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Found 22 results

  1. Hey Survivors and Wildcard, I wanted to bring up something I think a lot of players would agree on—the Maeguana should be available on The Center map! Right now, it's missing, and honestly, that’s a huge loss for both PvE and PvP players who love The Center’s unique landscape. Why It Makes Sense Perfect Biome Fit – The Center has a ton of vertical terrain, waterfalls, cliffs, and islands that would be ideal for the Maeguana’s climbing and gliding mechanics. Imagine navigating the huge rock arches or the deep jungle areas with this dino—it would feel super natural. More Balance Across Maps – Every official map should have a fair balance of creatures, and right now, The Center is getting the short end of the stick. The Maeguana is already on Astraeos, so why not The Center, which has a similar environment? More Taming Variety – The Center doesn't get a lot of exclusive or diverse tames compared to other maps. Adding the Maeguana would give players more incentive to explore and tame beyond the usual dinos found here. Encouraging More Players on The Center – Let’s be real, The Center doesn’t get as much love as other maps, even though it’s one of the most visually stunning ones. Giving it access to newer creatures like the Maeguana would make it a more attractive map for both PvP and PvE players. Wildcard, Please Consider This! The Maeguana is one of the most interesting new creatures, and The Center is an underrated but incredible map. Adding it here wouldn't just make sense—it would make the gameplay experience way better for everyone who plays on The Center. Hope you guys consider it! Let me know what you all think! Would you like to see the Maeguana on The Center too?
  2. I notice that my vanilla ark dedicated server (ASA) use around 31G. But the most space takes a 21G big movie folder (ShooterGame/Content/Movies)... Please Wildcard can u eliminted this? (I cant delete them, because when I do a verify via steam command it will redownloads the 21G).
  3. need people for official server. country - doesnt matter , age- doesnt matter , hours- doesnt matter. in this moment in tribe all CIS write in discord- leprikone WE WAIT YOU
  4. Hey Ark Survivors, Are you tired of the hassle that comes with managing your Ark ASA server? Are you ready to take your gaming experience to the next level? Look no further! We're thrilled to introduce ASAM – the ultimate Ark Server Management Software that's set to revolutionize the way you Create Your servers! v0.0.03 Has Just Released Come Check The GitHub/Discord out Discord: https://discord.gg/7GQYecCgtu GitHub: https://github.com/CSBrad/ASAM
  5. Other Helpful info: I have a second computer than can find servers and will connect to my steam ID I tried reinstalling Ark and reinstalling steam Firewall is off Can't find Official or Unofficial servers tried a second account with access to the game and it did not work Steam can't find any server using add Favorite function Can find other games like Team Fortress Full access to internet Can't see any mods Can plan single player
  6. Tried official and unofficial both give me a black screen after choose spawn location. After the 2 intro videos( Helena and bobs tales) I get a black screen with light scratchy building in the distance. Nothing has worked. Updating drivers, verifying files, even a ASA clean install. Nothing worked. PLEASE FIX if anyone has any advice I would be so grateful
  7. Hello we're trying to get our beloved server transfered to a solo session with a buddy on Ark Survival Evolved we already transfered also the data from server to a file and we put that into Ark local save folder (we also did that for the config) and finnaly we obviously rename the file with LocalPlayer however when we try to load in this (now solo session) however the first time we ried to log in we got greated by this message so obviously as the hard head i am i tried loading again with no cange whatsoever and instead got greated by this message : Fatal error! VERSION: 358.25 UnknownModule!UnknownFunction (0x00000000c11c91b2) + 0 bytes [UnknownFile:0] ShooterGame.exe!UWorld::LoadFromFile() (0x00007ff75f790b2f) + 9 bytes [f:\build\lostisland\engine\source\runtime\engine\private\world.cpp:69 86] ShooterGame.exe!AShooterGameMode::LoadWorld( (0x00007ff75d9ec5f1) + 2619 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\s hootergamemode.cpp:2754] ShooterGame.exe!AShooterGameMode::InitGame() (0x00007ff75d9b16e4) + 0 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\s