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Pyroraptor magnaflamma, Your very own At-Home Phoenix!


Sarahtosaurus

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Pyroraptor magnaflamma

Pyroraptor magnaflamma (meaning fire thief of the great flame) is a Deinonychus-sized dromaeosaur found exclusively on scorched earth. This small raptor is essentially a flightless phoenix! It acts as a pretty unsuspecting dinosaur during clear weather, but if set ablaze or active during a superheat, it's glorious feathers will be set ablaze and it'll be able to use various fiery attacks, much like the phoenix! Also, like the phoenix it will be able to smelt and cook items within it's inventory and heal rapidly while being set on fire!

The pyroraptor will be a relatively rare dinosaur, found mostly in the hot, dry parts of the Scorched Earth ARK. It is immediately aggressive towards potential threats to it, or it's young but can be temporarily pacified by setting it ablaze. Once it's friendly towards you, you may passive tame it by using cooked items, anything works! (think things like metal, charcoal, cooked meat etc) and eventually it'll be yours! Once you have your very own land-based phoenix, you'll be able to utilize it's spicy abilities! If you set a pyroraptor on fire, it will temporarily gain the abilities that it would have if in a superheat. On its own, its basic attacks can gradually burn up targets (like amargasaurus) but during a superheat, or if set on fire it will immediately set things on fire with any attack!

- It has 3 basic attacks, a bite, a claw slash and a sickle-clawed kick.

- during a superheat or when set on fire it will be able to destroy metal structures

- They are capable of having a pack buff

-They are immune to fire wyvern breath attacks

-During a superheat, or if set on fire, anything that hits the Pyroraptor it will immediately be set on fire

-They can utilize a thermal vision (like the snow owl's predator vision)

I'm going to be working on an Illustration of my idea for the Pyroraptor, and I will be updating this page as time goes on (it is currently 1:30am as of writing so it may be a little sloppy). I hope you enjoy my Pyroraptor submission and please, if you'd like, leave your own suggestions or questions! I'd love to see them! Thank you for reading, and extra thanks if you vote!!

I have completed an Illustration of Pyroraptor magnaflamma! I hope you all like it as much as I do, I'm pretty proud of it!

thefire.jpg

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20 minutes ago, Moasaurus said:

Thanks. I wish I had made it its own thing instead of Pyroraptor now so it wouldn't get buried under a preexisting suggestion (didn't know Pyroraptor was suggested) but I am glad at least SOMEONE saw it and liked it :D

It seriously needs the attention! I really love it, and sorry for stealing Pyroraptor haha

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i remember this was a suggestion a while ago, itd def fit nicely on scorched.

I think it could be native to the central cliffs region (near the central cave) and be a sort of ambush creature like a scorched earth thyla, clinging atop the cliff walls and pouncing on passerbys, also could have a sort of frenzy when set on fire/superheat

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On 8/4/2023 at 02:32, Sarahtosaurus said:

Pyroraptor magnaflamma

Pyroraptor magnaflamma (che significa ladro di fuoco della grande fiamma) è un dromaeosauro delle dimensioni di Deinonychus che si trova esclusivamente sulla terra bruciata. Questo piccolo rapace è essenzialmente una fenice incapace di volare! Agisce come un dinosauro abbastanza ignaro durante il bel tempo, ma se viene dato alle fiamme o attivo durante un surriscaldamento, le sue piume gloriose verranno incendiate e sarà in grado di usare vari attacchi infuocati, proprio come la fenice! Inoltre, come la fenice, sarà in grado di annusare e cucinare gli oggetti all'interno del suo inventario e guarire rapidamente mentre viene incendiato!

Il pyroraptor sarà un dinosauro relativamente raro, che si trova principalmente nelle parti calde e secche dell'ARCA della Terra bruciata. È immediatamente aggressivo nei confronti di potenziali minacce, oppure è giovane ma può essere temporaneamente pacificato dandogli fuoco. Una volta che è amichevole nei tuoi confronti, puoi addomesticarlo passivamente usando oggetti cotti, qualsiasi cosa funziona! (pensa cose come metallo, carbone, carne cotta ecc.) e alla fine sarà tuo! Una volta che avrai la tua fenice terrestre, sarai in grado di utilizzare le sue abilità piccanti! Se dai fuoco a un piroraptor, otterrà temporaneamente le abilità che avrebbe se fosse surriscaldato. Di per sé, i suoi attacchi di base possono bruciare gradualmente i bersagli (come l'amargasaurus) ma durante un surriscaldamento, o se viene dato alle fiamme, darà immediatamente fuoco alle cose con qualsiasi attacco!

