Gumballz Posted August 6, 2016 Share Posted August 6, 2016 @Itanoob sounds like a problem with your mod (either cooking or installing) and not the loot crate code. Any mod items I have used work fine. Examples.. Dragon Saddle from Small Dragons Mod giveitem "Blueprint'/Game/Mods/Dragons/SmallDragon/Saddle/PrimalItemArmor_Small_Dragon_Saddle.PrimalItemArmor_Small_Dragon_Saddle" 1 0 false PrimalItemArmor_Small_Dragon_Saddle_C Copper Doorframe from Steampunk Mod cheat giveitem "Blueprint'/Game/Mods/SteamPunk2/Adv_CopperMetal/DoorFrame/PrimalItemStructure_CopperDoorway.PrimalItemStructure_CopperDoorway" 1 0 false PrimalItemStructure_CopperDoorway_C Crafting Station from Ark Extra 2.0 cheat giveitem "Blueprint'/Game/Mods/ExtraARK_Main/Structures/Crafting/Crafting_Station/PrimalItemStructure_Crafting_Station.PrimalItemStructure_Crafting_Station'" 1 0 0 PrimalItemStructure_Crafting_Station_C edit : Unsure why you would move away from standard naming conventions, not that it matters in the end, apart from possibly causing confusion. Link to comment Share on other sites More sharing options...
ArcTrooper210 Posted August 6, 2016 Share Posted August 6, 2016 On 8/1/2016 at 3:18 AM, Gumballz said: @ArcTrooper210 The OP has a lot of incorrect information on. oh, well nvm Link to comment Share on other sites More sharing options...
Itanoob Posted August 6, 2016 Share Posted August 6, 2016 44 minutes ago, Gumballz said: @tomb each ConfigOverrideSupplyCrateItems= must be on a separate line. From the code you have pasted it appears to be all on one line. It may just be a copy/paste/formatting error. If there are any syntax errors, it will show up errors in your log files when you start the server (allowing you to narrow down where the error is) its a lot of code to wade through otherwise. It was just to show the command. Since it is too long, it is the site that truncates it. But the configuration file is on the same line. Link to comment Share on other sites More sharing options...
Itanoob Posted August 6, 2016 Share Posted August 6, 2016 31 minutes ago, Gumballz said: @Itanoob sounds like a problem with your mod (either cooking or installing) and not the loot crate code. Any mod items I have used work fine. Examples.. Dragon Saddle from Small Dragons Mod giveitem "Blueprint'/Game/Mods/Dragons/SmallDragon/Saddle/PrimalItemArmor_Small_Dragon_Saddle.PrimalItemArmor_Small_Dragon_Saddle" 1 0 false PrimalItemArmor_Small_Dragon_Saddle_C Copper Doorframe from Steampunk Mod cheat giveitem "Blueprint'/Game/Mods/SteamPunk2/Adv_CopperMetal/DoorFrame/PrimalItemStructure_CopperDoorway.PrimalItemStructure_CopperDoorway" 1 0 false PrimalItemStructure_CopperDoorway_C Crafting Station from Ark Extra 2.0 cheat giveitem "Blueprint'/Game/Mods/ExtraARK_Main/Structures/Crafting/Crafting_Station/PrimalItemStructure_Crafting_Station.PrimalItemStructure_Crafting_Station'" 1 0 0 PrimalItemStructure_Crafting_Station_C edit : Unsure why you would move away from standard naming conventions, not that it matters in the end, apart from possibly causing confusion. This mode has been created by a user of our server. When I write cheat giveitem "Blueprint'/Game/mods/tc044/draxbp.draxbp'" 1 0 0 I have a drax rune and i have insert draxbp_C It should be corrected right? Link to comment Share on other sites More sharing options...
Gumballz Posted August 6, 2016 Share Posted August 6, 2016 @Itanoob should work yes Link to comment Share on other sites More sharing options...
Itanoob Posted August 6, 2016 Share Posted August 6, 2016 Just now, Gumballz said: @Itanoob should work yes Unfortunately it does not work. It could be a problem of the mod? Link to comment Share on other sites More sharing options...
