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Found 15 results

  1. Photo from https://aminoapps.com/c/urban-legends-cryptids/page/user/twistedspringtrap-21/kn6g_oYc4fkrXJJdn22pDKnxqL13RE22N Common Name: Xoloitzcuintli Species: Sanans Canis Time: Post Holocene Diet: Omnivorous Temperament: Friendly Wild: Xoloitzcuintli is an evolved species of domestic dog named after the breed it muted from after the holocene period. Xoloitzcuintli are commonly found in the wastes scavenging for food in small packs. Though they are primarily scavengers and carrion feeders, Xoloitzcuintli have developed incredibly tough skin to protect from UV radiation, making them surprisingly difficult to take out, especially in packs, making them quite capable of taking down small prey or defending themselves from predators when the time comes. Though they are wild animals, domestication is in their blood, and survivors have found them quite easy to befriend during treks in the wasteland so long as they're willing to share some food, making excellent temporary body guards for small caravans or stranded travelers. Domesticated: Those that have brought Xoloitzcuintli back to their homes have noticed another one of their remarkable adaptions that allowed them to survive in the wild; they can heal exceptionally fast while at rest. I've seen Xoloitzcuintli heal from injuries that would retire any other animal simply by relaxing for a few days. Even more extraordinarily, domesticated Xoloitzcuintli seem to have the ability to share this healing factor with humans, people that interact with Xoloitzcuintli have been seen healing from near mortal injuries at a rate that almost seems impossible, our medical bay keeps one or two of these guys on hand at all times. In short, their adaptions make tamed Xoloitzcuintli both excellent guard dogs, and faithful companions to the sick and injured Taming method: Beginning the taming process is as simple as initiating a passive tame, however once taming has begun it and any members of its pack will immediately begin acting as a tamed animal, following the player and defending them from threats so long as they have not gone too long without being fed, or the player doesn't leave the area. xoloitzcuintli will have an internal domestication timer that goes up the higher their taming percentage is, if you miss a feed early on it will wander off quickly, but if you are further into the taming process it will stay partially domesticated even if you die and return, so long as you don't take too long. You can also prolong the domestication timer without raising taming by petting the xoloitzcuintli, if you only want to use it as a temporary guard animal Abilities: In addition to a natural armor, tamed xoloitzcuintli can be pet to provide the player with a long lasting healing aura, which causes you to regenerate health significantly quicker until the buff wears off. xoloitzcuintli can also be told to sit, which will cause it to receive the same buff, they would also have a togglable option to rest when injured, allowing them to heal to full automatically after a fight
  2. The taming method it will pick you up and eat its taming food which are blood bags, Spoiled meat, Giga heart. giga hearts give most taming it wont have a lot of taming effectivenes so give it a couple dinos to eat. blood is second best spoiled meat is the worst for it. one of its special abilities is that it can go invisible at any time of day. special abilitie is it can wrap its wings around dinos the size of a parasaur or smaller which allows them to heal and do bleed damage dropping the enemies health to 15% and cause a gashing wound. You unlock its saddle at lvl 68. and when it harvests a dead body it gets spoiled meat and regular meat
  3. THE MIGHTY TARBOSAURUS FINALLY SHOWS IN THE CRATER FOREST, EXTINCTION! This big theropod is in his breeding season: many females are guarding their own sons, while some males wander around the crater forest. Will you be able to get one of their pet, without dying to a very ungry tarbosaurus mum? EXPLAINING IN SHORT SENTENCES WHAT THE TARBOSAURUS DOES: It is intended to be a funny strong dino to plaay with: it should have the mobility of a reaper, being able to jump a little better than a reaper, but worse than a shadowmane; he is intended to be the first dino to be able to dodge on his sides on land, like the astrodelphis in the sky. As statistics, it should be as strong as a therizino, but with new abilities: firstly, as picture shows, he can wear a helmet with horns to charge aat his enemies, like the wholly rhyno. No other dino