StudioWildcard Posted March 27, 2017 Share Posted March 27, 2017 Current ARK Official PS4 Server Network Servers Version: v716.1 Current ARK Official Client Version: v716.1 v716.3 - 09/29/2023 - Minor version for servers Evolved Sequence Completed : Ascension Imminent : ARK Survival Ascended Respawn Timer Initiated : Recharge Mode Engaged : Sleep well, Survivors, Nighty Night x : v716.2 - 08/14/2023 - Minor version for servers Fixed an exploit v716.1 - 07/28/2023 - Major version for servers and clients Fixed an exploit Adjusted rhynio speed Added new sfx for rhynio v715.3 - 06/12/2023 - Major version for servers and clients Dismounting a Rhyniognatha will now remember your previous camera view instead of always going to TPV Added additional locations on the Rhyniognatha that enemy turrets can aim for when carrying a character Rhyniognatha's Resin Bomb direct hits now correctly deal their intended damage of 300 Reduced Rhyniognatha's Health Scaling by approximately 30% Adjusted the scaling of some UI elements to prevent them getting cut off at larger resolutions v714.12 - 06/03/2023 - Minor version for servers Fixed an issue disconnecting v714.11 - 06/03/2023 - Minor version for servers Fixed a crash while claiming baby Rhyniognatha Fixed an exploit v714.8 - 06/02/2023 - Major version for servers Rhyniognatha has landed on ARK! Discover Rhyniognatha, a super-sized creature with a set of unique abilities. From producing quick-hardening resin to carrying large objects, these versatile creatures provide an enhancement to your tribe's defenses. v713.7 - 04/12/2023 - Minor version for servers Fixed multiple exploits Fixed jetpack consumption rate Fixed multiple crashes v713.6 - 04/07/2023 - Minor version for servers Re-added PAX color event v713.5 (713.8 client) - 04/04/2023 - Minor version for clients Fixed a crash v713.5 - 03/07/2023 - Minor version for servers Fixed an exploit Fixed a crash v713.4 (713.7 client) - 03/06/2023 - Major version for servers and clients The Survival of The Fittest launch for PlayStation 4 Fixed multiple client crashes She Who Waits Explorer Note Voiceovers Fixed poop not going into player hotbars when handcuffed Fixes for characters getting stuck when transitioning between different controlled characters using the noglin Increase tribe message replication length limit from 200 to 300 Spectators in admin mode can now see all local chat Fix for inconsistent radial wheel selections Fix for player names not showing appropriate team color Added cheats: c - all this does is make it so you don't have to type out "cheat" completely p [index] - This picks and executes a cheat from the PreloadedCheats list h [index] - This picks and executes a cheat from your cheat history (most recent 50 cheats) v712.13 - 02/24/2023 - Minor version for servers Fixed stall while mounting dino v712.11 - 02/24/2023 - Major version for servers and clients The Survival of The Fittest launch for PlayStation 4 Pro and PlayStation 5 v711.12 - 02/10/2023 - Minor version for servers Dynamic config colorsets Set event colorset from dynamic config using: ActiveEventColors=<name, e.g. "FearEvolved"> Additional option added "custom" allows for a custom colorset to be set up directly from dynamic config. If using ActiveEventColors=custom then the colorset can be defined with: DynamicColorset=<comma-separated list of color names> e.g DynamicColorset=Red,Magenta,DeepPink,Lavender The color names must be -exact- accounting for special characters and spaces. "DynamicColorset" will only be used if using ActiveEventColors=custom Updated Vday colorset DarkLavender,DarkMagenta,Dino Dark Purple,Dino Light Red,DeepPink,Dark Red,LemonLime,Red,ActualBlack Fixed a couple issues with tek teleporters not functioning after coming into contact with water Fixed a crash v711.1 - 01/11/2023 - Major version for servers and clients Recently added creature dossiers should now fully unlock properly Recently added Helena and Rockwell explorer note voiceovers are now louder and should respect the NPC volume setting v710.12 (710.8 client) - 01/05/2023 - Minor version for servers Fixed dinos teleporting to the incorrect location after SE boss fight in Single Player (Teleport location: -302537 -44644 53371) v710.12 - 01/03/2023 - Minor version for servers Fixed multiple exploits v710.9 - 12/23/2022 - Minor version for servers Fixed an issue with ConfigOverrideSupplyCrateItems being non-operational on unofficial servers v710.8 - 12/21/2022 - Minor version for servers New years can be set by unofficials earlier to account for all time zones. The earliest value that can be set is 1672480800 v710.7 - 12/14/2022 - Major version for servers and clients Winter Wonderland 6 is live! This event can be manually activated with the server arg parameter: -ActiveEvent=WinterWonderland Added Scorched Earth ascension Added prologues and epilogues to all story maps Added Helena and Rockwell Explorer Note VO Added Aberration Rockwell boss VO Added launch config ?EventColorsChanceOverride=<num> (Takes a value between 0 and 1. 1 = 100% chance for color override) Fixed an exploit v709.5 - 12/06/2022 - Minor version for servers Fixed multiple exploits v709.3 - 11/22/2022 - Major version for servers and clients Turkey Trial 6 is live! This event can be manually activated with the server arg parameter: -ActiveEvent=TurkeyTrial Smelting chibis requires the placement of a new refining forge Crafting new chibis requires the placement of a new cooking pot Wishbones are no longer able to be transferred. Attempting to transfer wishbones will result in them being deleted Fixed Carcha losing taming affinity on SP restart Added FearEvovled cosmetics to Hexagon Exchange Added purchasable random chibis at higher tiers in Hexagon Exchange Fixed an exploit v708.7 (708.9 client) - 11/10/2022 - Minor version for clients Fixed Carcha disappearing on genesis in SP v708.7 (708.8 client) - 11/10/2022 - Minor version for clients Fixed a crash v708.7 - 11/07/2022 - Minor version for servers Fixed issues on Fjordur map (drops not spawning and boss fight not working) v708.6 - 11/06/2022 - Major version for servers Added the Carcharodontosaurus to the game! Fixed multiple exploits Added icons to Fjordhawk death bag retrieval cooldown v707.6 - 10/20/2022 - Minor version for servers Changed scarecrows, pumpkins, gravestones to now give players a random amount between 1 and 10 (previously was between 1 and 5) Fixed Fjordhawk Death Inventory cooldown timer not calculating correctly when transferring servers Updated Fjordhawk Death Inventory string to correctly display "Death Inventory" Applied a one-time cooldown reset for the Fjordhawk Death Inventory Cooldown v707.5 - 10/19/2022 - Major version for servers The Fear Evolved Event event will run from October 19th 1PM Pacific to November 2nd 1PM Pacific. See this thread for details: Unofficial server owners can activate the event by adding -ActiveEvent=FearEvolved to the launch arguments Fjordhawk balance pass Reduction to Fjordhawk flight speed when picking up death lootbags Increase time before hawk becomes invisible to 20 seconds One hour cooldown added on retrieval of player's inventory when killed. This can be overridden with launch argument - -MinimumTimeBetweenInventoryRetrieval=<TimeInSeconds> Reduced base health and health per level gained on the Fjordhawk by approximately 40% Added 2x damage multiplier from guns and projectiles Visual improvements will be added in the next major version for client display of the cooldown time Fixed multiple crashes Fixed several Exploits v706.19 - 10/05/2022 - Minor version for servers Fixed an exploit v706.18 - 09/23/2022 - Minor version for servers Iterated on an invulnerability exploit v706.17 - 09/19/2022 - Minor version for servers Fixed an exploit v706.16 - 09/16/2022 - Minor version for servers Fixed an exploit Fixed issue with getting dismounted from Space Dolphin randomly v706.11 - 09/02/2022 - Minor version for servers PAX Party is now active with a burst of colors, 3X Taming, Harvesting, XP, Hexagons, and Breeding! You can enable the special colours with ActiveEvent=PAX Iterated on an authentication exploit Fixed a god mode exploit v706.9 - 08/16/2022 - Minor version for servers Fixed an exploit Fixed a crash v706.7 - 08/03/2022 - Minor version for servers Fixed an exploit Mutagen spawns no longer save on server restart v706.5 - 07/29/2022 - Minor version for servers Fixed a crash v706.4 - 07/21/2022 - Minor version for servers Fixed an exploit v706.2 (706.3 client)-07/20/2022 - Minor version for clients Fixed a stall relating to Stryder Fixed switching ammo type on TEK bow Fixed accessing map marker UI with a controller v706.2 - (706.1 client) - 07/15/2022 - Major version for servers and clients Fjordur map fixes including: auto TP zone, oil vein node fixes, lava damage volume, kill volume, wild spawn fixes, water volume in poison wyvern trench, fixes to trees to allow harvesting, fixed holes Added further wild creature spawns to Asgard biome on Fjordur Decreased alpha dino spawns on Fjordur Increased runestone reward droprate by 40%. Fixed an exploit Fixed polar bear crash Fixed a bug related to player character becoming encumbered whilst fast travelling with Fjordhawk Fixed Fjordhawk not returning to player when leashed Fixed realm teleporting after boss fight on Fjordur Fixed reloading while mounted with shoulder pet equipped Fixed Stryder harvesting issues Karkinos can no longer pick up Deino/Enforcer Redistributed element shard/black pearl nodes on Fjordur. This includes a 70% nerf to the amount of nodes in the Throat of Flames and redistribution of those to the following areas: Element Shards added to: Fire Wyvern Trench Molten Caverns Mount Doom Caverns Balheimr Black Pearls added to: Poison Wyvern Trench Lightning Wyvern Trench v705.1 - (705.1 client) - 07/15/2022 - Major version for servers and clients Biome Teleport is now enabled by default in Single Player Multiple map fixes for Fjordur Fixed an issue that caused the XP bar to display incorrectly v704.33 - 06/28/2022 - Minor version for servers Fixed multiple exploits v704.21 - 06/24/2022 - Minor version for servers Fixed Fjordhawk not eating tamed corpses on PvE Fixed an issue where minibosses would sometimes not drop a relic Fixed an exploit v704.8 - 06/21/2022 - Minor version for servers and clients Added element reward to mini-bosses on fjordur Added other map learnable engrams to Fjordur (now matches Lost Island) Fixed several map issues on Fjordur Fixed gamepad issues while mounted Fixed Desmodus issues while using Simplified Chinese Fixed an exploit Fixed a crash v704.7 (704.6 client) - 06/14/2022 - Minor version for clients Fixed save issues on Playstation v704.7 - 06/13/2022 - Minor version for servers Fixed a cooldown on defecation Server administrators can enable and disable the Fjordur biome teleport in GameUserSettings.ini, under [ServerSettings] with the server config option:UseFjordurTraversalBuff=true/false v704.6 - 06/12/2022 - Major version for servers and clients Fjordur is Live! Explore a cold and hostile Norse-inspired archipelago in our newest official community map, featuring four new creatures for you to collect! To address an unintended change, the turret exclusion list option is now applicable to wild dinos only The TEK Helmet multi-use wheel is now accessible while mounted Fixed an issue that caused the Lost Island Artifact of the Massive/Devious respawn incorrectly Fixed an exploit Fixed multiple map holes v702.10 - 06/03/2022 - Minor version for servers Fixed an issue with event creature colors not spawning v702.9 - 06/02/2022 - Minor version for servers Happy 7 years of ARK! We are so grateful for our amazing community and all of your support. Looking forward to what the coming years hold in store! Help us celebrate with a hand-picked rainbow-colored event featuring a bunch of colors loved by you & 2x all rates! Ends Mon. Use the server parameter -activeevent=ark7th to begin the event Fixed an exploit v702.8 - 05/25/2022 - Minor version for servers Fixed an exploit v702.6 - 05/12/2022 - Minor version for servers Unversioned hotfix to Tek Stryder harvesting on Genesis 2 v702.6 - 05/04/2022 - Minor version for servers Fixed an issue that prevented Space Dolphin lasers from causing damage in specific missions v702.5 - 04/29/2022 - Minor version for servers Astrodelphis Balance Pass Roll damage to players and tames reduced by 20% Laser damage to players reduced by 20% Increased EMP/Chaff radius by 33% Reduced EMP/Chaff cooldown from 5 to 4 seconds Prevented laser damage scaling versus structures Lasers no longer damage turrets Turning on saddle/Starfighter mode now requires saddle engram Miscellaneous Fixed various exploits v702.4 - 04/15/2022 - Minor version for servers Fixed the missing Eggcellent Adventure event wild creature colors (59, 67, 68, 76 ,84, 94, 95 & 100) v702.2 - 04/10/2022 - Major version for clients and servers Eggcellent Adventure returns until April 25th! Follow the trails of wild Bunny Dodo's and Bunny Oviraptor's to gather Bunny Eggs for special event loot. Use the server parameter -ActiveEvent=Easter to begin the event. For the duration of Egccellent Adventure, we will be disabling the world buffs from Baby Boon & Maewing Poach on Genesis Part 2 on the Official Network. In the past, we've adjusted for the impact events have had on the rates by tweaking the bonuses that we use during the holidays, however, those tweaks lead to unfavorable circumstances on maps that aren't Genesis Part 2, so going forward during breeding events, we'll be disabling these mission buffs specifically as not to affect the bonuses on other maps. Current Version: v701.4 - 03/31/2022 - Minor version for servers Fixed an issue where servers could exceed the maximum allotment for connected players v701.2 - 03/16/2022 - Major version for clients and servers We know you folks enjoy your event cosmetics so as we enter into our last year of events on ARK 1, we will be adding the associated cosmetics to the Hexagon Store once each event ends. Speaking of - we've added the Love Evolved cosmetics to Hex store with today's patch! All of the event content will be added to the PC game at the end of the year's cycle of events so they can be opted into for our PC unofficial server owners and players. Our console players will be able to grab all event cosmetics from the Hex store! Over 70 fixes related to mesh holes and foliage across all maps Fixed an issue where King Dinopithecus trophies disappeared on session restart Disabled various boss trophies from being able to be transferred to prevent them from disappearing Fixed a bug with fishing from a canoe Fixed multiple exploits Fixed a crash Current Server Version: v700.10 - 02/24/2022 - Minor version for servers Fixed an overspawn on Lost Island Fixed stryder not harvesting in space on Genesis 2 Current Server Version: v700.8 - 02/18/2022 - Minor version for servers Fixed fishing mission on Genesis 1 v700.7 - 02/16/2022 - Minor version for servers Fixed several exploits v700.5 - 02/11/2022 - Minor version for clients Fix for client crash when viewing remote inventories with a hoversail item/engram v700.1 - 02/09/2022 - Major version for servers and clients Love is in the air! Love Evolved is live from Feb 9th to Feb 16th! Use the server parameter -ActiveEvent=vday to begin the event. For the duration of Love Evolved, we will be disabling the world buffs from Baby Boon & Maewing Poach on Genesis Part 2 on the Official Network. In the past, we've adjusted for the impact event have had on the rates by tweaking the bonuses that we use during the holidays, however, those tweaks lead to unfavorable circumstances on maps that aren't Genesis Part 2, so going forward during breeding events, we'll be disabling these mission buffs specifically as not to affect the bonuses on other maps. Player will no longer punch when cycling through snap points on Xbox while using RB Dinopithecus will no longer drop its follow target when it has an attacking target Additional players will no longer be deleted when riding a Mega MEK Wild Noglins can now be targeted by Plant X Turret mode is now disabled after a Parasaur dies Fixed an issue where adjusting DinoCountMultiplier on an unofficial server prevents quetz, spino and tuso spawning The egg incubator gestation monitoring buff will now correctly display the embryo stats of Unicorns The egg incubator HUD will now show when trying to check Megaloceros stats Element reward has been increased on King Dinopithecus by 33% Tek Shoulder Cannon will now turn back on after dismounting an Exosuit Fixed an issue with the mammoth drum buff Fixed several map holes on Lost Island Fixed floating foliage on Lost Island Fixed an overspawning issue in Lost Island cave Added "exact match" parameter to some cheats: cheat DestroyAll "classname" 1 Fixed multiple exploits Current Version: v699.10 - 01/29/2022 - Minor version for servers Fixed an exploit v699.9 - 01/24/2022 - Minor version for servers Fixed an exploit v699.7- 01/14/2022 - Major version for servers and clients Fixed an issue that caused graphical issues with dino and items Fixed several exploits Fixed some holes in lost island Fixed several crashes Addressed some overspawning issues on Lost Island Can no longer place dermis of creatures in taxidermy/training dummy if that creature is not transferrable to a given map Fix loot crate spawns of Massive/Devious artifacts Fix for fertilized voidwyvern eggs not decaying Reduced fog while underwater Fixed some clutter & foliage Adjustments & fixes to Amargasaurus Fixes to Sinomacrops Adjusted respawn map and global LAT/LON coords to be more accurate on Lost Island Fixed large beaver dams being invisible for some clients on Lost Island Fixed an issue where some dinos were marked as not tameable in caves on Lost Island Several Lost Island client memory improvements v698.41 - 01/14/2022 - Minor version for servers Server-side foliage optimization for Lost Island v698.40 - 01/12/2022 - Minor version for servers Fixed an