hootergamemode.cpp:1525] ShooterGame.exe!UWorld::InitializeActorsForPlay) (0x00007ff75f7828ea) + 43 bytes [f:\build\lostisland\engine\source\runtime\engine\private\world.cpp:32 44] ShooterGame.exe!UEngine::LoadMap) (0x00007ff75f7586e1) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine [19:21] .cpp:10374] ShooterGame.exe!UEngine::Browse() (0x00007ff75f75313d) + 46 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine .cpp:9028] ShooterGame.exe!UEngine::TickWorldTravel) (0x00007ff75f753e30) + 68 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine .cpp:9200] ShooterGame.exe!UGameEngine::Tick() (0x00007ff75f498213) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\gameengine. cpp:1168] ShooterGame.exe!FEngineLoop::Tick() (0x00007ff75cc3b9d9) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launchengine loop.cpp:2648] ShooterGame.exe!Guarded Main() (0x00007ff75cc3632c) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launch.cpp:14 0] ShooterGame.exe!GuardedMainWrapper) (0x00007ff75cc3cf4a) + 5 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\lau nchwindows.cpp:125] ShooterGame.exe!WinMain() (0x00007ff75cc3d099) + 8 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\lau nchwindows.cpp:213] ShooterGame.exe!_tmainCRT Startup() (0x00007ff7607f3de1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!Unknown Function (0x00007fff8eca259d) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007fff8fdcaf38) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007fff8fdcaf38) + 0 bytes [UnknownFile:0] do anyone as any idea has what this wall of text could possibly mean, if anyone as ever done that manipulation before feel free to tell me how much did i reptared this up Thank you in advence.
  8. Hello. Currently, I'm trying to add Sinomacrops and Noglins to my Fjordur server. I have added the lines but they don't spawn. I did three dino wipes and even checked the entire area. I stopped my server and I even increased their spawn chances. Still nothing. Here's what I used. I put this in game.ini for my server I'm hosting. ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntries_Fjordhawk_C",NPCSpawnEntries((AnEntryName="Sinomacrops",EntryWeight=0.55,NPCsToSpawnStrings=("Sinomacrops_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Sinomacrops_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.45))) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="Fjordur_Volcano_DinoSpawnEntries_C",NPCSpawnEntries((AnEntryName="Noglin",EntryWeight=0.11,NPCsToSpawnStrings=("Brainslug_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Brainslug_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.05))) I only want two creatures to spawn on completely seperate terrains from each other. I do not want them to spawn on the same land.
  9. I'm trying to configure my server so that all dinos spawn from the mods I have loaded, I'm also trying to automate some things using RCON but nothing seems to work anymore. I can't get any of the following to work. Broadcast using RCON commands configaddnpcspawnentriescontainer in my Game.INI, does nothing even with the weight and percentage at 1.0. GetAllState no longer works in ASA, the replacement GetAllLocation only ever gives 2 rows and doesn't work at all (return data) using RCON. All of this worked perfectly in ASE and I had servers configured with perfection, now, no documentation on any changes or how to do any of these things in ASA.
  10. The EU offical servers for forglar are down still from the update. Never came back online. I just want to play on my day off.
  11. So, I tried every possible way, from just a .bat file, to steamCMD, to ASM. I got the ports correctly forwarded in both my PC's firewall and on the router. I set a static internal IP on the PC hosting the server, made sure to forward the ports to said IP on the router. I got a DDNS and made sure that the router updates it each time the external IP changes, I even set a DMZ on the IP hosting the server, enabled UPnP, checked the NAT and so on. I tried disabling both firewall and AV on my PC. But it's only visible on the LAN, where I see two servers, one with the internal IP and another one with the external IP, which I can only join from my PC, but nobody else from outside the LAN is able to see it (even though it's supposedly running on the external IP). If I try adding it to "Favorites" directly from Steam, it just says "No server was found on that IP Address". This is driving me insane, I made sure that everything is set up exactly as it should but it just won't work.