Gumballz Posted August 6, 2016 Share Posted August 6, 2016 @Itanoob possibly. It probably depends on what parent he used to create the item. some things do not spawn within loots crates from vanilla ARK (dyes for example). It maybe related to that bug. Link to comment Share on other sites More sharing options...
Itanoob Posted August 6, 2016 Share Posted August 6, 2016 3 minutes ago, Gumballz said: @Itanoob possibly. It probably depends on what parent he used to create the item. some things do not spawn within loots crates from vanilla ARK (dyes for example). It maybe related to that bug. Thank you so much I have reported it to the creator of the mod. We will do our trials. Link to comment Share on other sites More sharing options...
Gumballz Posted August 6, 2016 Share Posted August 6, 2016 22 minutes ago, ArcTrooper210 said: oh, well nvm I'll try t get one written up when I get a free moment. Link to comment Share on other sites More sharing options...
Guest Bluenor Posted August 7, 2016 Share Posted August 7, 2016 Hi all, we have modify the mods and we have insert this: ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level03_C",MinItemSets=1,MaxItemSets=2,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=2,NumItemsPower=1.0,SetWeight=0.7,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("primalitemresource_drax_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=10.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0)))))) ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level15_C",MinItemSets=1,MaxItemSets=2,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=2,NumItemsPower=1.0,SetWeight=0.7,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("primalitemresource_drax_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=10.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0)))))) ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level25_C",MinItemSets=1,MaxItemSets=2,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=2,NumItemsPower=1.0,SetWeight=0.7,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("primalitemresource_drax_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=10.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0)))))) ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level35_C",MinItemSets=1,MaxItemSets=2,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=2,NumItemsPower=1.0,SetWeight=0.7,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("primalitemresource_drax_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=10.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0)))))) ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level45_C",MinItemSets=1,MaxItemSets=2,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=2,NumItemsPower=1.0,SetWeight=0.7,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("primalitemresource_drax_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=10.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0)))))) ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level60_C",MinItemSets=1,MaxItemSets=2,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=2,NumItemsPower=1.0,SetWeight=0.7,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("primalitemresource_drax_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=10.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0)))))) on Game.ini. The override work fine! When i open the loot crates see exactly the item. The problem is that i see only this item. To do so they are also available other item I have to override all the items and 400 for each type of lootcrates or there is a parameter in these strings that I glued it to be changed? Link to comment Share on other sites More sharing options...
KrazyRage Posted August 8, 2016 Share Posted August 8, 2016 ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level03_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=2,MaxNumItems=4,NumItemsPower=1.0,SetWeight=0.7,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_HidePants_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_HideBoots_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_HideShirt_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_HideHelmet_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=0.8,ItemClassStrings=("PrimalItemArmor_HideGloves_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3))),(MinNumItems=1,MaxNumItems=2,NumItemsPower=1.0,SetWeight=0.8,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemAmmo_ArrowStone_C"),ItemsWeights=(1.0),MinQuantity=25.0,MaxQuantity=100.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItem_WeaponBow_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemConsumable_CureLow_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_ParaSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_PhiomiaSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_TurtleSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItem_WeaponTorch_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3))))) ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level15_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=3,MaxNumItems=5,NumItemsPower=1.0,SetWeight=0.8,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=0.5,ItemClassStrings=("PrimalItemArmor_ChitinPants_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_ChitinHelmet_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=0.9,ItemClassStrings=("PrimalItemArmor_ChitinShirt_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3))),(MinNumItems=1,MaxNumItems=2,NumItemsPower=1.0,SetWeight=0.6,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_ChitinGloves_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_ChitinBoots_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=true,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemAmmo_ArrowTranq_C"),ItemsWeights=(1.0),MinQuantity=10.0,MaxQuantity=50.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItem_WeaponSickle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_DolphinSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_PachySaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_ProcoptodonSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemAmmo_ArrowTranq_C"),ItemsWeights=(1.0),MinQuantity=10.0,MaxQuantity=50.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_TrikeSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_PteroSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItem_WeaponGun_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItem_WeaponCrossbow_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItem_WeaponMetalHatchet_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItem_WeaponMetalPick_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=true,ChanceToBeBlueprintOverride=0.3))))) ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level25_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=5,MaxNumItems=7,NumItemsPower=1.0,SetWeight=0.8,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=0.7,ItemClassStrings=("PrimalItem_WeaponMachinedPistol_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_GhillieBoots_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=0.9,ItemClassStrings=("PrimalItemArmor_GhillieShirt_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3))),(MinNumItems=1,MaxNumItems=2,NumItemsPower=1.0,SetWeight=0.6,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_GhillieGloves_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_GhilliePants_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=true,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_GhillieHelmet_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=true,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_FurHelmet_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=true,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_FurBoots_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=true,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_FurShirt_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=true,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_FurGloves_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=true,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_FurPants_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=true,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItem_WeaponSword_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=true,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_MetalShield_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=true,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItem_WeaponPike_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=true,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_RaptorSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=true,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_Paracer_Saddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=true,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_ParacerSaddle_Platform_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=true,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_StegoSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=true,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_DiplodocusSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=true,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_ToadSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=true,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_DireBearSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=true,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_StagSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=true,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItem_WeaponShotgun_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=5.0,bForceBlueprint=true,ChanceToBeBlueprintOverride=0.3))))) ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level35_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=5,MaxNumItems=7,NumItemsPower=1.0,SetWeight=0.8,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_MetalPants_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=0.8,ItemClassStrings=("PrimalItem_WeaponOneShotRifle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=true,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItem_WeaponFishingRod_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3))),(MinNumItems=1,MaxNumItems=2,NumItemsPower=1.0,SetWeight=0.7,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=0.8,ItemClassStrings=("PrimalItemArmor_MetalHelmet_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_TransparentRiotShield_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=0.9,ItemClassStrings=("PrimalItem_WeaponMachinedShotgun_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItem_WeaponRifle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_AnkyloSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_ArthroSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_ArgentavisSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_DunkleosteusSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_MantaSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_RhinoSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_BeaverSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_Gallimimus_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_MammothSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_SarcoSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_DoedSaddle_C"),ItemsWeights=(1.0),MinQuantity=10.0,MaxQuantity=10.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3))),(MinNumItems=1,MaxNumItems=3,NumItemsPower=1.0,SetWeight=0.6,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_MetalShirt_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=10.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_MetalHelmet_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_MetalBoots_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_MetalGloves_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3))))) ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level45_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=5,MaxNumItems=7,NumItemsPower=1.0,SetWeight=0.8,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_ScubaShirt_SuitWithTank_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=0.6,ItemClassStrings=("PrimalItemArmor_ScubaBoots_Flippers_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=true,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_ScubaHelmet_Goggles_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_ScubaPants_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=0.9,ItemClassStrings=("PrimalItem_WeaponCompoundBow_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=0.9,ItemClassStrings=("PrimalItem_WeaponMachinedSniper_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3))),(MinNumItems=1,MaxNumItems=3,NumItemsPower=1.0,SetWeight=0.7,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItem_WeaponRocketLauncher_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItem_WeaponProd_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_SpiderSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_SaberSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_CarnoSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))),(MinNumItems=5,MaxNumItems=7,NumItemsPower=1.0,SetWeight=0.7,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_ScorpionSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_SauroSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_SauroSaddle_Platform_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_MegalodonSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_TerrorBirdSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_SpinoSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_RexSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3))))) ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level60_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=2,MaxNumItems=4,NumItemsPower=1.0,SetWeight=0.8,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_RiotPants_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_RiotShirt_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_RiotGloves_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_RiotBoots_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_RiotHelmet_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_QuetzSaddle_Platform_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_QuetzSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_PlesiaSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=10.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3))),(MinNumItems=2,MaxNumItems=4,NumItemsPower=1.0,SetWeight=0.5,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemAmmo_TranqDart_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=10.0,MaxQuality=25.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemAmmo_TranqDart_C"),ItemsWeights=(1.0),MinQuantity=10.0,MaxQuantity=20.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))))) Totally lost here, have no idea where I went wrong probably something simple but every time I start up the server Red Drops seem to have like 30 quetz saddle and 50 riot helmets. All other drops seem to be vanilla drops Link to comment Share on other sites More sharing options...
tysonduck Posted August 9, 2016 Share Posted August 9, 2016 Hi all looking for a bit of help if you can? We are running the Primitive Plus DLC on the sever, and we have changed the airdrops, which are working ok. We can place the items that we get from the air drops, BUT if we restart the server all the placed items will stay, but all the items we did not place, wear items and blueprints will disappear. Any help on this will be good. Thanks. Link to comment Share on other sites More sharing options...
