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Found 24 results

  1. Dracovenator is my submission this time, I feel it fits a niche which not many creatures would excel at. I wanted to add a Flak saddle with a mounted flame thrower which represents it's name better, Dragon Hunter! Palaeo Artists Imagining, Source: https://www.deviantart.com/atrox1/art/Dracovenator-and-Heterodontosaurs-422583666 Here's my take on it, I'm not very good at drawing but an Amazonian Poison Dart frog design would be awesome on it, it also fits the theme that's it a toxic dinosaur. What is Dracovenator? Dracovenator is an extinct species of Dilophosauridae, it lived during the Jurassic period and it was roughly 5.5-6.5m tall, around the size of a Velonasaur. It was more than likely a carnivore due to its heritage. Dracovenator's name means Dragon Hunter, isn't that cool! Dracovenator Dossier Wild: Larger and faster than the native Dilophosaurus, Dracovenator Toxicus is Ark's most fascinating resident. Whenever Dracovenator is on the hunt, its victims fall unconscious before they are even killed. While it seems they are aggressive, I noticed them feeding on bushes, a weird behaviour but perhaps there is meaning to it. Tamed: An asset to any survivor's tribe, once tamed Dracovenator can be fed a variety of narcotics to boosts its venom's capabilities, I even witnessed one survivor knocking out a Rex with it! However feeding higher yields of narcotics seems to have effects on its melee attacks which seem problematic at first glance but it doesn't take away its amazing utility. Behaviour Dracovenator is fairly aggressive, but seems to relax once it goes through a few berry bushes. However it is still best not to approach as they have violent tendencies. Appearance Dracovenator is around the size of a Velonasaur but with an appearance similar to Dilophosaurus, just without the frill. It has varied osteoderms cover its body with its delightful crest. Taming Dracovenator is a passive tame and must be approached with caution when trying to tame, it is best advised to where a ghilli suit whilst consuming a Cactus Broth. Clear any agro targets in the vicinity, then throw tamed creatures with narcotics, Narcoberries or Bio Toxin in their inventory, let Dracovenator kill that tamed creature and the items will transfer to Dracovenator, it will gain taming effectiveness based on what items you put in it, after Dracovenator is at 100% go up to it and start feeding it Regular Kibble, mutton etc, each type of taming food will depend on how much taming effectiveness it loses. It is best advised to use Dodo's as they are an easy tame. Combat Keep the high ground or be knocked out, have lots of stimulants on you, you'll need them. You can use bear traps to stop them or throw any narcotics on the ground (this does not work for the tamed version). Attacks Primary: Just a regular bite attack, with a fairly decent speed. Secondary: Spit attack, crosshairs are present on your screen whenever you ride this creature. Gains different effects based on consumables. Tertiary: You must have Nameless Venom present to activate the noxious gas attack. Utilities - PvE Versatile Taming Assistant: Placing Biotoxin or Narcotics in Dracovenator's inventory allows you to deal torpor to creatures and players, placing narcotics in its inventory will make it stronger than a Longneck but putting Biotoxin in its inventory will allow it to be stronger than a Tek Bow. Travel Mount: Dracovenator is an extremely agile creature being able to jump and run far distances without getting tired out, it can also hold a fairly decent amount of weight, making it a fairly reliable travel mount. Boss Fighter: Whilst not being used for its spit attack Dracovenator is a fairly reliable boss dino due to its maneuverability and damage output. Abilities - PvP Turret: Putting Dracovenator in its turret mode allows it to use it's basic spit which slows down tames/survivors whilst also debuffing their armour. Cave Defender: Putting Nameless Venom in Dracovenator's inventory allows it to use it's tertiary attack where it lets out an AoE cloud of gas which knocks out any survivor's in the vicinity. Base Destroyer: Putting Wyvern Milk in Dracovenator's inventory allows you to temporarily damage Tek and Metal structures with it spit and bite. Giga Counter: Due to its Flak saddle, Dracovenator is a reliable giga counter which can chunk away a gigas hp without getting too close to it! Soaker Counter: Due to its Flak saddle and armour debuffing spit, Dracovenator can help deal with soakers whilst providing support to your tribe. Passive Abilities Harvester: Dracovenator harvests Narcoberries and Bio Toxin at an increased rate, and will also cause Nameless to drop Nameless Venom more frequently. Fridge: Whilst Bio Toxin or Nameless Venom are in its inventory, it will increase the spoil times making Dracovenator a reliable companion when raising Rock Drakes! Torpor Immunity: Naturally since Dracovenator feasts on so much torpor inducing items, it is naturally immune to the stings of Jellyfish and survivors who try to knock it out. Saddle Dracovenator has 2 saddles, a normal hide saddle or a flak saddle providing a mounted flame thrower but this disables it's ability to use its spit attack. Note it will not consume Nameless Venom unless you press it's tertiary attack. After reading this be sure to check out Arambourgiania and Maip. For Studio Wildcard looking at this, here is more information on Dracovenator: https://en.wikipedia.org/wiki/Dracovenator
  2. Base stats Health: High Stamina: Medium Oxygen: High Food: High Weight: High Melee damage: Low Movement speed: High Torpidity: High Abilities: Can scare creatures away when in a herd, walk on the bottom of water, Hold breath underwater for 30 minutes or so, Immune to bleed effects, Can store water in inventory that you can drink, Can collect resources like the Therizinosaurus can, Water buff Notes: The saddle is similar to the Andrewsarcus. The Deinocheirus is in all ark maps (The island, Scorched Earth, Fjordur, etc) Taming: You can passively feed them Honey, Crops, or Berries (Honey being the best, Berries being the worst) or you can knock out tame them Dinosaur Dossier made by me Behavior inspo (Prehistoric Planet) Animation inspiration (Animation not by me)
