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Found 9 results

  1. Hello all! Name's Andy and I've been playing Ark: Survival Evolved on the PC for a little over a year now! Outside Ark, I'm a vertebrate paleontologist who's research focuses on basal theropods to include genus such as Dilophosaurus, Allosaurus, Ceratosaurus, Cryolophosaurus and Acrocanthosaurus! Before paleontology, I was a former wildlife crime investigator for the United Nations Office on Drug and Crime (UNODC) - spending around 6 years combating international wildlife crime and conducting anti-poaching (from the illicit elephant ivory trade to rhino horn and even pangolin scales). Looking forward to chatting it up with you all and joining you all for future Ark content! Have fun, fellow survivors!
  2. MY IDEA Mapusaurus is a massive carcharodontosaurid carnosaurian dinosaur from the early Late Cretaceous that was on par in size with other carnivores such as Giganotosaurus. Because Mapusaurus were only slightly smaller than Giganotosaurus in real life, I wanted my concept to turn Mapusaurus into the perfect rival for ARKs massive apex predator that is the Giga. It's only slightly smaller than the giga, and from a distance they would look to be essentially the same size when standing next to each other. Despite being nearly the same size, Mapursaurus doesn't do as much damage as the giga, dealing slightly less damage per second. It has a massive stomp attack that does bonus damage to anything smaller than itself and it also has a roar attack it can use every 30 seconds that stuns creatures for 10 seconds, and this stun also works on the giga. This stun would allow Mapusaurus to catch up in damage if it were to be fighting the Giga. It isn't superior to the giga, nor is it a counter to the giga, but it is highly capable in its own way. It would also be immune to regular narcotics, making bio-toxins the only effective way to knock one out in order to begin the taming process. DOSSIER TEXT WILD Mapusaurus is a formidable and terrifying beast, an apex predator unlike anything I have ever come across in my time on the ARK thus far. What makes it even more nightmarish is that it also appears to be slightly bigger than Giganotosaurus. If you see a Mapusaurus in the wild, run as fast as you can immediately. Mapusaurus has an arsenal of tools at its disposal that allows it to dispatch nearly anything that it crosses paths with. For creatures smaller than it, it has a viscous attack where it ferociously stomps the ground around it using all of its body weight. For creatures larger than itself or of similar size and stature, it has a roar so powerful that upon hearing it, everything around it will become disoriented and dazed as they try to regain their ability to hear properly. D0MESTICATED Taming Mapusaurus is a dangerous prospect. They seemingly have a natural resistance to narcotics due to their hyper-energetic nature, and can break through most structure types with their stomp attack. Yet the sheer size and immense power that the Mapusaurus possesses makes it worth the risk! (dossier concept art used here was created by me by mixing together various media and pre-existing dossiers that I found and reused)
  3. Neovenator somnum exterreri Temperament: Nocturnally aggressive Time Period: Early Cretaceous Genus: Carcharodontosaurian INFO Neovenator is a carnivorous theropod somewhere between an Allosaurus and a Megalosaurus in size. It inhabits the rubble, ruins, and rock piles of Fjordur such as Minas Truth and the Dwarven Mines. Though relatively dazed and docile during the day hours, this creature's true colors show when the sun goes down, literally and figuratively. When dawn approaches, Neovenator begins to wake and enters the first stage of nighttime transformation. Bioluminescent spots resembling marks from big cats such as leopards and jaguars glow with varying hues of green, blue, pink, orange, and yellow, and the Neovenator will become more energetic. During the second stage, the Neovenator will leave its territory in search of suitable meals. Due to its rather nasty habit of eating spoiled bits of meat, its bite has an acidic and corrosive property, which isn't even the worst part, as a deadly bacterium known as Pestilentia Multorum thrives in the unkempt maw of the Neovenator. When the bacteria is ingested, the Neovenator faces no ill effects and even manages to weaponize it as a hunting tool. At the third and final stage of transformation, the Neovenator has now fully woken and uses its crippling bacteria bite to hunt things as absurdly large as Titanosaurus. Neovenator has adept climbing abilities on par with a Deinonychus and has night vision similar to night vision goggles that it can share with its rider through its spines. It can also swell up its throat pouch and expel the glob of acidic bacteria at