- Ha 3 attacchi base, un morso, un taglio con gli artigli e un calcio con artigli a falce.

- durante un surriscaldamento o quando viene incendiato può distruggere le strutture metalliche

- Sono in grado di avere un potenziamento del branco

-Sono immuni agli attacchi di fuoco della viverna

-Durante un surriscaldamento, o se incendiato, tutto ciò che colpisce il Pyroraptor verrà immediatamente incendiato

-Possono utilizzare una visione termica (come la visione del predatore del gufo delle nevi)

Lavorerò su un'illustrazione della mia idea per il Pyroraptor e aggiornerò questa pagina con il passare del tempo (attualmente è l'1:30 al momento della scrittura, quindi potrebbe essere un po' trascurata). Spero che ti piaccia la mia presentazione di Pyroraptor e per favore, se vuoi, lascia i tuoi suggerimenti o domande! Mi piacerebbe vederli! Grazie per aver letto e grazie extra se voti!!

Ho completato un'illustrazione di Pyroraptor magnaflamma! Spero che vi piaccia tanto quanto me, ne sono piuttosto orgoglioso!

il fuoco.jpg

Very very cool you get my vote for sure, maybe I would not have made the cuckold but it's just my whim👍

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8 hours ago, WitheringSoul113001 said:

I will say if we get another therapod, id hope itd be this

 

Especially if we could either set the feathers alight like Phoenix 

 

Or, be able to harvest the feathers like amarga spikes, but the feathers make a new armor a lot like ghilie that makes you seem like a good guy to wild pyros, and keeps you cool in the heat

Ohh, I like the feathers idea, maybe the armor set could also make you not take damage from fire, but instead, your melee attacks set stuff on fire. 

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Dossier:

"Wild:

Pyroraptor is an elusive dromeosaur which can be found near the wyvern trench, preying on its inhabitants eggs, while you may think that Pyroraptor and Wyvern Draconis would be polar opposites because of this, it is quite the contrary, Pyroraptor sports a thick coat of feathers used for insulation, these feathers are coated with a flammable substance which will catch on fire when in contact with any creature, this daredevil of a reptile carries a long and thick tail which it uses to slam into the ground, this not only send smaller creatures flying high up into the air but also covers all of them in the flammable substance, catching them on fire, then the Pyroraptor is free to pick them off the air with its specialised teeth, which are better are cutting through cooked meat.
I've seen survivor counter Pyroraptors great speed with bear traps and bolas which are effective against it

Domesticated:

I've seen very few tribes tame such creatures, as their preferred home is in quite the hot spot, but after being trapped in bear traps or bolas and being fed wyvern eggs, they can be tamed. They can even be mounted with heavily armored saddle, after this Pyroraptor can be used as a hit and run creature, as the more damage it deals to its enemies, the more excited it will get and the faster it will become (similar to carchar), this also means that shooting and hurting Pyroraptor will make it pump adrenaline and loose stamina slower"

 

The idea behind Pyroraptor would be a carno-sized hit and run dinosaur which uses its abilities to weaken its enemies, eventually picking them off by using combos of attacks and trying to stack the most amount of buffs onto it

Pyroraptor would hold great speed, slightly outspeeding carnos, a low amount of damage which would be increased via abilities and buffs, a decent amount of health compared to what allosaurus have, and a great amount of stamina

Pyroraptor would have a bunch of abilities, starting with the most important one:

Adrenaline: Similar to the carchar buff, pyroraptor will get faster the more damage it deals towards enemies, not kills, but damage, so the buff will be easier to build up. Take into account this buff will be reset if the pyroraptor is bolad or fall into a bear trap

