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Griffin998

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Everything posted by Griffin998

  1. (Island, Single player): As usual, this happened yesterday. Started off as a normal day. Some of my progress was reset, but not too bad, since it was just me placing some railings. I had them in my inventory, so placed them back down on the base top. I grinded out ~7 forges (no doed or help from my tribemate) and placed them down in the new base. I spent some time moving most of the metal from the raft forge to the new forges, and split them up evenly. I was farming wood on the stego, and it wasn't that bad apart from the no weight reduction (wildcard, if you're reading this, stegos are in desperate need of weight reductions on wood). So, I decided to tame a mammoth. I made up a trap, ~41 tranq darts (which is way more than I need, bc I have a MasterCraft rifle, and dododex said 21 with a regular rifle). Gathered up the rest of the gear, and stupidly, forgot to check if I had fur armor in the raft (*foreshadowing*). We set sail on the raft with the direwolf and Moschops out on deck, and the pteranodon and anky in cryos. Stopped at the lava cave to grab some crystal with the anky, but I think I forgot to pick up the bag after I cryo'd it again :/. I gathered the crystal the anky couldn't reach with the pick (also MasterCraft). We set sail again, and reached the snow biome after a small scare with a sarco near shore (also foreshadowing). When we reached the snow biome, I checked the storage boxes and smithy for fur armor. There was only a helmet and pants. So, I decided to land and get some pelt, and saw a fairly safe spot. I landed, set out on the direwolf, and immediately got assaulted by a huge pack of around 6 direwolves and two Daedons, all hiding behind some rocks on shore. I tried to run, got killed. I was telling at my tribemate to take the raft, but he was running around like a freaking chicken with it's head cut off, and he was the one with a pump shottie with 20+ shells. Not very competent in a pinch, eh? We lost the direwolf, the Moschops, the mortar and pestle, and two preserving bins full of stuff. Because of that, I was starving as we sailed home to Herbivore Island, dejected and wounded. Then, out of the blue, a sarco starts whaling on our raft, and my tribemate again starts running around like an idiot. I tell at him to hand me the shotgun and the ammo, and I kill the sarco, harvesting it. We land for meat/food, and find a compy that walks up to me. I punch it out, and tell my tribemate to put the prime from the sarco in it's inventory. It's spoiled or something, or it's in my inventory, because it's disappeared. In the end, we returned to Herbivore Island, dejected, bruised, and battered. I'm probably going to tame a pair of brontos next time, and get some extraordinary kibble (I think that's right). I'm hoping to tame something big and powerful, like a rex or a spino (probably a spino, they are better than rexes cause of the DPS) to go back and smash those direwolves and Daedons >:). Anyway, ciao and happy ARKing!
  2. Island, PVE single player- FInally finished the industrial base! Well, mostly finished. I still have to add a staircase to the roof and work on the interior and add some crops and a shack up top, but mostly finished. I'll give you a description. 8x5 stone foundations, I think, and four walls tall. The bottom layer is alternating wood and stone, and the top three are just stone. Tried to get a pillar between the walls for some depth, but no such luck. It's got a dino gate at the far right of the base, right of the two double doors in the center. Since this is going to be the metal base, I need some way to get the anky's inside to the industrial forge that will be there soon enough. There's a wooden hatch frame in the front left corner on the roof, which will be where I keep a pteranodon (for transport within the Island) and an argy (weight capabilities). There will also be a large garden up top with a greenhouse roof and metal pillars holding it up, which I think will look pretty cool. There also will be a sort of shack running the length of the base, which I believe will be 1x5x1. It'll just have a few bookshelves, a bed, and also some storage boxes, as a sort of living/respawn place, within easy reach of my flyers. Probably going to add a cryofridge at some point as well. Not much other than that. I've gotta get more forges down to smelt the ludicrous amount of metal we've gathered, but my tribemate is adamant that we have to put them on the raft, which is absolute stupidity. We've hardly got any room at all on it in the first place, and I need 5-10 more forges to get this metal all smelted up quickly. Not much other than that. Got a ramshackle carno saddle, so I've gotta tame one of those as well soon enough. Could be useful for running around and just general travelling, although I do have a PT. Land travel is, after all, pretty fun. Didn't try to tame anything more today, too busy working on the base. My sort of pattern was this-dump everything into a storage box, all my gear, everything. Grab only my hatchet and my pick, then it was off riding Perry the parasaur and whacking away at trees and rocks as the need arose, crafting stuff as I went. Got the base finished in a pretty timely manner that way. Also, made a bunch of shotgun shells with some help with our ludicrous amount of stone that I gathered and our anky, which gathers flint and surprisingly enough, stone with decent efficiency. I'd get around 130 stone per big rock, but 300+ flint. I've really got to get myself a doed and a mammoth, because although I do have the stego, I need something with the weight reduction, cuz it whacks a tree once or twice and it's already weighed down. I'm levelling like crazy, of course, but I really should have not killed that 145 Tek stego I found a long, long time ago. Ah well, whatever. Anyway, that's it for today from me guys! Happy ARKing!