can do that; secondly, the male has the ability to roar to a selected group of females to partially heal them, making this a very strong dino for bossfight, without passing the rex or megalo stats. Thirdly, the tarbosaurus has a good smell that can be used to find preys near him, and lastly he can block little preys with a very cool stomp, and kill that prey like a megalosaurus and a tropeognathus do (by grabbing the prey in the mouth). About the taming process, he can be passively tamed by petting him, without waking up the mum; then he must be raised up. NOW I WILL EXPLAIN HOW IT WORKS FOR THOSE MORE CURIOIUS In the wild Tarbosaurus can be found in 3 different conditions: - males (they are rarer) are constantly awekened and wander around normally. In the crater forest there are not many preys to fight. - females sleep most of the time, they wake up for very short times without even walking; they just look around for their baby. Both males and females don't have a very good sight, but they can smell quite well. - babies (Wildcard stated that ASA will have wild babies around in the ARKs) stand around their mothers; they can be tamed by petting them for many times. The babies are very curious, especially to humans. the temprament of the Tarbosaurus is very territorial, as the therizino and the Spino. If a baby Tarbosaurus is attacked, the mother will insantly try to kill you, getting a boost in its stats. This is intended to make more complicated the process of looking for high level babies. if a female Tarbosaurus is killed, the baby must fall in depression, and he will be untamable. This is intended to keep the difficulty of the taming: the female must be always near to the baby. If the survivor tries to kite away the mum, her baby will follow her (for the same reason). About the taming, this is what I propose: you need to wear the ghillie amor, or the female Tarbosaurus will instantly hear you. After some caresses, the baby will start producing some noises, and the last will surely awaken the mum. This is intended to give a possibility to the mum to interrupt the taming; otherwise, with a ghilie armor she would never hear or see you. The taming process can be improved (both by time and efficiency) by consuming the Tarbosaurus pheromone, a substance dropped by male Tarbosaurus. When the taming process is complete, the survivor has a few seconds to grab the Tarbosaurus (like a shoulder pet; he should be tiny) and to move away. Then the female will wake up, and will look for the baby. At that point, the suruvivor should fly/run away to save him. If the female catches the survivor on foot, she will block him with a stomp, leaving no escape. The baby tarbosaurus is raised as all the other normal babies; he can be fed even when he is on the shoulder of the survivor. When this big theropod is grown, he has many enjoiable abilities to show: - he is a great mount to roam around, since he should have a nice base speed, he can sprint for short times, he can move as a reaper and can jump better than him (but worse than a shadowmane). - he can make dodges to the left and to the right, like an astrodelphis; this can make this dino as a funny warrior that can dodge and attack if the movement is successfull. - if he is equipped with his special helmet, only found in red and purple OSDs, he can use his sprint to make a charged attack like the wholly rhyno; the damage of this attack should be lower than the one of the mammal, because otherwise there would be no reason to play the rhyno. This charged attack obviously combines with the dodge. - he can stomp little preys to easily kill them; this ability is important also when the Tarbosaurus is wild, to kill the player. otherwhise, it may be easy to stand some bites. - he can smell other preys that are in medium distance; this can be used in various ways (hunting, escaping, taming). This is made because the skull of the Tarbosaurus shows that he had a worse sight than the Tyrannnosaurus Rex; so he should count on his smell a lot. - finally the male has a very interesting ability: he can choose up to 4 females as "the females of his group", and his roar can heal partly them (like the veggie kake or a bit less). every 15 levels applied to the male Tarbosaurus, he can choose a new female as part of the group (so when 60 levels are applied he will be able to choose the max number of females to heal). if a survivor loses/sells/put in cryopod one of those females, she is still counted as "one of the group). The only way to change a female is that one must die; since the election of a new female is connected to levels applied, there is a limit to elected females. I hope other survivors like this concept, and I am sorry for making easy and simple draws. use your mind to think about this mighty beast, since even wildcard will modify it. And please, update your own suggestions!