Gumballz Posted August 12, 2016 Share Posted August 12, 2016 @tysonduck you could try setting the game.ini as read only. That way the server wont overwrite yours on start up. Link to comment Share on other sites More sharing options...
Gumballz Posted August 12, 2016 Share Posted August 12, 2016 @KrazyRage Your second set is a bit funky, which is whats probably causing the anomolies. (MinNumItems=2,MaxNumItems=4,NumItemsPower=1.0,SetWeight=0.5,bItemsRandomWithoutReplacement=true,ItemEntries= ( (EntryWeight=1.0,ItemClassStrings=("PrimalItemAmmo_TranqDart_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=10.0,MaxQuality=25.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0), (EntryWeight=1.0,ItemClassStrings=("PrimalItemAmmo_TranqDart_C"),ItemsWeights=(1.0),MinQuantity=10.0,MaxQuantity=20.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))))) You have a min 2 and a max of 4 entries, but only 2 defined. Check the Quantity and Quality numbers on those 2 entries too. Link to comment Share on other sites More sharing options...
Gumballz Posted August 12, 2016 Share Posted August 12, 2016 On 07/08/2016 at 3:09 PM, Bluenor said: The override work fine! When i open the loot crates see exactly the item. The problem is that i see only this item. To do so they are also available other item I have to override all the items and 400 for each type of lootcrates or there is a parameter in these strings that I glued it to be changed? Sorry, I don't understand the problem or the question. Link to comment Share on other sites More sharing options...
Gumballz Posted August 13, 2016 Share Posted August 13, 2016 @tysonduck This usually happens to items when the engram is hidden. It sound like you are using incorrect item strings in your loot crate settings. Link to comment Share on other sites More sharing options...
SleepyLloydy Posted August 15, 2016 Share Posted August 15, 2016 On 07/08/2016 at 0:13 AM, Itanoob said: This mode has been created by a user of our server. When I write cheat giveitem "Blueprint'/Game/mods/tc044/draxbp.draxbp'" 1 0 0 I have a drax rune and i have insert draxbp_C It should be corrected right? If the files exist in the /Game/mods/tc044/ folder then the cheat comment you wrote will work. But that doesn't mean the blueprint is properly referenced/loaded via the mod's PrimalGameData Blueprint. The blueprint must be properly referenced from the mod's PrimalGameData for the shorter references to work. I assume if you can't load it with the shorter reference then it won't work in the supply drops either Link to comment Share on other sites More sharing options...
Vysion Posted August 18, 2016 Share Posted August 18, 2016 Awesome guide! I am having a bit of difficulty though, trying to get my template in place using the white beacon as a test. Using the following, I summoned the white beacon using the console cheat command. Summoning a normal beacon produces the beam of light but no beacon ever comes, summoning using the _Double_C works normal but the contents of the beacon are unmodified from the standard game. Any help as to what may be going wrong would be greatly appreciated! //White Beacon Drop Test ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level03_C",MinItemSets=1,MaxItemSets=2,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=2,MaxNumItems=2,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true, ItemSets=( (MinNumItems=1,MaxNumItems=2,NumItemsPower=1.0,SetWeight=1.0,bItemRandomWithoutReplacement=true, ItemEntries=( (EntryWeight=1.0,ItemClassStrings=("PrimalItem_WeaponGun_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=False,ChancetoBeBlueprintOverride=0.5), (EntryWeight=0.5,ItemClassStrings=("PrimalItemAmmo_SimpleBullet_C"),ItemsWeights=(1.0),MinQuantity=10.0,MaxQuantity=20.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=False,ChancetoBeBlueprintOverride=0.5), (EntryWeight=0.5,ItemClassStrings=("PrimalItemConsumable_WaterJarRefill_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=False,ChancetoBeBlueprintOverride=0.0))), (MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=0.9,bItemRandomWithoutReplacement=true, ItemEntries=( (EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_TrikeSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=False,ChancetoBeBlueprintOverride=0.5))))) Link to comment Share on other sites More sharing options...