something. Unique variants have been introduced, such as the Stonekeeper Neovenator that features rock like scutes on its body, the Deep Cave Neovenator, which glows with bioluminescent gems and crystals, and the Alpha Neovenator, which features a skull on its head. TAMING Taming a Neovenator is like playing with biological warfare. However, they can be domesticated. First, find an airtight suit. Hazard gear, gas mask, scuba gear, and tek gear will all adequately protect you from the disease (but just a gas mask or scuba won't protect against acid). Though weaker at day, they will only accept food at night. During the early hours of the night, you will need to kill dinos or humans, but you need to remember to NOT harvest the body. Let the body sit until it's about to decompose, then offer it to the hungry creature. Neovenators are instinctively aggressive to anything rotten, so as long as you aren't carrying spoiled meat, the Neovenator won't attack. RIDING A NEOVENATOR Once you've tamed a Neovenator, you can use an arsenal of attacks to help immobilize and devour your target. - Press LMB to bite (inflicts Acid Burn, new buff called The Pestilence (drains 5% of total health over a three second period, only works on creatures up to the size of a rex) - Press RMB to roar (aesthetic only) - Press C for night vision toggle - Press SPACE for jump - Hold SPACE to latch onto surfaces, that, unlike Deinonychus, can be latched onto both upside down and vertically - Hold LMB for acid bacteria liquid (can be aimed with crosshair and will be fired upon release of LMB, must be refilled and charged with spoiled meat, liquid capacity goes up with hunger stat) MISC Featuring variants such as: - Stonekeeper Neovenator (Found only in Minas Truth) - Ghost Neovenator (Fear Evolved) - Deep Cave Neovenator (Found only in Dwarven Mines) - Alpha Neovenator (Found in place of any Neovenator)
  4. My submission would be Megaraptor, which despite the name is not a dromaeosaur like the Utahraptor and Deinonychus but is instead a.... well that's up for debate really. Essentially, it is a medium sized, slim theropod that specialized neither in a killing bite or kick, but in having massive clawed arms that it used to grab and slash its prey. Common name: Megaraptor Species: Megaraptor pugnator Time period: Late Cretaceous Temperment: Aggressive Diet: Carnivore General gameplay concept: The main draw of Megaraptor would be its interaction with the dermis items of ARK and its ability to use them to gain passive buffs against specific creatures. It will be able to harvest them from slain dinosaurs in a similar fashion to the Taxidermy Tool. Megaraptor have a special "dermis slot" in it's inventory, ala the costume slot, and once you have a dermis putting it in this slot will passively (or perhaps actively for a limited time after a roar) "specialize" the Megaraptor in hunting and killing this specific creature. This will give the Megaraptor increased attack damage and damage resistance (exact values are up to balancing, but perhaps something in the realm of 40% extra damage and 30% damage resistance) when in the presence of this target species, but only when attacking or being attacked by this target creature. Anything else will receive and deal out normal damage when fighting the Megraptor. Additionally, perhaps this buff can give out a passive speed boost when in a certain radius of a targeted species, say a survivor can equip a Parasaur dermis to give the Megaraptor an edge will travelling but leave it vulnerable to ambushes by creatures the Megaraptor would otherwise be better benefited by being specialized against. Basically, think something similar to the Triceratops' "rivalry" feature with large carnivores, but instead of it being a general stat buff this will only apply to interactions between the Megaraptor and whatever it is specialized in. For example, if a Megaraptor with a T. rex dermis equipped will be buffed against a T. rex, but said buff will not effect the Megaraptor's attacks or defenses against any other species. Potentially, give this mechanic even more focus the Megaraptor could receive more and dish out less damage when fighting something it isn't specialized to kill, it really depends on how powerful the buff is to make this a reasonable downside. Perhaps to further function as a combat focused mount, Megaraptor can pierce certain defenses like the Doedicurus' rolled up state. Additionally, using its long arms Megaraptor can swat away (in concept anyways, in terms of gameplay it'll just be passive ALA Stego) bolas, Archaeopteryx, and various flyers to prevent them from dismounting its rider. Taming Ideas and Wild behavior: Megaraptor in the wild are aggressive loners, relatively rare compared to other dinosaurs. They prefer similar climates to creatures like the Allosaurs, and don't frequently venture near