  4. 🐈 small cat shoulder pet tame helper Give your friends a good shot of Bourbon. IN THE WILD - 8 kg (18 lbs), about the size of a big house cat - looks like a Persian tabby or a Norwegian Forest cat, with glowing stripes or spots - found in the sunken forest, often napping in tree tops or high ledges - can jump very high and climb trees - about as easily spooked as a monkey - will flee if spooked, but if cornered, will bite (causing normal damage) and/or hiss (causing a paralyzing slow effect, like being webbed) and/or swipe (induces fear to animals / hallucinations to people) - passive tamed with combo of fish meat (prime working better) and the "ascerbic" mushrooms - the black ones with the narcotic effect* *If unavailable on the map, then narcoberries would be a reasonable substitute. - once tame, will eat fish or meat; can be fed ascerbic mushrooms (or narcoberries) for special attacks TAMED (all effects diminish on larger animals: the larger the animal, the less the effect) - hiss: 3 second paralyzing slow effect to animals that come within 1 meter - claw swipe: small amt of damage, but when cat has eaten black mushrooms (or narcoberries), poison induces 3 seconds fear to animals / hallucinations to people - purr (automatic while on shoulder): de-agros animals, induces torpor in wild or enemy animals and enemy humans not riding - lick (automatic while on shoulder): heals owner by cutting bleed damage/mushroom or radiation hallucinations/torpor up to half - the usual shoulder-pet weight reduction on inventory; in addition, acts as good as an electric fridge for keeping kibble/veggie cakes/ascerbic mushrooms/narcoberries/biotoxin/blood packs/Sanguine Elixir in its inventory - (NEW) gacha pal: when placed beside an unhappy gacha, it cheers up the gacha so it will produce again; when placed beside a single gacha, it will produce an effect equal to feeding the gacha owl pellets Bourbon Cat can be put on turret mode, to hiss and swipe at wild dinos and enemys. Not a light pet: Bourbon Cat glows like the aberrant variety animals, but does not have the glow pet passive damage to reapers and nameless, does not attract seekers, and does not light the area. Info from Wikipedia: Proailurus bourbonnensis was a smaller species [than Proailurus lemanensis], estimated to have been 7-10 kg. Of the teeth, the p1 is wholly missing, and the m1 was slightly less elongated and the m2 less reduced than in P. lemanensis.
  5. Common Name: Wasteland Camel Species: Aepycamelus oxisovlus Time: Miocene Diet: Omnivore Temperament: Aggressive Wild: Evolved to survive in a harsh world of corrupted monsters and punishing landscapes, the wasteland camel is a formidable creature to encounter. Like modern camels, its first instinct is fight rather than flight. It will react aggressively to any nearby carnivores, corrupted creatures, or humans. Its projectile vomit (as camelids are known to do) has evolved into a corrosive acid spit that seems particularly effective against corrupted creatures. This ability has resulted in the wasteland camel's face adapting minimal soft tissue cover to prevent burning itself, lending it a grotesque vulture-like appearance. Due to its resilient, noxious biology the wasteland camel cannot be knocked out with narcotic weapons. Using calien soup or fria curry to sync oneself with its metabolism is the only way to safely approach it, after which it can be fed narcoberries, spoiled meat, or narcotics to earn its trust. Domesticated: The wasteland camel's great stride enables it to traverse the landscape very swiftly and thus makes for an excellent travel mount. Due to its ability to conserve energy, riding upon the camel's back prevents its rider from starving too quickly in wasteland environments. Being an omnivorous scavenger, the wasteland camel can collect berries and meat however only feeds on narcoberries and spoiled meat. Its saddle functions as a mortar & pestle for crafting narcotics, etc. from its inventory. Most notably, the wasteland camel's acid spit serves as an especially potent defense against corrupted creatures. Artist's Notes: Being a former camel keeper/handler myself I consider them among my favorite animals, and it's disappointing that there is a lack of prehistoric camels in ARK when there are so many cool genera to choose from. No, the Morellatops does not count. I incorporated a lot of my knowledge of/experience with camels into this design and it comes from the heart. Thank you for checking out my entry and I hope you've found it worth your vote!