Tail smash: Pyroraptor has an attack in which it will smash its tail into the ground (can be done while running) doing a small amount of AoE damage, all the targets inside its radius will be burnt for a small amount of time (1.5-2 seconds) and will be shot up into the air, this is made so pyroraptor can pick them off the air, it could work on bigger creatures the size of allos, but going over that seems overkill

 

Passive abilities:

Cooked Flesh Enjoyer: Due to its specialised teeth, pyroraptor deals 1.5x (can be tweaked) more damage to enemies which are on fire, this is on of the buffs which should be used in combination with others to attain the most amount of damage

Stamina Junkie: When receiving damage pyroraptor will get a buff which gives it a huge stamina regen buff, to balance this out, this passive buff will have a major cooldown

Flammable substance: When mounting this creature you receive a buff which makes you invulnerable to fire damage, this also stays after dismounting the creature for around 20 seconds

 

Counters:

Anything which can slow down pyroraptor is a major counter, so bolas and bear traps would fit this role greatly, although pyroraptors are quite big, bolas would still work on them for balancing and taming purposes, and because a creature running so fast wouldnt take kindly to slipping over and getting bolad

 

Taming:

(I am taking a lot of feedback on here so if you have another taming method which sounds better, feel free to let me know)

Pyroraptors taming method is rather simple, use either a bear trap ot a bola to stop it, and then either passive feed, or throw a wyvern egg near it so it cna eat it and gain tame affinity, the tame efficiency is determined by the level of the egg you feed it

Pyroraptor.jpg

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Maybe it could also have a poison when it bites stuff? Let's say it heats itself up by increasing it's metabolism, maybe it can weaponize the chemical/hormone that does that and make other creatures rapidly consume their food and heat up rapidly, eventually setting them on fire? When warmer it could slow things down because they are overheated, and it could have less effect on larger creatures. Maybe thing around it drain water faster. 

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1 hour ago, WitheringSoul113001 said:

I will say if we get another therapod, id hope itd be this

 

Especially if we could either set the feathers alight like Phoenix 

 

Or, be able to harvest the feathers like amarga spikes, but the feathers make a new armor a lot like ghilie that makes you seem like a good guy to wild pyros, and keeps you cool in the heat

Or you could use it's feathers in place of propellant!

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1 hour ago, Normandem said:

A cool way to tame it, to make it different from a phoenix may be instead of using fire, what about smoke? Smoke grenades aren't that useful so needing them to tame a Pyroraptor would be a great way to make them useful. They could even be stronger when in smoke.

 

Also what if they have different effects from each weather? Maybe immunity to sandstorm? In heatwaves keep an ability to burn metal. And in lightning storms gain significantly increased movement speed and a thorns-like effect similar to Kentros?

That's a really unique and interesting taming idea! I also like the idea of it having different abilities in various storms, very interesting!

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13 hours ago, Helianthus said:

Here is my suggestion. Keep working on this concept and refine it, because it's really cool. I actually worked on a Pyroraptor concept for the Genesis volcano biome, but yours is better. You NEED to submit this again and again until it wins. 

Thanks! I will definitely keep submitting it!

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I think giving pyro different abilities based on what you feed it would be cool, eg: feed it sparkpowder and it can shoot a fireball, feed it gunpowder and it can do explosive attacks, feed it angler gel and it turns to blue flame and it's attack do more damage. That's just an example ofc, just having intresting variety in how you can use pyro based on what you feed it would be cool.

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9 minutes ago, Maximussergio22 said:

Dossier:

"Wild:

Pyroraptor is an elusive dromeosaur which can be found near the wyvern trench, preying on its inhabitants eggs, while you may think that Pyroraptor and Wyvern Draconis would be polar opposites because of this, it is quite the contrary, Pyroraptor sports a thick coat of feathers used for insulation, these feathers are coated with a flammable substance which will catch on fire when in contact with any creature, this daredevil of a reptile carries a long and thick tail which it uses to slam into the ground, this not only send smaller creatures flying high up into the air but also covers all of them in the flammable substance, catching them on fire, then the Pyroraptor is free to pick them off the air with its specialised teeth, which are better are cutting through cooked meat.
I've seen survivor counter Pyroraptors great speed with bear traps and bolas which are effective against it

Domesticated:

