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  1. This may be too late, but this will have a big impact on the Center coming back. The rivers so far in ASA are too shallow in most places. There are many shallow stretches where not only can rafts not pass, but neither can water dinos, and amphibious tames have to walk through the shallows. Moving forward, rivers should be made more accessible so they can be better used for transport.
  2. Is anyone else experiencing a lack of water foam effects after the update today? I had it and now it's gone and don't know if it was intentional or if it is a bug.
  3. Galexme

    Puddles

    With the rain there should be puddles that last temporarily, and the rain and swimming should leave water dripping down the player's avatar.
  4. We are not making in to the next round, but would like to thank all of you who voted for this creature. Thanks to all and see you in nexts maps submissions! I have always felt that ARK lacks diversity of creatures on the volcanic islands as well as a creature that is versatile in the water as well as powerful out of it. That's why I want to introduce "pyrokiromiacea". As you may well notice the name of this creature is not real, but I believe that Helena would have given this name to describe this amazing crab, this extinct species (Callichimaera perplexa) where called the platypus of the crustaceans as they had an strange combination of anatomical features. These territorial crabs used to be found in the deep sea, near corals and algae where they protected and inhabited. To adapt it to the ARK as Helena would say: This crab has changed from its original size being much bigger than I remembered. In addition, to go deeper into the subject of volcanic islands, subspecies of these crabs have also been found that lived at a depth of 300 metres near hydrothermal springs and are therefore able to withstand high temperatures. All this together resulted in this creature. Wild: Pyrokiromiacea, an extraordinary prehistoric crab, thrives in the depths of the sea near hydrothermal cracks found in close proximity to volcanic islands. These hydrothermal spots provide a perfect habitat for Pyrokiromiacea due to their abundant heat and mineral-rich environment. This creature is renowned for its territorial nature, defending its chosen spots with unwavering resolve. However, there may be an opportunity to utilize its unique abilities by coaxing it to the surface. Extreme caution is advised, as Pyrokiromiacea possesses the exceptional ability to absorb heat. This enables it to unleash devastating maneuvers such as the ground-shaking Slam, inflicting damage to its surroundings both on land and in water. Domesticated: Taming Pyrokiromiacea presents a monumental challenge, but those who succeed will gain an unparalleled ally. Once under control, this prehistoric crab becomes an invaluable asset. Pyrokiromiacea exhibits a remarkable damage reduction capability. When its shell fills with steam, the crab becomes resistant, reducing incoming damage by 30% until the heat dissipates. With its fiery punches, the claws of Pyrokiromiacea emanate burning heat and unleash a torrent of fire, capable of obliterating even the most resilient structures and leaving destruction in its wake. During this rampage, the crab applies a burning effect to anything it strikes. However, after ending its rampage, the creature will enter a tired state, unable to move for a few seconds, symbolized by smoke emanating from its form. Pyrokiromiacea also possesses the unique ability to harvest materials with its powerful claws, excelling particularly in extracting oil from oil-rich environments. Its clawed appendages make it an efficient gatherer, offering a valuable resource in the form of oil. Equipping the saddle enhances the abilities of Pyrokiromiacea even further. The absorbed heat within the crab can be converted into a noxious gas, creating a yellow cloud that surrounds it. This gas induces fatigue in surrounding creatures and players, making them vulnerable to its attacks. It is important to note that the gas can be counteracted by wearing a gas mask. Abilites: Ground slam: Pyrokiromiacea stretches its legs to gain power and then drops, creating a small wave of damage all around and a devastating attack for anyone below (This attack leaves a small crack in the ground to mark the area of effect). Fiery Punches: Upon hitting C, the pyrokiromiacea enters a state of combustion, which is reflected by the flames it gives off. However, this state damages the creature and its rider. But the longer it remains in this state, the greater the effect of the attack. When hit with the left Click, its claws release heat and fire as it proceeds to unleash devastating punches forward inflicting igneous and physical damage to everything in front of it. This attack can deal damage to metal structures and TEK. It then enters a resting state (This can be seen by its semi-unconscious state as it releases smoke from behind). During this state the pyrokiromiacea will not be able to do anything. It is enough to wait 5 to 10 seconds before it can move again. Crustacean Resilience: Hitting C causes the pyrokiromiacea to enter a state of combustion, which is reflected by the flames it gives off. However, this state damages the creature and its rider. But the longer it remains in this state the greater the effect of the attack. In this case, when you hit C again, the pyrokiromiacea swells up (like a gasbag), being able to absorb the damage received for 15 seconds. The percentage of reduced damage depends on how long the ability has been charged. The longer the time the greater the reduction, with a maximum of 50% damage and a minimum of 30%. Fatigue Veil: Thanks to its mount, the pyrokiromiacea can generate a gas through exposure to a heat source (igneous damage received or when charged with C). Once enough gas has been generated, the pyrokiromiacea can release it around itself, inflicting fatigue on creatures and riders that breathe it. This allows the pyrokiromiacea to escape in critical cases. However, this gas can be countered on a player if they are wearing a gas mask. Great oil farmer: Because of its need to consume oil to channel heat for its skills, the pyrokiromiacea has adapted its claws to facilitate the extraction of this resource. Taming: Taming one is not easy, you must first pull it out of the deep sea and lure it to land. Once you're there, you'll have to drop oil for the crab to catch it, as it serves as a source of energy for its attacks. Once it has caught the oil, you will have to wait for it to launch the fiery punches attack, once it has launched the attack due to the overexertion the pyrokiromiacea will go into resting mode (This can be seen by the semi-conscious state as it releases smoke from the back) which will allow you to approach it and feed it a basket of fish. Like the shadowmane the size of the fish will influence how well it tames itself. Then simply repeat the process of oiling, surviving attack and feeding until you have finally acquired a pyrokiromiacea.