  6. REDESIGN - So this is a redesign of Stegodon I worked on a prehistoric elephant from the Pleistocene era since we haven't had an elephant in over 8 years so I figured it was long over due but don't worry cause it's just not some normal elephant after all it did have to survive extinction after all. I worked around its body, color pattern, and size to try and make it fit the extinction theme. So I hope you all enjoy the art work, dossier, and the abilities that it comes with thanks guys and enjoy. TAMING - When trying to tame these creatures be careful and be well prepared because like I said in the dossier they are very aggressive and territorial. So make sure you got ghillie when taming because if you don't you will get trampled on. Passive taming - when taming them you to be wearing ghillie and also eat a cactus broth to hide from them it helps a lot. So when you are set with your gear you want to approach them from behind and put food in your last item slot once you do walk up to it, feed it, and walk away right after so you don't get it's aggro. Just rinse and repeat the process till fully tamed. But like I said be careful because it will attack if it sees you so be patient and don't rush. ABILITIES - The Stegodon has 2 unique attacks and 1 passive ability which are very good if your doing PVP or PVE best of both worlds. 1. bleed and cripple. Bleed - when using the tusk attack on there enemies they will put them in a constant bleed effect making them lose health more and more in the process. Crippling - when crippled the enemies will move slower and do 20% less damage giving the Stegodon an advantage in the fight. 2. Trample. When using the trampling attack you will put your enemies in a stun lock state that they will be in for 5 seconds and you can do this ability every 10 seconds but you can do the attack itself repeatedly just not the ability itself also the trample attack does do a lot of damage just to put it out there. Also this is an AOE attack so it can hit multiple targets tamed and non tamed dinos. 3. passive ability - unstoppable brute. this passive ability will activate if you are under 50% health once it does you will receive 2 buffs in these orders. 1) When under 50% health the stegodon will do a huge roar incapacitating its enemies all round him within a 30 meter radius for the moment of its roar. when the roar is done it will take no damage and it will do 25% more damage for 25 seconds. 2) when under 50% health and your first part of the buff is gone you will take 30% less damage and this will stay as long as you are under 50% HP.
  7. Dossier art made by the lovely @Laind004! Common Name: Irritator Species: Irritator familiaris Time: Early Cretaceous Diet: Piscivore Temperament: Curious Wild While the Ark's other spinosaurids are infamous for their high levels of aggression, this couldn't be further from the truth for the pack-dwelling Irritator familiaris. Smaller than the Irritator I'm familiar from the fossil record yet still large compared to most coastal denizens, this social theropod goes about its days roaming the beaches with its familial pack, investigating any other beach dwellers, whether it be a terrified Dodo or a newly awoken survivor. I've even witnessed Irritators go up to and sniff the legs of a Tyrannosaurus without one bit of worry. I believe this seeming lack of fear towards other predators is a product of a natural pheromone emitted by every Irritator that, fitting for its namesake, causes even the largest of animals to steer clear of packs of Irritator. However, newly hatched Irritators, still residing in the pack's den, seem to lack this pheromone, making them choice prey for any predators who are willing to risk the pack's wrath. Domesticated Taming an Irritator is a rather complicated process, as despite their curiosity, they do not form bonds with those outside their pack easily. The most common method I've seen employed involves a mix of playfighting, playing fetch with rare items, and cuddling. The younger the Irritator, the easier it is to domesticate. However, focusing solely on a single pack member may cause the rest of the pack to become jealous or even outright aggressive, shoving the favored Irritator away in an attempt to become the spotlight themselves. Once tamed, an Irritator makes an excellent travel mount both on land and in the sea. Their inherently curious nature makes them excellent at locating rare resources, especially those underwater. Irritator can also be taught to use their pelican-like throat pouch to store large amounts of heavy goods, making them the ultimate companions for gathering expeditions.