  3. Island-single player, PVE -This was technically yesterday, but it was an interesting enough experience to mention. So, my day starts on herbivores Island, where I'm working on a big industrial style base to smelt all the metal I get. I have a few ankys stationed permanently there, and I'm pretty sure the base is far enough away that the rich nodes still spawn. My tribemate mined metal as I worked, and I got distracted grinding for keratin for cementing paste on my direwolf (grab one and kill ankys with it, you get 80+ keratin, it's awesome). We made a pump shottie (our first craft didn't save). And then, I had a brilliant idea. Even with the anky's weight reduction, the metal was super hard to haul back to our not so little raft base. So, I decided to tame a bronto. There was a lvl 95, pretty nice colors as well. So, I dropped my stuff off, and got on my Moschops to tame it. Why Moschops? The thing has 13k health and does 2k damage. I have no idea how that happened, but I'll take it. So, with 11 darts in a Mastercraft rifle, and 34 tranq arrows in a regular crossbow, I got to work. Moschops easily tanked the damage, about 94. I thought those tranqs would be enough, since dododex said 42 darts for a lvl 150 (tried to tame lvl 150 once before with the same rifle -bronto ended up meshing through cliffs). And as I'm tranquing, I fall asleep. Turns out my meat was placed on the one buggy slot in my hotbar that I can't get to, and I was starving. Bronto smacks me, Moschops runs, and I die. I respawn at the raft base, climb on my direwolf and run over to grab my stuff back. I shoot the bronto with the crossbow (I'd run out of darts), and it starts running. I excitedly chase after it, only to run out of arrows. I dejectedly give up, and run back and decide to make a compost bin. Start taming two Phiomia, one lvl 15, other lvl 70. Got the level 15 in no time flat, and he started his pooping. Filled up the compost bin, and put the rest of the poop directly in the crop plots, citronal and rockarrot both have 25k fertilizer. Meanwhile, my tribemate's been going out on the anky and gathering metal, and we have 3k+ coming along, although we only have one regular forge-all this is basically just for the industrial forge. Find two loot drops, one drops a pretty good sickle, although I already have one. Have to compare the two. Another drops a pair of decent ghillie gauntlets, and the tribemate gets these. Craft up our first two cryos as well. Find an anky egg, and my weird breeding op drops another (just three ankys...not the best setup, but whatevs-not breeding for muts anyway). And, just as I'm finishing up, I find a lvl 135 PT with amazing colors (event creatures still on, haven't played for a while now). KO it, leave it to starve for a bit as I go get prime meat. Come back with a crap ton of prime meat, but it still takes about 5 minutes to tame up all the way, with 99.9% taming effectiveness. Saddle it up with an apprentice saddle I got off a loot drop, and make a regular saddle for Flapjack the Third, my tribemate's general use PT (Flapjack the first and second both died, I believe). Honestly, I hardly use the pts enough to justify taming one, but this one is rather interesting. Might paint up the saddle to match the colors. It was a very productive day. I'm pretty sure I missed some more things-actually, wait-I did some work on the base. Might post some pictures next time. Added a dino gate to the base so that ankys can get in easily, as well as the stego or other utility dinos like the doedic I really need to get. Anyway, that's it! Happy ARKing!
  4. Y'know, for clearing stuff out, you could just have a giga or smt follow your strider and just wreck face. Or your could leave the stryder somewhere nearby and safe and then wreck face with your tame. That would work, in theory. Or just bring a magmasaur. Problem solved! Plus, stryders can take a few hits, so you could also have a podded giga, and do some ambush face wrecking :).
  5. That's fair. I honestly do that a lot too, like that one time me and my brother teamed up and spent 15 minutes taming a...Diplo, only to find out we were short of metal to make the saddle.
  6. Amargas are not worth it for PVE at all. They're good for pvp, but for PVE it's not that good. Creatures don't stay in the little effect globe long enough, and I don't think direct hits do anything different anyways. If you're attacking a base, then accuracy doesn't really matter. Amargas are heavy support creatures/siege creatures, but there's really not much they can do against something in PVE. They could be viable in some boss fights where there's a bunch of minions. I've tried them in creative. Their utility as a traveling mount is essentially the only reason to tame one of them in PVE. They're decently fast, can swim, keep you warm or cold, and they can hold their own against most creatures, or run away.
  7. Oh. Hm. Well, I do hope the food and farming one does become sort of integrated into the game, or at least primitive+. It's time that game mode got some love!
  8. Y'know, it would be really cool if we could get some info on the carchar update. Just sayin'.
  9. Whoa. This is sorta huge. So these will be coming to Xbox one, right? I'm totally blown away by this. Is this yet another map!?
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