issue that prevented completion of the Star Dolphin mission Fixed SInomacrops losing taming progress if food drops below 50% Sinomacrops will no longer eat kibble v698.38- 01/10/2022 - Minor version for servers Fixed several exploits v698.36 - 01/08/2022 - Minor version for servers Fixed an exploit v698.25 (client) - 01/05/2022 - Minor version for clients Fixed an issue where creature textures (LOD's) were not loading correctly on Lost Island Removed ability to host player-dedicated Lost Island server Fixed a crash v698.31 - 12/23/2021 - Minor version for servers Fixed an exploit v698.30 - 12/23/2021 - Minor version for servers Fixed a creature overspawn issue Enabled New Year event 'Happy New Year!' event is now enabled on Official Servers. The event is set to go off at approximately Midnight EST and Noon EST on the 1st of January 2022. Servers running the event will be bombarded with raining gifts in a hail of fireworks to mark the end of 2021. These gifts will contain a collection of your favourite skins from past events that are currently unavailable and a chibi bonanza! And by bonanza, we mean, the drop rate of Rare, Very Rare and Legendary chibis will be dialled to over 9000! Unofficial Servers can enable the event with the following commandline param: -NewYearEvent To modify the times, the following commandline parameters can also be used: ?NewYear1UTC=1640995200 ?NewYear2UTC=1641038400 You can use https://www.epochconverter.com/ to get your appropriate timestamp. Please keep in mind that this event cannot be run before Midnight EST on the 1st of January 2021, so if you wish to change your time it would have to be set after that. Some additional notes: This event can only be run ONCE on a savefile (with 2 triggers). If a server is set to run the event at a time already passed, then on load the server will immediately trigger the gifts. If a custom time isn't set, then the event will run default at Midnight EST on the 1st and again at Noon. v698.22 - 12/16/2021 - Minor version for servers Improved mesh detection in the Lost Island desert Magmasaur's can now be raised with sulfur Level weight has been adjusted on Lost Island so that it'll be more likely to find higher level creatures v698.18 - 12/14/2021 - Major version update for clients and servers Free DLC 'Lost Island' is now available! Introducing a new map with over 150 sq km playable area, and 3 new creatures; the Amargasaurus, Dinopithecus, and Sinomacrops! Winter Wonderland will be making a triumphant return with new presents and goodies for ARK survivors. Use the server parameter -ActiveEvent=WinterWonderland to begin the event. For the duration of Winter Wonderland, we have disabled the world buffs from the Genesis Part 2 Missions on the Official Network: Baby Boon & Maewing Poach. In the past, we've adjusted for the impact this event has had on the rates by tweaking the bonuses that we use during the holidays, however those tweaks lead to unfavourable circumstances on maps that aren't Genesis Part 2, so going forward during breeding events, we'll be disabling these mission buffs specifically as not to affect the bonuses on other maps. QOL: New TEK Egg Incubator Buff 'Gestation Monitoring' - activating this buff grants your character the ability to view the embyro's stats of gestating creatures or reset the creature's gestation. Fixed some exploits Fixed some server and crashes Fixed a bug where the TEK Bow would fire inconsistently v697.12 - 12/6/2021 Fixed an exploit v697.11 - 11/30/2021 Fixed an issue that prevented Exo-Mek from being deployed v697.9 - 11/29/2021 Fixed a crash that occurred when trying to complete the "Survive The ARK" mission v697.5 - 11/23/2021 Fixed an issue with wild dino spawns Fixed an issue with dino/character teleportation v697.4 - 11/23/2021 Turkey Trial 5 begins! See below for the event details Fixed several exploits v696.16 - 11/18/2021 Fixed an exploit v696.9 - 10/26/2021 Prevented the Dodorex/Dodowyvern from being mindcontrolled by the Noglin v696.6 - 10/26/2021 Fear Evolved 5 is now live Fixed single-player flyer speed BalanceBlood Stalker Reduced piercing damage from 85% to 65%. Players grappled now get a 20 second immunity buff from being webbed by the Bloodstalker again No longer unequips player’s melee weapon when webbed Wyverns Reduced Wyvern HP gained per level by approximately 20% Reduced armour penetration on Lightning Wyvern beam attack by approx 20% Buffed Fire Wyvern right-click attack by approx 30% Prevented Void Wyvern from performing a right-click attack unless mounted by a rider Adjusted Wyvern base drag weight to match Crystal Wyverns so that they behave similarly against items that take this into consideration, such as the Net Ammo. (Therefore Fire, Lightning, and Poison Wyverns can now be netted). Noglin Now targetable by Plant X Takes reduced damage from Plant X when attached to a player Net Ammo Increased durability usage on Harpoon Gun for net ammo specifically. Cost per net fired increased by approx 250% Increased weight of weight ammo from 0.2 to 2.0 Mammoth Prevented being dismounted from creature when you are buffed by the Mammoth Mammoth war drummer now gets 40% damage mitigation whilst drumming Shadowmane Reduced the range the stun attack can target horizontally by 20% Increased the holding space bar jump distance by 20% Reduced how many targets the Shadowmane can chain stun when right-click is held to 7 targets from 15 targets Increased cooldown of teleport attack from 4.5 seconds to 15 seconds and each target added increases the cooldown by 2 seconds rather than 1 second - Increased the length of the immunity buff after a player has been stunned by the Shadowmane from 30 seconds to 50 seconds. Reduced passive creature armour from 124 to 80 and reduces its armour gained per level by 35% Global Stun Immunity Buff The following dismounts will now respect an overriding dismount immunity buff when the effect is created by any of the following creatures and items: Void Wyvern Shadowmane Netgun Flash bang (Plant Z Grenade) Miscellaneous Balance Prevented the Exo mek from filling turrets that have recently fired Increased Megalosaurus damage with the night time buff by approx 25% Increased Tek Turret HP by 100% Quality of Life and Misc. Increased slots on the Industrial Grinder from 60 to 120 Expanded the Tek Cloner register range by 3x Reduced Tek Surveillance Console Stack Size from 100 to 5 Display a HUD whilst holding H with tek Glove equipped displaying player location and upload timer Increased Magmasaur’s smelting output by 100% Enabled auto-harvest on Ankylosaurus Enabled breeding on Rockdrakes Enabled breeding on Achatina Fixed some exploits Fixed a bug where TEK Stryders and MEKs would not regain health in stasis Fixed a bug where MEK modules would lose durability when released from cryopod Two new admin commands: cheat drainwater <number> and cheat drainfood <number> Fixed a bug where the Dedicated Storage Box would ignore stack modifiers in server config files Fixed a bug where caused Plant Z to no longer heal dinos Fixed a bug where Soap would remove textures from some structures Fixed a bug where Cosmetics on the Shadowmane would not retain their colour v695.26 - 10/13/2021 Fixed an exploit @XBOX/Win10 v695.10 (client) - 10/12/2021 Fixed multiple client crashes Fixed some skins not displaying Fixed a bug which prevented players from getting their bionic dinosaur skins v695.23 - 10/08/2021 Temporarily prevented the Noglin from gaining torpidity v695.22 - 10/05/2021 Fixed a bug that prevented players from teleporting to the Genesis Part 1 boss fight Fixed a server crash v695.20 - 10/01/2021 Fixed an exploit v695.17 - 09/29/2021 Fixed an exploit v695.15 - 09/27/2021 Fixed a bug where players wouldn't be able to interact with HLNA in some cases Fixed a bug where players were unable to teleport to the other biomes in Genesis Part 1 Fixed a server crash v695.13 (.8 client) - 09/23/2021 Refactored TEK Dedicated Storage. This is a rework of the structure for server optimization, it should improve stability across the board due to huge memory-savings on large/active servers. It will generally function the same. You can still deposit and withdraw, but there are a few changes to be noted: Dedicated Storage Boxes will now display their quantity in front of the box You'll now be able to slot cap yourself directly using the Transfer All button when using the dedicated storage and it will ignore your weight. You'll no longer see an inventory inside the dedicated storage box when opening it, don't worry, your items are still there. You'll no longer be able to popcorn (Spamming the 'O' key to drop items) from the dedicated storage directly, (but you can now transfer a slot cap into your own inventory and popcorn from there). Added 3 more buttons to Dedicated Storage boxes to withdraw 1, 5, and 10 items. Fixed a bug where Explorer Notes would not unlock properly on Genesis Part 1 and Genesis Part 2. Any missing Genesis Part 2 note can be re-collected, and Genesis Part 1 notes should be fixed retroactively however may require you to respawn on Genesis Part 1. Fixed a bug where some Japanese VO/subtitles weren't showing Fixed a bug with TEK Dedicated Storage tribe rankings Fixed a bug where Wild Shadowmanes would not use their teleport attack Fixed a bug with the Shadowmane Jump Fixed a bug that prevented items from being repaired in Dino Inventories that functioned as Smithies Fixed a bug where items would lose quality when placed and picked up Fixed a bug where some boss items could not be placed Fixed a bug with HLNA not playing her dialogue Fixed a bug with some buffs not displaying their icons properly Fixed a bug where the Raft and Motorboat couldn't be used in some water areas of Genesis Part 2 Fixed a bug where the TEK Stryder's name was not being used for its bed Fixed a bug where players wouldn't be able to build on the Megachelon's platform Fixed a bug where players could lose items on the Loadout Mannequin when using a non-human dermis Fixed a bug which caused players on Stegos to die when teleported to a Genesis Part 2 missions Fixed a bug where the Stryder's bed would be duplicated on the client's map each server restart Fixed a bug where the charge battery would not recharge when in stasis Fixed a bug where Eggs inside of an incubator would visually disappear when unrendered Fixed a bug that allowed Genesis Loot Crates to be dropped Fixed a bug where the Loadout Mannequin would break when using blueprints Fixed a bug where mutagen bulbs would fall through the map Fixed a bug where placed weapons could sometimes be invisible on platforms Fixed some localization bugs Fixed some level design related bugs such as holes, floating foliage, incorrect volumes etc. Fixed multiple exploits Fixed multiple server and client crashes Fixed multiple server stalls Fixed multiple bugs with the Noglin related to character/dino possession Made some balance tweaks to the Hunt missions on Genesis Part 2 Removed some redundant options in the metal elevator platform multiuse wheel v694.46 - 09/23/2021 Fixed an exploit v694.45 - 09/17/2021 Fixed multiple exploits v694.37 - 09/14/2021 Fixed an exploit v694.34 - 09/10/2021 Genesis Part One Mission Hexagon rewards increased Fixed multiple exploits v694.27 - 09/07/2021 Fixed some exploits v694.15 - 08/30/2021 Fixed multiple exploits v694.11 - 08/24/2021 Fixed an exploit v694.9 - 08/21/2021 Fixed an exploit v694.4 (.7 servers) - 08/05/2021 Fixed a bug where you could get inaccurate taming effectiveness on some creatures Fixed Megalodon gestation time (once again matches Megaloceros) Fixed some placement issues with some trophies Fixed some cases where certain Explorer Notes would not play when accessed via the Explorer Note UI Fixed a bug where HLNA crafting Explorer Notes would not unlock when using different characters on the same account Fixed some cases on Genesis Part 1 where the Explorer Notes would not unlock properly on the server Fixed a case where wild Snow Owls wouldn't be able to attack Fixed HLNA opacity settings not affecting her movement SFX Fixed a bug where you couldn't craft TEK Replicator on Genesis Part 1 Fixed a bug where players could move Netted Creatures Fixed some cases where the Noglin could attach in cases it shouldn't, and some cases where after a Noglin has attached it would be in a broken state. Fixed a bug on the Starwing Strike mission where your camera could get stuck using a gamepad Fixed a case where players sometimes did not get their race creatures/canoe. Fixed a bug where some saddle engrams were missing from their respective crafting stations Fixed a bug where some items with overlays would cause serious visual issues in split screen Fixed a bug where defeating King Kaiju wouldn't display on your implant Fixed a bug where Baryonyx wouldn't regenerate health on killing fish Fixed a bug with Brontosaurus IK Fixed some level design related bugs such as holes, floating foliage, incorrect volumes, incorrect damage multipliers. Fixed a bug where players would be unable to remount the Voidwyrm if the player was killed during the taming process Fixed a bug causing visual artifacts in water Fixed a bug where some wild creatures wouldn't be able to damage each other Fixed a bug where you wouldn't be able to use '0000' as a valid pin on Pressure Plates & TEK Sensors Fixed a bug where Lamp Post, Omni Lights, and TEK Lights were having their options reset when you would leave stasis/render distance Fixed a bug which allowed the Zero G buff to persist outside of the space biome Fixed & protected against multiple exploits Fixed & protected against multiple server and client crashes Fixed some server stalls Fixed some cases where players could get into a desync state Fixed a bug which caused unclaimed baby dino corposes to fall through the map when killed Fixed a bug where Shadowmane could do higher than intended damage in some cases Fixed a bug where turrets that were powered by the "Copy Settings" feature would not automatically turn back on when the generator they were powered by was refueled. Fixed a bug which made players unable to use the TEK Sword charge ability when the Shoulder Cannon was equipped Fixed some false positive anti-mesh detection Fixed some cases where certain structures were not respecting Tribe Rank Rules Fixed a bug where the Egg Incubator would not display stats for certain creature eggs, such as the Bloodstalker and Megachelon Fixed a bug where Cryopod UI would display incorrectly display hidden colour regions Fixed a bug which prevented TEK Skiffs from being crafted due to nearby Voidwyrms Fixed a bug which prevented resources from respawning due to nearby Voidwyrms Fixed a bug which caused Gacha's to provide the wrong fungal wood Fixed some more edge cases where Noglins' could still fly certain flying creatures under water Fixed some more edge cases where mission data could have been lost Prevented being able to drop eggs in the non-overworld Mission zones (such as Survive The ARK) Fixed some exploits Fixed some server and client crashes Fixed some VO Bugs Fixed some PVE exploits Fixed a bug where the Noglin chibi was always in its default animation Fixed a bug where Genesis Part 1 Missions could not be tracked Fixed a bug where the Mini Gun would reset to primitive quality after server restarts Unofficials can now enable additional dupe protection using the following commandline: -UseItemDupeCheck (Note: this could have an impact on mods, so use with caution) 6x Structure Damage has been removed from vents on Genesis Part 2 Exintction Explorer Note #21 has been moved so it is no longer in the mesh Prevented being able to build through Mission Dispatchers on Genesis Part 2 Significantly reduced the delay when transferring items between inventories or dropping items on the ground (a side effect of a crash and stall related fix from the previous patch) Noglins can attach to flyers and use them in non-flyzones but not underwater Net immunity cooldown increased from 10 seconds to 30 seconds When releasing a dino from a cryopod on servers using bEnableCryopodNerf, the creature will not be able to be netted for the duration of that buff. On Official PvP, this is set to 10 seconds. Plant Species R decay timer has been increased to 20 days TEK Sensor and canvas now respect enemy foundation range Made some tweaks to the Starwing Strike race so it can no longer be completed without moving the Astrodelphis. Creatures spawned by Hunt Missions can no longer be netted Made some balance tweaks to Trap and Hunt missions to reduce overall difficulty Race missions prep time has been doubled Shadowmane can no longer jump/blink when it has C4 attached to it (similarly to the Managarmr) Updated some text string to be more accurate Two new admin commands: Cheat AddChibiExp <HowMuch> Cheat AddChibiExpToPlayer <PlayerID> <HowMuch> v693.3 - 07/29/2021 Fixed some server side crashes v693.2 - 07/28/2021 Fixed some exploits Fixed some server crashes Prevented being able to drop eggs in the non-overworld Mission zones (such as Survive The ARK) Noglins can attach to flyers and use them in non-flyzones but not underwater Unofficials can now enable additional dupe protection using the following commandline -UseItemDupeCheck v693.1 - 07/23/2021 End of Summer Bash Fixed some cases where certain Explorer Notes would not play when accessed via the Explorer Note UI Fixed a bug where HLNA crafting Explorer Notes would not unlock when using different characters on the same account Fixed HLNA opacity settings not affecting her movement SFX Fixed a bug where you couldn't craft TEK Replicator on Genesis Part 1 Fixed a bug where some items with overlays would cause serious visual issues in split screen Fixed some level design related bugs such as holes, floating foliage, incorrect volumes, incorrect damage multipliers. Fixed a bug causing visual artifacts in water Fixed & protected against multiple exploits Fixed & protected against multiple server and client crashes Fixed some server stalls 6x