I would suggest disabling dino / creature transfers from DLC maps to non-DLC maps and in between them.
Reason for suggestion is to make maps unique in fightining style, immersion and make game less "newest map = new meta"
The Island is balanced around dinos found on that map, so allowing transfers of wyverns, manas, mewings map seems so small to travel from one side to another. Abberation was so unique cause map is no flyer relient, and imagine adding flyers there map would lost its meaning, immersion and unbalanced.
Lack of content or QoL that new dinos offer could be replaced with another existing dinos on another maps, like Procoptodon can have Meawing abilitys ect or dino that already serve no bigger purpose then being unit for meat runs.
Suggestion
xLipFix
Hi,
I would suggest disabling dino / creature transfers from DLC maps to non-DLC maps and in between them.
Reason for suggestion is to make maps unique in fightining style, immersion and make game less "newest map = new meta"
The Island is balanced around dinos found on that map, so allowing transfers of wyverns, manas, mewings map seems so small to travel from one side to another. Abberation was so unique cause map is no flyer relient, and imagine adding flyers there map would lost its meaning, immersion and unbalanced.
Lack of content or QoL that new dinos offer could be replaced with another existing dinos on another maps, like Procoptodon can have Meawing abilitys ect or dino that already serve no bigger purpose then being unit for meat runs.
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