the beaches survivors spawn at. Instead, these are mainland animals typically found in redwoods, tundra, dunes, and mountains. Megaraptor are unusually aggressive towards smaller carnivores, and will go out of their way to kill Dilophosaurs, Utahraptors, Troodons, and the like. They particular hate Alpha Raptors, and it is through this hatred that they can be tamed. In a similar fashion to the Voidwyrm and Reaper Queen, a Megaraptor must be fought to be tamed (only when a survivor reaches an arbitrary but high level, ala some other passive tames). Upon reaching a certain damage threshold (percentage based on its current health), the Megaraptor will enter a dazed state for a limited period of time. When this happens, a survivor can approach the creature a feed it an Alpha Raptor's claw, filling up the taming meter and refilling enough health to repeat the process. Unlike most creatures, Megaraptor shouldn't lose taming effectiveness from being damaged given the method of taming it and the relative rarity of its taming food. Stats, Attacks, and Misc. Size: Medium-large, perhaps similar to the Allosaurus Speed: Quick, again similar to the Allosaurus Health: Somewhere in the realm of 500, not particularly a tank but not super low either Primary, LMB attack: A simple bite and slash, nothing special Secondary, RMB attack: A two part attack consisting with an upwards leaping slash, followed by a second slash on the way down. If this second slash hits a flying creature, said creature will be grounded from the impact. Perhaps if the Megaraptor lands both slashes, it will receive a short attack speed buff for its LMB attack. Get some combo gameplay going on. Tertiary, C attack: A roar to like nice and scary. Alternatively, if the "specialization" mechanic were to be something the play has to activate manually, this will be said activation Other passives: Prevents dismount, can jump short distances, gathers mainly hide and pelt Wikipedia article: https://en.wikipedia.org/wiki/Megaraptor TLDR: Carnivorous dinosaur similar in stats to Allo that can equip dermis to deal extra and take less damage from whatever species that dermis is from. Tamed passively with Alpha Raptor Claws at high levels. Skeletal reconstruction Fossilized hand, notice how the largest claw is missing its tip and would be even larger. That's not even counting how keratin could make each claw even longer
  5. Time: Late Cretaceous Diet: Carnivorous Temperament: Aggressive Wild While being the same size as the famous carnotaurus, Megaraptor is a dangerous theropod that should be avoided at all costs, if anyone comes across a Megaraptor, they should turn the opposite direction and quickly run from it. Unlike other dromaeosaurs, Megaraptors hunt alone and not in packs and instead of it's sickle claw being on it's toe, it's actually on its finger! Domesticated Just like other dromaeosaurs in the ARKs, Megaraptor is extremely loyal and won't go down without a fight, it's bite can already cause major damage but the scariest thing about is it's devastating slash that comes from it's sickle claw which can cause almost anything to bleed out, despite being as big as a carnotaurus, Megaraptor is quite agile and can be used for cave exploring! Left mouse: Simple Bite Right mouse: Devastating Slash C button: Simple emote, hiss/roar
  6. WILD: Orkoraptor cryofjurdensis is a terrifying and horroryfic predator, a new species of the genus Orkoraptor, this terrifying dinosaur is one of the creepiest creatures on the ark. Orkoraptors have a massive distribution in Fjordur, but this distribution is limited to dark places in all biomes, specimens of this genus seek all dark places in their territory, this specific behavior is due to their ability to camouflage themselves as a xenomorphic creatures. in all the great shadows and darkness to take his victim by surprise. They attack their prey with all their arsenal, the claws of this creature are possibly the largest claws of all the theropods in the arks in proportion to their body, these claws can catch small creatures and do great bloody damage to their rivals and victims larger, also the feathers of this dinosaur have a poisonous liquid, this poison is probably the best defense against the great tribes in the ark, this substance reacts in an anti-flammable liquid so flames and tek weapons are useless against this animal However, this adaptation makes the orkoraptor vulnerable to simple firearms such as shotguns and rudimentary equipment. I must talk again about camouflage, it is almost invisible when darkness comes, this is probably an adaptation of its nocturnal behavior, when this camouflage is most effective, fortunately members of this species prefer solitary territories, so not all places in the ark are extremely dangerous. However, this predator can go anywhere outside its territory when one of