Structure Damage has been removed from vents on Genesis Part 2 Exintction Explorer Note #21 has been moved so it is no longer in the mesh Prevented being able to build through Mission Dispatchers on Genesis Part 2 Significantly reduced the delay when transferring items between inventories or dropping items on the ground (a side effect of a crash and stall related fix from the previous patch) Made some tweaks to the Starwing Strike race so it can no longer be completed without moving the Astrodelphis. v692.7 - 07/15/2021 Fixed some exploits Fixed some mesh exploits Fixed some server crashes Fixed some server stalls Fixed a bug where the Hoverskiff would not take off in Genesis Part 1: Tokyo Skiff mission Fixed a bug where TEK Stryder transmitter inventory was being wiped on server load Fixed a bug where HLNA crafting Explorer Notes would not unlock when using different characters on the same account v692.6 - 07/02/2021 Enabled the Full Hexagon Store on Official Genesis Part 2 Servers Reduced Cuddle Interval on Slide and Glide Mission from 0.5 to 0.1 to increase time between imprints (maturation and imprint bonuses remain the same) Fixed some mesh exploits v692.5 - 06/30/2021 Summer Bash is now live! For more details: Re-added missing cosmetic items from a previous event Reduced the Lazer range of the Astrodelphis (does not affect mission version of Astrodelphis) Astrodelphis Lazers now respect armor when applying damage (does not affect mission version of Astrodelphis) Adjusted Mantis Feeding to prevent it from starving when fed Rhino Horns Fixed cases where the "hacking" mini game could fail incorrectly when taming the Stryder, and also made it more reliable on all servers. Fixed TEK Generator enemy placement radius being too low on PVP Fixed a case where cryopods were being destroyed when releasing cryopoded-creatures Fixed & protected against multiple exploits Copy Dino Settings now only applies to dinos of the same type/variant (i.e Parasaur, X-Parasaur, etc) Copy Dino Settings now has a timer and release, akin to unclaiming a creature, to prevent accidental usage. Fixed multiple crashes Fixed a bug where turrets wouldn't shoot unclaimed creatures TEK Pistol has reduced damage when used against boss monsters Velonasaur spawns have been updated on GEN2 to use the R-Velonasaur Fixed a case where cryopods were being destroyed when releasing cryopoded-creatures Mission Net Ammo no longer works on non-mission creatures Fixed a bug where only the boss fight starter would be teleported to the boss fight and other players wouldn't be. v691.5 - 06/25/2021 Fixed some server crashes Fixed some exploits v691.4 - 06/24/2021 Fixed resources not spawning properly on asteroids in the space biome Hunt Missions now work on console servers and will count towards mission requirements for Stryders and the Boss Fight Fixed cryopod UI not displaying properly Fixed a mesh exploit Fixed an edge case bug where feeding the Shadowmane would not result in an affinity gain Fixed some exploits Fixed some cases where the Explorer Notes would not unlock properly on the server (to get the first HLNA explorer note, make sure to hit the reset cinematics button in your options note that you only unlock Explorer Notes once HLNA has finished all her lines.) Fixed a bug where the WorldBuffScalingEfficacy would break harvesting rates Prevented some Rockwell & Eden variants creatures on Aberration that weren't native to the map (https://survivetheark.com/index.php?/forums/topic/617465-an-update-concerning-genesis-2-r-variants-on-aberration/) Enabled creature downloads on Aberration for the Genesis Part 2 permitted creatures, including Stryder, Maewing, Shadowmane, Noglin, Rockwell and Eden variants. Multiple TEK Engrams (Replicator, Teleporter, Trough, Forcefield, Dedicated Storage, Armour, Rifle, Turret, Generator) were added to the Genesis Part 2 boss fight Hoversail no longer falls in Zero G (Boost is always active) Net Ammo loaded into a Harpoon Launcher can now be used underwater Mantis will now accept Rhino Horns for taming, at a lower affinity than Deathworm horns Adjusted Mantis Feeding to prevent it from starving when fed Rhino Horns Noglins can no longer attach to babies Fixed a bug where Voidwyvrm wasn't gaining bonus levels after taming Fixed some VFX and SFX bugs with the Voidwyrm Fixed some VFX and SFX bugs with the Stryder Fixed some bugs with the Stryder which affected transferring items to and from the dedicated storage, as well as accessing some aspects of its pinwheel Fixed a bug where players could errenously remove attachments from their Stryders Fixed a bug where Stryder's taming effectiveness would drop from 100% to 0% Stryders should no longer count towards the Global Platform Structure Limit Increased the Stryder hacking grace period to compensate for low framte rate servers Fixed some visual issues with certain items on the Loadout Manneuquinne TEK Explosive Arrow Damaged reduced by 25% TEK Explosive Arrow projectile speed reduced by 33% Astrodelphis Lazer damage reduced by 33% Astrodelphis Grenade Bomb projectile speed reduced by 50% Astrodelphis Lazers will no longer damage targets if it is encumbered Fixed a bug where the Astrodelphis baby would get stuck inside the mother on spawn Fixed a case where the Astrodelphis homing missile would still damage riders even though it was targetting the creature Note: We still plan to iterate on Astrodelphis balance. Fixed multiple server and client stalls and crashes Fixed some cases where creatures weren't properly playing the unconscious animation when being shot by a Net Ammo Fixed a bug where the Genesis Part 1 Arrivial Protocol mission wasn't starting Fixed some cases of false mesh detection Fixed a bug where the Hoversail or Hoverskiff were causing asteroids not to render Fixed some exploits in missions that allowed you to keep the mission weapon longer than intended Fixed a bug which allowed you to create loot caches that would expire in 10 seconds Removed some invalid items from the Mission Loot & Supply Crate tables on Genesis Part 2 Updated some mission objective text on Genesis Part 2 Updated some descriptive text for items on Genesis Part 2 Fixed a case where HLNA notes would not play when mounted Shadowmane baby food consumption has been reduced Fixed a bug where Maewing babies in baskets could be lost on server start up Fish Baskets no longer check for nearby enemy structures in PVE Any changes that were in previous updates for servers only, should now work on Single Player, Non-Dedicated Mode, and Player Dedicated mode. v690.14 - 06/22/2021 Fixed an issue with Genesis Part 2 not using the correct octree causing performance problems Fixed some exploits v690.13 - 06/20/2021 Fixed multiple server crashes Fixed multiple server stalls Fixed a bug where the Global Mission Reward bonuses were overriding dynamic rates v690.12 - 06/15/2021 Fixed primitive supply crates on non Genesis 2 maps Added Bees to Genesis Part 2 Added Chitin/Keratin to the Corrupted Cave Meat Plants Fixed a bug where Noglin would cause creatures to become wild Fixed a mesh exploit Prevented attaching C4 to canoes Cementing Paste craft time reduced by 80% Can no longer kill other races in the Starwing Strike Race Race Dinos now ignore your weight Fixed a bug where Minigun was resetting its quality when thrown out Turrets will now correctly shoot catapult. Fixed TEK Sensor resetting on server restart Fixed Loadout Dummy decay timer being too short Fixed some cases where the Stryder could not harvest properly Fixed some cases where the Net Ammo was not correctly dismounting players TEK Bow 'H' (Additional Info) Key now correctly displays the shard cost per ammo type Fixed some environmental visuals Fixed a client crash Fish Baskets no longer check for nearby enemy structures in PVE Tropeo saddle was readded to crafting stations Reduced the Astrodelphis melee damaged Astrodelphis homing missile shot no longer damages riders when it is targetting a tame Turrets will no longer attempt to target the Astrodelphis homing missile (as this does not damage structures). Dung Beetles are now available on Genesis Part 2 R-Plant seeds have been readded to the general mission loot reward Fixed some cases where Mutagen could be fed to unintended things. Fixed multiple server and client crashes Fixed multiple server and client stalls Fixed a bug where eggs would incubate instantly Server Configuration values related to Genesis 2 World Buffs bDisableWorldBuffs=True This will disable world buffs entirely bEnableWorldBuffScaling=True This dynamic setting will cause world buffs to scale their benefits multiplicatively, rather than additionally. (Official Servers have this set to false/use additional). WorldBuffScalingEfficacy=1 This dynamic setting will act as a global scalar to reduce/increase the effectiveness of world buffs. 1 would be default, 0.5 would be 50% less effective, 100 would be 100x more effective. v690.9 (.3 clients) - 06/14/2021 Fixed not being able to place C4 Fixed not being able to start the boss fights Temporary workaround for Stryder Mission Requirements to enable taming of higher level ones Fixed some client side crashes Fixed not being able to start the GEN1 boss fight Fixed tooltips not displaying when KBM is plugged in v689.17 - 06/12/2021 Fixed a bug with the Voidwyrm that allowed it to over-level. Any over-leveled ones have had their levels rolledback and stats reallocated. Fixed multiple server side crashes Fixed a client side crash Fixed a network incompatibility with the Voidwyrm that would cause disconnects v689.14 - 06/10/2021 Fixed a server start up crash v689.12 - 06/09/2021 Fixed multiple client and server crashes Fixed a bug where Stryders were not starting to auto-charge after being tamed Enabled TEK Punch on GEN2 Fixed a bug where explosive arrows would not be targeted by turrets Fixed some false positive mesh detection cases in mission zones Fixed a client crash related to eggs and the egg incubator Fixed a bug which would cause you to be dismounted/killed during certain missions TEK bow now requires an engram to use v689.8 - 06/05/2021 Disabled TEK Punch from doing damage on Genesis Part 2 Fixed multiple server crashes/hang Fixed a bug where players would be unintentionally killed on the Hoversail Fixed a bug where players could join servers and go over the slot count v689.7 - 06/04/2021 Fixed an issue where players could get stuck in the intro cinematic Fixed several server crashes Current Version: v689.4 (.6 Server) - 06/03/2021 Genesis Part 2 is now available! Added a "Reset Cinematics & Cosmetic Items" button to settings to enable a one-time playing of cinematics/receiving your cosmetics again. Copy Dino Settings to nearby Dinos adding to Multi Use wheel on Creatures Multiple Ferox bug fixes in various game modes (dedicated, non-dedicated, and single player) Fixed an exploit with MEKs Fixed an exploit with Managarmr Ferox will now display stats for both of its forms Enforcer can now climb walls by holding down X (similar to Bloodstalker) Cryofridge is now paintable Player Taxidermies now support hairstyles TEK Helmet multiuse wheel has been moved on keyboard to R Training Dummy updated to support equipping armour so more precise DPS can be identified Multiple holes, meshes, volume, floating folliage fixes across all platforms. New player whistle "All Passive Flee" v563.5 - 04/30/2021 Shadowmane Chibi now available for anyone who has collected all the Genesis Chronicles Explorer Notes Fixed a localisation crash Removed Easter Holiday content v562.9 - 04/14/2021 Fixed a server crash that would occur when the server was attempting to save v562.4 - 04/01/2021 Fixed a crash with beehives v562.3 - 03/31/2021 Eggcellent Adventure 6 is now live, for more details: Fixed a bug where wild bees would not spawn Additional server side logging Additional mesh detection metrics v561.5 - 03/26/2021 Fixed a bug which would cause dino mating cooldown to reach unreasonably high timers v561.4 - 03/26/2021 (Client) Fixed a crash that would occur when hovering over the cryopod craftable v561.4 - 03/24/2021 (Server) Genesis Chronicles V! Jump in to collect your TEK Federation Helmet skin, and HLN-A & Rockwell's Explorer Notes on Genesis! Fixed a mesh exploit Fixed a client crash related to movement Fixed a client crash related to attacking with creatures Fixed invisible bees. Improved Cryopod UI Reworked TEK Helm to function like the shoulder cannon so that tapping '▲/E' no longer cycles visors instead holding '▲/E' will bring up a pinwheel which players can use to toggle or cycle the visor v560.4 - 03/19/2021 Fixed a mesh exploit Deinonychus riders can no longer use weapons when they're latched onto a creature Deinonychus can no longer be picked up by the Karkinos Fixed a server-side stall exploit Current Client Version: v560.4 - 03/19/2021 Optimizations for PS5 visual enhancements v560.1 - 03/11/2021 Fixed a mesh exploit Fixed an exploit that allowed you to avoid turret damage Enabled visual enhancements for PS5 v559.4 - 03/05/2021 Fixed an exploit which allowed players to avoid taking damage from turrets v559.3 - 03/05/2021 Added some additional logging for servers Added some additional validation against renaming dinos and structures Fixed an exploit with explosives Fixed multiple server crashes Fixed an exploit that allowed players to avoid turret damage Corrupted Dinos no longer damage player structures on PvE v559.2 - 03/01/2021 Reverted visual enhancements as they were causing stability issues (game would crash) and some performance dips in some cases. We'll be looking to re-implement these visual enhancements in the future once we've resolved the stability and performance problems. v558.3 - 02/23/2021 Can no longer ride unconscious Stego Fixed various map issues related to volumes and borders Ziplines will now check to see whether a character can actually fit into a space before allowing them to attach to the zipline Genesis Chronicles IV (Notes 16 - 20 have been added with the TEK Federation Gloves cosmetic) v557.13 - 02/11/2021 Valentine's Event is now live! Launch with -activeevent=vday Can no longer carry/base Corrupted Dinos Notes have had their character limit restored to the previous value (no longer cuts off after one line) Rebuilt shaders v556.12 - 02/04/2021 Fixed an exploit v556.11 - 01/27/2021 Fixed an exploit that would allow the Velonasaur to have infinite stamina while firing spikes Fixed a bug that prevented players from accessing the Ferox inventory Fixed a bug that caused wild beehive spawns to over spawn Fixed a server crash v556.7 - 01/21/2021 Fixed a visual issue with the TEK Federation Chest Piece Removed unnecessary legacy event content (main menu music/wallpaper) Fixed some client side stalls v556.3 - 01/14/2021 Added Explorer Notes 11-15 for Genesis Chronicles Added TEK Chest V2 for Genesis Chronicles Added additional mesh biting detection Fixed multiple mesh methods Managarmr can no longer dash when C4 is attached (Similarly to how the Pteranodon cannot roll) Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc. Fixed a bug where the TEK Turret did not respect Tribe Ranks Fixed a crash with the Taming HUD Fixed an exploit that allowed beehives to be duped Deinonychus riders are now correctly dismounted when flashed by a Plant Species Z Fruit v555.16 - 01/05/2021 Fixed a meshing exploit v551.15 - 12/29/2020 'Happy New Year!' event is now enabled on Official Servers. The event is set to go off at approximately Midnight EST and Noon EST on the 1st of January 2021. Servers running the event will be bombarded with raining gifts in a hail of fireworks to mark the end of 2020. These gifts will contain a collection of your favourite skins from past events that are currently unavailable and a chibi bonanza! And by bonanza, we mean, the drop rate of Rare, Very Rare and Legendary chibis will be dialled to over 9000! Unofficial Servers can enable the event with the following commandline param: -NewYearEvent To modify the times, the following commandline parameters can also be used: ?NewYear1UTC=1609477200 ?NewYear2UTC=1609497200 You can use https://www.epochconverter.com/ to get your appropriate timestamp. Please keep in mind that this event cannot be run before Midnight EST on the 1st of January 2021, so if you wish to change your time it would have to be set after that. Some additional notes: This event can only be run ONCE on a savefile (with 2 triggers). If a server is set to run the event at a time already passed, then on load the server will immediately trigger the gifts. If a custom time isn't set, then the event will run default at Midnight EST on the 1st and again at Noon. v555.13 - 12/22/2020 Temporarily disabled Bulbdog from being picked up when it has a ghost costume on (this will be reverted in the future when we can update the client to fix a crash) v555.2- 12/17/2020 Winter Wonderland is now live until Jan 7th! Launch your server with -ActiveEvent=WinterWonderland to enjoy the festivities! v554.4 - 12/11/2020 Exclusives! Animated Series Raptor Costume Santiago's Spear Skin Santiago's Axe Skin All acquired by clicking on the main menu options Genesis Chronicles Added HLN-A Explorer Notes 6-10 for Genesis Chronicles Added TEK Suit V2 pants for Genesis Chronicles Bug Fixes Fixed a bug where a mounted rider could be killed after removing a Trope saddle Fixed a mesh exploit with the Crab v553.6 - 11/28/2020 Turkey Trial event colours will now properly show up in all colour regions on wild creatures v553.5 - 11/24/2020 Turkey Trial is now live until December 8th! Launch your server with -ActiveEvent=Turkeytrial to enjoy the festivities! Fixed a bug where Tamed Megalodons were accidentally applying the Gashed debuff, causing a slow and a bleed, rather than the Gnashed debuff which would only cause a bleed. Additionally, Wild Megalodons will no longer apply the bleed effect (Gnashed) to their targets. Fixed a bug where the Mammoth Damage Debuff (Trumpet) was not working on wild or tamed dinos Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc. This