  3. WILD The Albertosaurus can often be found surrounded by a pack of troodons these two have a symbiotic relationship with the Albertosaurus fighting off larger predators and the troodons defending the Albert while it sleeps at night. ABILITIES The Albertosaurus can compress and expand its spinal chord ranging from the size of a bary to the size of an allo in its small form the Albertosaurus can jump long distances sprint at high speeds and has a stealth that reduces the aggro of other dinos and gives a small damage reduction, however this form has rather lackluster weight and health with only average melee. In its large form the Albertosaurus has a bleed effect on its attacks as well as a stomp attack that will slow down nearby creatures once this form will also have a super attack similar to a shadowmane. This form lacks stamina and speed but has great melee and health as well as an average weight. TAMING To tame the Albertosaurus you have to sneak up on it while it is sleeping killing the entire troodon pack then you access the Albert's inventory placing an artifact inside upon doing this the Albertosaurus will go into a rage changing into its large form then chasing the survivor then to finish the taming the survivor has to drop hunter trophies as the Albertosaurus gives chase then the Albertosaurus is yours.
  4. By the way this picture is of a female Taming: you can tame the adults but its annoyingly stupid, just have to run behind one(females are easier to tame) and smack its butt/ back of abdomen and then feed it tree sap or honey, to tame the babies first find a nest then emote Infront of a adult to make it like you then it will call over 5 of its babes you can pick how many you want out of those 5 if you leave before getting all 5 the babies that arent picked will go back in their nest Gender: Males have horns, girls don't Abilities: It gains a new item(Pollen) from plants with left click attack, it can fly as fast as a trope with its jetpack on, it can release a toxin in the air that increases torpor to its owner if no Tek suit or hazard gear and to dinos but also does a effect called "Numbness" which makes creatures always walking instead of of running when the toxin is in air, it can pick up dinos as big as a amargasaurus, it can climb trees, and cliffs, it swims, a numbness inflicting bite, it also does a buzzing wing animation to attract a wild Beetle to easily tame by mate dancing(only works if the tamed one is male and the wild one is female), it also does a mating dance like a bee only works when flying, and finally it can lay its eggs in a wild dino or a tribe member, and it flys bc of course and its immune to radiation and being picked off by desmodus and can fly in caves Drops: It drops pheromones so when raising the baby it doesn't eat you, meat, hide that's it Special: if the babies are scared it burrows in your flesh and if its very nervous and agitated it eats you alive and then makes a mourning cry when you die bc its sad your ded, and babies can be put in your body as a picking up thing, its also as big as a wolly mammoth Saddle: it's saddle looks like a magmasaurs and a tropeognathus mixed and it has a hatch that closes so you can go underwater Pls add this or add the baston beetle Love Y'all all(NOT GAY OR PANSEXIAL)
  5. The crusavem is a strong bird with sharp teeth that deal bleed damage it detects materials like metal, crystal, oil, all the gems and dropped cryopods also players and aggressive dinos. tame it you would have to get crystal or metal/ anything shiney and passive tame it but it has a aggressive status like an argentavis. it has 50% weight production for metals it's also an omnivore when tamed so berries and meat are on the menu. It has an attack like a ptranodon barrelroll that is powerful. It can pickup 4 people or 3 creatures one small creature in it's mouth one creature up to the size of an anky in it's right and left talons So it's a midgame tame that's like a powerful really useful argentavis Hoped you liked the suggestion and yep
  6. Tanystropheus is a semi-aquatic reptile with an incredibly long neck. It’s primary diet consist of fish and the occasional cephalopod. Tanystropheus, being a small and passive creature, lacks attack features, but is skilled at fleeing predators through speed. Tanystropheus, while mostly aquatic will occasionally go to the shore to sunbathe, lay their eggs or escape marine predators. while they primarily fed on fish on earth, on the island, due to the little competition , they have evolved to feed on invertebrates also, using their hook like teeth to slice through chitin armour. the abundance of food for the Tanystropheus has led to a large increase in size, so much so that a survivor can sufficiently ride one through the waters. https://en.m.wikipedia.org/wiki/Tanystropheus
  7. Shoulder pet. Passive tame