Gumballz Posted August 19, 2016 Share Posted August 19, 2016 1 hour ago, Vysion said: ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level03_C",MinItemSets=1,MaxItemSets=2,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=2,MaxNumItems=2,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true, ItemSets=( (MinNumItems=1,MaxNumItems=2,NumItemsPower=1.0,SetWeight=1.0,bItemRandomWithoutReplacement=true, ItemEntries=( (EntryWeight=1.0,ItemClassStrings=("PrimalItem_WeaponGun_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=False,ChancetoBeBlueprintOverride=0.5), (EntryWeight=0.5,ItemClassStrings=("PrimalItemAmmo_SimpleBullet_C"),ItemsWeights=(1.0),MinQuantity=10.0,MaxQuantity=20.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=False,ChancetoBeBlueprintOverride=0.5), (EntryWeight=0.5,ItemClassStrings=("PrimalItemConsumable_WaterJarRefill_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=False,ChancetoBeBlueprintOverride=0.0))), (MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=0.9,bItemRandomWithoutReplacement=true, ItemEntries=( (EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_TrikeSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=False,ChancetoBeBlueprintOverride=0.5))))) Take out the line in red. Not sure what your using to copy/paste the code but the formatting is way off. Everything need to be on one continuous line. Try this .... ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level03_C",MinItemSets=1,MaxItemSets=2,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=2,NumItemsPower=1.0,SetWeight=1.0,bItemRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItem_WeaponGun_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=False,ChancetoBeBlueprintOverride=0.5),(EntryWeight=0.5,ItemClassStrings=("PrimalItemAmmo_SimpleBullet_C"),ItemsWeights=(1.0),MinQuantity=10.0,MaxQuantity=20.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=False,ChancetoBeBlueprintOverride=0.5),(EntryWeight=0.5,ItemClassStrings=("PrimalItemConsumable_WaterJarRefill_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=False,ChancetoBeBlueprintOverride=0.0))),(MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=0.9,bItemRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_TrikeSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=False,ChancetoBeBlueprintOverride=0.5))))) Link to comment Share on other sites More sharing options...
Vysion Posted August 19, 2016 Share Posted August 19, 2016 @ Gumballz, Thank you for the reply. So I cut/pasted what you posted in replacement for what I had, same result. Admittedly I am a bit confused regarding the formatting. When I pasted your line of code in my game.ini using notepad, it actually had to take it to another line. I had been under the impression that while typing these out it would work on multiple lines... meaning if a command were SetWhateverValue=(Blah Blah Blah Blah) that, in the actual ini file I could type it as: SetWhateverValue=(Blah Blah Blah Blah) and have the same result. This is not the case? Only reason I would do that is to make it easier to make changes later on (easier to swap out item if its separated by lines rather than fishing through one huge string of crap) . With the example you gave, as I stated above, It had to wrap to another line when I cut/pasted. If this has been addressed in a prior post, I apologize but would it be possible for you to link me to a page where I can either download or just view an actual working ini file that has multiple beacons modified? Link to comment Share on other sites More sharing options...
Gumballz Posted August 20, 2016 Share Posted August 20, 2016 @Vysion the Text editor you use could effect the outcome of the ini file, depending on what the format settings are within thew text editor. However it looks it in the text editor, it has to read like.. Somefunction(blah blah blah blah blah blah) when the read by the application. Somefunction(blah blah blah blah blah blah) would read as 2 commands. If your text editor has line numbering function, I would recommend you turn that on to make life easier. I would recommend you use a different text editor though from Notepad. There are several text editors you can use that are designed specifically for writing code (I think they are all free Notepad++ definately is)... Notepad++ : https://notepad-plus-plus.org/ Sublime : http://www.sublimetext.com/ Vim : http://www.vim.org/ Atom : https://atom.io/ Emacs : http://www.gnu.org/software/emacs/ All of the editors have great features for editing code.. Auto finish Colour coding key words/sections/data types Line numbering Highlighting partnered brackets (very useful when using nested command like the loot crate) Indentation of nested commands. and lots more then I got time to list. Give one a try, I'm sure one of them will make life a lot easier. Link to comment Share on other sites More sharing options...