  12. Official download link DISCOVER ASA DEDICATED MANAGER Embark on the adventure for simplified management of your ASA server THE APPLICATION YOU NEED TO MANAGE YOUR ARK: SURVIVAL ASCENDED SERVER Introduction ASA Dedicated Server Manager is an innovative application designed to simplify the management and configuration of dedicated servers for "Ark Survival Ascended". This robust and user-friendly tool offers an intuitive interface for managing the game's complex settings, making server experience more enjoyable and accessible. KEY FEATURES AUTOMATIC CONFIGURATION OBJECT CONSTRUCTION Adaptability to ASA Updates: A major strength of ASA Dedicated Server Manager lies in its ability to automatically construct configuration objects based on GameUserSettings.ini and Game.ini files. This ensures that the tool remains relevant and effective even with rapid changes in ASA, without requiring code modifications. Full Feature Support: Full Feature Support: The smart design of the application ensures full support for the latest ASA features and settings, providing users with the flexibility to adapt their servers to the newest game updates. UPDATE AND MOD SUPPORT ASA Dedicated Server Manager facilitates server updating and mod additions, ensuring that servers stay up-to-date with the latest ASA content and features. PROFILE AND WORLD DATA BACKUP AND RESTORE Backup and restore player profiles and world data. This feature will ensure that server administrators can easily save and secure player progress and world, providing a safety net against data loss. With this feature, restoring your server to a specific point in time, including player progress and world state, will be just a few clicks away. INTUITIVE USER INTERFACE Easy Settings Management: With a clear and well-organized interface, users can easily navigate and modify server settings, from gameplay adjustments to advanced configurations. INTEGRATED TRANSLATIONS International Accessibility: Integrated translations for configuration file descriptions allow users worldwide to understand and manipulate server settings in their own language, making the tool accessible to a broader audience. More translation to come. Currently English and French ADDITIONAL FEATURES Efficient Search and Save: Users can quickly search for specific settings and save their configurations, enabling easy and safe server customization. WHY CHOOSE ASA DEDICATED SERVER MANAGER? ASA Dedicated Server Manager is more than just a server management tool. It is a comprehensive solution that combines flexibility, ease of use, and adaptability. Whether you're an experienced server admin or a newcomer, this tool provides everything you need to manage your ASA dedicated server effectively. With ASA Dedicated Server Manager, you're always prepared for the adventure, no matter the changes the game may undergo. Official Download Link
  13. Fatal error! Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000068 CL: 553854 0x00007ff73a4aecc9 ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff73a5bbbbb ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff739b493db ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff73ab76040 ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff73c2a59f4 ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff73a5bb76f ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff73a56cd77 ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff737bbe959 ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff73cc92a13 ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff73c8931db ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff73c676277 ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff73a0aaa7a ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff737a1787c ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff737a0811c ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff737a1a69a ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff737a1b108 ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff737a1b1db ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff73d96f69a ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ffac3147ac4 KERNEL32.DLL!UnknownFunction [] 0x00007ffac4a0a4e1 ntdll.dll!UnknownFunction [] Last Replicated Actor Hesperornis_Character_BP_C_2128094315 Last Remote Function ClientPlayAnimation is the error and nitrado is not helping
  14. Okay here me out... Yes it sucks but its the lesser of 2 evils. Making only decaying servers for new releases would: Solves the 70/70 server cap as more can be added easily. It allows players to get on and tame whatever new creature is being a paywall 🙃 Those new to Ark will have a positive first time as they can actually get onto a server. Players won't all focus on getting onto the very limited perm servers if there isn't any, it makes it fair for those that actually want to be on the server long term. Solves having excess empty servers when the hype is died down. After a few months you can release perm servers with transfers open. People can hop over to the perm servers that will have a bigger active community then the many dead servers in the long run.
  15. Hi everyone, I'm looking for suggestions on how to create a server that feels more like Rust and less like ARK. Specifically, I'm aiming for fast-paced PvP action without the extensive grind associated with leveling up dinosaurs. Here's what I'm envisioning for the server: Player Progression: Players can still level up, but instead of receiving stat points, they only earn strategy points. This will keep the focus on skill and tactics rather than grinding for better stats. Dinosaur and Creature Levels: All dinos and creatures will have preset stats and levels based on the on creature. For example, a Dodo might be level 1-5, while a T-Rex could be level 90-100, with only slight variations in their stats for that species. This approach is similar to how Creatures are handled in many MMOs, with consistent and predictable levels and stats. The goal is to create a balanced environment where the challenge comes from strategic gameplay and player skill, rather than from the time invested in leveling up. I believe this setup will make for a more engaging and action-packed PvP experience. I'd love to hear any ideas or info only on how to best implement these changes be with it settings or mods. I remember there used to be overhall mods that did this by they all seem to be dead. Thanks in advance for your help!