  8. (ALL EXPLAINED) (EXTINCT) The Dracorex is an uncommon creature, that is a mixture between many species of the Ark. It loves collecting rocks, gems and some other kinds of minerals. This creature is very territorial, I highly recommend not crosssing it's limits or you'll be in for a pretty difficult time. Having this creature by your side will greatly benefit you and your allies. It may lose trust if it doesn't get enough attention. TAMING: To gain this creatures' trust you'll have to bring beautiful rocks (in this case gems) and offer them to it. The better the gem, the more taming effectiveness you'll get. The best gems to give it are in this order: 1)Red gem 2)Blue gem 3)Green gem.( I suggest getting the red one as it's the best for taming.) ABILITIES: This creature is very capable of protecting itself alone but it has unique feature! When it devours or breaks a gem it harnesses the mineral consumed and it changes the Draco's attributes. ( If you have tamed the dracorex , you can put a gem on it's inventory so it can devour it or destroy it and get the effects of said gem (keep in mind the gems' different abilities cannot be mixed nor stacked). ABILITY 1: The Dracorex has a bite that causes a bleeding status effect during a small amount of time without reducing the other dino's speed (just draining the dino's health and causing damage overtime). ABILITY 2: The Dracorex dashes torwards it's opponent taking aid of it's wing like protrusions (They're not actual wings, sort of extended scales that make it's arms swifter) and uses it's talon like claws to latch on the back of a dino (during a small amount of time ofc, it can also attack while being attached), furthermore, it causes a speed reduction that affects mainly flyers, if affected while flying it will make it land but it won't be as effective with terrestrial dinos.There's a cooldown between the dashes. After a few seconds it'll be kicked from the dino it was attached to and lose a bit of it's stamina. ABILITY 3 (GREEN GEM): When it consumes a green gem, it increases health, adds a regeneration boost and a poison attachment to it's horns and spiky protruding osteoderms that can cause the poison status effect to enemies while/during a short period of time.This poison can affect multiple creatures at once.There is a green aura around the Draco that shows when the poison is active. ABILITY 3 (BLUE GEM): When it consumes a blue gem, it aquires resiatance against stuns and a stamina-draining effect when dealing with other dinos. When it attacks other dinos, the damaged dinos will lose stamina faster than usual and nearby allies will recharge stamina faster. The Dracorex can hit ally dinos while being in this effect to create a status where the dino gets a stun reduction for a few seconds. When it loses more than 75% of it's stamina while being affected by the blue gems' properties, it will lose 10% of it's health points to make the enemy creature or tribe be aware anytime of the Dracorexs stamina. It also gains a speed boost on all terrain.There's a blue aura around The Dracorex while said gem is active. ABILITY 3 (RED GEM): When it consumes a red gem, it gains a small amount of health from other dinos, so whenever it hits a dino it recovers an amount of the damage it has done. It also can enter into a frenzy-like status that increases it's damage but decreases it's mobility by a small percentage. Enemy dinos won't be able to heal as fast after being hit by the Dracorex while being in this status. After the red gem status ends the dracorex will lose control for a few seconds, be very cautious.There will be a red aura around it that shows when the red gem effect is active. PASSIVE: It can hit attackers directly if aimed correctly when attacking a dino. Farms more gems than usual. Poison affects 50% less to: (shadowmane poison,basilisk...) EXPLANATION: Dracorex isn't able to mix different gem powers at the same time. Once one effect is applied it won't dissapear until a determined amount of time has passed and whenever it finishes, a cooldown will be applied before it can use the abilities of other gem.The mineral extraction is similar to the one insects do but this dino has got to adapt into the environment because of evolution through time. DRAWBACKS: it cannot fly but can lift itself from the ground for a decent amount of height (A feather fall/jump almost) with its large scale flaps, If the Dracorex isn't offered enough gems it'll start being less interested in it's owner as time goes by, it's a tiny bit smaller than griffins C63R17 WINGS SIMILAR TO BAT ONES ( because of the mutations all over time and adaptations to the enviroment) Evolution theory NEAR RELATIVE
  9. This suggestion is for Heracles inexpectacus, a flightless parrot that could be tamed by playing the wardrums and is heavilly themed around sound. I'd like to introduce you to one of the more bizzare creatures that could be found on the arks- Heracles inexpectatus, the giant parrot! Heracles lived during the Miocene 19-16 million years ago in New Zealand. It's possibly the ancestor to the modern Kakapo, a flightless parrot known for it's booming courtiship call. Despite their small size, many parrots have an extremely powerful bite, some strong enough to break bones! Heracles would be a shoulder pet with multiple useful abilites both in base and battle. While it is slow and cannot be ridden, it makes up for this with its good bulk and unique set of abilities. It's smaller stature makes it an excellent indoor base defense creature and it's prowess in battle is not to be underestimated. The main use of Heracles is as a shoulder pet that it can squawk in battle. This applies the deafened debuff to nearby enermy dinosaurs and players- affected players will be unable to hear nearby sounds. Affected dinosaurs will be unable to respond to player whistles, or dinosaur roars (blocking the yuty buff). This effect lasts for 15 seconds. The effect can be prevented by wearing a fur helmet (looks like ear muffs!) which can be worn by both players and dinos. In the wild it will make both squawks and drumming sounds. Where it spawns can spawn an in-wild structure (the Heracles pit) , like a beaver dam, that can contain useful items in its inventory (maybe silica pearls, gems, metal ore). Going to close to the pit will trigger aggression. When standing on the pit they can make drumming noises. It can be tamed by attracting it over by playing war drums then passively feeding it seeds (plant X or Y best, then vegetable seeds) This is a cool creature that while most don't know exists or wouldn't expect on the Ark, would be a very fun addition that balances well