  5. Hey survivors! This is Slimer87_'s (me) idea for the Brachiosuchus! Enjoy! Olá sobreviventes! Essa é a ideia do Slimer87_ (eu) para o Brachiosuchus! Aproveite! Original post's name (in case this turns into a replie): Brachiosuchus kebabishensis: The buff croc! Species introduction: Brachiosuchus kebabishensis is a species of the genus Brachiosuchus (its the only species of the genus). It is a crocodyloform from the late Cretaceous period of the Mesozoic era. It was discovered in 2012 in the Kababish Formation of Sudan(where kebabishensis comes from). (Image taken from Wikipedia, by the Paleoartist Armin_Reindl at https://en.wikipedia.org/wiki/Brachiosuchus#/media/File:Brachiosuchus.jpg) In ARK: Survival Ascended: (Goofy Brachiosuchus Dossier Sketch that I just made: Slimer87_) What will Brachiosuchus eat? R: At the wild it eats anything that moves just like other carnivores in ARK (at least I think its gonna be like that at Ascended), but when tamed it can eat cooked and raw: Fish, Prime fish, Meat, Prime meat and just lemons (not a joke, its because lemons are great fruits with vitamin C, eat your fruits kids!), it's favorite kibble can be either Superior kibble or medium kibble. Why is it perfect for the center? R: Because The Center has lots and lots of bodies of water that the Brachiosuchus can swim and spawn at. What with it's saddle? R: Brachiosuchus doesn't have any saddles, its a naturally very resistent and armored creature that doesn't go down easily, that's why it doesnt need a saddle. What's up with those dilos at the Croc's arm? R: Brachiosuchus "special ability" is switching from quadruped to biped (standing up), but unlike the iguanodon it still runs fast even while upright, while standing up the croc can't swin well, but can hold creatures with it's long and strong arms(terciary for standing up and secondary while up to grab dinos), while holding creatures that aren't near their full weight Brachiosuchus will ignore the creature's weight while carrying it, but weight buffs such as the castoroids will be ignored by the long armed crocodile. When the carried dino is heavy or at full weight brachiosuchus will have a weight discount of 2x at the creatures inventory. The quantity of dinos carried by Brachiosuchus can change for each creature, while it can carry up to three dilophosaurs, it can only carry one doedicurus. Speaking of abilities, what are the croc's abilities? R: Good question! While in quadruped stance (laying down) Brachiosuchus will bite with primary attack (generally left mouse click), claw/slap/punch creatures with it's arms with secondary attack (generally right mouse click), for its terciary (generally C) it will change between quadrupedal stance and bipedal stance. While in bipedal stance Brachiosuchus will grab creatures with primary attack, yeet/let go of creatures with secondary, change from bipedal stance to quadrupedal stance. While at bipedal stance, Brachiosuchus will intimidate any small (not smaller) dinos away (at least 20m radius). When changing from bipedal to quadrupedal or when entering water my boy brachiocroc will just come back to quadrupedal stance and carry the holding dinos with it's mouth like crocs carry their babies, but thats only for small dinos, certain bigger dinos will continue to be carried with brachio's arms, but it will affect swim speed. How will it be tamed? R: I was originally thinking of just darting it, but that wouldn't be fun would it? So to tame one long armed boy you will need: A dino that is close in size or bigger than the brachiosuchus that is the same level or higher than the brachiosuchus, the dino should be neutral or agressive, all you need next is to make the brachiosuchus and the dino fight! If your dino wins Brachiosuchus has a 60% chance of laying tranqued at the ground and your dino will stop beating it, and a 39% chance of it running away, and a trolling 1% chance of the croc just dying. If the croc wins, your dino will obviously die and brachiosuchus will sprint for you while standing up (you probably won't tank the hits)! (and will only progress the taming bar a little). For taming Brachiosuchus you can also give it baby kaprosuchus or sarcosuchus (the first method is better). In case of you knocking down the Brachiosuchus will tranq darts/arrows or by just beating it with your club/bare hands it won't tame, the brachiosuchus will only be able to pray that any kapros or sarcos won't see it! Anything more? R: This is the rest that I can think of (lol): Brachiosuchus has a lot of health and weight naturally, also armor, that makes it not sleep easily. When shooting at dinos that are being carried the damage and torpor will be passed on to the brachiosuchus, so you can't just lock dinos to tame them, but you can carry them to nearby traps! The size of the dinos that brachiosuchus can carry is every dino that is smaller than it while standing up! It will have a preference of going after kaprosuchus and sarcosuchus, because they hate each other, same for kaprosuchus (they will preffer the crocs over the player and the crocs will preffer the brachio over the player too)! (Also made by me, the background I found on father Google: By Slimer87_) I'm open for any replies or art to help people understand the greatness of the concept of the giga croc! (Sorry if my english is bad, I'm brazilian) (Also sorry if I said "Brachiosuchus" so many times lol) I can translate it to portuguese or spanish if anyone wants it to send to friends or whatever! Thanks for reading it all! (it sure was a lot) Slimer87_ out!
  6. Proteroctopus ribeti Is from the Jurassic period. So after the last vote i have decided to make my own creature. The idea behind it is that is that i would like to create something that will be useful as well as fun! While this dino may have a few more features than most it is a well needed water dino. As the biome needs more attention and this will make people want to DIVE IN! Please leave any comments or suggestions below and please make them constructive! Size: Like most Cephalopods Females are larger than their male counterparts. The Female will be ridable and a bit larger than the Megalodon. While the male will be around a 3rd of that size. Males will be ridable but not able to grapple most sea creatures due to size. MOVES: Attack: Left click will allow you to do a normal attack using all of the tentacles. Harvest: Right click will allow you to harvest nodes. Grab Attack: By pressing C you will be able to grab and immobilize creatures underwater. Perhaps by using stamina and/or playing a short minigame to succeed. This will allow you to tame creatures underwater in a