding (as part of the main ARK Dev Kit) in a couple weeks. Gotta package it all up for a massive devkit update. In the meantime, as far as we know, existing Mods should work fine on Scorched Earth itself.
     
  • More Scorched Earth Official Servers
  1. We will be adding more ScorchedEarth Official Servers shortly, including more Asia Scorched Earth Servers, OC Scorched Earth Servers, and more Xbox Servers.
     
  • Why does the Jerboa not warn of weather events on TheIsland/TheCenter, and what about Wind Turbines on TheIsland/TheCenter?
  1. I'll be getting those fixed up to work on all maps early next week. And yes, the Jerboa's sound & animation is different depending on which weather event it is predicting.
     
  • Can the Mantis wield any melee weapon?
  1. All except for the Stun Prod & Chainsaw!
     
  • What about Primitive Scorched Earth servers, Engrams list?
  1. Properly configured Primitive Scorched Earth servers will be going up now, and to host your own, here's the INI and the Engrams list: http://steamcommunity.com/app/346110/discussions/10/535150948605081777/
     
  • Why is my generator taking damage on Scorched Earth, and why are my water containers leaking?
  1. Due to the intense heat, generators take damage when powered on Scorched Earth, and most water-containers have the water evaporate over time. Use clean-energy Wind Turbines (at a high-wind location), Molleratops and Water Wells for longer-term water needs!
     
  • Why is my screen all white-streaked and my view input oscillating?
  1. You have likely spent too much time in the heat, and have become seriously heatstroked! Cool yourself down to de-heatstroke, and you can also now make Ice Water by putting a filled waterjar or canteen into a Fridge for 60 seconds, which will cool you down even faster when you drink it (and iced water provides general hyperthermic insulation so it's good to have on you in hot climates!)
     
  • TBD
  • TBD
  • TBD
  • TBD


Hola
Como anda todo

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Hello everyone... Hope someone is still following this thread.

@Jeremy Stieglitz

I think i've got most of what i need to know here, but as i've run a server for a couple of years (More like 4) i would like to know if the following is viable:

ShooterGameServer.exe ScorchedEarth_P?SessionName=MySession1 -NoTransferFromFiltering -clusterid=mycluster123
ShooterGameServer.exe TheIsland?SessionName=MySession2?AltSaveDirectoryName=Newserver  -NoTransferFromFiltering  -clusterid=mycluster123

Notice that i've removed the altsavedirectoryname from my original server, and just added a new location for the new server...... That way i should be able to prevent any hickups when starting the server (Lost characters, building, dinos and so forth)

Well this works fine in my head, but will it work when adding a new instance to an old server, or do they both need a new location...

Otherwise could someone explain what i need to move from the original "saved" folder?

 

Edited by Wraithypooo
Bad coding

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