into the metagame! Dossier- Wild- I have encountered so many weird and wonderful creatures on the Arks but the large flightless parrot, Heracles inexpectatus, truly lives up to its name as one of the most suprising. Living deep in the jungles, you're far more likely to hear a wild Heracles than see one; on top of their deafening squawks every midnight, they communicate across long distances with a booming drumming made by a pit they've dug into the ground. While usually timid, they can be fiercely territorial around their pits and will noisilly attack or chase away any small creature that ventures too near. If you would like to get close enough to tame them, you can entice them away from their pits by using your own drums before offering them their favourite food- plant species X seeds. Tamed- A tamed Heracles makes for a suprisingly versatile companion. A Heracles can be trained to squawk on command, deafening nearby dinosaurs and preventing them from hearing their tribe's commands. But beware- any humans or dinosaurs wearing a fur hat will be unaffected by these shrieks. Even when not sitting on someone's shoulder, a tamed Heracles is strong in battle, able to ignore the armour provided by dinosaurs' saddles. One tribe even used the sound of war drums to lift their Heracles' battle spirits! But my favourite use for a Heracles is as a pet; they'll even show their affection back by gifting you with shiny items they have collected! Diet: Herbivore Tameable: Yes (passive tame) Rideable: No Breedable: Yes Stats- Health: 550 (fat bird has bulk) Stamina: 100 Oxygen: 200 Food: 1000 Weight: 220 Melee damage: 50 (being bitten by a parrot really hurts!) Torpidity: 400 Abilites when tamed- Shoulder pet that applies 'Deafened' debuff to enemis on command (can be preventted by wearing a fur hat). This prevents dinos from hearing player commands, yuty roars, shadowmane roars or mammoth roars. Lays eggs at the same rate as a dodo- these eggs can be used for Regular Kibble When left to wander will occasionally gift the player with items they have found- these can include gems, metal ore, or items of quality depending on the level of the Heracles In battle can bypass enemy saddle armour and wearboots for armour Significant buff (x5 attack, x0.2 damage taken) when a player is playing drums or a mammoth saddle nearby- this would be hilarious if it could be used in boss fights Effects on metagame- Useful as a shoulder pet in PVP, and its ability to be blocked by fur helmets gives dinos that can wear these a chance to be more viable Early game tame- when you're fighting other bobs with your dilos and dodos become the ultimate bob with your very own battle parrot A new way to gather resources Caving- although it cannot be ridden, is still a tanky creature that can fit through small spaces Small enough to fit in your base to ruin any potential raider's day Parrots killing a dragon would be GOAT If you play the warmdrums near it then it should dance like parrots do in Minecraft Let me know if you have any other suggestions for this creature!
  10. Man's best friend. The Amphicyon is a canid from Early Miocene period. Standing 6ft high and weighing 400 pounds, this isn't a dog to mess with. Although they are passive creatures, you don't want to anger them. This well, muscled beast has incredibly strong legs. Which can stun and knockout players in one swipe. With a powerful neck and sharper teeth than a wolf, this tame can harvest more meat than any other creature! Please upvote. We need dogs 🐕
  11. Elasmotherium is a siege mount for those base raiders who want to make a smashing entrance!!! Elasmotherium when equiped with it's heavily armored saddle can smash through walls weaker then metal walls using it's charging ability, metal walls take several charges to break and tech walls are immune. Elasmotherium also has a gore ability similar to the stegosaurus that gore's players causing extreme bleeding. Elasmotherium armored Saddle also doubles as a armour bench. Behavior of the Elasmotherium is territorial it will attack players if they get close. Diet is herbivore but requires the player to passive tame it using gilly suit and vegetables such as carrots and potatoes. History of Elasmotherium https://en.m.wikipedia.org/wiki/Elasmotherium
  12. Sauroposeidon Pharus Hello! Since we recently got a rival to the giga - I decided to present you a rival to another large island creature - behold the Sauroposeidon! While its stats are weaker than the Titano's, it is still worth taming, because unlike the titano it will stay with you permanently. Also please check out the semi-aquatic pterosaur Arambourgiania submission as the creature could work well while taming the sauroposeidon! Species: Sauroposeidon Pharus (latin for Lighthouse/Beacon) Time: Early Cretaceous Diet: Herbivore Temperament: Neutral Wild: Sauroposeidon Pharus is the tallest creature wandering on land. Usually it can be seen exploring coasts, submerged up to its neck. Similarly to the leedsichthys you can approach the sauropod and harvest raw salt from it. A flock of untamable and high level dimorphodon will fly around this behemoth's head, while in water there will be a school of high level coelacanth guarding the beast's legs. The giant itself will be neutral, but the creatures keeping it company will attack at the mere sight of you. Only 3 sauroposeidons can exist at the same time on one map. Taming: To tame it you would have to kill all parasitic barnacles and sea lampreys that are feeding on this giant's blood. After this is done you will have to nurse it to full health by feeding it enduro stews or/and sweet veggie cakes. This could also introduce marine plant based food aka algae. Those would be ingredients in a recipe that will heal the sauroposeidon. This entire mechanic would render pelagornis useful. Domesticated: While domesticated it could leave the waters and thrive on land, but it will be more comfortable when