includes the floating water volumes around the Crystal Isles floating islands which would cause players to dismount in midair. Fixed a bug which caused the Taming HUD to clear itself after a server restart or relog Fixed a bug which caused the Rock Drake to stop gliding Fixed a bug which allowed players to place ocean platforms inside other player structures Fixed a bug where HLNA was not correctly colorizable Fixed a bug which caused some foliage on Aberration to be missing collision Fixed a bug which prevented Arthropleuras, Spiders, and Onyc that were in Cryopods from being deployed Fixed a bug which caused Wild Stegos to have colour plating in Single Player Fixed a bug which caused Mantis that was grown from the baby stage to be larger than tamed ones Fixed a bug which made the Chibi Bone Rex smaller than intended Fixed a bug with the Hockey Mask which would cause it to stall players upon selection Fixed a bug which made it so that the Shoulder Cannon icon was not colourised Fixed an exploit which prevented turrets from shooting at you Fixed an exploit that allowed Cannons and Turrets to be healed using the tent v552.8 - 11/12/2020 Eliminated server calculation related to replacing structures (no cost to server). Active on Unofficials too. Optimised server calculation for demolishing structures (Official only for now whilst being tested) v552.7 - 11/10/2020 Fixed a bug which caused players to timeout or get a Login Lock error when transferring on Official Servers v552.6 - 11/07/2020 Mammoth TLC Stego TLC Taming HUD Turret Radius Settings Insects are now breedable Wyverns are now breedable (except Zombie Wyvern) Reduced Giganotosaurus maturation time by approximately 15% (Total growth is around 10~ days) Increased Diplocaulus base health by 33% (from 190 to 250.3) Increased Diplocaulus movement speed when ridden by 25% Added a (slow draining) bleed to Thylacoleo basic attack Reduced depth requirement for Megachelon breeding so that it can be bred on other maps Reduced Megalodon gestation/aging times to match Megaloceros Added a Pack Bonus to Megalodon: Damage Reduction and Damage Increase per pack member within range Added a bleed to Megalodon basic attack Increased Jerboa base weight capacity from 55 to 120 (Matches Bulbdog) Increase Ankylosaurus metal weight reduction by 10% (from total reduction of 75% to 85%) You can now turn when rolling with a Doedicurus (similarly to the Genesis Race Mission) Basilisk now has eyes Element reward from The Island bosses has been increased by 100% Element reward from The Center bosses has been increased by 100% Element reward from Scorched Earth has been increased by 50% Fixed a bug which broke biome specific overrides New Dynamic Ini options: HexagonRewardMultiplier (multiplies hex rewards for missions), BabyImprintAmountMultiplier, and BabyCuddleIntervalMultiplier Ended Fear Evolved and removed Halloween content v551.16 - 11/06/2020 Fixed multiple server crashes v551.13 - 10/29/2020 Increased chance of creatures being a bone or a ghost type Changed scarecrows, pumpkins, gravestones to now give players a random amount between 1 and 5 Increased the average frequency of seeing gravestones, scarecrows, and piles by approximately 15% Fixed special map overrides not working on DLC maps, such as TEK Creatures, GEN-X, etc. v551.11 - 10/23/2020 Fear Evolved 4 is now available until November 6th! Enable with -ActiveEvent=FearEvolved C4 will no longer float when attached to dinos that have been cryo'd Players can demolish structures quickly in GCM by using Q on keyboard or RightBumper+X on Gamepad/R1 + Square. Fixed a bug where players were unable to ride dinos whilst being grappled. Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc. Fixed multiple mesh exploits Fixed a shooting exploit with TEK Tapejara Added the TEK Trike to the core game so it can now be transferred Added the Master Controller flag to VR Boss Fixed a server crash v550.27 - 10/13/2020 TEK Grenades when attached to a scout will now instantly explode Further enhancements to the mesh protection system to prevent projectiles and structures from being fired or placed inside the mesh v550.23 - 10/09/2020 Additional mesh detection improvements Fixed a bug with Tropeo that allowed it to attack ORP structures and dinos v550.22 (v550.16 client) - 10/01/2020 Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc. Fixed Fence Supports requiring foundational support when trying to snap to each other Added some protection to the Tribe UI to prevent players from accidentally leaving their own tribe or kicking themselves Prevented the trough visual from displaying in spectator mode Fixed a bug which would allow you to build a floating base Prevented players from being able to level up tames above the server-specific level clamp Fixed multiple mesh exploits Fixed an exploit with the Astrocetus Fixed a turret soaking exploit Dino Leash will no longer prevent creatures from being transported via a TEK Teleporter Fixed a bug that prevented the oil pump structure from being able to be placed on oil wells. v550.20 - 09/29/2020 Further optimisations made to the structure stasis code (Official Only) Fixed a crash related to the stasis optimisation code (Official Only) Fixed OSDs and Veins not being destroyed when leaving render distance (they are supposed to be destroyed) Fixed Gas Veins continuing to explode gas balls even when they have a collector attached Fixed a bug which would cause spectator mode to stop working v550.19 - 09/27/2020 Further optimisations made to the structure stasis code (Official Only) Fixed some stasis-related crashes (Official Only) v550.18 - 09/26/2020 Structure stasis code optimisations (Official only for now whilst we continue to investigate impact) v550.15 - 09/17/2020 Fixed an exploit which allowed players to bring tames to Genesis Gauntlet Missions Fixed the Defeatboss admin command Added additional sockets onto the skiff which auto-turrets can use as targeting options Fixed a bug which allowed you to complete Genesis Gather Missions before hitting all the requirements Fixed a bug which prevented Megachelons from counting towards the platform dino limit Fixed a mesh exploit Fixed a bug which prevented catapults from applying damage when shooting boulders v550.14 - 09/14/2020 Fixed multiple exploits related to mounted turrets v550.12 - 09/10/2020 Fixed an exploit that caused players to be ignored by auto-turrets v550.11 - 09/08/2020 Fixed an exploit that caused you to be ignored by auto-turrets v550.1 - 09/04/2020 Fixed a bug where downloaded Titans were not saving on servers Fixed an exploit with Crystal Wyverns Fixed an exploit with the Reaper and Basilisk Fixed an exploit with the Deinocyhus and Ferox Fixed a bug with the TEK Skiff would not update its inventory, causing it to be unable to fly as it assumed it was carrying too many items Fixed a bug which prevented the TEK Bridge from snapping Increased the TEK Bridge decay timer (TEK bridge fixes are currently server-side fixes. Players will not see this fully visually represented during placement until the next client update. SP will need the client.) Current Version: v550.9 - 08/31/2020 Fixed multiple meshing exploits v550.8 - 08/28/2020 Fixed Crystal Wyverns being unable to transfer Fixed a client crash relating to tree harvesting v550.6 - 08/25/2020 Crystal Isles Free Map DLC now available Removed Trope spawn from non-Crystal Isle maps Doubled harvesting, taming, and XP rates in the core game Fixed multiple level design issues related to holes, volumes, floating foliage, and more across various maps. Desert Kaiju lightning strike no longer goes through terrain/world geo Reaper Kings in Rockwell Fight are no longer tamable Setname now correctly checks for admin Fixed multiple mesh exploits v549.37 - 08/18/2020 Fixed multiple mesh exploits The admin command destroytribestructureslessthan now works correctly on teams that are not part of tribes. Purlovia can no longer burrow if it's being carried by a Skiff beam v549.35 - 08/14/2020 Fixed a bug which would have caused characters to accidentally overwrite already existing but dead characters upon transferring in. Fixed a bug which would have caused consumable items to have not been removed from inventories upon use. v549.34 - 08/10/2020 Fixed an invulnerability exploit with MEKs v549.33 - 08/06/2020 Fixed multiple mesh exploits v549.32 - 08/04/2020 Fixed multiple mesh exploits Fixed TEK Gauntlets pushing enemy tamed creatures in PVE v549.31 "QOL/Balance Pass" - 07/30/2020 CreaturesBasilosaurus Increased deep-sea-depth value at which damage taken by approximately 30% Bloodstalker Reduced armour penetration by approximately 35% Reduced durability damage by 50% Carno Added 30% armour penetration to the Left Click attack Added a Bleed effect to the right click attack which does up to 5% of targets health over 10 seconds, cannot be stacked but the timer can be reset. Carbonemys Increased resistance to TEK Turrets by 10% Dunkleosteus Reduced weight of Obsidian in inventory by approximately 75% Reduced weight of metal, stone, crystal, and black pearls by approximately 50% Increased swim speed by approximately 20% Liopleurodon Increased buff timer from 30 minutes to 6 hours Megachelon Reduced Shell Resistance by 30% (from 80% to 50%) Reduced Health Per Level gains by approximately 15% Paracer Reduced Health Per Level gains by approximately 15% Gasbags Can no longer inhale or exhale when being carried by skiff Will no longer push Dinos around in PVE when landing to prevent griefing and exploits Breeding Reduced Mosasaur maturation time (now matches Yutyrannus) Reduced Basilosaurus maturation time (now matches Gacha) Reduced Tusoteuthis maturation time (now matches Yutyrannus) Reduced Plesiosaur maturation time (now matches Gacha) Reduced Compy maturation time (now matches Otter) Reduced Equus maturation time (now matches Procoptodon) Reduced Quetzal maturation time to approximately 5 and a half days Reduced Phiomia maturation time (now matches Ovis) Reduced Ichthyosaurus maturation time (now matches Roll Rat) Reduced Dunkleosteus maturation time (now matches Mammoth) Reduced Jerboa maturation time (now matches Otter) Increased Rhino maturation time (now matches Doedicurus) Genesis Added an additional 15 seconds to all race missions on Xbox and PS4 Added Event Emotes to the Hex Store at the cost of 50,000 hexagons Reduced Hexagons rewarded on Mound Over Matter and One Helluva Treasure Hunt by 25% on all difficulties Increased the cost of Gunpowder in the Hex Exchange to 150 hexagons. Increased the cost of Hide in the Hex Exchange to 60 Hexagons Element Shards gained from Genesis Volcano Red Crystals have been reduced by approximately 40% Per Character Hexagon clamp added to configurable ini (Defaults to 2.5m on Official Network, retroactive change). Can be edited on unofficials by changing this variable in GameUserSettings.ini: MaxHexagonsPerCharacter=2500000 Valguero Boss Fight timer has increased from 20 minutes to 30 minutes. General Flying creatures will prioritize picking up friendly-creatures rather than dismounting friendly riders Baby Creatures will no longer auto-wander when hatched Mounting a flying creature will no longer instantly cause it to take off Cryopods in a player’s inventory will now charge if a player is sleeping in a TEK Pod. TEK Helm will now provide players with the Gas Mask bonus, protecting them from the Poison Wyvern and Basilisk spit. Tamed Creatures can no longer consume antidote Added multiple item-clamping checks to various areas of loot generation and crafting. Heavy Turret damage increased by 15% TEK Turrets now require double the amount of shards per bullet Metal Ingot stack size has been increased to 300 Raw Metal stack size has been increased to 300 Spoil time on Lesser Antidote has been increased to 3 days Spoil time on Prime Meat and Prime Fish have doubled HLNA and Chibi Creatures no longer disable the protection against Bees buff. Yell and Whisper can now switch between the following modifier keys on PC: Left Shift, Left Ctrl, and Left Alt. A configurable GameUserSettings.ini which allows server hosts to limit the amount of gateways that can be placed on platform saddles. This configuration is not retroactive, so applying this change will require some manual administration work to clear up any pre-existing platforms that exceed the limit. MaxGateFrameOnSaddles=2 We’ll be enabling this on our Official PvP Network and setting the limit to 2, on all platforms. Official PvP players will have approximately 30 days to adjust their current existing platforms to remove any that exceed the gateway limit. v549.29 - 07/23/2020 Fixed an issue which would have caused clients to shut down or disconnect when transferring or connecting to servers (CLIENT) v549.24 - 07/23/2020 Fixed multiple level design related issues: (holes, floating foliage, volumes, improper collision) Brought client up to latest version to match most recent server side changes Disabled the Summer Bash event on clients v549.28 - 07/21/2020 Fixed multiple mesh exploits Fixed an exploit that allowed you to avoid cryosickness End the Summer Bash event on Official Servers v549.27 - 07/15/2020 Fixed multiple server crashes Fixed multiple undermesh exploits Fixed an exploit to block turret fire Fixed Saddles not respecting the armor clamp when releasing them from cryopods Added multiple missing sound effects Added a limit to the number of flex pipes that can be placed within an area v549.24 - 07/09/2020 Fixed an exploit related to the Railgun Fixed an exploit related to Shoulder Cannon MEKs can now harvest corpses with their swords Reduced TEK Generator enemy foundation check radius in PvE Rollrat passengers are no longer killed when the Rollrat rolls Begin 'Mating' has now been moved back to the standard tick (should eliminate the delay in creatures starting to mate) TEK Sensor settings should not restart after loading a saved game Removed some unusable items from the Mission Loot Tables Added TEK Trike and Ice Golem to the recoverable cryo array so that they can be cryo'd and used on Genesis specifically Additional Hexagon Loot Crate protection to prevent them from being unopened upon purchase Fixed some cases where the Rock Drake was able to shoot at turrets but not be targeted itself Megalechon dermis now works on the Large Taxidermy Base HLNA skin will now respect the 'disable default survivor item' options in the client Added `BabyImprintAmountMultiplier` as an additional game.ini config for globally tuning imprinting. Multiplier applied to the percentage each imprints provide. For example, if an imprint usually give 8%, setting this multiplier to 0.5 means they would now give 4% each. While setting it to 2.0 means they would now give 16% each, etc. This multiplier is global, meaning it will affect the imprinting progression of every species Further tweaks to logic used in shooting desync exploit fix Fixed another bug that would have prevented data from being written to the cloud when transferring characters (Official Only). Prevented unclaimed dinos from breeding Prevented baby dinos from auto-harvesting Fixed element pool not restoring element for TEK equipment v549.23 - 07/07/2020 Fixed a shooting desync exploit Fixed a bug which would have prevented data from being written to the cloud when transferring characters (Official Only). v549.21 - 07/02/2020 Additional server-side logging for crash and hang detection v549.18 - 07/01/2020 Reintroduce fixes from previous updates which were lost. For example, bred dinos appearing at 0, 0, 0. Reduction of meat jerky cost for Summer Bash Chibis and Emotes to 10 and 25 respectively Note: This is a Server-side only change for consoles and will not display visually on your client until the next client update v549.12 - 06/28/2020 Updated client cook to resolve corrupted files Fixed a memory related client crash v549.999 - 06/26/2020 Updated server cook with correct files v549.13 - 06/25/2020 Summer Bash 2020 enabled on Official Servers. Unofficial can enable using: -activeevent=Summer Jump Pad enemy foundation prevention removed Fixed an exploit which allowed players to transfer items into non-downloadable servers Fixed a bug which would cause dinos to get stuck when using the Arctic NE teleport Fixed a bug which prevented players from accessing the Aberration surface cave v548.20- 06/18/2020 Genesis Geysers no longer restore the food stat Fixed a bug where using the rocket launcher could propel you backwards Scout can no longer pushed tamed dinos v548.18 - 06/12/2020 Fixed eggs and babies being teleported to 0,0 when in stasis Significantly increased Trope spawns Additional server side transfer exploit protection v548.16 - 06/12/2020 Wild Dinosaur wipe to encourage Trope spawns! Fixed a volume issue on Extinction v548.15 - 06/11/2020 5th Anniversary Event (can be started with -activeevent=birthday) Fixed multiple undermesh exploits Increased Ovis corpse harvesting scaling by 4x Fixed a mating range bug Additional server-side transfer logging Current Server Version: v547.40 - 06/10/2020 - Added some additional exploit protection to the transfer system v547.39 - 06/05/2020 Initiated a one time Mindwipe COOLDOWN reset on Official Servers Corrupted Dinos can no longer be teleported Reduced scaling factor of sheep harvesting health to reduce stalls Set ORP activation timer to 10 seconds on Official PVE servers v547.37 - 05/31/2020 Fixed some cases where the login lock could be bypassed v547.33 - 05/22/2020 Fixed an exploit which prevented turrets from targeting you Current Client Version: v547.17- 05/19/2020 Added option to disable light shafts and bloom Fixed an issued that caused bionic dino skins to disappear Fixed an exploit which would cause players to become invisible Fixed multiple level issues including holes, floating foliage, areas where they could get stuck, and missing volumes Lava Lizard can now be spayed or neutered Fixed some missing icon related to holiday emotes Improved localization