passive way. However this will be ineffective for taming larger dino's like a Tusoteuthis or a Mosasaur. While grappled you can safely dismount and tranq the dino! Dash: By pressing X you can dash in the water allowing the tentacles to slam together behind you. creating a small amount of bubbles as well as forcing you forward at a greater speed! Ink Jet: By pressing Ctrl + C you can shoot a jet of ink temporarily stunning a creature and allowing you to escape! ABILITIES: Gathering: Females only After killing and eating a crustacean (The Octavius treat of choice) you can activate its gathering bonus. This will last for 10 Minutes at which time you will need to find a new treat. The first main benefit for the Octavius is its ability to harvest underwater. While using a saddle it adds small linked chains or metal strips along the tentacles. This allows the Octavius to squeeze underwater nodes harder making them crumble and easier to gather. Granting a %20 boost to resources gathered in this way. Resourses that can be gathered this way are Oil, Metal, Stone and Obsidian. The second main ability of the Octavius is the ability to gather Pearls. Due to its many arms it allows it to take great care when gathering pearls and faster at that. This allows a 20% Boost to the amount of pearls gathered gathered. As well as gathering Chitin from underwater crustaceans. This However does not effect black pearls found naturally. Passives: Paternal Instincts The female Octavius is able to nurture its young in the water and usually dies when does so in the wild. However when domesticated the paternal side of the Octavius helps it to be a great mother. Allowing it to feed and imprint on all underwater dinos in its area. I does require more food to do this as it takes a lot of effort to keep the babies happy. While in this state the Octavius will also use its ink attack to deter and fend off predators. To activate this you will need to have the Octavius Near at least one baby and select "Nurture" option in its spin wheel. Once active the Octavius will not allow you to ride it and will be fully focused on its duties. Deep Sea Oil: The Octavius has a really handy ability. It creates "Deep Sea Oil" This oil when placed with pearls in its inventory will allow the oil to seep into the pearls. This will turn them into "Black Sea Pearls" and will allow you to use them in place of Black pearls. However you will need to create two times the normal amount of Black Sea Pearls as needed by normal black pearls. This can be done with the Male or Female Octavius. Usually this is the preferred job of the male Octavius though because if moved this will halt the production of the Deep Sea Pearls. Octavius are immune to eels and jellyfish. However this comes at a cost. If the Octavius is hit by either it will excite the nerves controlling its Chromatophores. This will cause the Octavius to become a bright blue color which for a short time will cause it to attract other sea creatures. During this time it is recommended that you flee with the ink ability. TAMING: Taming the Octavius is fairly straight forward. It is a passive tame. You will need to tame a Trilobite and find an Wild Octavius (usually on the sea floor imitating a rock) You will then have to provide the Octavius its most favorite treat! It will come out of hiding and feed! Once it has been fed enough it will tame. This process is the same for both male and female. During this time you will need to protect it from wild dinos. BREEDING: Breeding the Octavius is a bit more complicated. Underwater you will need to activate breeding. After activating the event the Octavius will cuddle and interweave their tentacles. Then after the female will take on the appearance of a stone while it nurses its younglings. However due to the size of the Octavius they do not have many babies like they would in the wild. During this time the mother will not move and will need to be fed by a person to keep its food stable. It will eat more than normal and will not gather food itself. If its food reaches zero the mother will start to turn a white color and loose health. This will be your warning to feed it fast. If you fail to do so it will die along with the babies. You can feed the mother with trough. But it will only do so at half the rate. slowing down the food loss but not stopping it. WILD: Octavius are passive in the wild and will not attack unless provoked. usually they will ink and run.
  7. The Angaturama would be a new mid to late game predator that would make the rivers and Redwoods of The Arks more interesting with its two versions that would make the game a little challenging mid game.Redwood Angaturama River Angaturama WILD Angaturama is an aggressive during the night with a similar Aggro range as a Spino but during the day the have a chalico like range of aggravation. The angaturama is a piscivore that is bigger than a baryonyx but smaller than a allo. Angaturama would be distinguished by two different patterns a water like wave of water or a green vine like pattern this would affect their abilities when tamed. You can find the wave angaturama near beaches almost anywhere besides the freezing cold however the vine angas are found in jungles and redwoods. They would both have the same temperament. (Possible idea female water angaturamas could have a bubbly pattern and males could have the waves and jungle ones could be similar with vines and leaves or something) TAMING This things taming method would be kind of like a way less annoying hesperornis tame. This would start of as a knockout tame where you tranq it basic stuff. But then after you knock it out you will have to bring it fish when it's hungry like sabertooth salmon and piranhas. The jungle /Redwood version which will be next to the edge of the biome will want sabertooth salmon while the beach one will want piranha. Repeat feeding it until tamed TAMED ABILITIES The angaturama would have a plethora of abilities depending on where it's from. First the wave anga. This one would be more transport based with more weight and stam in a trade off for less health and damage. However it will move faster in water the the vine anga. This version will also have the ability to swallow water and then shoot it out at enemies knocking them back and doing exceptional damage to metal bases corroding them. Wave version will also have a weight reduction of 50% on stone and crystal.The vine version however would be more battle ready with less weight and stam with more damage and health. The vine version has adapted with the forest and can cloak that gives a buff the makes it so while cloaked your first attack will deal bleed damage but will take you out of cloak.This version will also have a weight reduction of 50% but on wood and obsidian. These abilities should make the feel like different creature almost. THANKS FOR READING I really appreciate you taking the time to read my dino and its always been a dream of mine to have one of my own creatures in the game hope you like the dino.🥰