  8. General Information: Torosaurus was a large ceratopsian dinosaur that lived 68-66 million years ago in North America. At 30 ft in length, weighing up to 13,000 lbs, and having a 9 ft long skull, it was one of the largest of the horned dinosaurs. Ark Information: Common Name: Torosaurus Species: Torosaurus iratus (Angry perforated lizard) Time: Late Cretaceous Diet: Herbivore Temperament: Aggressive Wild: These behemoths are not something you don’t want to be on their bad side. Torosaurus are very similar to the other ceratopsians I have come across on these Arks, with large horns and a long frill covering the back of its neck. Unlike the Triceratops or the Pachyrinosaurus, however, it was much larger and lives a solitary lifestyle. If you find two of these beast together they are almost always fighting each other. Torosaurus are very territorial and will fight anything or anyone that it seems as a challenger to its turf. There are very few things that can stand up to one of these beast once they start their charge. Torosaurus also have a habit of sharpening their horns before a fight to make them even more dangerous. If you run into one of these dinosaurs, I have one word of advice. DO NOT RUN! Running will trigger it to charge and it won’t stop until it tramples you. If you want to survive a Torosaurus encounter you have to stand your ground. It will view you as a challenger rather than a target to mow down. Once it sees you as a challenger, you either have the option to fight or back down. While backing down might be the safest option, fighting it is the key to domesticating them from what I’ve been told. Domesticated: Those who have tamed a Torosaurus are some of the most hardened survivors I have ever met. They have told me that by standing their ground and fighting, the dinosaur eventually calmed down and they were even able to hop onto its back. It would try to buck them off like a rodeo bull before eventually soothing it with food. Once it has relaxed, the real challenge begins. By leading the Torosaurus to new challengers to fight, the survivors were eventually able to gain their trust. The brave survivors who have tamed them no pose a near unstoppable animal of war at their side. A Torosaur’s charge is powerful enough to plow through lower quantity structures and severely damage high quality ones. They are also impossible to stop once they get going. I’ve been told the only way to stop them from charging is be throwing explosives under their legs. Its horns are also a force to be reckoned with. With the ability to sharpen its horns, it can use them to cut through armor and gore anything that gets in its way. When its horns are blunt, they are more suited for crashing through walls and knocking enemies off their feet. Surprisingly, Torosaurus isn’t just a good war mount. Its powerful legs are also useful in travel and it can carry heavy loads quite well. This animal is also great at scaling rough terrain and is even a fairly good swimmer for a creature of its size. Its temper also seems to heighten its fighting capabilities when it’s in the presence of large animals. Torosaurus it a very versatile creature to have by a survivors side. Torosaurus would be a late game powerhouse herbivore. It would be cable of damaging structures up to metal tier as well as take reduced damage when attacked from the head like the Triceratops. Its main attacks would be a charge and a horn attack. It’ll have two separate modes: Sharpened Horns Mode and Blunt Horns Mode. Sharpened Horns Mode: This mode is activated by Torosaurus scraping its horns on the ground. When this mode is activated, Torosaur’s horn attack deals increased damage and add a bleed affect to the target. Reduced knock back on both attacks. The buff last for 1 minute and has a 2 minute cooldown. Blunt Horns Mode: The natural state for Torosaurus. Charge attack deals more damage to structures and targets. Increased knock back on both attacks. Torosaurus also possesses the Rivalry ability of a Triceratops. Its taming method will be a mix of a Reaper, Amargasaurus, and Carchardontosaurus. First you must damage it bellow 10% health, then hop on its back and guide it towards creatures to fight, feeding it either kibble or healing items periodically. (images are not mine)