v547.32 - 05/15/2020 Transfers are now enabled on Genesis and the latest Official Servers Titans cannot be transferred into Genesis Managarmr cannot be ridden on regular Genesis servers (can be ridden on flyer-allowed servers) v547.31 - 05/09/2020 Fixed some bugs in the transfer system Added additional protection to character downloads in invalid cases v547.30 - 05/08/2020 Improved anti mesh detection logic Improved climbing pick logic to fix some meshing exploits Fixed multiple exploits that allowed you to stack creatures on top of each other Fixed an exploit with Magmasaur Prevented corrupted creatures from basing on Skiffs Queen Bee will no longer spawn bees when encumbered Queen Bee will take 3% of health as damage when a bee of hers is killed Queen Bee will stop spawning bees when at 10% HP Added additional trace checks on lightning aoe to prevent attacking through structures and mesh Fixed multiple server stalls v547.16 - 05/05/2020 Fixes for Mouse and keyboard zooming speeds Scrolling with the middle mouse button is fixed Alliance Chat now working Crash when returning to the main menu is fixed Made multiple improvements to the Hexagon Exchange UI v547.27 - 05/01/2020 Fixed multiple meshing exploits Fixed multiple server stalls Created a cheat command to grant unlimited weight for admins (Cheat deeppockets or cheat infiniteweight) Fixed a bug which could have caused characters to fail to download Disabled the temporary additional server crash logging v547.25 - 04/30/2020 Fixed some server stalls and crashes Enable additional logging to identify server crashes & stalls v547.24 - 04/29/2020 Improvements to the anti dupe protection v547.22 - 04/21/2020MEKs Fixed a bug where MEK pistol could damage players mounted on a dino Reduced MEK pistol damage to players by 85% Reduced MEK Pistol range by 25% Prevented MEKs from being able to be stacked inside each other Prevented MEKs from being deployed in the VR Mission Snow Owl Players recover 50% faster from the frozen state left by the Snow Owl dive Removed the Snow Owl heal effect on enemy players and enemy-tamed creatures (wild creatures are still affected) Snow Owl dive slow has been reduced to 2.5 seconds Balance and QoL Reduced the amount of element received by Red Crystals on Genesis by 33% Increased the amount of materials harvested by the mining drill by 33% TEK Shield now has a limited number of crafts (like other TEK blueprints) Argents can no longer pick up smaller wild aggressive creatures in PvE Ferox can no longer be trapped with a bola Reduced cloning cost for the Giant Turtle Reduced the number of insect swarms in Bog biome by about 25% Added a cooldown between green rain insect swarm spawns. Significantly reduced the frequency and slightly increased the duration of green rain in the bog biome Reduced the bat spawns in the main volcano within the volcano biome Reduced the Giant Turtle's bubble-blowing attack when above ground Adjusted (reduced) the Thyla cost for cloning Parasaurs no longer detect bodies that are not visible or rendered Improved hover skiff movement and operation on steep terrain Increased the placement radius check for ocean platforms to prevent them from being placed next to enemy foundations/platforms Levels, Terrain and Environment Fixed 100+ holes, terrain, and level design issues across various maps Made several collision improvements for meshes on Aberration Fixed an issue with collision on several meshes Fixed several mesh holes in various biomes Made adjustments in areas near the volcano to fix rare instances where eruptions would instantly kill players/dinos Added additional kill volumes to unintended playable areas Modified the no-build zone in the main volcano cave Adjusted the trajectory of lunar comets to prevent edge cases of players and dinos dying Bug Fixes Fixed an issue with TEK durability that prevented stat capping Magamasaur no longer takes damage from lava on The Center Fixed a mounting exploit with Magamasaur Fixed an issue with Dedicated storage locking behavior on PvE (Players could withdraw items when it was "locked") Fixed a bug that allowed building within the boss arena on Valguero Fixed several missing notifications on gather, retrieve, basketball, hunt, and escort missions Fixed an exploit that allowed Ferox to clip inside enemy structures Fixed a bug where Ferox Stats were being rerolled after first time transforming Prevented itchy from stealing cryopods Fixed a turret exploit with the Space Whale Fixed multiple cases where the Bloodstalker couldn't swing around Extinction Fixed a damage exploit with Ferox Ferox should now keep its imprint buff when in large form Insect swarms now give chitin instead of hide Fixed a rare case where the mining drill could damage the tek sensor Activation/deactivation settings will now save on the tek alarm Activation/deactivation settings will now save on the pressure plate The lava on The Island in caves and the lava in the Wyvern trench on S.E. will no longer damage Magmasaur Cryopods can be accessed in the HLNA Shop again Fixed an exploit with cruise missiles that allowed them to bypass turrets Fixed an edge case that caused the player to be destroyed when mounting an Equus and equipping its saddle Fixed an issue that prevented players from receiving the mission buff in specific biomes (Bog/Ocean/Arctic) Fixed the increased damage multiplier in various biomes Fixed an issue that would prevent players connecting to OC servers Re-enabled configuration to prevent Reapers from being transferred to Genesis. Fixed a bug which prevented the Moeder boss fight from initiating correctly Fixed a bug which prevent players from seeing Primitive+ servers Fixed a bug with Cruise Missiles which caused them to detonate on the player firing Fixed a bug which prevented MEKs from attacking structures Fixed an exploit with the Rock Drake Fixed multiple server crashes and server stalls Fixed a bug with certain creatures attacking through structure walls Reduced the Giant Turtle's bubble-blowing attack on when above ground Marked Valgeuro's Ice Golem and Chalk Golem as unable to transfer Valguero Ice wyvern class switched to Ragnarok Ice Wyvern Fixed an exploit that allowed mission creatures to be used in unintended ways Teleporting East in the Bog biome will no longer transport the player South East Fixed an exploit which allowed certain creatures to attack structures through walls Fixed a bug with the grenade launcher where it sometimes wouldn't use all its ammo Misc End of Eggcellent Adventure Enabling 2x harvest, breeding, XP and taming Made multiple improvements to the Hexagon Exchange UI Fixed a server crash Fixed some configuration issues with the dynamic rates ini on non-standard official servers Improved HLNA performance when crafting a large number of items Improved localization on the Rockwell boss fight and end cutscene Enabled several performance-related visual tweaks on wild Astrocetus Improved the accuracy of HLNA cardinal direction when teleporting HLNA teleportation logic now tries to avoid turrets, non-allied players, and hostile dinos Improved several visual components of the mission UI (difficulty text, leaderboards, item lists, mission notifications) v547.21- 04/18/2020 Additional server side protection against exploits v547.20 - 04/17/2020 Activated Dupe Prevention System on Official PvP servers v547.19 - 04/14/2020 Adjusted several creatures for the prevention of mesh biting Fixed an exploit with meshing and the cruise missle Fixed a client and server network mismatch with the Desert Titan v547.17 - 04/11/2020 Temporarily disabled Lunar Drone & Defender Spawns X-Dinos will now receive the Active Event Colour Override Increased % chance of active event colour dinos spawning from 10% to 25% Anti Cheat heuristic improvements v547.14 - 04/07/2020 Added Eggcellent Adventure event content An issue where options/settings were being reset each time the game is closed and reopened has been fixed Introduced an increase incoming damage multiplier from the cryopod-release debuff This can be adjusted with the command line/GameUserSettings.ini parameter 'CryopodNerfIncomingDamageMultPercent' where 0.25 = 25% This is enabled on our Official PvP servers and is set to 25% by default Loot crates will now automatically open when purchased if you are flying or swimming Completed a full pass on Loot Crates to improve loot variation and quality TEK Suits: Increased TEK Suit repair costs by approximately 20% Wearing a full TEK suit will prevent you from being targeted by bees when opening a bee hive Capped TEK Suit durability at 1500 TEK Suit repair costs now scale with quality MEKs: Pistol Damage versus Tamed Creatures reduced by 30% MEK Rocket Boost (tapping/holding space) should no longer damage tamed creatures or players. Reduce MEK movement speed by 20% when shield is up Sword Damage versus Tamed Creatures and Players reduced by 25% Bog Spider Balance Changes: Reduced the range at which it can grapple an enemy to just slightly below maximum auto turret range (5800 units) Pelagornis Balance Changes: Polymer weight reduced by 80% when in Pelagornis inventory Increased polymer harvesting by approximately 30% Rhino: Decreased the maximum damage scale from 12.5x to 8x when charging Increased the time/distance it takes to charge up to max by 20% (so it'll take longer to hit that 8x) Rhinos are now affected by Plant Y crowd control Cluster Grenades: Cluster fragments if shot by a turret will now detonate all other fragments from the same originating grenade Fabricator: Can now craft the TEK Replicator (TEK Replicator has been removed from Loot Crates in Genesis) Mindwipe: Initiated a one-time forced respec of all characters on Official Servers Initiated a one-time forced mindwipe cooldown clearance of all characters on Official Servers QOL: Added a "Grind All" function added to grinders Added an optional visual indicator for the TEK trough radius Note: This setting is defaulted to OFF. Also it does not save, meaning it must be turned on if you leave stasis range. This will be resolved in a future update Gachas will no longer auto consume buff soup/food. This means they won't accidentally eat them when they're stored in troughs. Disabled cryosickness on PvE Official Servers (Can be disabled on Unofficials using: EnableCryoSicknessPVE=true in the GameUserSettings.ini) Bug Fixes: Fixed a bug which allowed players to cancel the Spinos' animation and attack twice. Fixed multiple bugs related to locations showing Mission Areas when they weren't supposed to or vice versa v546.16 - 04/01/2020 Fixed a turret exploit with the Space Whale Temporarily disables some lunar creatures from spawning whilst they're invisible v546.13 - 3/30/2020 Fixed a server crash Fixed multiple cases where the Bloodstalker couldn't swing around Extinction v546.12 - 03/24/2020 Fixed an issue that would prevent players connecting to OC servers Re-enabled configuration to prevent Reapers from being transferred to Genesis. v546.11 - 03/24/2020 Fixed a bug which caused the Moeder boss fight to initiate incorrectly PvP Official Server Wipe for the following: TEK Suits (Chest, Leggings, Helm, Gauntlets, and Boots) MEKs (MEK Attachments & Ammo included) Cluster Grenades Official Server Genesis wipe for the following: Tamed Reapers Note: Any tamed MEK or Reaper that was in a cryopod now cannot be spawned when deploying that cryopod. You can either let it expire, or throw them out. TEK Suits: Wearing a full TEK suit will prevent you from being targeted by bees when opening a bee hive Capped TEK Suit durability at 1500 MEKs: Pistol Damage versus Tamed Creatures reduced by 30% MEK Rocket Boost (tapping/holding space) should no longer damage tamed creatures or players. Sword Damage versus Tamed Creatures and Players reduced by 25% Rhino: Decreased the maximum damage scale from 12.5x to 8x when charging Increased the time/distance it takes to charge up to max by 20% (so it'll take longer to hit that 8x) Rhinos are now affected by Plant Y crowd control Cluster Grenades: Cluster fragments if shot by a turret will now detonate all other fragments from the same originating grenade Mindwipe Changes: Initiated a one-time forced mindwipe cooldown clearance of all characters on Official Servers Additional Notes: Gachas will no longer auto consume buff soup/food. This means they won't accidentally eat them when they're stored in troughs. Disabled cryosickness on PvE Official Servers (Can be disabled on Unofficials using: EnableCryoSicknessPVE=true in the GameUserSettings.ini) Fixed multiple bugs related to locations showing Mission Areas when they weren't supposed to or vice versa Fixed an issue with mindwipe cooldown time Adjusted Ferox knockback distance for PvE scenarios in which it could move other tribes tames Increase to timers on various beta and alpha race missions Fixed instances where the lunar buff would remain after using a TEK Teleporter Fixed a rare occurrence where Ferox could jump through the mesh or get through the world barrier Fixed a bug where Ferox could jump while over-encumbered Fixed a bug that caused Ferox taming meter to be invisible Corrected Ferox size when attached with the Sarco's barrel roll Removed the ability for BloodStalker to grab and pull forest/desert kaiju Improved navigation issues on Escort Missions Removed the Crab's ability to pick up the Dodo-basketball Improved reliabilty of HLNA teleportation when traveling with tames Fixed several taming effectiveness and taming multiplier bugs with BloodStalker and Giant Turtle Fixed a case where Space Whale could blink behind static meshes Fixed a bug with Ferox that allowed it to stay transformed by forcefeeding Fixed an issue with mindwipes that caused them to have an increased cooldown timer Adjusted platform saddles to prevent cheesing Gauntlet MissionsCHECK Removed the ability to place structures on baby turtles Fixed an instance in which tamed dinos would be launched long distances by avalanches Adjusted the loot quality and rewards on several missions Improved the overall feel and appearance when webbed by BloodStalker Fixed a visual bug with the Space Whale saddle that caused skins to remain on when the saddle is removed Adjusted the Giant Turtles basing logic to prevent extreme use cases Reduced mobility for BloodStalker while over-encumbered Fixed a bug where the Giant Turtle could be tamed out of render distance Improved placement of walls when using an Ocean Platform Fixed an instance where players with glide suits weren't being reeled in properly by BloodStalker Removed the ability to apply a skin to the Giant Turtle and Space Whale platform saddle when structures have been placed Fixed an instance where the mining drill could dismount players Fixed occurences where players could incorrectly get inside of Gauntlet missions Creatures can no longer attack through the barrier while on Gauntlet missions Added Deinonychus saddle to the engrams list Fixed a visual bug with the Hover Skiff rotation when restarting the server Improved performance while riding over rocky terrain on the Hover Skiff Fixed a bug with Ferox taming methods Fixed an instance in which the BloodStalker's web could remain attached after teleporting with HLNA Fixed a rare occurrence where the Dodo Basketball mission could not be completed after switching languages Fixed several visual bugs with HLNA teleportation Fixed a bug that prevented players using gamepads from using the throw attack on Karkinos Fixed an issue that caused a Follow whistle command when holding 'B' on a gamepad Added the ability to use the Reaper tailspin attack while using a gamepad Schools of fish no longer damage rafts and motorboats Improved several areas where localization was missing or incorrectly Fixed an occurrence where the mining drill sound would remain playing after mounting a dinos Fixed instances with damage scaling while using weapons with projectiles Added several missing items to the HLNA Hexagon Store Removed the ability to give birth to Reapers while on Genesis Fixed a rare bug that caused recent mission progress to be lost after a server restart Added a HUD notification during the VR Boss fight to indicate you've reached the limit Fixed a bug that caused the Space Whale corpse to disappear after 1 hit Increased the reliability of repairing glitches Basilisks can now be tamed on Fertilized Magmasaur Eggs Fixed several mesh holes Improved turrets ability to damage cruise missiles in low FPS settings Improved several visual components in the Mission UI Fixed a bug that prevented several Aberration dinos from being downloaded on Genesis Fixed occurrences where Magmasaur could damage structures out of turret range Fix for element veins and OSD v545.4 - 3/22/2020 Fixed a bug which caused the Moeder boss fight to initiate incorrectly v545.2 - 3/17/2020 Fixed an invulnerability exploit 545.17 3/16/2020 Fixed an invulnerability exploit for ferox Fixed cooldown time for the mindwipe Fixed an infrequent server crash v545.15 - 3/13/20 Fixed several exploits Improved localization v545.11 - 3/12/20 Reduced high quality tier loot drop rate from missions by approximately 40% Changed ocean platforms to be Blueprints only in mission rewards (to prevent demolishing rewards for materials) Increased damage to insect swarms by Beelzebufo to 2.5x Increased damage to insect swarms by Fire to 1.5x Reduced health of insect swarms by 50% Reduced AoE damage on the tek cruise missle Reduced the explosion radius and explosion emitter size on the tek cruise missle Fixed issue where insect swarms could attack through walls Fixed an issue with Megachelon (turtle) taming method Restricted cryo use and disabled building in the VR boss arena Fixed an issue where rock slides would linger after ending Fixed several visual bugs with Magmasaur Fixed several visual bugs with Space Whale Fixed several bugs with the Ferox taming process You must now hold the sprint key with the Ferox when super jumping. In order to super jump, just jump again + shift right before landing after a regular jump. Bloodstalker can no longer be knocked out Ambergris weight now scales by 0.5 in Magmasaur to help with raising babies Adjusted the platform build area on the Megachelon Fixed a taming bug with the Bloodstalker Fixed a crash with Extinction's horde crate and element node Restored Extinction Horde mode data Fixed some bugs which caused projectiles to not expire on clients Set kapro race to use "Teleport Out of Bounds" functionality Fixed space whale's display name Cruise missile now has a 2.55s arming period ("Arming Duration") before it can do it's nuke explosion If Cruise missile is destroyed or detonated before then, it now does a harmless explosion Reduced Tek Claw damage against structures Fixed player emote specific to Portugese language setting Fixed certain languages not finding appropriate directories Basketball Missions rewards should now match their intended reward returns Fixed a bug where Pelas and Itchys would fly to xyz coordinates 0 0 0 Fixed a bug where players could attack each other with the mining drill Fixed a bug where items may have received an unintended item cap Item and Creature transfers have been enabled outside of Genesis Temporarily added TEK Replicators to the Loot Crates until they can be better placed on the map Current Version: 544.5 - 3/11/20 Fixed an exploit with Ferox Current Version: 544.49 - 3/10/20 Fixed several performance-related crashes v544.47 - 3/9/20 Fixed an exploit v544.45 - 3/5/20 Fixed an exploit with Ferox v544.44 - 3/4/20 PVE caves on genesis mare now arked non-buildable The ice cave on genesis is now marked non-buildable on PvP Fixed incorrect damage for building in Arctic and Ocean biome v544.43 - 3/3/20 Fixed unintended damage multipliers in Genesis v544.4 - 2/28/20 Fixed a bug where Pelas and Itchys would fly to xyz coordinates 0 0 0 Fixed a bug where players could attack each other with the mining drill Item and Creature transfers have been enabled outside of Genesis Temporarily added TEK Replicators to Loot Crates 2 + 3 v544.23 - 2/28/20 General crash fixed and performance improvements v543.21- 2/27/20 General crash fixed and performance improvements 1 Link to comment Share on other sites More sharing options...