Gumballz Posted August 22, 2016 Share Posted August 22, 2016 To help those out new to the Loot Crate System, I'm making some video Tutorials on how the ConfigOverrideSupplyCrateItems works. The first one is up, explaining how the structure of the code is put together. Hope it of use to some of you. Later Videos will go into more details of how you can the drop contents, their quality and chance of things dropping. Link to comment Share on other sites More sharing options...
Tamaster Posted August 23, 2016 Share Posted August 23, 2016 Wonder if anyone can help me? Green drops are "working" but no hide armour shows and some get stuck in the sky. Here is the code: ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level15_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=2,MaxNumItems=3,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Hide_C"),ItemsWeights=(1.0),MinQuantity=20.0,MaxQuantity=60.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Sparkpowder_C"),ItemsWeights=(1.0),MinQuantity=20.0,MaxQuantity=60.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_MetalIngot_C"),ItemsWeights=(1.0),MinQuantity=10.0,MaxQuantity=30.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Gunpowder_C"),ItemsWeights=(1.0),MinQuantity=20.0,MaxQuantity=50.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemConsumable_Narcotic_C"),ItemsWeights=(1.0),MinQuantity=5.0,MaxQuantity=15.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))),(MinNumItems=1,MaxNumItems=2,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=0.4,ItemClassStrings=("PrimalItemAmmo_ArrowTranq_C"),ItemsWeights=(5.0),MinQuantity=20.0,MaxQuantity=50.0,MinQuality=0.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemAmmo_ArrowStone_C"),ItemsWeights=(5.0),MinQuantity=20.0,MaxQuantity=50.0,MinQuality=0.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=0.7,ItemClassStrings=("PrimalItem_WeaponBow_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=0.2,ItemClassStrings=("PrimalItem_WeaponBow_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=2.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.6),(EntryWeight=1.0,ItemClassStrings=("PrimalItem_WeaponSpyglass_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=0.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItem_WeaponTorch_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.2),(EntryWeight=0.5,ItemClassStrings=("PrimalItem_WeaponTorch_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=2.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.5))),(MinNumItems=1,MaxNumItems=3,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemConsumable_CookedMeat_C"),ItemsWeights=(1.0),MinQuantity=5.0,MaxQuantity=20.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemConsumable_StaminaSoup_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=3.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=0.3,ItemClassStrings=("PrimalItem_WeaponFishingRod_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.2),(EntryWeight=1.0,ItemClassStrings=("PrimalItemConsumable_Canned_Savoroot_Child_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=3.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemConsumable_SweetVeggieCake_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=2.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemConsumable_HealSoup_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=3.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))),(MinNumItems=2,MaxNumItems=4,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemStructure_Foundation_Wood_C"),ItemsWeights=(1.0),MinQuantity=2.0,MaxQuantity=4.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemStructure_Ceiling_Wood_C"),ItemsWeights=(1.0),MinQuantity=2.0,MaxQuantity=4.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemStructure_Wall_Wood_C"),ItemsWeights=(1.0),MinQuantity=4.0,MaxQuantity=8.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemStructure_Doorframe_Wood_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemStructure_Door_Wood_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=0.6,ItemClassStrings=("PrimalItemStructure_Wood_Double_Door_Frame_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=0.6,ItemClassStrings=("PrimalItemStructure_Wood_Double_Doors_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=0.4,ItemClassStrings=("PrimalItemStructure_StorageBox_Large_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))),(MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemConsumable_Egg_Raptor_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=2.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemConsumable_Egg_Trike_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=2.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemConsumable_Egg_Turtle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=2.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemConsumable_Egg_Kairuku_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=2.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemConsumable_Egg_Oviraptor_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=2.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemConsumable_Egg_Dimetrodon_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=2.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))),(MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=(( EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_PhiomiaSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.2),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_TrikeSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.2),(EntryWeight=0.8,ItemClassStrings=("PrimalItemArmor_RaptorSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_TurtleSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.2),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_ParaSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.2))),(EntryWeight=0.6,ItemClassStrings=("PrimalItemArmor_PhiomiaSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=2.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.6),(EntryWeight=0.4,ItemClassStrings=("PrimalItemArmor_TrikeSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=2.