  8. Common name: Aegirocassis Species: Aegirocassis benmoulae Time: Lower Ordovician Diet: Carnicore Temperament: Peacefull unless provoked The Aegirocassis benmoulae was a big athropod underwater. It grew up to 2 meters in lenght, but would be a lot bigger in the game. Wild: This fella would be pretty peacefull, living not necessairely at the bottom, but a bit higher up. It would be as big as a plesio and a bit faster then the megalodon. If provoked, it will attack you, but not only that, but it will also try, to come infront of you, to block your way and would shoot a substance at you, that has the same effect‘s as the ammonite-bile, leading to, that every nearby creature will attack you, even if normally peacefull. If killed, it will unleash a ammonite bile substance, but the recourses you would get, would be: Chitin, raw fish, silicia pearls, black pearls and ammonite/aegirocassis bile. Domesticated: The Aegirocassis would be capable of alot of usefull things. -It would be extremely agile, more agile then any other water creature. -It would have a 25% armor/damage reduction because of it‘s chitin armor and the head would have 50% damage reduction, because it’s the hardest part of it’s body. The armor would add up with the special saddle it has. -Now let‘s disguss one of the most usefull abilities it has, creating silicia pearls, black pearls and ammonite/aegirocassis bile in it‘s inventory. Creating every 2 minutes one silicia pearl, which stacks at a maximum of 300, creating every 20 minutes one black pearl, which stacks at a maximum of 100. It would create every 5 minutes ammonite/aegirocassis bile, which has a maximum capacity at 30, which is important for a ability it posseses. -It could shoot ammonite/aegirocassis bile at it‘s enemys, which attract‘s any other nearby creature to attack it, which uses up one of the bile, per shot. This would be extremly usefull for caves. -It would be immune to any form of stun and the baryonyx and the grab of the tuso. -It would also be immune to ammonite/aegirocassis bile, making it easy to kill ammonites or other aegirocassis. -It would also have a ramming ablity, which charges up, while sprinting/fast swimming. Hitting someone with it paralyzes the enemy for 6 second‘s, it being unable to do anything. -It would be really efficient at collecting biotoxin, angler gel, silicia pearls and black pearls and aswell as killing jellyfish. -It would have a 50% reduction wheigt for: raw fish, raw meat, chitin, stone, oil, biotoxin, angler gel, hide, crystal, obsidian and metal. And a 75% reduction wheigt for: silicia pearls, black pearls and ammonite/aegirocassis bile. -It would have a special saddle on it‘s head, which includes a harpoon capable of shooting bolt‘s and tranq bolt‘s, but no option to move the harpoon, which is not needed, since Aegirocassis is extremly agile. And it comes with a glass capsel on it‘s head, which allows 3 players, to sit in there, while not using up any oxygen and capable of seeing clearly, without a scubar mask. -It cannot be knocked unconscious or gain any torpor. Taming: In order to tame the Aegirocassis , you will have to earn his trust, which means you have to stay with ist all the time, feeding it what it want‘s, that could be biotoxin, angler gel, silicia pearls or black pearls and fending of any enemys untill it‘s tamed. That was Aegirocassis benmoulae. I hope you enjoyed this creature, thanks for giving your time to read it and if you like, you can vote up for this creature, which I would really appreciate and would make me so happy. Have a nice day.
  9. The dossier below has all the info you need to know about the creatures biology, or when it lives and whatnot. Please give it a read. Attacks: Attack One (LMB) – Standard bite attack. Attack Two (RMB) – On land: roar taunt that aggros all fish to come attack you, helpful. In water: toggles invisible camouflage similar to a rockdrake. Attack Three (C) – only usable in water, it would be a very long and fast dash. Naturally being a land dino, it would only swim as fast as a spino so it would be left in the dust by any native water creatures. Giving it a dash lets it compete. Attack Four (X) – On Land: Stance up, becoming still and not able to move. Camera would become a birds eye view and you can do the dino equivalent of spear fishing by pressing LMB on a fish to pull it out of the water, giving loot quality similar to actual fishing but without the hassel. In Water: Perform a different roar that gives all nearby allied sea creatures more damage and damage resistance. Passive Abilities: Feeding Frenzy – Killing fish gives stacks of feeding frenzy, which increases swim speed and damage, up to 20 stacks, similar to a Carcharo. However, nearby water creatures and other Suchomimus will also benefit from the Feeding Frenzy buff, allowing it to stack with a pack of Suchos all feeding into each other, as well as making it an even crazier water support dino. Angler Gel Hunger – Feeding it Angler gel would make it immune to jellys and eels for maybe 2 minutes, so its not powerful enough to trump the basilo but it can still explore the deep oceans of the center without fear of being shocked into submission. Seek Fish on Low Health – Can be set to the same behaviour as the Baryonyx to passively kill fish and regenerate lost health much faster. Taming Method: I’d imagine something similar to an otter or Hesperornis would be given where you need to drag a fish and feed it, but given that it’s a very annoying taming method, I’d much rather it be a knockout tame, simplicity is sometimes better. If I had to make it unique, perhaps you wouldn’t be able to tranq It in water so it would need to be led far away from water before the taming could begin. With so much oceans and rivers on the center, this creature would be found all over lakes rivers and maybe beaches, or perhaps just sharing spino spawns. I would have it eat angler gel for taming, which would give it another use other than lighting.