partially submerged. Weight, Stamina and Movement Speed are reduced while on land but nearly as good as the Titanosaur's while in large bodies of water. Consider this a submersion buff as it doesn't persist at all on land. Their hunger can be only satisfied with algae. Saddle: The seat is located on the head, and you can climb up/descend down it's neck to a platform saddle that is 7 foundations in both lenght and width. While the platform is considerably smaller than the titanosaur's, you can build your fortress higher, and occupy the waters without the risk of drowning thanks to the insane height of your tame. Tek Saddle: Ctrl: Basically works like any tek saddle allowing you to shoot lasers. Can't be equipped with platform saddle. Abilities: Passive: The sauroposeidon will crush anything under it's feet while it's moving. LMB: Swings its neck, dealing damage in a large area lowering damage resistance. Submersion Buff: The sauroposeidon swings its neck which causes a big wave that dismounts players from both aquatic and land creatures, and debuffs their movement speed, oxygen or stamina. RMB: Stomps nearby enemies with its forelimbs. Everything caught up within the area of effect will get knocked back, and their movement speed will be reduced for a short period of time. Submersion buff: Works the same but stamina cost is reduced, damage and enemy debuffs are increased. C and turret mode: Your tame lets out a bellowing 3 second roar that causes all tames (highlighted in green), players and wild dinos (bigger than a dilo) in a large area to be revealed for 20 seconds. Their icons, gender and levels will be displayed. Also works on aerial creatures. Submersion Buff: Now it aditionally works on all aquatic creatures in a large area. X/Wheel Menu: The sauropod lowers it's head to the ground, allowing it to be mounted/dismounted from the ground. Cannot be reverted until 10 seconds after the animation ends or the creature is mounted/dismounted. Stats: Considerably lower than titanosaur, even with submersion buff. It's made that way because its a permanent tame with a tek saddle. P.S: I am always open to suggestions so please let me know if you would change or add anything!
  13. Dossier: Common Name: Xiaotingia Species: Xiaotingia Quaerere Time: Jurassic Diet: Carnivore/Insectivore Temperament: Neutral/Curious Wild: Even though the Archaeopterix is a descendant of Xiaotingia, the Xiaotingia has both more health and is quicker. And it is way more curious than Archaeopterix. I would have never found it, if it wouldn't come to me. They seem to be rare too, but the Xiaotingias abillity to climb trees and glide away from danger ensures it's survival. Domesticated: Once tamed, it is able to scout for Dinos you're looking for. I'm amazed by how good the Xiaotingia of the survivor who told me about it is trained. Apparently, he didn't even train it. It is even harder to believe, that you can tell the Xiaotingia, which exact dino he has to search for, and it'll look out for the strongest one. Definetly great if you are always looking for strong dinosaurs. Mei would love one of them. More: Taming: Xiaotingias are passive tames. First you need to get their attention. When he approaches you out of curiosity, feed it. You can feed it meat, but it preferes chitin. Simple Kibble ist barely better. After around 40 seconds, the Xiaotingia is hungry again and comes back to you. Abilities: Once it is tamed, you can send it out scouting for specific dinos. You can decide which species it should be and which level it has to be at least. The longer you let the Xiaotingia scout, the further it flies and the more likely it is going to find something. When on your shoulder, it will alert you, if there is a max level creature around you. Temperament: Sometimes, the Xiaotingia will approach you and look at you for a while, same with other non-hostile creatures. If it gets attacked, it will attack back, sometimes dodging the attackers hits. Once it gets down to half health, it will run away, searching for safety in the trees or jumping of a cliff and gliding away. But it is aggressive to insects and has a damage increase on them. Habitat: The Xiaotingia is most common in the jungles southeast on the islands, but hey are still quite rare. Side note: Quaerere is latin and means 'search'.
  14. Confuciusornis sanctus Early cretaceous period of China prefers wet forest habitats omnivore favoring insects, seeds, and berries Both genders can serve as buffs, males when crowing can give a combat buff to players as well as their tames, considering them all as part of its flock while females give crafting skill buffs so you can bring higher quality weapons to fights. Both serving important purposes in raids or fights. another idea is that they can be honey guides, wild ones being find by beehives and tamed ones helping lead you and your dire bear to honey. They can likely be a compliment to the Sinomacrops in that they can be great harvesters of chitin, being tossed towards insect bodies like the fjordhawk towards body backs then fly back with a nice stack of chitin. Shoulder healer is something I have never seen in ark before. As long as its preferred food is in its inventory, it can slowly heal you over time. Taming would likely depend on what its function could be. if a honey guide than dropping sweet things like mejoberries and passively feeding it could work. If a healer then perhaps the more damaged you are the more it feels a need to tend to you so it tames faster.... if you just drained yourself to go tame bats then why not go for this guy too? Reverse of the bloodstalker and bat taming methods. I feel the forests of ark should have more small flyers in it to make the air feel more alive. The hawk and sino help with in this respective maps but I think we still need more. also Confuciusornis is about as iconic as Archeopteryx when concerning early birds. It would be a shame to not include it.