  16. The codes I added to my game.ini are NPCReplacements=(FromClassName="Shapeshifter_Small_Character_BP_C",ToClassName="") NPCReplacements=(FromClassName="Shapeshifter_Large_Character_BP_C",ToClassName="") ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesMountain_C",NPCSpawnEntries=((AnEntryName="",EntryWeight=1.000000,NPCsToSpawnStrings=("Vulture_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Vulture_Character_BP_C",MaxPercentageOfDesiredNumToAllow=1.000000))) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="",EntryWeight=1.000000,NPCsToSpawnStrings=("Jerboa_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Jerboa_Character_BP_C",MaxPercentageOfDesiredNumToAllow=1.000000))) None of these are working. Can somebody help me out?
  17. Since update 38.9 on the server it no longer starts and crashes because it cannot find the SetThreadDescription entry point. The server runs on Windows Server 2016. It has always worked until now... Can you help me ?
  18. When any one connects to my ASA Server it just shows blackscreeen with where it says "player 1" and nothing happens I tried twice on windows server 2022 and once on Debian. Same result each time. Any1 know what to do server just list: Platform Memory Stats for WindowsServer Process Physical Memory: 188.10 MB used, 221.21 MB peak Process Virtual Memory: 191.74 MB used, 191.74 MB peak Physical Memory: 1951.55 MB used, 22586.94 MB free, 24538.48 MB total Virtual Memory: 1701.96 MB used, 26420.53 MB free, 28122.48 MB total ARK Version: 38.26 SetSettings called: { "defaultLanguage": "en", "gameId": 83374, "apiKey": "*****1aZe", "maxConcurrentInstallations": 3, "modsDirectory": "ShooterGame/Mods", "modsDirectoryMode": "CFCore", "userDataDirectory": "ShooterGame/ModsUserData", "isServer": true, "isServerPcOnly": false, "throttling": { "diskWriteBytesPerSec": 0 }, "premiumMods": { "publicKeyPem": "*****" }, "logger": { "enabled": true, "history": 8, "maxSizeInMB": 2 } } User context not loaded from disk Query server result: 2 mods Mod: Gigantoraptor (975282) requires upgrade/downgrade (5158337 -> 5220726) Mod: Dear Jane (983782) requires upgrade/downgrade (5199957 -> 5230746) Request to Install mod 'Gigantoraptor' (modId=975282, fileId=5220726) Request to Install mod 'Dear Jane' (modId=983782, fileId=5230746) Cleanup possible module ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/975282_5158337 ... Cleanup possible module ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/975282_5220726 ... Cleaning up possible 2 output dirs ... Cleanup possible module ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/983782_5199957 ... Cleanup possible module ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/983782_5230746 ... Cleaning up possible 2 output dirs ... Starting to download: https://mediafilez.forgecdn.net/files/5220/726/gigantoraptor-windowsserver%2021.zip, file id: 1 Starting to download: https://mediafilez.forgecdn.net/files/5230/746/dear%20jane-windowsserver%2035.zip, file id: 2 WriteBufferWithThrottling: left_to_write 4430767 Successfully completed chunked download for: https://mediafilez.forgecdn.net/files/5230/746/dear%20jane-windowsserver%2035.zip Verifying mod (983782) download ... Cleanup temp directory ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/.temp/983782_5230746 ... Cleanup possible module ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/.temp/983782_5230746 ... Unzipping mod=983782 to ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/.temp/983782_5230746 ... WriteBufferWithThrottling: left_to_write 512 WriteBufferWithThrottling: left_to_write 87 WriteBufferWithThrottling: left_to_write 76736 WriteBufferWithThrottling: left_to_write 10030014 WriteBufferWithThrottling: left_to_write 26858 Successfully completed chunked download for: https://mediafilez.forgecdn.net/files/5220/726/gigantoraptor-windowsserver%2021.zip WriteBufferWithThrottling: left_to_write 1073056 Verifying mod (975282) download ... WriteBufferWithThrottling: left_to_write 38755 WriteBufferWithThrottling: left_to_write 31 Cleanup temp directory ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/.temp/975282_5220726 ... Cleanup possible module ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/.temp/975282_5220726 ... WriteBufferWithThrottling: left_to_write 74 Unzipping mod=975282 to ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/.temp/975282_5220726 ... WriteBufferWithThrottling: left_to_write 3715328 WriteBufferWithThrottling: left_to_write 508 Cleanup possible module ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/983782_5199957 ... Cleanup possible module ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/983782_5230746 ... Cleaning up possible 2 output dirs ... WriteBufferWithThrottling: left_to_write 79 Moving ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/.temp/983782_5230746 to ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/983782_5230746 ... Moving ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/.temp/983782_5230746 to ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/983782_5230746 ... WriteBufferWithThrottling: left_to_write 82694 Cleaning up (modId=983782, fileId=5230746) ... WriteBufferWithThrottling: left_to_write 31336 WriteBufferWithThrottling: left_to_write 5485568 WriteBufferWithThrottling: left_to_write 43269 WriteBufferWithThrottling: left_to_write 74 WriteBufferWithThrottling: left_to_write 4800663 Cleanup possible module ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/975282_5158337 ... Cleanup possible module ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/975282_5220726 ... Cleaning up possible 2 output dirs ... Moving ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/.temp/975282_5220726 to ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/975282_5220726 ... Moving ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/.temp/975282_5220726 to ../../../ShooterGame/Binaries/Win64/ShooterGame/Mods/83374/975282_5220726 ... Cleaning up (modId=975282, fileId=5220726) ... Mod valid: Gigantoraptor (975282) Mod valid: Dear Jane (983782) UShooterEngine::LoadGameMods with 2 mods UShooterEngine::LoadGameMods Loading Mod ShooterGame/Mods/83374/975282_5220726/Gigantoraptor/Content/PrimalGameData_BP_Gigantoraptor.uasset : 975282 UShooterEngine::LoadGameMods Using mod asset Package /Gigantoraptor/PrimalGameData_BP_Gigantoraptor as PrimalGameDataOverride. UShooterEngine::LoadGameMods Loading Mod ShooterGame/Mods/83374/983782_5230746/AnimatedSkinPack1/Content/PrimalGameData_BP_AnimatedSkinPack1.uasset : 983782 UShooterEngine::LoadGameMods Merging mod asset Package /AnimatedSkinPack1/PrimalGameData_BP_AnimatedSkinPack1 with PrimalGameDataOverride. Initialize Primal Game Data Override. Added Explorer Note Entry: DEARJANE_EXP_NOTE_1 Added Explorer Note Entry: DEARJANE_EXP_NOTE_2 Added Explorer Note Entry: DEARJANE_EXP_NOTE_3 Added Explorer Note Entry: DEARJANE_EXP_NOTE_4 Primal Game Data Took 0.00 seconds Server: "Sandkassen" has successfully started! Commandline: TheIsland_WP?listen?SessionName=Sandkassen?ServerPassword=HIDDEN?Port=7780?QueryPort=27015? -log -server -NoBattlEye -mods=975282,983782 Full Startup: 79.69 seconds Number of cores 4 Attempting to spawn additional explorer notes Spawning Explorer Note Chest: DEARJANE_EXP_NOTE_1 Spawning Explorer Note Chest: DEARJANE_EXP_NOTE_2 Spawning Explorer Note Chest: DEARJANE_EXP_NOTE_3 Spawning Explorer Note Chest: DEARJANE_EXP_NOTE_4 Init Dynamic Explorer Note: DEARJANE_EXP_NOTE_1 Index: 1,248 Init Dynamic Explorer Note: DEARJANE_EXP_NOTE_2 Index: 1,249 Init Dynamic Explorer Note: DEARJANE_EXP_NOTE_3 Index: 1,250 Init Dynamic Explorer Note: DEARJANE_EXP_NOTE_4 Index: 1,251 FNetGUIDCache::PeriodicCleanAndCompact: 0.03ms total time [ 0.01ms CleanReferences() and 0.02ms compacting]; ObjectLookup.Num()=0 [0 removed]; NetGUIDLookup.Num()=0 [0 removed] FNetGUIDCache::PeriodicCleanAndCompact: 0.02ms total time [ 0.00ms CleanReferences() and 0.01ms compacting]; ObjectLookup.Num()=0 [0 removed]; NetGUIDLookup.Num()=0 [0 removed] F
  19. New servers gonna launch for crosplay smalls ?
  20. Will any new servers be released? they enter the game as a new player, almost entire maps are occupied by pillar players and there is no room left for new players.
  21. Are there any ASA servers out there for PS5 that haven’t been pillared to death?
  22. Later today i will start up a small private server which will be open to everyone in this clan.?️??️
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