I've seen very few tribes tame such creatures, as their preferred home is in quite the hot spot, but after being trapped in bear traps or bolas and being fed wyvern eggs, they can be tamed. They can even be mounted with heavily armored saddle, after this Pyroraptor can be used as a hit and run creature, as the more damage it deals to its enemies, the more excited it will get and the faster it will become (similar to carchar), this also means that shooting and hurting Pyroraptor will make it pump adrenaline and loose stamina slower"

 

The idea behind Pyroraptor would be a carno-sized hit and run dinosaur which uses its abilities to weaken its enemies, eventually picking them off by using combos of attacks and trying to stack the most amount of buffs onto it

Pyroraptor would hold great speed, slightly outspeeding carnos, a low amount of damage which would be increased via abilities and buffs, a decent amount of health compared to what allosaurus have, and a great amount of stamina

Pyroraptor would have a bunch of abilities, starting with the most important one:

Adrenaline: Similar to the carchar buff, pyroraptor will get faster the more damage it deals towards enemies, not kills, but damage, so the buff will be easier to build up. Take into account this buff will be reset if the pyroraptor is bolad or fall into a bear trap

Tail smash: Pyroraptor has an attack in which it will smash its tail into the ground (can be done while running) doing a small amount of AoE damage, all the targets inside its radius will be burnt for a small amount of time (1.5-2 seconds) and will be shot up into the air, this is made so pyroraptor can pick them off the air, it could work on bigger creatures the size of allos, but going over that seems overkill

 

Passive abilities:

Cooked Flesh Enjoyer: Due to its specialised teeth, pyroraptor deals 1.5x (can be tweaked) more damage to enemies which are on fire, this is on of the buffs which should be used in combination with others to attain the most amount of damage

Stamina Junkie: When receiving damage pyroraptor will get a buff which gives it a huge stamina regen buff, to balance this out, this passive buff will have a major cooldown

Flammable substance: When mounting this creature you receive a buff which makes you invulnerable to fire damage, this also stays after dismounting the creature for around 20 seconds

 

Counters:

Anything which can slow down pyroraptor is a major counter, so bolas and bear traps would fit this role greatly, although pyroraptors are quite big, bolas would still work on them for balancing and taming purposes, and because a creature running so fast wouldnt take kindly to slipping over and getting bolad

 

Taming:

(I am taking a lot of feedback on here so if you have another taming method which sounds better, feel free to let me know)

Pyroraptors taming method is rather simple, use either a bear trap ot a bola to stop it, and then either passive feed, or throw a wyvern egg near it so it cna eat it and gain tame affinity, the tame efficiency is determined by the level of the egg you feed it

Pyroraptor.jpg

This is a great dossier! I like it!

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6 minutes ago, Dinobros2000 said:

I think giving pyro different abilities based on what you feed it would be cool, eg: feed it sparkpowder and it can shoot a fireball, feed it gunpowder and it can do explosive attacks, feed it angler gel and it turns to blue flame and it's attack do more damage. That's just an example ofc, just having intresting variety in how you can use pyro based on what you feed it would be cool.

 

3 minutes ago, Dinobros2000 said:

Maybe pyro could melt rocks to make lava? Giving it rocks could allow it to make puddle traps that slowly cool so they do less damage the later they are touched, it could shoot lava that would leave a lasting burn spot where it hits, it could cover itself in lava, doing damage back to things that hit it. 

Those are actually genius!!! I LOVE it!!!!!

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Maybe instead of a saddle, placing metal on it, enables it to "fuse" the metal with it's skin, making natural armor similar to shadowmane once a player gives it metal. This could also be shown in making the raptor more metallic material(texture) as it is given more metal. Maybe when attacked, the metal breaks off a little of becomes useless, so you need to keep giving it more metal to keep it's armor values topped off. Also, with more armor, could come more weight or a buff that slows you, decreases turn radius, jump height, ECT., making a decision between a tanky raptor and a speedy and agile raptor. I mean it doesn't make much sense for a flaming raptor to have a hide saddle

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13 hours ago, Moasaurus said:

Pyroraptorconceptcolored.jpg

Pyroraptor attentus

The Speedy, Vigilant Lockpick of Scorched Earth

 

