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Creature Ideas


NnjaChicken

Suggestion

Creature Ideas

A light beam creature(Prism something)

 

-has prisms on its body that can focus light into projectiles similar to velo

-Stronger during day, weak at night due to lack of light

-Flashbang effect that it can charge up at varying ranges(similar to magmasaur attacks)

-Has a large charge radius like light pets

 

An anti stun land creature

 

-Does not get stunned or dismounts player similar to basilo

-Has spikes/plates that surround the player similar to stego but even moreso

-Defensive creature(maybe a carnivore since nearly all tanks have been herbivores)

-Passenger seats with rider weaponry that take no outside damage like the rider themselves

 

A creature that can drift

 

-Back legs would float or something similar to reduce friction

-Front legs would have claws to allow for quick turning and maneuverability

-Maybe a boost mechanic similar to the mana

 

Just listing things that would be cool to see in the game, feel free to add more suggestions below

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On 8/1/2020 at 4:30 PM, NnjaChicken said:

Does not get stunned or dismounts player similar to basilo

-Has spikes/plates that surround the player similar to stego but even moreso

Well this one aged poorly with that Stego TLC.

 

I like the concepts as they do hold some creative merit, but there are a few problems. 

1. Creatures that work poorly during certain parts of the day cycle kinda fall behind in usefulness. How powerful would the crystal creature be at night? If it's too weak, it'll be niche. 

2. Herbivores just make for better tank creatures with Veggie Cakes and the like. Plus, not many predators in history have gone for a traditional "Tank" build outside of ambush predators like the Crocodile or large ones like the Tyrannosaurus. 

3. The third creature sounds cool, but drifting in this game doesn't work very well(Tek Jeep), and it would need to be super refined to work properly. 

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