StudioWildcard Posted March 27, 2017 Author Share Posted March 27, 2017 Archived Notes v543.15 - 2/24/20 Fixed an exploit with the account ownership on PS4 v543.13 - 2/11/20 Initiation of Love Evolved: Increased rates to 3X Breeding (mating interval, egg hatch speed, and maturation) Increased rates to 2X Player XP Increased rates to 2X Harvesting Increased rates to 2X Taming Added Event-themed wild dino spawns Added a valentines variant of the Coelacanth. For the duration of the event you should be able to go anywhere Coel will spawn and find some looking for love. Reel in these amorous fish and be showered in candies, some chocolates and even chibi pets! Chocolates can be used to heal your tames or provide a big boost in acquiring new tames! Added new items: "Cupid Couture Bottom" (Pants Skin) "Cupid Couture Top" (Shirt Skin) "Halo Headband" (Hat Skin) "Teddy Bear Grenades" (Grenade Skin) "Bow & Eros" (Bow skin) "Love Shackles" (Handcuffs Skin) 6 New chibi pets Added new emotes: Flirt Emote Added prior event items: Valentine Chocolates Valentine Candies Wild Event Colors: Red Magenta Light Red White Additional Bug Fixes: Fish baskets and beehives should now return creatures properly Extra protections to prevent loss of chibi experience v542.424 - 2/6/20 Fixed an issue that prevented dinos, chibis, and tribe members from getting XP if you were max level v542.423 - 2/4/20 Fixed an exploit with refertilizer and the anti-mesh system which allowed for the destruction of enemy bases on PvE v542.422 - 2/3/20 Fixed a false positive with the anti-mesh system that was being triggered when Rock Drakes pushed a player into the mesh v542.421 - 1/30/20 Added several improvements to the anti-meshj system to reduce false positives v542.42 - 1/29/20 Several upgrades and enhancements to the anti-mesh system v542.411- 1/24/20 Fixed anti-mesh issue with unconscious players Fixed anti-mesh issue with the ice cave in Ragnarok v542.41 - 1/23/20 Unattach all grapple hooks when sitting on a chair. Disabled climbing picks from attaching to gateframes, charged lanterns, ladders, fence foundations, and railings. Fixed 2 mesh exploit related to creatures. Fixed 2 mesh exploits related to structures. Fixed ice titan breath going through the mesh. Fixed some cases where building structures did not use a bidrectional trace check (allowing certain structures to be placed deep into the mesh). Fixed a case where a collision check on players wasn't correctly applying thereby allowing them to go enter some meshes. Fixed a bug which prevented players entering 'K' cam a second time if they had a weapon/tool in their hand. Fixed a bug with the Velonasaur's attacks causing it to incorrectly attack the wrong collision group on Paracers, Diplodocus, Brontos, and more creatures. (They should no longer take damage when you target the air beneath their bellies). Fixed an incorrect collision profile which allowed MEKs to collide into and stack on top of one another. Enforcer blink recharge cooldown reduced from 20 seconds to 7 seconds Enforcer blink range extended from 4000 units to 5000 units Enforce can no longer blink onto/or very very near creatures Fixed a bug which would sometimes cause the atmospheric fog to break Items placed on top of water pipes will now respect enemy foundations. Pipes can no longer be placed on enemy structures Fixed an exploit with the snow owl that allowed it to infinitely freeze players Fixed the enemy build radius check for the fence support v542.38 - 1/14/20 Fixed S+ structure placement issues Unattach all grapple hooks when sitting on a chair. Disabled climbing picks from attaching to gateframes, charged lanterns, ladders, fence foundations, and railings. Fixed 2 mesh exploit related to creatures. Fixed 2 mesh exploits related to structures. Fixed ice titan breath going through the mesh. Fixed some cases where building structures did not use a bidrectional trace check (allowing certain structures to be placed deep into the mesh). Fixed a case where a collision check on players wasn't correctly applying thereby allowing them to go enter some meshes. Fixed a bug which prevented players entering 'K' cam a second time if they had a weapon/tool in their hand. Fixed a bug with the Velonasaur's attacks causing it to incorrectly attack the wrong collision group on Paracers, Diplodocus, Brontos, and more creatures. (They should no longer take damage when you target the air beneath their bellies). Fixed an incorrect collision profile which allowed MEKs to collide into and stack on top of one another. Enforcer blink recharge cooldown reduced from 20 seconds to 7 seconds Enforcer blink range extended from 4000 units to 5000 units Enforce can no longer blink onto/or very very near creatures Fixed a bug which would sometimes cause the atmospheric fog to break Items placed on top of water pipes will now respect enemy foundations. Pipes can no longer be placed on enemy structures Fixed an exploit with the snow owl that allowed it to infinitely freeze players Fixed the enemy build radius check for the fence support Server Version: v542.38 - 1/10/20 Fixed crash due to bodies not disappearing Various KBM fixes Fixed skybox rendering v542.33- 1/7/19 Applied a one time disabling of replication (invisible) on all sleeping (logged off) players on all Official PvE servers. After logging back onto servers, the players will again replicate (visible) and will continue to remain so for subsequent sleeps. Following this update, if players have been offline for a continuous 2 week time period, their sleeping bodies will no longer replicate. This change will improve both client and server performance by reducing the amount of sleeping bodies that will need to be replicated. v542.32 - 12/19/19 Fixed an exploit v542.31 - 12/19/19 Fixed max level when using Chibis during the Winter Wonderland event Fixed issue spawning dinos from cryopods Added Keyboard and Mouse functionality v542.31 - 12/17/19 Fixed max level when using Chibis during the Winter Wonderland event Fixed issue spawning dinos from cryopods v542.14 - 12/17/19 Initiation of Winter Wonderland: Can be manually activated with: -ActiveEvent=WinterWonderland launch parameter Increased rates to 2X Breeding (mating interval, egg hatch speed, and maturation) Increased rates to 2X Player XP Increased rates to 2X Harvesting Increased rated to 2X Taming Added Event-themed wild dino spawns The Island has been given a makeover with a winter landscape and foliage. Coal and Mistletoe can be obtained from Raptor Claus gift drops Raptor Claus: Will spawn at midnight and drop gifts across the island. Gifts some special items like holiday structures, some skins, color candies, and chibis. Gacha Claus: Spawns on all maps Placing coal/mistletoe in the inventory of a wild Gacha Claus will cause it to grow crystals. The crystals have higher quality loot and a chance for chibis Added new items: Bronto Ugly Sweater Carno Ugly Sweater Chibi Ugly Sweater Red-Ball winter hat Gray-ball Winter Hat Purple Ball Winter Hat Reindeer Antlers Hat Nutcracker Slingshot Christmas Bola Skin 2 sets of Event-themed underwear (tops and bottoms) Chibi pets Added new emotes: Happy Clap Emote Caroling Emote Nutcracker Dance Emote Added prior event skins: Reindeer costume for Megaloceros Dino Party Hat Party Hat Top Hat Dino Santa Hat Santa Hat Candy Club Added prior event creatures: Gacha Claus Added prior event items: Coal Mistletoe Christmas Tree Snowman Stocking Christmas Gift Wreath Holiday Lights Chibis: Over 50 chibi pets from various DLC - including Genesis Randomized coloring Can be 'leveled' to increase character player level Wild Event Colors: Red Green Light Grey Light Red Dark Green Dark Red Dino Light Red Dino Light Green Dino Medium Green Dino Albino NearWhite v793.2 - 12/11/19 Added HLN-A Explorer Notes 11-15 for Genesis Chronicles Added Corrupted Avatar shirt and gloves for Genesis Chronicles Reduced Plant Z flash range by 50% Plant Z Grenades weight reduced from 10 to 5 Dedicated Storage weight reduced from 50 to 20 Decreased cook time on the industrial grill by 50% Metal Cliff Platforms no longer take 50% less damage from explosive damage Shortened aberration earthquake duration by ~10% Shortened Scorched Earth sandstorm duration by ~15% Bronto should no longer be affected by knockback MEK pistol Damage reduced by 10% Fixed issue with Primitive+ creature spawning Lowered gasoline consumption rate by 50% on the following structures: Chemistry Bench Electrical Generator Fabricator Industrial Cooker Industrial Forge Industrial Grill Industrial Grinder. Modified the stack size on various items: Veggie Cake 5 -> 10 Raw Meat 20 -> 40 Cooked Meat 30 -> 50 Sap 20 -> 30 Fiber 200 -> 300 Thatch 100 -> 200 Organic Polymer 10 -> 20 Vacuum Compartment 100 -> 5 Vacuum Compartment Moonpool 100 -> 5 Modified the inventory slot size of various items: Industrial forge 60 -> 100 Chemistry Bench 60 -> 100 Fridge 48 -> 80 Industrial Cooker 48 -> 80 Preserving Bin 24 -> 48 Mortar and Pestle 12 -> 24 Refining Forge 8 -> 24 Modified Drag weight of creatures to prevent carry by Quetz and Crab: Galli Kapro Megalosaurus Procoptodon Reduced stun duration on jellyfish and eels by 20% Wild eels 7 -> 5.6 Tamed eels 1.5 -> 1.2 Cnidaria 4 -> 3.2 v542.1 - 12/11/19 Added HLN-A Explorer Notes 11-15 for Genesis Chronicles Added Corrupted Avatar shirt and gloves for Genesis Chronicles Reduced Plant Z flash range by 50% Plant Z Grenades weight reduced from 10 to 5 Dedicated Storage weight reduced from 50 to 20 Decreased cook time on the industrial grill by 50% Metal Cliff Platforms no longer take 50% less damage from explosive damage Shortened aberration earthquake duration by ~10% Shortened Scorched Earth sandstorm duration by ~15% Bronto should no longer be affected by knockback MEK pistol Damage reduced by 10% Lowered gasoline consumption rate by 50% on the following structures: Chemistry Bench Electrical Generator Fabricator Industrial Cooker Industrial Forge Industrial Grill Industrial Grinder. Modified the stack size on various items: Veggie Cake 5 -> 10 Raw Meat 20 -> 40 Cooked Meat 30 -> 50 Sap 20 -> 30 Fiber 200 -> 300 Thatch 100 -> 200 Organic Polymer 10 -> 20 Vacuum Compartment 100 -> 5 Vacuum Compartment Moonpool 100 -> 5 Modified the inventory slot size of various items: Industrial forge 60 -> 100 Chemistry Bench 60 -> 100 Fridge 48 -> 80 Industrial Cooker 48 -> 80 Preserving Bin 24 -> 48 Mortar and Pestle 12 -> 24 Refining Forge 8 -> 24 Modified Drag weight of creatures to prevent carry by Quetz and Crab: Galli Kapro Megalosaurus Procoptodon Reduced stun duration on jellyfish and eels by 20% Wild eels 7 -> 5.6 Tamed eels 1.5 -> 1.2 Cnidaria 4 -> 3.2 v541.72 - 12/3/19 Fixed a server crash v541.71 - 12/1/19 Potential networking fix that prevented some players from joining servers and structures loading improperly v541.7- 11/30/19 Fixed a server crash v541.61- 11/28/19 Fixed a server crash v541.6 - 11/27/19 Fixed a duping exploit Performance improvements and general fixes from PC v302.4 v541.5 - 11/22/19 Fixed an exploit with Turkey Trial wishbones v541.5 - 11/19/19 Initiation of Turkey Trial 3: Increased rates to 2X Breeding (mating interval, egg hatch speed, and maturation) Increased rates to 2X Player XP Increased rates to 2X Harvesting Added event-themed wild dino spawns Added randomly spawning turkeys on all official maps Modified the existing environment (trees) to be event themed Added new items: Pilgrim Hat (cosmetic) Bonnet Hat (cosmetic) Turkey Hat (cosmetic) Turkey Leg club skin (cosmetic) Pitchfork Pike Skin (cosmetic) Thanksgiving-inspired Dino Colorization Candy 3 sets of Event-themed underwear (tops and bottoms) Added new emotes: Belly Emote Hungry Emote Food Coma Emote Added prior event skins: Chieftain Hat Added prior event creatures: DodoRex (Temporary tame) Turkeys Added prior event items: DodoRex Tribute Wishbone Wild Event Colors: Light Orange Light Red Dark Red Dino Light Red Dino Light Orange Dino Dark Red Yellow Dino Albino DragonFire DragonBase1 DragonBase0 Light Yellow Brown Dino Albino NearBlack Light Brown Dino Darker Grey v541.2 - 11/5/19 Added HLN-A Explorer Notes 6-10 for Genesis Chronicles Added Corrupted Avatar boots and pants for Genesis Chronicles Fixed issue with DodoRex/DodoWyvern not despawning in daylight for Fear Evolved Fixed issues with moon visibility for Fear Evolved Fixed Deinonuchus spawning issues stemming from Fear Evolved v541.2 - 11/3/19 Fixed an issue with imprinting and maturation relating to custom rates v541.1 - 10/25/19 Fixed weird foliage appearing on TheCenter map Fixed issue that caused items (Pumpkin, Scarecrow, and Stolen Gravestone) to disappear Fixed issue with Headless Mask and taxidermy v540.02 - 10/22/19 Fear Evolved 3: Can be manually activated with server console parameter: -activeevent=FearEvolved Increased rates to 2X Breeding (mating interval, egg hatch speed, and maturation) Increased rates to 2X Player XP Increased rates to 2X Harvesting Added Event-themed wild dino spawns Added randomly spawning gravestones and pumpkin patches Added candy corn themed supply drops Modified existing environment (trees) to be event themed Modified existing moon to be event themed (blood moon) Added new items: Jack O'Lantern Mask (cosmetic) Hockey Mask (cosmetic) Headless Neck Stump (cosmetic) Halloween-inspired Dino Colorization Candy Event-themed underwear (tops and bottoms) Added new emotes: Spooky Emotes Panic Emote Spooky Dance Emote Zombie Emote Added prior event skins: DodoWyvern Mask Skin Clown Mask Skin Vampire Eyes Skin Werewolf Mask Skin Giganotosaurus Bone Costume Jerboa Bone Costume Quetzalcoatlus Bone Costume Wyvern Bone Costume DodoRex Mask Skin Carno Bone Costume Rex Bone Costume Raptor Bone Costume Bronto Bone Costume Trike Bone Costume Stego Bone Costume Witch Hat Skin Dino Witch Hat Skin Added prior event creatures: DodoRex Zomdodo Dodo Wyvern Added prior event creature variants: Skeletal Giganotosaurus Skeletal Quetzal Skeletal Jerboa Bone Fire Wyvern Zombie Fire Wyvern Zombie Lightning Wyvern Zombie Poison Wyvern Skeletal Bronto Skeletal Stego Skeletal Trike Skeletal Raptor Skeletal Rex Skeletal Carnotaurus Added prior event items: Pumpkin Stolen Headstone Scarecrow Current Version: v540.1 - 10/10/19 Cryopods are now able to be crafted at obelisk Added HLN-A Explorer Notes 1-5 for Genesis Chronicles Added Corrupted Avatar Armor helmet for Genesis Chronicles Current Version: 539.22 - 9/18/19 Fixed an exploit v539.19 - 9/3/19 Fixed a minor crash case Set beer barrels to check for enemy foundations on placement, so they cannot be placed next to enemy structures set Cryopods and cryofridges are now craftable in an obelisk terminal inventory as well as supply crate inventory Minor map fixes for valguero v538.7- 8/22/19 Misc. HLNA polish Fixed issue with rifles failing to break armor v538.6- 8/9/19 Fixed exploit with H.L.N.A. cosmetic Fixed exploit with rifles damaging structures Current Version: 538.00- 7/19/19 Fixed issue with invisible Ice Wyverns on Valguero Fixed issue with Ice Wyvern eggs appearing as boxes Fixed occasional invisible brood mother Longneck Rifle armor penetration increased by 40% Fabricated Sniper Rifle armor penetration increased by 25% Ice Titan freeze ability reduced to 12 seconds Plant Y trap time reduced to 10 seconds Shadow Steak Saute light sensitivity removed Forest Titan can no longer grab targets through Tek Shields Forest Titan can no longer grab players who are piloting Meks Current Version: 537.01- 7/19/19 Added Valguero Added Deinonychus Fixed an exploit with Gasbags Plant Z's weight is now 21 Fixed an exploit with feeding Plant Y seeds. Cryopod and Cryofridge engrams are now available on all maps Current Version: 536.01 - 7/3/19 Summer Bash Event - (Can be activated manually with -ActiveEvent=Summer) Boosted