Hey I understand the stress of managing all the data files of all the different modes of Ark. How Hardcore, PvP, PvPe, Primitive Plus, Scorched Earth (map but its kind of a different mode as well) all have for example; has their own rules and items. When I use to rent a Primitive Plus server alone the whole .ini scripts were hectic to read and edit. I have a bandaid-type fix to give the Primitive+ players a treat:
I suggest SKINS! That's it! Please Make items Common in both modes as skins.
List of examples:
Primitive+ Simple Bed skin <vice versa > Simple Bed
Primitive+ Bookcase skin <vice versa> Bookcase
Primitive+ Large Storage Box <vice versa> Large Storage Box
Lantern skin > Wall Torch (I thought it was a neat idea)
P+ Brick Foundation > Stone Foundation
I thought of A Way how a Player can obtain them:
The Skins are chance item gain from crafting *for example: 20 to 50+ Wooden Walls= chance to gain a Lumber Wall Skin (that you simply place over the stack like the Scorched Earth Spike skin)*
Suggestion
TerronScibe
Structure Skins
Hey I understand the stress of managing all the data files of all the different modes of Ark. How Hardcore, PvP, PvPe, Primitive Plus, Scorched Earth (map but its kind of a different mode as well) all have for example; has their own rules and items. When I use to rent a Primitive Plus server alone the whole .ini scripts were hectic to read and edit. I have a bandaid-type fix to give the Primitive+ players a treat:
I suggest SKINS! That's it! Please Make items Common in both modes as skins.
List of examples:
I thought of A Way how a Player can obtain them:
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