  10. It’s called the BLUE DRAGON but it’s scientific name is glaucus atlanticus. A water land and gliding tame used to assist with taming other water Dino’s and being used as a underbelly water turret. ABILITIES The Blue Dragon can go stealth and swim up to other water Dinos and attach itself to it tranqing the water Dino.While attached you have to press the buttons it tells you to stay attached. For getting around it’s a standard speed in the water but if you go to the surface and skim the water it gains speed when you get enough speed you can perform a jump and glide in the air. because technically these are water slugs they have the ability to attach themselves to walls in water or out of water and climb them similar to a rock drake. If outta water it will have use the oxygen stat, but it can travel on land but not quick. They are also good to get around in shallow waters like swamps and rivers. For the dark deep see dives it has a bioluminescence that runs through its body that can be used if you give it a charge battery allowing it to glow. ATTACK AND DEFENSE For attacks it has a bite attack which is venomous being that they are venomous and sting in real life like a man o war. They also have a stun ability like the electric eels, but in order to use it you need to have the toxins you harvest from the jellyfish. The electric shock will allow you to stun and swim away. PVP ABILITY Being that the blue sea dragon can attach itself to surfaces it has the ability to attach to the underbelly of another water tame and act as a turret nest as in one person controls and rides the megalodon and if you attach it, it allows you to sit on the dragon and use a crossbow or a harpoon. TAMING The blue sea dragon Is a passive tame, you will have to swim up to it and feed it bio toxins once done it will allow you to mount it and basically like the equus you have to ride it. The tame will go to the surface and when it jumps and glides you need to hit the corresponding buttons it tells you to press. Depending on the level you will have to do this once or multiple times. FOOD Food will be just standard fish. Toxins placed in there inventory will be used forelectrical stun and tranqing. MATING Mating is standard. LOCATION Since the submission is for the center map I’m thinking that you can find them near the waterfalls gliding down to the water. SIZE The average size of the blue sea dragon would be a little smaller than a megalodon or the size of three grown adults. SADDLES saddles will be mounted on the center of there back’s between the front and back fins. There are two saddles one that allows you to ride and use its ability and a tek saddle that has an attached turret that can be used when attached to the underbelly of another tame. Dossier and artwork to come soon, pictures below are what the designs will look like. The sketch of the sea dragon attached to a mosa is a ruff sketch a actual picture is being drawn I would love feedback about ideas or changes that anyone has thank you
  11. Species: Hippocampus Sarmaticus/Leviathan Time: Middle Miocene Diet: Carnivore Temperament: Aggressive Here’s another attempt. I think The Center is a perfect map for this tame. The vast ocean, the underworld, all the air bubbles. I feel Ark's oceans need a bit of love. What better way than with a new mount. Seahorses are pretty cool looking as well as sea dragons, and who wouldn't want to ride around on one. A saddled mount of course They're like master ninjas, so this mount could have some sort of camo ability, maybe when they're within underwater vegetation. They could function similar to an underwater purlovia, and their first strike from being hidden could cause massive burst damage. Kinda like sneak damage. Because of this sneakyness, make all wild creatures non aggressive to it unless provoked. This includes the jellies. In fact, let's make this creature immune to jellies shock to have another mount to fight against them. Maybe even have cnidaria actively run away from them like the piranha does to the sarco. These could be the best biotoxin gatherers. (A sea slug pic, but the patterns and appendages look cool, and I invision this ark creature taking visual cues from it) Seahorses also are very tanky with their bone like ridges down their body. Instead of their body and tails being cylindrical, they're more square, thus able to take more damage and even be compressed and be able to bounce back unharmed. This means the ark creature could make for a very tanky mount with possibly even recoil damage. Add a good saddle for even more tanking. Seahorses also have great mobility, so it can control similar to an underwater Tapejara. This is a very interesting video below about Seahorses. Utility is a big thing the ocean needs too. With the males pouch, it could function as an underwater maewing, able to nurse or improve imprints. Maybe a player can use its pouch to be transported underwater and give oxygen. Again, immunity to jelly stings. They have these cool prehensile tails too. They can use this to latch onto different things underwater to stay put, and enter a sort of turret mode. We can use these prehensile tails to grab small to some medium sized creatures, which has a multitude of uses, but also make it able to pick players underwater from their mounts. To balance this, make it ridden only or something. These tails could have another purpose too. There aren't any underwater shoulder pets. Until they're grown, while they're still a baby/adolescent, they can use the tail to become a shoulder mount. Adding stun immunity or reduction, or adding armor and recoil damage to the player while assisting in battle with their attack/breath. The balance to this would be that it's temporary, until the baby reaches a certain size, then it auto dismounts. Killing cnidaria could make it grow faster, or feeding it biotoxin. It would speed up raising. You could ignore this mechanic to keep it smaller for longer to keep the shoulder benefits, because it's raise time could be long without using it. With all these positives, maybe give the creature lower stamina, or make it opposite of the bear. Super fast burst speed that eventually slows down. Same with dps. Stupid high burst speed dps, that slows a lot over time. The way I imagine it looking is some kind of Seahorse/Seadragon hybrid with some draconian features. This is ark afterall, and some dinos aren't 100% real world accurate, so we can spice this up a bit. https://www.google.com/search?q=sea+dragon&tbm=isch&ved=2ahUKEwj_ttH9nMj8AhWTFmIAHQ8kBcAQ2-cCegQIABAC&oq=sea+dragon&gs_lcp=ChJtb2JpbGUtZ3dzLXdpei1pbWcQAzIECCMQJzIKCAAQgAQQsQMQDTIECAAQQzIECAAQQzIECAAQQzoFCAAQgAQ6BAgAEAM6CAgAEIAEELEDOgsIABCABBCxAxCDAToHCAAQsQMQQ1CBCFjmJGC-KWgAcAB4AIABe4gBgAuSAQM2LjiYAQCgAQHAAQE&sclient=mobile-gws-wiz-img&ei=WzzDY7-dA5OtiLMPj8iUgAw&bih=647&biw=412&client=ms-android-americamovil-us-revc#imgrc=t00DU5k3vLyQlM&imgdii=w_wkJPB5AToXmM Another cool option would be some kind of underwater breath attack. Bubbles that stun or slow so they can assassinate prey, or superheated water jet, but I'd like for them to have some sort of poison breath. It would go with the assassin theme. This poison would accumulate in its inventory similar to acatina, maybe increasing production for a time with cnidaria kills stacking. We could coat our weapons or even dino claws with the poison to give special debuffs and inreased damage per hit for a time. This would benefit high attack speed dinos a lot like the raptor, giving more use for its faster attack buff from its alpha call. I hope you all like and upvote.
  12. Jatheish