  15. No this creature is not used for baby animals, it is a small shoulder mount. Function: The Longisquama can be thrown at an enemy creature or wild creature, much like the Noglin, and by rubbing that barbs on his back together, creates a sound that is soothing to most creatures, forcing that creature to be set to passive. It would do this for 5 minutes then would detach and return to it's owner. It can be taken off like a Noglin can but does not do any damage when taken off. The creature that is pacified would still listen to it's owner but would be unable to attack. (It is one way to bring a Giga out of rage mode) Reason for Function: The Longisquama is a mid-game type tame and can be and alternative to the Noglin. Taming: This creature would be passively tamed. You would first need to rub insect repellent on yourself and sneak up on it while crouching, no gillie suit needed. You would first need to pet it and it will follow you for 3 minutes. in that time, you would need to find and kill insects to feed it the courses. It would run if you weren't crouching and/or didn't have insect repellent. Diet when tamed: Meat If attacked: Will flee, even when tamed Baby food: Chitin Is found in: For Developers to decide
  16. Jeahears are large horse-like ride-able species. They are as fast as a cheetah, as strong as an ox, as durable as a horse and as flexible as a cat. Males: only have 4 tail caritails Hemales have 2 on their head and 2 on their tails These have a saddle and no saddle option. Color range:0 is body Color range: 1 is eye color! All other colors are body and markings there's a lot to choose from! Max level 150 Health default: 5000+ Stam default:1900+ Melee default: 450+ Bite attack: causes bleed Swipe attack: can charge up for stringer swipe Right stick down: jeahear will play dead dismounting rider ( just a fun thing to do lol) They have a sleep option which gives a healing buff. Passive tame: mutton, honey, or high kibble Very skittish at first and you must gain their trust. Taming: in ark you must trick the jeahear into thinking you saved it's life, this is done by consuming rare flowers and killing anything that tries to attack it. (Note: jeahear are immune to the flowers) once the bar is filled you must mount it then a mini game will start, this mini game involves playing, throw a boomerang and let the jeahear chase it much like a game of fetch. Each time it returns feed it. Continue until tamed. (This can be changed) Their bodies may seem large, muscular and bulky, but don't let their fur fool you. These bunny-nosed canine-like creatures are built to live in a world where there are rugged terrains, steep mountains, dark ravines, vast barren wastelands and scorching deserts. The species has evolved to be able to explore near anywhere, climb near anything and survive in the harshest conditions. However, some breeds of the species seem to fare better in a certain climate over another. Nose: The jeahears nose is small and like a bunny's. This trait evolved to prevent large particles from getting into their lungs. The Desert Jeahears were the first to obtain this traits, but the other breeds soon followed. Claws: Jeahears has retractable claws functioning much like felines. Jeahear generally keep these claws retracted unless hunting, fighting, climbing or other similar activities. Ears: Ears on jeahear are powerful, much stronger than the average wolf or fox and can be moved to focus in on sounds or indicate emotions. Most are born with them tilted downwards, however, there are instances of genetic mutations through breeding, potions, or special jeahears found in the wild. Caritails: The strange looking extra tails, known as caritails are mainly used as an indication of mating season. However, some Jeahears have been known to learn to light their caritails independently from the season to increase their vision in dark places. Some stories even talk about Jeahears that learns to use their caritails as a lure like an angler fish! Their caritails are made out of flexible cartilage, much like the human ear or nose. They can be moved in any way or fashion the jeahear pleases, except for the ability to grip something. Caritails are not substitutes for hands. There are different types of jeahear and male female versions of both including: Plains Sea Desert Winged Forest Mountain More pictures found below: https://www.deviantart.com/jeahear-tracker Contact me via discord for more info
  17. Hello, I'm here again to present a new updated look at my first submission from the Lost Island vote: (Re)Introducing Olorotitan, every survivor's dream and every carnivore's nightmare! Transcript: Common name: Olorotitan Species: Olorotitan resonacarmen Time: Late Cretaceous Diet: Herbivore Temperament: Territorial Wild: "Whenever somebody asks me what I believe to be the most powerful herbivore on the Ark, one of the first creatures that come to mind is Olorotitan resonacarmen. Between its impeccable physical capabilities, thick hide and it's unique ability to rally other herbivores to aid it in combat, even some of the larger carnivores like Tyrannosaurus struggle to bring this titanic beast down." "Olorotitan can often be seen with a group of about two to three Parasaurolophus aroud it. It is likely that the Parasaurs recognize the Olorotitan as a source of protection and choose to stay nearby to remain safe from predators." Domesticated: "Taming an Olorotitan is no easy feat. They are highly aggressive towards anything that isn't an herbivore. I have heard many stories about unprepared survivors who died trying to domesticate this creature. Despite this, there are some tribes who have successfully obtained one. They say that if you bring a tamed herbivore with you, the Olorotitan will not see you as a threat and allow you to approach it and begin the taming process." "Once domesticated, an Olorotitan is quite the formidable creature for any survivor to have in their arsenal. Its large size allows it to carry loads of resources. Some survivors even equip their saddles with bags to carry large quantities of food to feed other allied creatures on the move. On top of its immesurable strength and endurance, it can let out various different 'songs' that can invigorate allied creatures and enhance their physical abilities." In-Game Info: -Size: approx. Rex/Yuty size -Taming: The Olorotitan will initially be aggressive when encountered, but when in the proximity of a tamed herbivore, Olorotitan will enter a passive state and will approach you. when this happens, the Oloro will be able to be fed. Follow the Oloro until tamed -Preferred Kibble Type: Exceptional -Extra Notes: In the wild, Olorotitan will be surrounded by 2-3 Parasaurs. If you attack/kill one, this will instantly aggro the Oloro and chase you down to kill you. Offensive Abilities: -Bite/Scratch: standard melee attack, harvests berries, fiber, wood, and thatch -Stomp: performs a big stomp that can deal AOE damage; harvests stone, flint, metal, and crystal -Titan's Song: cycles through 3 different calls that can provide buffs to allied creatures -Defensive Song: minor damage reduction to allies for a few seconds -Invigorating: minor speed boost and stamina use for a few seconds -Intimidating: stuns enemy creatures in place for a few seconds Passive Abilities: -Mobile Feeding Trough: Saddle functions as a mobile feeding trough to feed allied creatures while on the go. -Weight Reduction: reduced weight on several resources and food items . -Carnivore Scorn: Does slightly more damage to carnivorous animals; only effects Olorotitan. -Fearless: immune to Yutyrannus' Fear debuff Extra Information: -Wikipedia article: https://en.wikipedia.org/wiki/Olorotitan Thank you for taking the time to read this over! If you want to see this get added to the game, feel free to give it a vote! it would mean the world to me!