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.6),(EntryWeight=0.2,ItemClassStrings=("PrimalItemArmor_RaptorSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=2.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.6),(EntryWeight=0.6,ItemClassStrings=("PrimalItemArmor_TurtleSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=2.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.6),(EntryWeight=0.6,ItemClassStrings=("PrimalItemArmor_ParaSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=2.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.6))),(MinNumItems=1,MaxNumItems=2,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_HidePants_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.2),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_HideHelmet_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.2),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_HideShirt_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.2),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_HideBoots_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.2),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_HideGloves_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.2),(EntryWeight=0.4,ItemClassStrings=("PrimalItemArmor_HidePants_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.4),(EntryWeight=0.4,ItemClassStrings=("PrimalItemArmor_HideHelmet_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.4),(EntryWeight=0.4,ItemClassStrings=("PrimalItemArmor_HideShirt_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.4),(EntryWeight=0.4,ItemClassStrings=("PrimalItemArmor_HideBoots_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.4),(EntryWeight=0.4,ItemClassStrings=("PrimalItemArmor_HideGloves_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.4),(EntryWeight=0.1,ItemClassStrings=("PrimalItemArmor_HidePants_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=2.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.6),(EntryWeight=0.1,ItemClassStrings=("PrimalItemArmor_HideHelmet_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=2.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.6),(EntryWeight=0.1,ItemClassStrings=("PrimalItemArmor_HideShirt_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=2.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.6),(EntryWeight=0.1,ItemClassStrings=("PrimalItemArmor_HideBoots_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=2.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.6),(EntryWeight=0.1,ItemClassStrings=("PrimalItemArmor_HideGloves_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=2.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.6))))) (ignore the weird space, i remove it once put into game.ini) Link to comment Share on other sites More sharing options...
Gumballz Posted August 23, 2016 Share Posted August 23, 2016 @Tamaster There is some issues with ( containing brackets ) closing in the wrong place on your last and 2nd to last Sets. ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level15_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=2,MaxNumItems=3,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Hide_C"),ItemsWeights=(1.0),MinQuantity=20.0,MaxQuantity=60.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Sparkpowder_C"),ItemsWeights=(1.0),MinQuantity=20.0,MaxQuantity=60.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_MetalIngot_C"),ItemsWeights=(1.0),MinQuantity=10.0,MaxQuantity=30.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Gunpowder_C"),ItemsWeights=(1.0),MinQuantity=20.0,MaxQuantity=50.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemConsumable_Narcotic_C"),ItemsWeights=(1.0),MinQuantity=5.0,MaxQuantity=15.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))),(MinNumItems=1,MaxNumItems=2,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=0.4,ItemClassStrings=("PrimalItemAmmo_ArrowTranq_C"),ItemsWeights=(5.0),MinQuantity=20.0,MaxQuantity=50.0,MinQuality=0.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemAmmo_ArrowStone_C"),ItemsWeights=(5.0),MinQuantity=20.0,MaxQuantity=50.0,MinQuality=0.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=0.7,ItemClassStrings=("PrimalItem_WeaponBow_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=0.2,ItemClassStrings=("PrimalItem_WeaponBow_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=2.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.6),(EntryWeight=1.0,ItemClassStrings=("PrimalItem_WeaponSpyglass_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=0.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItem_WeaponTorch_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.2),(EntryWeight=0.5,ItemClassStrings=("PrimalItem_WeaponTorch_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=2.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.5))),(MinNumItems=1,MaxNumItems=3,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemConsumable_CookedMeat_C"),ItemsWeights=(1.0),MinQuantity=5.0,MaxQuantity=20.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemConsumable_StaminaSoup_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=3.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=0.3,ItemClassStrings=("PrimalItem_WeaponFishingRod_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.2),(EntryWeight=1.0,ItemClassStrings=("PrimalItemConsumable_Canned_Savoroot_Child_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=3.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemConsumable_SweetVeggieCake_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=2.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemConsumable_HealSoup_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=3.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))),(MinNumItems=2,MaxNumItems=4,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemStructure_Foundation_Wood_C"),ItemsWeights=(1.0),MinQuantity=2.0,MaxQuantity=4.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemStructure_Ceiling_Wood_C"),ItemsWeights=(1.0),MinQuantity=2.0,MaxQuantity=4.