    Sarcosuchus

    From the album: Dossiers

    Common Name: Sarco Species: Sarcosuchus excubitor Time: Early Cretaceous Diet: Carnivore Temperament: Patient Wild: Among the island's water-based threats, Sarcosuchus excubitor is a lot what you might expect from a giant crocodile: A patient killing machine. It spends much of its days lazily waiting in the water for prey to walk near. That said, it is not opposed to scurrying onto land and pressing the issue when hungry. A good tactic for escaping many predators is to jump into the water, as most are slow swimmers. This is a bad tactic for escaping a Sarcosuchus, obviously, as they are actually faster in the water than they are on land. Domesticated: Despite being river-dwelling creatures, Sarcosuchus seem quite at ease in the oceans. More than a few fishing communities use them as mounts simply to help fight off Megalodons, or to gain better access to the resources found within the reefs.
  13. Jatheish

    Liopleurodon

    From the album: Dossiers

    Common Name: Liopleurodon Species: Liopleurodon Magicus Time: Mid-Late Jurassic Diet: Carnivore Temperament: Patient Wild: Liopleurodon Magicus is a mid-sized ocean predator. Typically between 20 and 25 feet long, it mostly hides within the reefs, waiting to ambush prey that swims by. Due to its low acceleration and medium speed, Liopleurodon tends not to chase prey that escape its initial devastating chomp attack. The species on the island almost seems, to be magical. The reptiles skin secretes an oil that, when absorbed through skin contact, makes the rider process oxygen more efficiently for extreme diving. When traveling the ocean for resources Liopleurodon will show you the way. Domesticated: Neither the fastest swimmer, nor the most powerful ocean predator, Liopleurodon still has its uses for those wanting to stay underwater for extended periods of time. Many tribes use Liopleurodon for long duration oil-and-oyster harvesting trips. Often, those who don't believe in the Liopleurodons qualities are shunned.
  14. Jatheish

    Electrophorus

    From the album: Dossiers

    Common Name: Electrophorus Species: Electrophorus Beluadomito Time: Holocene Diet: Carnivore Temperament: Reactive Wild: Occupying a space in the low-to-middle end of the food chain, Electrophorus beluadomito is a carnivorous swimmer that feeds mostly off of shellfish and small fish. Despite its common name, it is actually a very long knifefish, and not an eel. It does not provide much meat, so many predators simply leave it be. Unlike most predators, it does not use brute strength to bring down its prey, but instead releases an electrical charge around itself to knock its prey unconscious. Alone, this can take out a small creature. When attacking together, Electrophorus can even bring down the larger ocean lifeforms, then feed as a group. Domesticated: By far, the most common use of Electrophorus is to subdue large ocean creatures. Knocking out a Plesiosaur or other giant deep-sea leviathan can be incredibly difficult, thus many tribes employ small schools of Electrophorusto shock targets into submission!
  15. Jatheish