them needs food actually is necesary talk about it social behavior, this is quite unique, like a band of crows, orkoraptors can hunt in packs, but opportunistically, when night comes, and if a sauropod or large creature walks around it position , orkoraptor takes the opportunity to do a bloody hunt with all the members of their species to kill animals bigger than them, this does not mean that they cannot hunt in packs also when the prey is smaller than them, but this situation is quite rare. .. depending on where the prey is. Although the Orkoraptor has a great distribution around the ark, these creatures prefer cold and humid places, that is because mammals are their favorite prey, so if a survivor goes to the other cold dimension in this ark, care must be taken with the Orks. DOMESTICATED: tame an Orkoraptor its not easy, but its a pretty popular creature in all the mid tier tribes, it skill to be inmune to the tek weapons its probably the reason of this, attack a tek tribe with an Orko small pack its the easier way to take control of a greate base, the tek turrets are usless against this dinosaurs, and it camuflage make the Orko undetectable to a normal turrets, the only way to defense a greate base from this killer is use fire elements to bring light and ruins its almost perfect camuflage, also its poison feather porduce a corrocive react on the skin tissu of all suvivors, so if you try to kill a orkoraptor with primitive or a melee weapons, you probably get a bit of hurting damage, fortunately, this poison corrosive liquid is not efective when the survivor is on his saddle, and when the Orkoraptor is appased with its owner, the venom its pretty less dangerous, so the owners can pet its orkoraptor pretty frecuently if they want. Furthermore, all the exaggerated super-predatory characteristics of this creature, like other members of the neovenatoridae, make it an excellent and faster assassin, and its stealth abilities provide an opportunity for Make a surprise attack on other creatures and survivors, with this creature you have a murderer with the ability to inflict great damage, also if you tame three Orks you can have a gang of apex predators, but tame more than 3 Orks might not be a good idea, their predatory abilities and sagacity make all the other creatures in the base potential prey for these creatures, however, if a tribe tames more than three, the Ork limit will be higher for a massacre to happen. To tame an Orkoraptor you must steal an egg (not fertile) with an Ork egg, the survivor can make a recipe to make a soup, when you eat it, you will get the same smell of an Orkoraptor, when you find your orkoraptor, you must kill large creatures for it, after that you must stroke it once, and then repeat this process every time you kill a large creature for him, if you stroke him more than 1 time and kill no more than 1 prey for it, the Orkoraptor will disappear or .. you will probably die this is just a suggestion if you want share your ideas please do it ^^ i made a proto dossier xdd i dont have time to make a better one sorry xdd Fan proto-dossier By Tyrannus Dante xd Art By Teratophoneus on Deviantart
  7. 1. Basic Info Dossier Group- Abelisauridae Species- Thanos simonattoi Diet- Omnivore Temperament - Aggressive Variants Alpha Skeletal Brute Domestication Torpor Immune - No Taming Method - Drain half of its HP Prefered food - Durian (Add it) Equipment - Abelisaur saddle Tek Gauntlet ETC Can damage Half of Thatch Half of Greenhouse Half of Wood Half of Adobe Half of Stone Half of Metal (Adrenaline) Half of TEK (Adrenaline) Abilities 1. Armour Only takes damage from attacks that hit its head 2. Crunch Does half of a creature's health with each attack but it scales e.g. 1/2-1/4-1/8 etc 3. Charge- Breaks into a short fast burst Does 0.5x damage to everything Stuns the target Inflict small torpor Left Click - Bite Right Click - Crunch CTRL - Charge
  8. So for starters I really enjoy the concept of Megalosaurus in the game, a generally lazy and slow dinosaur during the day that becomes a vicious predator at night. I think however it is flawed as a tame for a number of reasons like it being fairly slow and not having a real viability as a mount beyond Aberration. I want to propose a much more aggressive and deadly alternative with buffs such as night vision for the rider, greatly enhanced speed, and more lethal attacks that hit faster and deal more damage the longer you use them. The specific animal I’m proposing filling in for the function of Megalosaurus is Australovenator, a large carnivore known from Australia with massive hand claws, long powerful legs, and a mouth full of blades. A better PvE and PvP mount and a dangerous new predator to Ark. Australovenator would normally be encountered in the wild at night and alone, it is an almost unnaturally aggressive predator that kills on