Rates (Including Valguero). Does not include servers with existing game modes (i.e. Classic PvP, Small Tribes) 2X Breeding (mating interval, egg hatch speed, and maturation) 2X Player XP 2X Harvesting Event-colored creature spawns Seasonal candy that, when eaten, gives tames random dino colors (50 cooked meat) Sparkler Skin (10 cooked meat) Fireworks Flare Gun Skin (25 cooked meat) RPG Firework Rocket Skin (50 cooked meat) Summer Swimsuits Skins (male and female) (50 cooked prime meat) Uncle Sam Tophat Skin (100 cooked prime) Dino Uncle Sam Tophat Skin (100 cooked prime) Flex Emotes (100 prime jerky) Dino Colors: Navy Red White Sky blue Brick Blue Silver Parchment Mud Orange Version: 536.00 - 6/4/19 Hundreds of fixes across all maps including mesh holes and updated collision to better match the visual landscape Various fixes to Triceratops ramming issues Updated metrics systems Structure memory optimization Server Version: 535.12 Added undermesh detection metrics similar to PC system Version: 535.10 Eggcellent Adventure Added missing Dino Marshmallow Hat skin to the Cooking Pot Plant X Disabled Fast Turret Targeting change for now, further iteration required Dinos Fixed movement bugs related to stacked impulses change which affected movement for Managarmr, Gasbags, and others Turrets Now ignore players using 'leavemealone' or 'enemyinvisible' admin cheats Mantis Fix for weapons not equipping properly 535.0 Eggcellent Adventure 4 (2019)! Auto Activates 4/16-4/30 Not supported in Primitive Plus mode Wild Bunny Oviraptors 50% of wild Oviraptors (33% of wild Aberrant Dodos on Aberration) are Bunny Oviraptors Cannot be tamed NEW! Drop Easter Candy as they spread Easter joy! Feed your candy to your tame for a fun festive effect! Wild Bunny Dodos 50% of wild Dodos (33% of wild Aberrant Dodos on Aberration) are Bunny Dodos Cannot be tamed Drop Easter Eggs as they spread Easter joy! Easter Eggs Can be placed in the world and painted Easter Skins Craftable in the Cooking Pot from Easter Eggs Bunny Ears Skin Procoptodon Bunny Costume NEW! Marshmallow Dodo Hat NEW! Chocolate Bunny Club Egg Shell Hat Chick Hat Wild creatures have a chance to spawn with additional colors: Green, Magenta, Yellow, and Blue Managarmr Drastically reduce frost breath range Freezing stops at approximately turret range Damage stops at approximately half turret range Meshing Desert Titan now requires line-of-sight to do melee or lightning damage Prevented cryoing Karkinos while they are carrying something Exploits Fixed exploit related to Rockwell Tentacles Fixed exploit related to Tek Swords Fixed exploit related to Fish Baskets Environment Aberration Fixed issue with blue mushrooms not allowing Ankylo to harvest properly Platform Saddle Enable platform build limits saddles PlatformSaddleBuildAreaBoundsMultiplier, can be used to increase this radius on unofficials Prevent platform Saddles counting towards the max turret limit Taxidermy Now properly supports Weapons on Humans! Adjusted Desert Titan's dermis offset Homestead Icon Iteration Fixed LODs for Tek Triangle Roof Setup colorization for Fence Foundation Setup colorization for Wood Railing Kentrosaurus Added a hard clamp to damage reflection Equus Fix preferred kibble GPS Transponders Fixed transponders disappearing Placed Transponder Node no longer scales up after restart Mind Wipe Updated description of Mind Wipe to reflect 24-hour cooldown Rendering Artifacts Fixed rendering artifact in Scorched Earth Dust Storm Fixed rendering artifact in Extinction Ascension Cryopods Cryosick dinos are no longer able to attack Now use players in-game name in the tribe log Industrial Cooker Now supports pulling water from any connected source Never auto-activates when connected to water Extinction Removed GlobalCuddleFoodList Override array Turrets Use FastTurretTargeting system automatically for anything moving faster than 300 cm/s Sloped Wooden Wall Adjusted Left Sloped Wooden Wall to fit better with attaching to a normal wall C4 Can now place C4 near ORP protected structures, except near foundations Dino Leash Dino leashes no longer can be placed near enemy foundations Armor Fix for lod issue for flak Fix for lod issue for Ghillie LOD iteration for Basilisk Doedicurus Saddle Mammoth Saddle Server Version: 534.18 Fixed server crash related to Tek Bridges and Vaults Added givetekengramsto admin command Version: 534.16 Homestead Fixed double door pickup after pickup timer has expired Disabled structure pickup when inventory is full Fixed bug preventing Triangle Roofs from being placed on Large Walls Increased health of Fence Supports Added Homestead Tek engrams to the boss dinos on Scorched, Aberration, and Extinction Kibble Set Yutyrannus eggs to be usable with Extraordinary kibble recipes Fixed imprint requests on Scorched Earth Fixed imprint requests on Aberration Icon alterations Dedicated Storage Fixed potential crash Disabled Withdraw Stack if your inventory is full Now drops full inventory in all scenarios Removed mention of fridge, as storage does not function as such Prim+ Fixed issues with forge crafting. Fixed issue with crafting new kibble. Fixed issue with beeswax production in beehives. Fixed crafting issues with hazard suit. Fixed misc issues with coal harvesting Managarmrs Now take damage equivalent to flyers Fixed Managarmr’s forward dashing when walking off edges Manta Reduced speed gain per level Aberration Oviraptors are now allowed in via Obelisk transfer Extinction Added Hesperonis spawns to the Desert and Snow biomes Fixed a water volume in the Desert biome that was not set to trigger on collision Adjusted Desert water spawner values to have more fish Trike Speculative fix for infinite trike ram Ghillie Boot armor now matches other pieces Non-Homestead Tek Added more Tek engrams to various bosses Platform Saddles Re-disabled C4 placement Disabled High Wall placement Exploits Fixed exploit related to Enforcer Fixed exploit related to Basilisks Fixed exploit related to Fence Supports Fixed exploit related to Tuso Fixed exploit related to platform limits Crashes Fixed crash related to mounts and walls Fixed crash related to Managarmrs Performance Improved server performance when turning on and off electrical/water networks in certain circumstances Disconnects Fixed Disconnect related to Flex Pipes Explorer Notes Fixed Explorer Note menu display bug Server Version: v533.16 - Fixed an exploit Version: 533.15 - Fixed stalls during teleporting near large bases - Fixed hitches when playing near large bases 533.14 - Homestead! S+ Variant System Added Structure variant system to cycle visuals for a structure Structure Pickup Enabled pickup of the following structures: Elevator Platforms Elevator Tracks Electric Generator Grill Industrial Forge Industrial Grinder Chem Bench Fabricator Tek Generator Tek Replicator Tek Transmitter Disabled pickup of Bee Hives Added ServerSettings ini config option StructurePickupHoldDuration to allow unofficials to configure (or disable by setting to 0) the quick-pickup hold duration Changed default for quick-pickup to 0.5 seconds (from 1 second) Structure Additions Added 'Smooth' sidewall variants (like the stone foundation) to the stock square foundations [Adobe, Metal, Stone, Tek, Thatch, Wood] Triangle foundations [Adobe, Metal, Stone, Tek, Wood] Triangle ceilings [Adobe, Metal, Stone, Tek, Wood, Greenhouse] Triangle roofs [Adobe, Metal, Stone, Tek, Wood, Greenhouse] Large (4x height) walls [Adobe, Metal, Stone, Tek, Wood] Flexible pipes [Stone, Metal] Flexible electrical cables Stairs (with freely swappable ramp variant) [Adobe, Metal, Stone, Tek, Wood] Double door frames [Adobe, Metal, Stone, Tek, Wood] Double doors [Adobe, Metal, Stone, Tek, Wood] Tek Dedicated storage (Tek structure that allows storing a large amount of a single resource) Fence supports (allows you to build fences that are level along the top) [Adobe, Metal, Stone, Tek, Wood] Kibble Rework Categorized Kibble Creatures prefer their category of Kibble or above Produced Allosaurus - Superior Ankylosaurus - Regular Archaeopteryx - Simple Argentavis - Superior Baryonyx - Regular Basilisk - Exceptional Brontosaurus - Exceptional Carbonemys - Regular Carnotaur - Regular Compy - Simple Dilophosaur - Basic Dimetrodon - Regular Dimorphodon - Simple Diplodocus - Regular Dodo - Basic Featherlight - Basic Gallimimus - Simple Giganotosaurus - Exceptional Glowtail - Basic Hesperornis - Extraordinary Ichthyornis - Simple Iguanodon - Simple Kairuku - Basic Kaprosuchus - Regular Kentrosaurus - Regular Lystrosaurus - Basic Mantis - Superior Megalania - Superior Megalosaurus - Superior Micro Raptor - Simple Morellatops - Simple Moschops - Superior Oviraptor - Simple Snow Owl - Superior Pachycephalosaurus - Simple Pachyrhinosaurus - Regular Parasaur - Basic Pegomastax - Simple Pelagornis - Regular Pteranodon - Simple Pulmonoscorpius - Regular Quetzalcoatlus - Exceptional Raptor - Simple Rex - Exceptional Rock Drake - Extraordinary Sarcosuchus - Regular Spinosaur - Superior Stegosaurus - Regular Tapejera - Superior Terror Bird - Regular Therizinosaurus - Exceptional Thorny Dragon - Regular Titanboa - Superior Triceratops - Simple Troodon - Regular Velonasaur - Regular Vulture - Basic Wyvern - Extraordinary Yutyrannus - Exceptional Preferred Allosaurus - Superior Angler Fish - Regular Ankylosaurus - Regular Araneo - Simple Archaeopteryx - Simple Argentavis - Superior Baryonyx - Regular Basilosaurus - Exceptional Beelzebufo - Regular Brontosaurus - Exceptional Carbonemys - Regular Carnotaur - Regular Castoroides - Superior Daeodon - Superior Dilophosaur - Basic Dimetrodon - Regular Dimorphodon - Simple Diplocaulus - Simple Diplodocus - Regular Direbear - Superior Direwolf - Superior Dodo - Basic Doedicurus - Regular Dunkleosteus - Superior Gallimimus - Simple Gasbags - Superior Giant Bee - Simple Gigantopithecus - Regular Giganotosaurus - Exceptional Griffin - Extraordinary Ichthyornis - Simple Ichthyosaurus - Simple Iguanodon - Simple Kairuku - Basic Kaprosuchus - Regular Karkinos - Exceptional Kentrosaurus - Regular Lymantria - Regular Mammoth - Superior Managarmr - Exceptional Megalania - Extraordinary Megaloceros - Simple Megalodon - Superior Megalosaurus - Superior Megatherium - Superior Mesopithicus - Basic Morellatops - Simple Mosasaurus - Exceptional Onyc - Simple Snow Owl - Superior Pachycephalosaurus - Simple Paraceratherium - Superior Parasaur - Basic Pegomastax - Simple Pelagornis - Regular Phiomia - Basic Plesiosaurus - Superior Pteranodon - Regular Pulmonoscorpius - Regular Purlovia - Regular Quetzalcoatlus - Exceptional Raptor - Simple Rex - Exceptional Rock Elemental - Extraordinary Sabertooth - Regular Sarcosuchus - Regular Spinosaur - Exceptional Stegosaurus - Regular Tapejera - Superior Terror Bird - Regular Therizinosaurus - Exceptional Thorny Dragon - Regular Thylacoleo - Extraordinary Triceratops - Simple Velonasaur - Regular Woolly Rhino - Superior Yutyrannus - Extraordinary Exploits Fixed exploit related to water well Fixed exploit related to Titan downloads Fixed exploit related to Velonasaurs Fixed exploit related to Platform Saddles Fixed exploit related to Tek Swords Fixed exploit related to Rafts on Center Crashes Fixed crash related to shoulder pets Fixed crash related to Taxidermy Managarmr Fixed issue with Managarmr breath causing flyers to teleport Fixed Managarmr's forward dash not triggering consistently when spamming it When Managarmr freezes a dino with a rider, the rider will no longer be dismounted but rather frozen for 1 second Character frozen visual effect should change more smoothly A player frozen either standing, crouching, or prone can no longer change that state Duration of frozen for player characters is now a function of health and armor rating Duration of frozen for player characters is significantly reduced overall Cheat spawning a dino should no longer cause you to get stuck on that dino if it dies while being frozen by Managarmar Ice breath Reduced Managarmr ice breath damage ~25% Added new freeze immune icon Fixed managarmr space launch bug Managarmr ice breath is no longer stopped by Dino Leash Speculative fix for the Managarmr breath client crash Whistle Stop and Whistle Follow will interrupt the current ability Ice breath freeze amount is now more significantly reduced by distance Clamped forward dash movement to horizontal plane Environments Fixed buildable space outside of bounds Fixed multiple holes and meshing locations Moved Desert Titan player spawn point to an area inside the structure prevention zone Fixed climbable trees in Extinction Removed the Ruins of Nosti gate Reduced shadow cost of some meshes Kairuku Base affinity increased by 30% now that it has a preferred kibble Ice Wyverns Fixed creature icon being blank Item Stacks Fixed ConfigOverrideItemMaxQuantity issue with RawPrimeMeat Mosasaurus Reduced Mosasaurus speed per level up by 50% Manta Reduced Manta speed per level up by 75% Gasbags Set gasbags to mature at the rate of Wooly Rhinos due to similar utility capabilities Giganotosaurus Increased damage required to enrage a giga by 55% Corrupted Heart Fixed item to use correct icon Mind Wipe Characters can be respeced once every 24 hours UI Improved search filtering on inventory and crafting menus Elevators Set Primitive Elevator Platforms and Tracks to be craftable by wood instead of requiring fungal wood Cryopods Disable following after releasing from Cryo Now show gender in the tooltip Tribe log displays the name of the cryopod owner who's cryopod broke Fix for dino owner not transferring when stealing a cryopod with a dino in it Defenders Defenders are harvestable for light robotic materials Bear Traps Bear traps are now placeable again! Tek Dinos Now drop electronics/metal as intended Movement Fixed players getting stuck when walking off foundations in single player Desert Titan Reduced tamed Desert Titan total hp by 1/3 v532.11 - Fix for Primitive Plus v532.0 Valentine's Day Event! Auto Activates from 2/12 - 2/18 for non-TCs Run with ActiveEvent=vday to toggle manually Event Rates: 2x Mating/Mate boost Range 3x Mating Speed/Mating Recovery 3x Baby/Egg Maturation Speed 1/3rd Baby Food Consumption Event Details: Dino color spawns: Creatures have a 20% chance to spawn with holiday themed colors When mating, creatures have a 25% chance to drop an item. That item has a 50/50 chance to be one of the following: Valentines Chocolate: Restore full HP, or knock 40% off a Dino's Tame Bar Valentines Candy: Random dino colors Managarmr Ice Breath damage is now scaled by distance to the target Improvements to situations where Managarmrs float away Whistle Follow or Whistle Stop will order the Managarmr to stop their active ability and return to ground Reduced Ice Breath freeze amount Increased time between Freeze Debuffs Exploits Fix for exploit related to Rafts Fix for exploit related to Tek Gloves Fix for exploit related to Owl and babies Fix for exploit related to Owl Fix for exploit related to Desert Titan lightning Fix for exploit related to Ladders Fix for exploit related to Chairs Extinction Environment memory improvements Ice Titan Have Ice Titan consider more targets as a leapable-enemy Desert Titan Fix for Desert Titan sometimes freezing/refusing to move during boss fight Fix for Desert Titan occasionally flying out of world bounds Untamed Desert Titan ground targeted lightning attack will now have a variable delay Removed Burning debuff that the lightning field puts on enemies Titans Reduced damage to structures from melee attacks Mating Added "Enable Mating" under Behavior dial on Dinos, wandering is no longer required to mate Change dino hover UI to read "Enable Wander or Mating to Mate" instead of "Enable Wander to Mate" UI Moved chatbox down to lower left corner Inventory Increased Bullet/Arrow stack size to 100 (from 50). Turrets Reduced Auto/Heavy turret inventory size roughly 40%, to accommodate ammo stack change (results in slight increase of max # of bullets they can store) Tribes Finish increasing tribe group rank limit from 5 to 10 A player can not accept alliance invites unless they are tribe admin Alliance invites and new tribes added or removed from alliances is now logged in the Tribe Log. Cryopod Tooltips now contain the stats of the dino Mating timer now advances while in a Cryopod unless the Cryopod is transferred, then it is reset to respect the new server's MatingIntervalMultiplier Baby aging is paused while in a Cryopod Baby imprinting is paused while in a Cryopod Baby gestation is aborted when entering a Cryopod Air Conditioner Reduced Air Conditioning SFX radius Plant Y No longer affects Quetz and Karkinos Plant Z Stun cooldown increased vs dinos, 5 seconds -> 7.5 seconds Megalania Halved torpidity decrease rate Bola You can now struggle to get out of bola faster Experimental Added [ServerSettings] ItemStackSizeMultiplier to allow increasing or decreasing item stack size Added [/Script/ShooterGame.ShooterGameMode] ConfigOverrideItemMaxQuantity to allow manually overriding item stack size on a per-item basis Mesh Memory Optimizations Doedicurus Parasaur Saddle Rex Saddle Sauropod Saddle Various Particle Meshes Particle Memory Optimizations Dino Leash Skins Fixed missing Bionic skins v531.10 Fixed items not displaying in ARK data (uploading/downloading/transferring) v531.0 Texture Streaming Apply pool size changes immediately to save memory Tek Fix Tek saddles Riding Fix ability to toggle third person Managarmr Structures now block dive damage Fixed issue with dive damage not being reduced by armor Ice breath should no longer go through Managarmr when aiming backwards and aiming for the opposite side Exploits Fix for exploit involving chairs Fix for exploit involving ladders Fix for exploit involving Tapejara Fix for exploit involving Karkinos C4 Can no longer place C4 on platform saddles Tek Bridge Fixed issue with placement where bridge incorrectly identified other structures as enemy Terminal Fix for players getting disconnected when accessing a terminal with too