    Kaprosuchus

    From the album: Dossiers

    Common Name: Kaprosuchus Species: Kaprosuchus Paludentium Time: Late Cretaceous Diet: Carnivore Temperament: Aggressive Wild: A smaller relative of the Sarcosuchus, Kaprosuchus Paludentium is water-based carnivore primarily found lurking among The Island's swamps. A naturally fast runner that is even faster in the water, it is a solitary hunter that picks off small-to-medium creatures especially those isolated from their pack. When attacking Kaprosuchus uses two main tactics. First, it patiently waits below the water surface and when the target is sufficiently close by, will perform a lateral jump that it uses to quickly close the distance with its prey and drag it underwater. Secondly, its attacks target the prey's vital areas specifically to drain its stamina. These two techniques effectively prevent most creatures from escaping Kaprosuchus once an assault has begun. Domesticated: Survivors are generally split about the usefulness of Kaprosuchus. Some love its speed both in and out of the water, essentially making it among the fastest small-sized all-terrain mounts when travelling through the wetlands. Others do not like how relatively frail Kaprosuchus is, and do not think its high speed and damaging attacks make up for this shortcoming.
  16. Jatheish

    Dossier: Ammonite

    From the album: Dossiers

    Common Name: Ammonite Species: Ammonitina Multiamicus Time: Late Jurassic - Mid Cretaceous Diet: Bottom Feeder Temperament: Passive Wild: Usually found in the deepest parts of the waters around the island, Ammonitina Multiamicus has a strange relationship with the other creatures of the deep. It must do something beneficial for them, since every nearby sea creature defends Ammonitina when it is attacked. What this distinct symbiosis is based on, alas, I have not yet discovered. Ammonitina has also made its way into the deeper parts of underwater caves. Even within these caves, the creature will draw attention if assaulted, making harvesting its resource-rich shell a tricky proposition depending on what other dangers may be lurking nearby. Domesticated: Like many of the untamable ocean dwellers, Ammonitina still has enough utility to be a valuable hunting target. If a tribe is willing to risk the wrath of nearby would-be protectors, Ammonitina bile can be harvested from it’s corpse’s innards. This bile can be worked over with other chemicals to make many powerful concoctions, usually antidotes against the most powerful poisons and illnesses. Its shell meanwhile, is rich in rare materials, presumably due to the creature’s unique place along the Island’s food chain.
  17. Jatheish

    Diplocaulus

    From the album: Dossiers

    Common Name: Diplocaulus Species: Diplocaulus Natatorinutrix Time: Permian Diet: Piscivore Temperament: Skittish Wild: Presiding almost solely within island's swamps, Diplocaulus Natatorinutrix is a small amphibian that primarily eats minor fish. It rounds out what I consider the middle-bottom of the ecosystem, feeding on the tinier non-insect creatures of the island while itself being a common snack for the larger carnivores. Because so many creatures prey on it, Diplocaulus has become very skittish and often flees at the first sign of trouble. It uses its amphibious nature to escape into whichever environment its predator isn't native to. Diplocaulus unique capability to retain vast quantities of oxygen allows to effectively remain submerged for hours at a time, usually outlasting even other amphibious creatures that might otherwise prey upon it. Domesticated: There are only a few uses for tamed Diplocaulus. It is primarily used for the (rather disgusting) practice of employing Diplocaulus as an oxygen bag. Diplocaulus stores air in the bladders of its head, and divers can suck from these bladders to take deep breaths while submerged, supporting long-term underwater exploration without the use of external gear.
  18. Jatheish

    Dunkleosteus

    From the album: Dossiers

    Common Name: Dunkleosteus Species: Dunkleosteus Loricaruptor Time: Late Devonian Diet: Carnivore Temperament: Aggressive Wild: Dunkleosteus Loricaruptor is a very strange creature. It is a fairly large fish, covered head to tail in armored plates, with incredibly powerful jaws. It tends to eat the islands' water-dwelling crustaceans, as it not fast enough to catch most of the smaller fish. Dunkleosteus is a surprisingly combat-oriented for a fish. Its well-armored body protects it from many creatures, while its bite is strong enough to easily crush through chitinous shells. Domesticated: Dunkleosteus is an incredibly useful fish for coastal communities. Its powerful jaws make short work of the stone and oil formations found throughout the oceanic depths. While harvesting, Dunkleosteus can handily defend its rider from all but the largest threats in the waters. And once past its prime, the Dunkleosteus can be harvested for a fair amount of Chitin.
  19. Jatheish

    Eurypterid

    From the album: Dossiers

    Common Name: Eurypterid Species: Jaekelopterus Euryperus Time: Silurian Diet: Carnivore Temperament: Aggressive if approached Wild: Found only in the deepest depths of the waters around the island, Eurypterids are dangerous and adaptable Arthropods. As likely to hunt as they are to scavenge, a Eurypterid rarely has difficulty finding food to keep itself nourished, even at the bottom of the ocean. A Eurypterid’s threat does comes not directly from its raw strength. Instead, it combines a hard defensive exoskeleton with debilitating poison to powerful effect. The sting of a Eurypterid increases torpor while reducing stamina, quickly rendering its opponent unable to defend itself. Domesticated: While Eurypterid are not intelligent enough to be tamed, this doesn't mean they are without utility for tribes. They are a wonderful source of Chitin, and their digestive tract often contain Silica Pearls. They sometimes even have incredibly rare Black Pearls used for manufacturing mysterious technologies, making them among the most valuable creatures on the island.
  20. Jatheish