  9. 🐈 small cat shoulder pet tame helper nickname: "Shimmer Kitty" previously submitted to the Aberration vote as Leptofelis IN THE WILD - 8 kg (18 lbs), about the size of a big house cat - looks like a Persian tabby or a Norwegian Forest cat, with glowing stripes or spots - found in the jungle or an Ab Green Zone, often napping in tree tops or mushroom trees - can jump very high and climb trees - about as easily spooked as a monkey - will flee if spooked, but if cornered, will bite (causing normal damage) and/or hiss (causing a paralyzing slow effect, like being webbed) and/or swipe (induces fear to animals / hallucinations to people) - passive tamed with combo of fish meat (prime working better) and the "ascerbic" mushrooms - the black ones with the narcotic effect* *If the Center doesn't get an Ab zone, then narcoberries would be a reasonable substitute. - once tame, will eat fish or meat; can be fed ascerbic mushrooms (or narcoberries) for special attacks TAMED (all effects diminish on larger animals: the larger the animal, the less effect) - hiss: 3 second paralyzing slow effect to animals that come within 1 meter - claw swipe: small amt of damage, but when cat has eaten black mushrooms (or narcoberries), poison induces 3 seconds fear to animals / hallucinations to people - purr (automatic while on shoulder): de-agros animals, induces torpor in wild or enemy animals and enemy humans not riding - lick (automatic while on shoulder): heals owner by cutting bleed damage/mushroom or radiation hallucinations/torpor up to half - the usual shoulder-pet weight reduction on inventory; in addition, acts as good as an electric fridge for keeping kibble/veggie cakes/ascerbic mushrooms/narcoberries/biotoxin/blood packs/Sanguine Elixir in its inventory Shimmer kitty can be put on turret mode, to hiss and swipe at wild dinos and enemys. Not a light pet: shimmer kitty glows like the aberrant variety animals, but does not have the glow pet passive damage to reapers and nameless, does not attract seekers, and does not light the area. Info from Wikipedia: Proailurus bourbonnensis was a smaller species [than Proailurus lemanensis], estimated to have been 7-10 kg. Of the teeth, the p1 is wholly missing, and the m1 was slightly less elongated and the m2 less reduced than in P. lemanensis.
  10. scientific name:Crimson kubanochoeres Personality: Female friendly, male territorial consciousness [Ability] "A special fragrance" kubanochoeres's body will release a special fragrance, which has a strong interfering odor that can cause the frontal buff on its hostile creatures to subside. "The counter attacker of predator " kubanochoeres has specific combat effects for Giganotosaurus and Carcharodontosaurus based on gender. Male kubanochoeres is immune to 80% of Giganotosaurus's damage and can deal triple damage to the opponent with each attack. Female kubanochoeres is immune to 80% damage from Carcharodontosaurus and can deal triple damage to the opponent with each attack. [Manner of Taming] In the wild, kubanochoeres will appear in small groups, with female kubanochoeres being relatively friendly to humans and not actively attacking, while male kubanochoeres will actively attack approaching humans. Among them, male kubanochoeres cannot be tamed, and only individuals carrying young in female kubanochoeres can be tamed peacefully. You need to find a sow in the wild that follows a group of piglets. Then feed it with any feed. The level of feed determines the taming effect. After successful domestication, you can obtain the sow you feed and all the piglets it carries. [Precautions 】 Although female kubanochoeres does not actively attack, these swarming animals often have males with strong territorial awareness around them. kubanochoeres has a strong desire to attack Giganotosaurus and Carcharodontosaurus, and both males and females will attack Giganotosaurus or Carcharodontosaurus with a greater range of hatred than humans. When this type of animal attacks in groups, it can be a headache for the dominant players riding Giganotosaurus or Carcharodontosaurus. kubanochoeres's saddle unlocks at level 35. 库班猪 学名:赤红库班猪Crimson kubanochoeres 性格:雌性友好,雄性领地意识 【能力】 “恶劣的香味” 库班猪的身上会释放一种特殊的香味,这种具有强烈干扰性的味道可以使得其敌对生物身上的正面buff消退。 “顶级掠食者的逆袭者” 库班猪根据性别不同针对南巨和鲨齿龙有专门的作战效果。雄性库班猪免疫南巨百分之八十的伤害且每次攻击可以对对方造成三倍伤害。雌性库班猪免疫鲨齿龙百分之八十的伤害且每次攻击可以对对方造成三倍伤害。 【驯服方式】 在野外库班猪会以小群体出没,其中雌性库班猪对人类相对友好不会主动攻击,而雄性库班猪会主动攻击靠近了的人类。其中雄性库班猪是无法驯服的,只有雌性库班猪中携带幼崽的个体可以和平驯服。你需要在野外找到一只跟随了一群小猪仔的母猪。然后给它喂食任意饲料。饲料的等级决定了驯服效果。驯服成功后你可以得到你喂食的母猪和它携带的所有小猪。 【注意事项】 虽然雌性库班猪不会主动攻击但是这种成群出没的动物身边往往有有着强烈领地意识的雄性。 库班猪对南巨和鲨齿龙有着强烈的攻击欲望,无论雄性还是雌性它们都会以比对人类更大的仇恨范围去攻击南巨或鲨齿龙。这种动物成群袭来的时候会是那些骑着南巨或鲨齿的霸主玩家非常头疼的存在。 【鞍具】 库班猪的鞍具35级解锁。
  11. Jatheish