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemStructure_Wall_Wood_C"),ItemsWeights=(1.0),MinQuantity=4.0,MaxQuantity=8.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemStructure_Doorframe_Wood_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemStructure_Door_Wood_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=0.6,ItemClassStrings=("PrimalItemStructure_Wood_Double_Door_Frame_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=0.6,ItemClassStrings=("PrimalItemStructure_Wood_Double_Doors_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=0.4,ItemClassStrings=("PrimalItemStructure_StorageBox_Large_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))),(MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemConsumable_Egg_Raptor_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=2.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemConsumable_Egg_Trike_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=2.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemConsumable_Egg_Turtle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=2.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemConsumable_Egg_Kairuku_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=2.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemConsumable_Egg_Oviraptor_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=2.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0),(EntryWeight=1.0,ItemClassStrings=("PrimalItemConsumable_Egg_Dimetrodon_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=2.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))),(MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_PhiomiaSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.2),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_TrikeSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.2),(EntryWeight=0.8,ItemClassStrings=("PrimalItemArmor_RaptorSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.3),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_TurtleSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.2),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_ParaSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.2),(EntryWeight=0.6,ItemClassStrings=("PrimalItemArmor_PhiomiaSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=2.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.6),(EntryWeight=0.4,ItemClassStrings=("PrimalItemArmor_TrikeSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=2.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.6),(EntryWeight=0.2,ItemClassStrings=("PrimalItemArmor_RaptorSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=2.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.6),(EntryWeight=0.6,ItemClassStrings=("PrimalItemArmor_TurtleSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=2.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.6),(EntryWeight=0.6,ItemClassStrings=("PrimalItemArmor_ParaSaddle_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=2.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.6))),(MinNumItems=1,MaxNumItems=2,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_HidePants_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.2),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_HideHelmet_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.2),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_HideShirt_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.2),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_HideBoots_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.2),(EntryWeight=1.0,ItemClassStrings=("PrimalItemArmor_HideGloves_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.2),(EntryWeight=0.4,ItemClassStrings=("PrimalItemArmor_HidePants_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.4),(EntryWeight=0.4,ItemClassStrings=("PrimalItemArmor_HideHelmet_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.4),(EntryWeight=0.4,ItemClassStrings=("PrimalItemArmor_HideShirt_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.4),(EntryWeight=0.4,ItemClassStrings=("PrimalItemArmor_HideBoots_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.4),(EntryWeight=0.4,ItemClassStrings=("PrimalItemArmor_HideGloves_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.4),(EntryWeight=0.1,ItemClassStrings=("PrimalItemArmor_HidePants_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=2.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.6),(EntryWeight=0.1,ItemClassStrings=("PrimalItemArmor_HideHelmet_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=2.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.6),(EntryWeight=0.1,ItemClassStrings=("PrimalItemArmor_HideShirt_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=2.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.6),(EntryWeight=0.1,ItemClassStrings=("PrimalItemArmor_HideBoots_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=2.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.6),(EntryWeight=0.1,ItemClassStrings=("PrimalItemArmor_HideGloves_C"),ItemsWeights=(1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=2.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.6))))) Try that. 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Gumballz Posted August 23, 2016 Share Posted August 23, 2016 save you some typing too, as you have all the saddles are the same chance to spawn/be blue print yo could always compact then into 1 entry, rather than across 4 or 5 entries.. (EntryWeight=0.8,ItemClassStrings=("saddle1","Saddle2","saddle3","Saddle4"),ItemsWeights=(1.0,1.0,1.0,1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.2) //next entry has same saddles but higher quality and lower weight (EntryWeight=0.2,ItemClassStrings=("saddle1","Saddle2","saddle3","Saddle4"),ItemsWeights=(1.0,1.0,1.0,1.0),MinQuantity=1.0,MaxQuantity=1.0,MinQuality=1.0,MaxQuality=2.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.2) Link to comment Share on other sites More sharing options...
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