  18. Protostega is a huge turtle that went Lived in the shallow seas near America Canada and the UK that fed on crustaceans 85 million years ago, it was quite large at 10 feet long and weighing 3 tons. Reasons - Theres are a few reasons this creature would be a great addition to the game. First of all, The only turtles we have are carbonemys and megachelon, its not really much. second of all, its a large creature and would have a lot of uses in maps that have many oceans such as the center or lost island. Appearance - This big turtle would have 2 front fins and 2 back fins with chitin plates on them with a tough keratin shell used as a defense from top attacks, the main colours would be a greyish green to a navy blue. they would have a tough underbelly to defend from below. Taming method - This would be a passive tame and would be quite time consuming considering the turtle must not take damage and must not get scared or the taming would go down. First you need a Fish basket (from Aberration) to catch trilobites. once you have them you need to find yourself a turtle, they would usually spawn near warms seas like at the southern/western areas on the map (lava area for fjordur) After you have found one, kill all the surrounding creatures to prevent damage being done to it. After that put your fish basket in your last item slot, go up to it and it will be curious and attack you, however if you use the fish basket in your last item slot it will stay docile for 10 minutes. Keep feeding it until its 100%. once 100% you can get ride it. ride it to the bottom of the ocean and kill anything that drops chitin or keratin (trilobites, eurypterid or ammonite). and the taming meter will go up. once full you have tamed yourself a protostega! Saddle - The saddle for the protostega will cost hide, shell fragments (dropped by protostega) fiber and metal. The saddle with act as a shield negating all primitive weapon dmg (bows/axes). those pesky bobs wont kill your tame unless they have crossbows or a gun. however it still damages the saddle slowly depending on the weapon but at least your tame is fine Abilities - Ok so you've tamed a protostega, what next? swirling attack - The protostega will swirl like the baryonyx stunning enemies under water for 10 seconds. bite - A standard bite that will do minimal damage but harvest minerals. evade - the turtle will use a rolling technique under water to evade attacks, it will take a hefty amount of stamina but will get you out of trouble. shell bash - The protostega will use a shell bash and ram from either side to knock away enemies and do some damage. quick turn - Just like the sarco the protostega will do a quick biting turn the attack enemies from the back and beside! leech evasion - while on or near the protostega leeches will not attack you. Wild encounters - In the wild protostega will be in groups of 3 or 4 roaming shallow waters near coral reefs, they wont attack on sight unless you have fish on you. they will swim away from megalodons and bigger but fight piranhas. yes they can go on land but they Don’t travel far and they are slow on land making it easier for them to die. Message to wildcard - Ive always wanted this creature in the game and i tried my best to make this as detailed as possible so you would at least notice me, tried hard, might pay off. - Galil
  19. Hexaprotodon https://en.wikipedia.org/wiki/Hexaprotodon Possible abilities: •during the night or whilst in water they are stronger •able to shoot whilst riding •able to grab players •if it takes to much damage whilst being ridden it will drop the survivor locations they are found in: •near rivers and lakes •swamps taming method: •To tame the Hexaprotodon you must find a baby Hexaprotodon and passive tame it using honey. •once you begin to tame a Hexaprotodon any adults in the area will automatically agro to you saddle: •the Hexaprotodon saddle is unlocked at level 45. •is a utility saddle and can be used as both a smithy and forge behaviour: •Hexaprotodon are usually neutral •Hexaprotodon eat veggies,berries base stats: •health: 405 •stamina: 250 •oxygen: semi-aquatic. No oxygen •food: 1000 •weight: 635 •damage: 100 dossier: •common name: Hexaprotodon •species: Hexaprotodon sivalensis •time: Google isn’t giving me a certain time. •diet: herbivore •Temperament: neutral •tameable: yes •rideable: yes •wild: the Hexaprotodon is a medium-sized creature that are found in swamps, or sometimes rivers. These creatures are usually found alone or with offspring. Whilst defending themselves they will sometimes grab the enemy creature or survivor and attempt to crush them. •domesticated: once domesticated, the Hexaprotodon makes a great mount for travelling through areas like swamps and water. However, if the Hexaprotodon takes enough damage sometimes it may drop the survivor from their back. •drops: raw meat prime meat hide hexaprotodon tooth types: •abb Hexaprotodon •x Hexaprotodon •R Hexaprotodon •skeletal Hexaprotodon costumes: •skeletal Hexaprotodon costume (halloween) thanks for reading! just so you know the image was not drawn by me.