    Araneomorphus

    From the album: Dossiers

    Common Name: Spider Species: Araneomorphus amalgotantibus Time: No Equivalent, traits begin as far as Mesozoic Era Diet: Carnivore Temperament: Aggressive Wild: I don't know where to start with Araneomorphus amalgotantibus. It has so many of the nightmare inducing traits of spiders from among many family and genus. It fires webbing like a bola spider, it spits venom like a lynx spider. It has a poisonous bite like a myriad of spiders, and can see in the dark by sensing vibrations. And to top it off, Araneomorphus is larger than an adult human! If that wasn't enough, I'm convinced that some of the caves on the island have actually been dug by Araneomorphus, but this worries me. Either Araneomorphus is a colony-spider (like ants), or there is a much larger Araneomorphus somewhere on the island. Domesticated: As long as it is kept far from arachnophobics, domesticated Araneomorphus makes an excellent guardian creature for anyone wanting to avoid killing. Their strange web-spraying behavior is also quite helpful while hunting fast, fleeing prey. They are too small to be used as mounts, however...
  12. Jatheish

    Mesopithecus

    From the album: Dossiers

    Common Name: Mesopithecus Species: Mesopithecus amicufur Time: Late Miocene/Late Pliocene Diet: Omnivore Temperament: Curious Wild: Mesopithecus amicufur is an omnivorous monkey species, primarily inhabiting the island's jungles. It is smaller than a human, but can move at about the same speed. It is not normally aggressive, but small groups of Mesopithecus can be troublesome. Additionally, their curious nature means they will try to steal anything they see fall to the ground. Unlike most creatures on the island, Mesopithecus seems to actively seek out nearby humans to interact with. They are very friendly and curious, but this same playful nature means that they occasionally throw their feces at humans. Some of my tribe mates become angry at this, but I am sure this is a sign of friendly socialization. Domesticated: A common pet, Mesopithecus is very easy to keep fed. It will eat nearly anything, though it prefers fruits to meats. Mesopithecus is most often used as a social companion, as it cannot carry enough to be a beast of burden, is not large enough to be ridden, and is not particularly useful for combat. It is, however, quite effective at vocally warning of incoming intruders with copious amounts of tossed fecal matter.
  13. Jatheish

    Onychonycteris

    From the album: Dossiers

    Common Name: Bat Species: Onychonycteris specuncola Time: Eocene Diet: Omnivore Temperament: Aggressive Wild: Onychonycteris specuncola is one of the few omnivores I've seen on the island. They seem to live primarily off the mushrooms and moss within the caves, but they attack almost any non-insect on sight. They avoid Titanoboa whenever possible which leads me to believe the snake to be a natural predator of Onychonycteris. While flying in the dark caves would be difficult for any creature, Onychonycteris ability to use echolocation has allowed it to adapt perfectly. It can be found idly flying around the caves as often as it can be found hanging from bits of the cave ceilings. Domesticated: Not large enough to be used as mounts, and not strong enough to carry much, Onychonycteris still works well as a guard animal. Whether protecting a vacant home, or members of a tribe, their relatively vicious nature has its uses.
  14. Jatheish

    Ichthyosaurus

    From the album: Dossiers

    Common Name: Ichthy Species: Ichthyosaurus curiosa Time: Late Triassic - Early Jurassic Diet: Carnivore Temperament: Curious Wild: Ichthyosaurus curiosa is a comparatively small carnivore found in the waters around the island. It is slightly larger than a human, but that’s still small compared to the leviathans roaming these waters. It seems to be very interested in any creature around its size, often approaching and following humans swimming through its waters. Despite its appearance, the Ichthyosaurus is neither a fish nor an ocean mammal. Like many creatures in the waters around the island, it is actually an aquatic reptile. Domesticated: I can’t think of a better mount for someone starting to explore the island’s seas and waterways. Ichthyosaurus is comparatively fast swimmer, and even in the wild will cozy right up to you and try to figure out what you’re doing. Taming these is actually pretty easy, as they seem to love humans and will be fed and tamed without the use of violence.
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