Wild

Being on the somewhat small side, Pyroraptor attentus seems to be an unlikely denizen of the eternal dunes on the outer edges of Scorched Earth, but I found it roaming there in small packs. To survive out here, an animal must be tough and resourceful, and Pyroraptor attentus is no exception. It is fast, intelligent, and capable of causing serious damage in numbers. It is also very vigilant, capable of detecting threats or prey from very far off.  Alone it can cause some trouble to a survivor or small mount, but in packs it can become a real danger to even mid-sized mounts, with the ability to slow down prey with repeated slashes of its foot-claws. Thankfully, Pyroraptor is less aggressive than its cousins, making it easier to pass by on foot.

Taming

Being highly intelligent like Troodon, Pyororaptor is too smart for the typical “knock out and feed” method used on so many other animals. Instead, it is drawn to fire. A resourceful and creative survivor can use a torch or campfire to draw in Pyroraptor and initiate a dance with it. Once the dance is finished Pyroraptor will see the survivor as a member of its pack and follow them loyally. 

Domesticated

Pyroraptor attentus’ vigilance can come in handy to a survivor. It is just able to act as a shoulder mount, and will call out large threats if they are nearby, giving a survivor owning Pyroraptor attentus a heads-up to anything large and dangerous. Somehow, it is even capable of detecting the giant deathworms under the sand before they begin moving to attack, making Pyroraptor a useful tool for survivors looking to harvest deathworm horns and other resources from the giant invertebrates.

Pyroraptor’s intelligence does not stop there, though: with its dexterous hands, it is capable of picking the locks on doors and other closed objects given enough time, making it useful for raiders looking to infiltrate an enemy base or to unlock vaults! In a combat situation Pyroraptor can also be used as a surprise weapon thrown off the back of its owner, who can either make a getaway or gain an upper hand thanks to Pyroraptor’s slowing claw attack. Like Compsognathus or Troodon, Pyroraptor seems to become more vigorous and courageous in groups. 

 

Behind the Scenes

Pyroraptor is a relatively little-known dromaeosaur (the "raptor" dinosaurs) from Europe. Thus far it has only made 2 media appearances, first in the "Dinosaur Planet" documentary Series and then in the 2022 film "Jurassic World: Dominion". I feel that while there are 2 dromaeosaurs in ark they are rather well-known species, and it would be interesting to introduce a more "realistic" (relatively speaking; the animal in my suggestion is somewhat larger than the real animal but is still too small to ride) raptor to the game with a unique set of abilities. I envision Pyororaptor as being between a troodon and a Utahraptor in-game in terms of size, too small to ride but also about as large as you can get a shoulder-pet to be (and for that matter, it clings onto your back like a backpack rather than riding your shoulder).

Taming Method

Do note that in the end Studio Wildcard's devs have final say as to what taming method a suggested creature will have. This is just my suggestion.

I wanted to stay away from the standard tranq-tame or passive tame while also not making the method too tedious. I decided that in reference to its name (Fire-thief), Pyroraptor would be tamed by mimicking emotes it does. All emotes it does can be found in the emote hotbar and should be default, to make sure that all players can tame Pyroraptor. To attract Pyroraptor, hold a torch or light a campfire nearby, and the animal will approach. Once it shows interest it will initiate a "dance" where it does an emote that can be mirrored by the player. I do not think Pyroraptor should take too long to tame, so each emote will add taming progress to the taming bar.

Suggested Abilities

Do note that in the end Studio Wildcard's developers have final say on what abilities a creature suggestion will have. These are just my suggestions.

Vigilance- Being a resident of the  desert where Wyverns, big carnivorous dinosaurs, and Deathworms spawn, Pyroraptor must be vigilant for larger predators that may see it as food. Thus it has an ability similar to the parasaur's-it can call out large carnivores to its owner, either when it is on foot or if it is riding on its owner's back. This only applies to dinosaurs as large or larger than a Carno. This would be useful to sneaky raiders, who can use it to ascertain the location of large dinos in an enemy base, and for PVE and PVP players it could be useful at locating wyverns to avoid in the trench.