sight and can be seen hunting anything smaller than a Bronto however it fears fire and will avoid it at all costs. It’s massive claws can easily rip through armor on dinosaurs and humans alike and can become even more frenzied after a kill causing it to go on a bloodthirsty rampage until dawn. During the day it seeks out dark places like forests and large caves to rest after a hunt, it is here where it is docile enough to touch without much danger as it is too tired to be bothered however attacked in this state it can effectively fight back albeit at a more sluggish pace. Taming requires one to find a sleeping individual and feed it by hand until it becomes tame, this process however will reset at sundown so time is of the essence when taming. When tamed it grants the rider heightened senses at night and is a vicious hunter, capable of shredding through armor and hide with little effort but can also help the rider carry items like crates or even other dinos with it’s claws. It is the quintessential hunting tame for those wishing to ambush unsuspecting tribes foolish enough to sleep through the night, both being able to shred opponents and carry away loot from the raided encampment. A more detailed description of it’s abilities are as follows -A claw attack that hits faster and deals more damage the more it is used in addition to dealing 50% armor penetration, think Tek Claws but on a dinosaur. -A grapple/grab attack that allows you grab smaller dinos and bite them dealing a gnash or bleed effect and can also be used to carry dinos and crates filled with supplies, similar to a Megalosaurus but more advanced. -A shrieking roar as either a taunt or a short stun to small dinos and players -A possible stance change from standing to crouching allowing for silent footsteps and a counter to alarms or dinos like Parasaurolophus as well as invisibility to Spyglasses and Tek Binoculars. -A debuff in sunlight and a massive weakness to fire, hitting it with fire arrows or burning it with a flamethrower will deal huge amounts of damage saddle or not. It will also have a debuff when standing near lit campfires or torches but not electric lighting. -A high speed somewhere between Yutyrannus and Gallimimus allowing you to chase down those fleeing your advance -A similar but toned down healing rate during the day to the Megalosaurus -Taming wild individuals requires high quality meats like Prime Meat or Mutton but can also be tamed much faster with Shadow Steak Sauté or Battle Tartar as well as the appropriate kibble type, it can only be passively tamed when it’s sleeping. A good method to tame it would be to build a cage around it during the day and wait till goes through a nightly rage state before falling asleep again, it’s food meter will have decreased drastically allowing for a speedy and efficient tame. -Glowing eyes similar to a Giga in rage or a Troodon would be present on this animal allowing it to be spotted in the dark -Can be picked up with only the largest of dinos like Quetzals and Tusotuethis -Can pick up dinos as large as an Ankylosaur and possesses a modest carry weight -Cannot damage stone but can surprisingly pierce metal with small amounts of damage, your wood or thatch structure however will be easily torn into with next to no effort. Stone will offer a better advantage in this case and erecting a stone wall around your settlement will prevent this dino access to your goods. I hope you enjoy it, if there are any criticisms or ideas you have to add please let me know as I can update this depending on if it needs some fixing. art by: Gabriel Ugueto, Henry Sharpe, and Ashley Patch
  9. Jatheish

    Allosaurus

    From the album: Dossiers

    Common name: Allosaurus Species: Allosaurus Therotribus Time: Late Jurassic Diet: Carnivore Temperament: Aggressively Social Wild: Smaller but faster than tyrannosaurus, larger but slower than Carnotaurus, Allosaurus Therotribus is the island's resident pack-hunting theropod. While most aggressive theropods are relatively solitary creatures, Allosaurus lives in groups of 3-4. One Allosaurus is the alpha, while the others are its mates or a beta male. Like humans find value in forming a tribe, the Allosaurus has evolved to hunt in packs. Its saw-shaped teeth leave its prey bleeding and maimed, making escape difficult. Once an Allosaurus slows a creature with its cutting bite, the rest of its pack quickly close in for the kill. Domesticated: Not everyone thinks a tamed Allosaurus is ideal. Those who value speed generally tame Carnotaurus, while those who value raw stopping power tame Tyrannosaurus. However, Riders of Allosaurus tend to value the utility of its Alpha pack status, which along with its bleed-inducing attacks and relative mobility, can effectively turn the tide of a combined arms battle.
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