Axenation Posted February 24, 2016 Share Posted February 24, 2016 I can't get this to work. When I attempt to run the *.exe file, i get the spinning circle mouse cursor for approximately 2 seconds, then it disappears and nothing happens. The program doesn't show in my process list either. I tried running it through CMD to see if it would spit out any errors to the console and nothing there either. I'm running Win 8.1 currently. Any suggestions? Link to comment Share on other sites More sharing options...
sparcmx Posted February 24, 2016 Author Share Posted February 24, 2016 1 hour ago, Axenation said: I can't get this to work. When I attempt to run the *.exe file, i get the spinning circle mouse cursor for approximately 2 seconds, then it disappears and nothing happens. The program doesn't show in my process list either. I tried running it through CMD to see if it would spit out any errors to the console and nothing there either. I'm running Win 8.1 currently. Any suggestions? There's a couple of things you can do, 1st have you tried running 'As Administrator'? and 2nd can you check your EventLog / Applications, if Commander is faulting there should be an entry. Can you Pvt message the details to me and I'll investigate Link to comment Share on other sites More sharing options...
sparcmx Posted February 24, 2016 Author Share Posted February 24, 2016 Updated the Entity/Dino table:- Giant Beaver - Giant Beaver Saddle - Handcuffs Link to comment Share on other sites More sharing options...
EliteGamer11388 Posted February 25, 2016 Share Posted February 25, 2016 4 hours ago, sparcmx said: Updated the Entity/Dino table:- Giant Beaver - Giant Beaver Saddle - Handcuffs I know it's likely a different process than just adding items, but maybe it isn't. Can we have the dino overhaul dino and item spawns entered? There are a lot of them and it's a popular mod, but I am gonna hate having browser windows up so I can see the list if needed for my server. I am linking the doc and lists I found, but idk if it's 100% current, or if the 2 dino ones have overlaps or not, since one had way more than the other lol Figure this could save you a ton of work having it all here. https://docs.google.com/spreadsheets/d/1jE9SB1OeuUXsXVdNPLguWrGScOFaXOSWmArUZd-NCVo/edit#gid=0 http://steamcommunity.com/workshop/filedetails/discussion/485826143/517142892063067070/ http://steamcommunity.com/workshop/filedetails/discussion/485826143/481115363871826384/ Link to comment Share on other sites More sharing options...
sparcmx Posted February 25, 2016 Author Share Posted February 25, 2016 6 hours ago, EliteGamer11388 said: I know it's likely a different process than just adding items, but maybe it isn't. Can we have the dino overhaul dino and item spawns entered? There are a lot of them and it's a popular mod, but I am gonna hate having browser windows up so I can see the list if needed for my server. I am linking the doc and lists I found, but idk if it's 100% current, or if the 2 dino ones have overlaps or not, since one had way more than the other lol Figure this could save you a ton of work having it all here. https://docs.google.com/spreadsheets/d/1jE9SB1OeuUXsXVdNPLguWrGScOFaXOSWmArUZd-NCVo/edit#gid=0 http://steamcommunity.com/workshop/filedetails/discussion/485826143/517142892063067070/ http://steamcommunity.com/workshop/filedetails/discussion/485826143/481115363871826384/ MODs are confined to just the items at this stage, I'll need to work in a new Tab for Mod Dinos. I'll add this to the list Link to comment Share on other sites More sharing options...
sparcmx Posted February 25, 2016 Author Share Posted February 25, 2016 A new upcoming feature currently in testing is Commander console. It allows you to run the game in "Windowed Fullscreen" mode, Commander will descend with the full-size console when you press "Tab". Seems to work quite well and is starting to become my preference! What do you think? Link to comment Share on other sites More sharing options...
EliteGamer11388 Posted February 25, 2016 Share Posted February 25, 2016 41 minutes ago, sparcmx said: A new upcoming feature currently in testing is Commander console. It allows you to run the game in "Windowed Fullscreen" mode, Commander will descend with the full-size console when you press "Tab". Seems to work quite well and is starting to become my preference! What do you think? The picture is tiny when clicked, but opening in a new window makes it slightly bigger, from what I can see it's awesome!!! So tab would both open console AND pull ArkCommander down? Awesome Link to comment Share on other sites More sharing options...