Deathworm sight-an expansion of the skill above, Pyroraptor has the innate ability to locate deathworms when they are submerged and not moving. This is signified with a bobbing deathworm icon over the location of the worm, similar to the explorer note icon that a person riding a direwolf can see. This allows a person who owns Pyroraptor to more easily obtain deathworm horns, black pearls, and chiting, all useful materials.

Numbers buff-like troodon, Pyroraptor can enhance its damage and resistance by being used in numbers. Pyroraptor packs stack to 5, with the +# being displayed over their head.

Slowing claw-Pyroraptor, like most dromaeosaurs, has a large "killing claw" on the inner toe of the foot. In-game this claw can be used to "gash" prey for 3 seconds, causing 2 damage per second and slowing small-to-medium sized prey down. While an individual Pyroraptor has a cooldown, a number of them can coordinate an attack to slow prey for up to 9 seconds.

Lockpicking-this is probably the most controversial ability of Pyroraptor. Pyroraptor has the ability to unlock doors or vaults from the outside by picking the lock. This was inspired by videos and studies of smart birds such as Crows, Ravens, and Parrots using sticks to whittle out grubs or solve simple lock-puzzles for a food prize. Do note that this isn't an instantaneous ability; it takes time for Pyroraptor to pick a lock (15 seconds for thatch, 30 seconds for wood, 1 minute for stone doors, 90 seconds for a metal door, and 2 minutes for a vault). This time can be improved by levelling up a unique "lockpick" stat that appears along with other stats such as health, stamina, oxygen, etc. for a maximum of a 30% improvement to the lockpicking time. This will be useful to raiders in PVP looking to make a sneaky entrance to an enemy base or to get into a discovered hidden cache.

I hope that Pyroraptor is interesting enough that you want to see it in game and give it a vote. All the best. May the best creature win!

 

This is awesome!!! I love this so so so much!

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7 minutes ago, Dinobros2000 said:

Maybe instead of a saddle, placing metal on it, enables it to "fuse" the metal with it's skin, making natural armor similar to shadowmane once a player gives it metal. This could also be shown in making the raptor more metallic material(texture) as it is given more metal. Maybe when attacked, the metal breaks off a little of becomes useless, so you need to keep giving it more metal to keep it's armor values topped off. Also, with more armor, could come more weight or a buff that slows you, decreases turn radius, jump height, ECT., making a decision between a tanky raptor and a speedy and agile raptor. I mean it doesn't make much sense for a flaming raptor to have a hide saddle

 

6 minutes ago, Dinobros2000 said:

Maybe it can take no fall damage because it can "make a bed of hot air" below it that slows it's fall? Tbh I just hate fall damage 

Yeah that metal idea is great! And, if the Deinonychus can't take fall damage then neither can the Pyro!

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Pyroraptor: The wyvern mimic. This creature is a lot bigger than it's real world fossils would make it out to be. The pyro raptor is large enough to ride and wyverns will not attack it as they believe it to be one of their children. Similar wall gripping to the Deinonychus and can also use it's feathers to glide for a brief period of time. This creature is perfect for stealing wyvern eggs, however, it is difficult to maneuver it through wyvern trenches, as it can only climb walls and glide short distances.

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Polish_20230410_232353471.pngDescription:

 The pyroraptor is a small but ferocious animal, with plumage designed to protect itself 100% from heat, this creature is capable of setting itself on fire to burn its prey and howling at its predators, making it a great ally. and in an imposing enemy.

Basic information:

Species: Pyroraptor Olympius

Time: Late Cretaceous period

Diet: carnivore

Temperament: Aggressive

How to tame it: To tame it, it is necessary to put a bonfire full of any type of cooked meat near one of the pyroraptors, then the pyroraptor will be attracted to the bonfire and will begin to eat the meat inside it, causing it to become tame little by little and passively, but you must be careful that there are no animals nearby because this will howl the pyroraptor.

Abilities: First, the pyroraptor is immune to heat and fire, it can set itself on fire, activating the "on fire" state, while in this state it will gradually consume food stat. In this state you can do many things like cook food by putting it in the inventory, burn creatures by attacking them as well as straw and wood structures and be able to buff fire arrows while on the player's shoulder.

Drops:

-meat or cooked meat

Size:

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