    Ichthyosaurus

    From the album: Dossiers

    Common Name: Ichthy Species: Ichthyosaurus curiosa Time: Late Triassic - Early Jurassic Diet: Carnivore Temperament: Curious Wild: Ichthyosaurus curiosa is a comparatively small carnivore found in the waters around the island. It is slightly larger than a human, but that’s still small compared to the leviathans roaming these waters. It seems to be very interested in any creature around its size, often approaching and following humans swimming through its waters. Despite its appearance, the Ichthyosaurus is neither a fish nor an ocean mammal. Like many creatures in the waters around the island, it is actually an aquatic reptile. Domesticated: I can’t think of a better mount for someone starting to explore the island’s seas and waterways. Ichthyosaurus is comparatively fast swimmer, and even in the wild will cozy right up to you and try to figure out what you’re doing. Taming these is actually pretty easy, as they seem to love humans and will be fed and tamed without the use of violence.
  21. Jatheish

    Megalodon

    From the album: Dossiers

    Common Name: Megalodon Species: Carcharodon ultramegalodon Time: Miocene-Pliocene Diet: Carnivore Temperament: Aggressive Wild: Were it not restricted to the waters, Carcharodon ultramegalodon might be the most dangerous creature on the island. As powerful and dangerous as the Tyrannosaurus is on land, Megalodon is its equal in the water. In addition, it has a speed advantage over any non-aquatic creature. Megalodons need large quantities of food to sustain themselves, so they attack most creatures immediately on sight. Smaller fish are the sole exception I've seen; I believe this is because they cost more energy for Megalodons to catch than they would gain. Domesticated: If someone is able to tame this beast, that person would be the undisputed ruler of the oceans around the island and would have access to resources no one can safely find!
  22. Jatheish

    Plesiosaur

    From the album: Dossiers

    Common Name: Plesiosaur Species: Elasmosaurus remuspissa Time: Late Cretaceous Diet: Carnivore Temperament: Docile Wild: Elasmosaurus remuspissa has a strange role in the oceanic food chain. It almost exclusively hunts the smaller creatures in the waters, leaving most even moderately large creatures (such as humans) alone. The sheer size of theElasmosaurus means that the quantity of creatures it must eat to sustain itself is nothing short of enormous. Despite its imposing size, Elasmosaurus still has natural predators. Well, a natural predator: the Megalodon. Apart from that monstrous creature, I myself have only ever seen two creatures bring down an Elasmosaurus: a Spinosaurus that found its way into the deeps (not common), and humans. Though I will admit, I have yet to fully explore the staggering deep underwater caverns surrounding the island. Domesticated: Much like the Brontosaurus on land, Elasmosaurus is an excellent way to transport large quantities of goods over water. These powerful creatures are in fact so large that they can be used as mobile water bases. Ambitious tribes sometimes build bunkers right onto the backs of Elasmosaurus instead of building cargo ships.
  23. Jatheish

    Tusoteuthis

    From the album: Dossiers

    Common name: Tusoteuthis Vampyrus Time: Cretaceous Diet: Carnivore Temperament: Aggressive Wild: Tusoteuthis Vampyrus is a very aggressive predator. Approximately 30 feet long Tusoteuthis is a terror of the deep. Once it grabs its prey, it slowly crushes it into submission while using the talons on its tentacles to siphon and drain the victim of blood. Tusoteuthis is a terrifying opponent for several reasons. Firstly, its grab slowly renders its victim unconscious, so death isn't the first concern. Secondly, its vampyric blood drain instantly revitalizes it even during combat. And finally, if Tusoteuthis is losing a fight, it sprays a cloud of ink into the water around it, blinding its attacker to cover a sneaky escape. Domesticated: One of the major benefits of taming Tusoteuthis is harvesting its ink. Unlike normal ink, Tusoteuthis' ink is very oily, and can even be refined into fuels such as gasoline. Between that and the Tusoteuthis' distinctive combat abilities, it makes for an excellent aquatic tame despite slow swimming speed.
  24. Jatheish

    Mosasaurus

    From the album: Dossiers

    Common Name: Mosasaurus Species: Mosasaurus suspirita Time: Late Cretaceous Diet: Carnivore Temperament: Aggressive Wild: Until recently, I believed the Ultramegalodon to be the greatest of the ocean predators. Then I discovered Mosasaurus suspirita in the deeps. Not quite as fast, but much larger and stronger, the Mosasaurus rules the deep waters off the island. Growing up to 50 feet long, Mosasaurus is larger than almost every other aquatic creature I've encountered thus far. Contrary to common belief, Mosasaurus cannot breathe underwater. Rather, it can hold its breath an incredibly long period of time, similar to a whale. Mosasaurus is a deep-sea marine lizard, not a fish. It spends most of its time in the deeps, and only comes up to surface to breathe, or chase prey with an engulfing chomp. Domesticated: Despite its power, Mosasaurus is not ideal for all deep-water activities. Its slower swim speed makes the risk of drowning much higher when using Tylosaurus to reach oil deposits or silica pearls. Having one with you as an escort, on the other hand, is probably the best oceanic defense available!
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