Lewimaron Posted February 25, 2016 Share Posted February 25, 2016 Could we get the option to manually enter and save player names and id's so that we can use teleport and giveitemtoplayer commands with inputsim? Link to comment Share on other sites More sharing options...
sparcmx Posted February 25, 2016 Author Share Posted February 25, 2016 38 minutes ago, EliteGamer11388 said: The picture is tiny when clicked, but opening in a new window makes it slightly bigger, from what I can see it's awesome!!! So tab would both open console AND pull ArkCommander down? Awesome Didn't want to give away too much the interface will probably change a lot, either way it feels as if Commander is apart of ARK. Link to comment Share on other sites More sharing options...
sparcmx Posted February 25, 2016 Author Share Posted February 25, 2016 1 hour ago, Lewimaron said: Could we get the option to manually enter and save player names and id's so that we can use teleport and giveitemtoplayer commands with inputsim? Interesting.. Link to comment Share on other sites More sharing options...
iSpeZz Posted February 27, 2016 Share Posted February 27, 2016 Ark Advance list update with the new steam punk items https://docs.google.com/spreadsheets/d/1XA7PbBEZAuI9hUaxxJutCUX_wC8_Q1xBZ6c_o4GpvCw/edit?usp=sharing Link to comment Share on other sites More sharing options...
iSpeZz Posted February 27, 2016 Share Posted February 27, 2016 oh and i like the idea that when u hit tab it comes down =) Link to comment Share on other sites More sharing options...
sparcmx Posted February 28, 2016 Author Share Posted February 28, 2016 Updated the MOD table:- Roofing Plus - Primitive Plus - Pirate WorldARK Advance list updated. Link to comment Share on other sites More sharing options...
EliteGamer11388 Posted March 5, 2016 Share Posted March 5, 2016 On 2/25/2016 at 5:44 AM, sparcmx said: Interesting.. Possible to add a teleport map for The Center? Very popular map on it's way up. On 2/25/2016 at 5:44 AM, sparcmx said: On 2/25/2016 at 5:44 AM, sparcmx said: Link to comment Share on other sites More sharing options...
sparcmx Posted March 5, 2016 Author Share Posted March 5, 2016 8 hours ago, EliteGamer11388 said: Possible to add a teleport map for The Center? Very popular map on it's way up. It's certainly a good looking map, I have plans to add this map and a couple of others in the next release. Link to comment Share on other sites More sharing options...
sparcmx Posted March 5, 2016 Author Share Posted March 5, 2016 Updated the MOD table:- Better Lights - Jurassic Ark - Stargate Atlantis Link to comment Share on other sites More sharing options...
EliteGamer11388 Posted March 5, 2016 Share Posted March 5, 2016 Any ETA on next release? And is it the one with the tab down in game feature? Link to comment Share on other sites More sharing options...
Thunderpaw Posted March 6, 2016 Share Posted March 6, 2016 Hello I have been using ark commander for a couple weeks and the other day I logged in and found all of my custom commands that did not contain the letter "F" were gone. I am guessing this is some how related to searching for one of my teleport commands to a play who's name started with F and maybe leaving it open It some how deleted all the others. I have since started repopulating my teleport tab but I thought you might like to know about it. Sorry if this is too little information to be useful but I would be wary of closing the program with a search open. Link to comment Share on other sites More sharing options...
sparcmx Posted March 7, 2016 Author Share Posted March 7, 2016 13 hours ago, Thunderpaw said: Hello I have been using ark commander for a couple weeks and the other day I logged in and found all of my custom commands that did not contain the letter "F" were gone. I am guessing this is some how related to searching for one of my teleport commands to a play who's name started with F and maybe leaving it open It some how deleted all the others. I have since started repopulating my teleport tab but I thought you might like to know about it. Sorry if this is too little information to be useful but I would be wary of closing the program with a search open. Thanks for pointing that out Thunderpaw, I've taken a look at that part of the code and have a solution to prevent it happening again. Link to comment Share on other sites More sharing options...
MajGen_Wolf_[MG] Posted March 7, 2016 Share Posted March 7, 2016 2 problems 1) the beaver saddle returns an error when using the Commander to spawn it. Second is the teleport does not seem to work Link to comment Share on other sites More sharing options...
EliteGamer11388 Posted March 7, 2016 Share Posted March 7, 2016 Beaver saddle is the same for me, error Link to comment Share on other sites More sharing options...
Myndmelt Posted March 7, 2016 Share Posted March 7, 2016 Hi I just found out about Ark Commander, and it seems really awesome, and I can't wait to try it. Another mod that I have been playing with and might help builders is the No Collision Structures Mod ID# 632091170. This will add seperate foundation, floors, walls ceilings, etc that will say NC on the title. This can help when you are trying to place a structure but cannot. You can essentially build into the side of rock or terrain and it lets you place the structures. Here is the mod link to check it out. Link to comment Share on other sites More sharing options...
fragment0ffaith Posted March 7, 2016 Share Posted March 7, 2016 Hey sparcmx! Just letting you know that the creator of CiTS has stopped support for that mod and has pretty much merged it with this one. http://steamcommunity.com/sharedfiles/filedetails/?id=536214294 Also, the Stargate Atlantis codes are throwing up a quantity error. Link to comment Share on other sites More sharing options...
sparcmx Posted March 8, 2016 Author Share Posted March 8, 2016 I've fixed the Beaver Saddle and added Corrected Structures to the MOD table Link to comment Share on other sites More sharing options...
sparcmx Posted March 8, 2016 Author Share Posted March 8, 2016 Another preview of the upcoming Overlay mode Link to comment Share on other sites More sharing options...
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