  20. Deinogalerix Koenigswaldi was a prehistoric hedgehog that lived in Italy in the late Miocene, That was endemic to the island of Gargano, Which no longer exists. Ingame, Deinogalerix would play a role as a venomous dog-like companion, Being able to do tricks like Lystrosaurus. When the Deinogalerix is on the shoulder of the player, It will give a buff that warms the player, And when the player is attacked the Deinogalerix will jump and latch on to the attacker, Giving them a venom debuff and making the attacker have to shake the Deinogalerix off of itself. In the wild, Deinogalerix can be found in grasslands and forests as neutral creatures, Pouncing onto animals who try to harm it. Deinogalerix would be tamed passively, In a special way. To tame a Deinogalerix, You must have either mutton or prime meat, and slowly crouch behind it to feed it. The Deinogalerix will run away, And you must track it again in order to feed it once more.
  21. Jatheish


    From the album: Dossiers

    Common Name: Spider Species: Araneomorphus amalgotantibus Time: No Equivalent, traits begin as far as Mesozoic Era Diet: Carnivore Temperament: Aggressive Wild: I don't know where to start with Araneomorphus amalgotantibus. It has so many of the nightmare inducing traits of spiders from among many family and genus. It fires webbing like a bola spider, it spits venom like a lynx spider. It has a poisonous bite like a myriad of spiders, and can see in the dark by sensing vibrations. And to top it off, Araneomorphus is larger than an adult human! If that wasn't enough, I'm convinced that some of the caves on the island have actually been dug by Araneomorphus, but this worries me. Either Araneomorphus is a colony-spider (like ants), or there is a much larger Araneomorphus somewhere on the island. Domesticated: As long as it is kept far from arachnophobics, domesticated Araneomorphus makes an excellent guardian creature for anyone wanting to avoid killing. Their strange web-spraying behavior is also quite helpful while hunting fast, fleeing prey. They are too small to be used as mounts, however...
  22. Jatheish


    From the album: Dossiers

    Common Name: Mesopithecus Species: Mesopithecus amicufur Time: Late Miocene/Late Pliocene Diet: Omnivore Temperament: Curious Wild: Mesopithecus amicufur is an omnivorous monkey species, primarily inhabiting the island's jungles. It is smaller than a human, but can move at about the same speed. It is not normally aggressive, but small groups of Mesopithecus can be troublesome. Additionally, their curious nature means they will try to steal anything they see fall to the ground. Unlike most creatures on the island, Mesopithecus seems to actively seek out nearby humans to interact with. They are very friendly and curious, but this same playful nature means that they occasionally throw their feces at humans. Some of my tribe mates become angry at this, but I am sure this is a sign of friendly socialization. Domesticated: A common pet, Mesopithecus is very easy to keep fed. It will eat nearly anything, though it prefers fruits to meats. Mesopithecus is most often used as a social companion, as it cannot carry enough to be a beast of burden, is not large enough to be ridden, and is not particularly useful for combat. It is, however, quite effective at vocally warning of incoming intruders with copious amounts of tossed fecal matter.
  23. Jatheish


    From the album: Dossiers

    Common Name: Bat Species: Onychonycteris specuncola Time: Eocene Diet: Omnivore Temperament: Aggressive Wild: Onychonycteris specuncola is one of the few omnivores I've seen on the island. They seem to live primarily off the mushrooms and moss within the caves, but they attack almost any non-insect on sight. They avoid Titanoboa whenever possible which leads me to believe the snake to be a natural predator of Onychonycteris. While flying in the dark caves would be difficult for any creature, Onychonycteris ability to use echolocation has allowed it to adapt perfectly. It can be found idly flying around the caves as often as it can be found hanging from bits of the cave ceilings. Domesticated: Not large enough to be used as mounts, and not strong enough to carry much, Onychonycteris still works well as a guard animal. Whether protecting a vacant home, or members of a tribe, their relatively vicious nature has its uses.
  24. Jatheish


    From the album: Dossiers

    Common Name: Ichthy Species: Ichthyosaurus curiosa Time: Late Triassic - Early Jurassic Diet: Carnivore Temperament: Curious Wild: Ichthyosaurus curiosa is a comparatively small carnivore found in the waters around the island. It is slightly larger than a human, but that’s still small compared to the leviathans roaming these waters. It seems to be very interested in any creature around its size, often approaching and following humans swimming through its waters. Despite its appearance, the Ichthyosaurus is neither a fish nor an ocean mammal. Like many creatures in the waters around the island, it is actually an aquatic reptile. Domesticated: I can’t think of a better mount for someone starting to explore the island’s seas and waterways. Ichthyosaurus is comparatively fast swimmer, and even in the wild will cozy right up to you and try to figure out what you’re doing. Taming these is actually pretty easy, as they seem to love humans and will be fed and tamed without the use of violence.
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