much in their tribute inventory (achievement rewards) Turrets Fix turret damage calculation so that damage is consistent at low frame-rate Spyglass Can now double tap X'(on Xbox) or Square (on PS4) to turn on crosshair while equipped Keybinding Adding whistle land flyers command into the keybindings options so that it can be bound Server Stability Fix for rare crash Horde Mode Fix for some corrupt dinos stuck in attack in place after the crate is completed/destroyed Scout Fix scout being destroyed by your own turret on spawn Velonasaur Breath FX on low stamina only Mek Enable hit pause on low fps swings Fix for meks consuming Element Dust Titans Improved placement of health bar for Ice and Forest titans Saddle physics improvements Chat Fix formatting of Names with embedded URLs CryoPod Improved tribe log report Extinction Fix for Ascension skipping cinematics for saved games Fixed spawning below world in Crater Forest Fix for dome transition issue on reload Plugged numerous holes Updated Forbidden Zone spawners Structure prevention volume updated to allow building in the City Trench eastern sewer pipe/building Prevent flyers in Desert Cave Floating foliage deleted Fixed multiple places where players could get stuck Fixed erroneous Wasteland debuffs Updated placement of kill barrier in a few places Fixed erroneous undermesh teleport spots Removed unnecessary meshes under Crater Forest Scorched Earth Fixed multiple map holes The Island Fixed a map hole Mesh Memory Optimizations Alien Loot Chest Ammonite Ant Ant Wings Argentavis Arkaeology Soil Pile Arthropluera Smoke Grenade Baryonyx Basilisk Beaver Bigfoot Bear Trap Bow Brachiosaurus Costume Cloth Shirt C4 C4 Detonator Wooden Cage Carnotaur Saddle Cave Wolf Cave Wolf Saddle Chainsaw Chemistry Bench Chitin Boots Chitin Gloves Chitin Pants Chitin Shirt Nameless Cluster Grenade Coelacanth Compy Campfire Corrupt Gloves Corrupt Pants Corrupt Shirt Crossbow Desert Titan Dimetrodon Direbear Direbear Saddle Direwolf Doedicurus Saddle Dolphin Saddle Dragonfly Dropped Torch Dung Beetle Eel Extinction - Ascension Props Extinction - Crater Forest Element Column Extinction - Crater Forest Butte Extinction - Crater Terrain Extinction - Desert Butte Extinction - Element Vein Ribbon Extinction - Forbidden Zone Tendrils Extinction - Iceland Glaciers Extinction - Iceland Mountain Peaks Extinction - Sinkhole Extinction - Snow Cave Rock Extinction - Sulfur Pools Extinction - Wasteland Rocks Fish Basket Flamethrower Flare Gun Forest Titan Saddle Raft Fur Gloves Fur Pants Gacha Saddle Giganotosaurus Glowstick GPS Hesperornis Homodeus Shirt Skin Ichthyornis King Titan Trophy Head Lamprey Glowtail Leather Boots Leather Gloves Leather Pants Leather Shirt Liopleurodon Saddle Glowbug Longneck Rifle Fabricated Shotgun Fabricated Sniper Rifle Mammoth Saddle Managarmr Saddle Megalodon Saddle Metal Hatchet Metal Roof Metal Spear Mole Rat Saddle Harpoon Orbital Supply Drop Oviraptor Snow Owl Saddle Pachy Paintbrush Paracer Parachute Harness Parasaur Saddle Pelagornis Phiomia Saddle Piranha Simple Pistol Plant Z Plesiosaur Procoptodon Quetzal Charge Lantern Ragnarok - Wooden Roof Raptor Raptor Saddle Rex Longneck Rifle Rock Drake Rock Drake Saddle Rocket Launcher Bronto Bronto Saddle Shotgun Scout Goggles Ovis Skull Torch Slingshot Sloped Thatch Roof Sloped Thatch Wall Sloped Wooden Wall Spear Plant Species X Spraygun Stegosaurus Stone Pickaxe Styracosaurus Costume Large Taxidermy Platform Small Taxidermy Platform Tek Shield Generator The Center - Ocean Trench Biolum Vine The Island - Alien Tech Column The Island - Element Column The Island - Ice Caves The Island - Icicle Wall The Island - Redwood Fallen The Island - Tek Runes The Island - Underwater Canyon The Island - Coral Reef The Island - Rock Formation The Island - Biolum Vine Therizinosaur Saddle Beelzebufo Beelzebufo Saddle Torch Trike Trilobyte Tripwire Flare Troodon Turret Carbonemys Saddle Tusoteuthis Default Survivor Clothing Wooden Pillar Wooden Roof Wyvern Zipline Harness v530.2 Element Veins Fix for bug in cleanup Winter Wonderland Tweak to GachaClaus loot Fix for missing Raptor Claus Fix for Candy in singleplayer Fix for Raptor Claus speed being too slow under low framerate Made tweaks to Gacha Claus algorithm v530 Winter Wonderland! Raptor Claus Flies over any map between 0am and 2am in-game (with event enabled) Drops Holiday Gifts Gacha Claus Spawns where you'd find Parasaurs on all maps Has holiday colors and wears a Santa Hat Cannot be tamed Doesn't like being near other wild dinos Accepts Coal Gives Holiday Items in return Drops Dino Candy Feed this to a tamed dino for a strange effect Accepts Mistletoe Gives Items in return Colorization 20% of wild dinos will spawn with Holiday colors Uses the ActiveEvent system ActiveEvent=WinterWonderland Cleans up after ActiveEvent is reset Auto applies to all non-TC sessions from 12/18-1/7 (UTC) Run with ActiveEvent=None to disable Extinction Fix for King Titan environmental effects starting again after boss despawned Fix for other bosses interrupting King Titan environmental effects Cave entrance cooldown display bug fix Increased radius of city meteor shield Improvements to dome shaders Reduced meteor impact damage to 750 Improvements to height fog in desert biome Titans Increased Mek sword damage to tamed titans approximately 9x Increased Mek pistol damage to tamed titans approximately 3x Increased turret damage multipliers to tamed Titans Changes to Titan downloading Titan is disabled for 15m after download Titan takes increased damage during this time Increased Titan download cooldown to 6+ hours Fix typo in vertical Can't Damage message Orbital Supply Drop Buffed Legendary Drops in difficulty and quality of loot Can now be claimed by a tribe in PVE Only that tribe can disable shield, eject items, gather loot Fixed bug that eventually only allowed 1 event at a time in a session Improvements to shield behavior on low FPS servers Improvements to attacker pathing and behavior Legendary crates must be completed to wave 7 to eject items Element Vein Can now be claimed by a tribe in PvE Only that tribe can harvest element Fixed bug that eventually only allowed 1 event at a time in a session Improvements to attacker pathing and behavior Desert Titan Increased damage when it strikes itself with lightning Improvements to Desert Titan follow to address flying away Fix for flocks not defending properly Improvements to tail attack accuracy Made tail attack damage consistent Disabled cryoing the flock Fixed encumbered movement when walking on a Desert Titan Dropped Items Improvements to dropped item interpolation on low fps servers (less poking through ground) Prevented dropped items from falling through structures on load Prevented dropped items from ghosting through structures if thrown close to them Eggs Improvements to egg interpolation on low fps servers (less poking through ground) Prevented eggs from falling through structures on load Prevented eggs from ghosting through structures if thrown close to them Fix for invisible Rock Drake and Wyvern eggs Velonasaur Increased accuracy of AOE attack Reduced AOE damage to compensate for increased accuracy Wild Velonasaurs will no longer shoot for too long Fix for Wild Velonasaurs not doing damage in PvE Improvements to desyncs between spines and damage Reduced hovering when walking AOE attack will no longer loot victims Managarmr Fixed anim bug related to Ice Breath Fixes for several orientation desyncs Fixes for desyncs when moving on low fps server Minor buff to landing damage Improvements to ice breath targeting Added message when you are unable to dive Slowed down baby Managarmrs Enforcer Fixed instances where Enforcer could teleport to a non-existant wall Fixed instances where it could jump back to its last jump position Scout Improved Scout tagging accuracy Improvements to player inspection mechanic Scout will now show floating damage text when damaged Item Balloon Fixed instances of it not going to the correct destination Fix for cases where balloons didn't explode after landing Improvements to weight calculation Gacha Fix for unclamped loot quality Fix for incorrect UI when taming is interrupted Ice Titan Fix for broken dino animations related to Ice Breath Increased collision radius for shoulder Corruption Flyers Improved flyer following when in water Added Whistle Land Flyer command Commands a flyer to land nearby Crash Fix low frequency crash Manticore Improvements to landing logic Performance Improvements to server performance Map Markers Add support for decimal values Snow Owl Slowed down baby food consumption rate Daedon Disable healing when frozen v529.23 Managarmr Improved Managarmr's ice breath accuracy Buffed Managarmr stamina regen slightly Managarmr babies can now be trained to behave better Managarmr babies will no longer lose patience 100% of the time when following Velonasaur Velonasaur will no longer hit the area underneath large dinosaurs Velonasaur head whip should no longer harvest bodies Fix issue with spines not always appearing on non authoritative clients Velonasaur head whip no longer shoots through walls Fix Velonasaur spines shooting through shields Velonasaur now grounds flyers a little faster Corrupt Dinos Corrupted Wyverns will despawn if they get too far from a completed Element Vein or Orbital Supply Drop Fade out corrupt dinos when teleporting Corrupt Dinos will de-prioritize flier targets, or targets based on fliers Corrupt Dinos deal more damage to Tek Shields Titans Titans despawn timer checks only regard players within the arena Potential fix for increasing timer after long cooldown scenarios Remove cooldown in singleplayer Increase starvation time for Titans (~30m to ~ just over an hour) Consuming Kibble will not increase food for Titans Desert Titan Prevent flocks from being able to hit through buildings/terrain Prevent encumbered players from moving on Desert Titan Flocks will now dismount riders (during the boss fight) Forest Titan Fix for Forest Titan hitting things thru ground terrain Forest Titan arena wyverns take damage from forest titans Clean up trees after Forest Titan is despawned Crashes Fix for crash caused by garbage collected replicated properties Fix server crash when running DumpDinoStats cheat as a spectator Fixed server crash related to Forest Titan and damage numbers Fixed crash related to killing an Argent in Primitive Plus Mek Fix for Mek occasionally consuming 1x element when not refueling Improved accuracy of sword in all scenarios Prevent the Reequip button from allowing spyglass use while riding the Mek Structures+ Integration Can pick structures up within 30s of placing Exclusions: Charge Lantern C4 Elevator Platforms Elevator Tracks Electric Generator Grill Industrial Forge Industrial Grinder Chem Bench Fabricator Tek Generator Tek Replicator Tek Transmitter Enforcers Reduce damage taken from corrupted dinos by 60% Connection Reduced disconnects Localization Updated loc strings from CrowdIn Fixed bug that breaks Cryopod, Managarmer, etc. outside of English Rock Drake: Resurrect Tek Rockdrake saddle CryoPod Report cryo freezing to tribe log Snow Owl Owl is now much better at actually hitting things with their melee attacks Gasbags Gasbags is now much better at actually hitting things with their melee attacks Allow the rider to fish from Gasbags Element Vein Fixed replication issue with secondary element vein colors Orbital Supply Drops Crate shields take damage from Projectiles/other damage sources again Delivery Crate Engrams no longer count towards delivery crate weight Maps Non-crater forest Redwoods will no longer take damage and fall Gacha Fix for Gacha sadness not resetting in SP Fix for dummy items getting left in Gacha inventory Robots Set Gnashed attack to not affect robots (allo bleed attack) Extinction Disable flyers in Forest Titan artifact cave 529.11 - Fix for saddle dupe method - Dome transition fixes - Updated Japanese localisation (preparing for Extinction release hopefully next week) 529.0 Titans - Titan beta/gamma health fix - Transmitter UI no longer shows Titan is downloadable during two hour download limit - Titans should no longer consume food in singleplayer - Increased rate of starvation by approximately 3x - Prevented all Titans from basing on any character - All Titans now do significant dmg to OSD shield / crates - Made improvements to issue where Desert Titan would randomly fly away - Fixed stat reset when downloaded on a server - Wild Titans now deal 5x dmg to tamed Titans - Accumulated damage during Titan boss fight now determines quality of titan tame (was previously health at tame time) - Added min/hour display to cooldown timer, set CD for bosses to 6 hours. (Both initial spawns and repeated summons) - Titans tame time - reduced to 1~ day tame same server - Set food to 0 once they get downloaded to another server - Health regen turned off after 1 hour post tame Desert Titan - Desert Titan node health fix - Improved Desert Titan basing - Prevented stasis on dedicated for flocks - Changed lightning recharge time to 8 seconds (from 5) - Prevented lightning from hitting through walls - Reduced lightning attack range by 33% Ice Titan - Added failsafe for ice aura when tamed - Removed ice block that was obstructing Ice Titan fight Forest Titan - Fixed vine attack not showing on low fps servers - Speculative fix for Titan falling through floor Cryopod - Fix for XP exploit - Disabled ability to cryo rafts and motorrafts - Disabled ability to cryo Cryosick dinos - Cryo sick dinos take 10x damage Gacha - Fix for Gacha's sad effects not playing properly - Fixed bug where taming didn't decay over time - Fixed bug where taming didn't reset when a different player/tribe started taming - Fixed bug where taming was always at 100% effectiveness - Set Gacha to have a lower chance of dropping an item when wild - Adjusted Gacha loot to skew towards lower quality rolls being more common - Increased Gacha affinity gained per level to match other dinos of similar size - Reduced the max quality of generated items to a more appropriate amount - Adjusted how much food Snow Owl pellets give - Fixed issue with disappearing saddle - Fix for double inventory - Fixed bug where punching Gacha's make them eat faster - Fixed bug where baby Gacha's make crystals - Made Gacha's corpse last longer, and also added the chance to harvest stone Velonasaur - Fixed issue with spines floating after a dino mesh is harvested too quickly. - Fixed stamina issues with Velonasaur getting in a state where it was stuck charging stamina without doing an ability. - Fix for Velonasaur being able to ground boss flyers - Fix for Velonasaur stamina drain not working on tamed. - Fix for Velonasaur breath getting stuck - Reduced the activation radius for minigun mode to help issue with turret mode not always activating when it seems like it should - If Velonasaur doesn't have a rdier, minigun aoe and minigun mode can no longer be used while based on a platform saddle - Attempt to fix issues with Velonasaur constantly draining stamina when minigun or aoe are interrupted at unintended times - The speed flyers are grounded by Velonasaur is now based on health stat. Large high level flyers will now be grounded slower. - Fix infinite stamina glitch when you force a Velonasaur to poop while shooting Megatharium - Fixed harvest component so that Megatheriums can harvest berries and thatch from bushes Managarmr - Now requires half second pass before allowing another forward dash after jumping. - Adjusted ice breath to not be usable directly behind you on the ground. - Fixed Managarmr laying carno eggs - Fixed issue with damage calculation - Fixed issue with FOV calculating incorrectly when user has a non-default FOV setting. - Baby Managarmr now only does his moves while following - Increased Managarmr stamina usage for chained jumps - Fixed Managarmr dashing when encumbered. - Fixed Managarmr jumping and diving while encumbered - Fixed exhale vfx appearing while dead. - Attempts to fix issues with Managarmr getting stuck - Fix issue with baby Managarmr jumping around like crazy - Attempts to fix issues with ice bream being inaccurate on server as well as added debugging for the issue. - Reduced IK interp speed in hopes of fixing issue with Managarmr leaning over ledges too quickly - Added hat sockets to Managarmr Snow Owl - Fix bug that caused players to go into a weird state after being affected by its ice bomb - Snow Owl encapsulate healing amount is now based on the Owl's base health instead of the healed dino's base health - Set Owls to not 'poop' so frequently so they are a more rare resource - Disabled Freeze against players in PVE. Owl can apply encapsulate buff to enemy players to heal, but cannot freeze them - If the enemy player runs away a certain distance (800) from where he got the buff, the buff now deactivates - Set owls to not regain hp when killing corpses - Fixed state where you could attack while encapsulated - Encapsulate frozen time reduced Element Vein - Enabled Element Veins - Updated elementnode harvest components to not be harvestable with anything other than metal tools - Element harvest values adjusted to fit our desires - Lost corrupt dinos now teleport to the path - Changed priority selection for points and difficulties - Changed auto-destruct time to 1 hr - Fixed edge case where events would stop spawning Meteors - Re-enabled! - Meteors will no longer kill dinos inside of the city or the domes Enforcer - Hid blank buff that appeared when blinking with an Enforcer - Enabled Scouts and Enforcers to be crafted in the city terminals - Attack range increased on left/right/double attacks Orbital Supply Drops - Fixed issue with certain OSD mode networks - Fixed issue where crate could respawn in the same location after crate landed - Crate smoke effect no longer renders as separate transparency. Works with atmospherics now. - Fixed hard crates giving Element - Lost corrupt dinos now teleport to the path - Changes to priority selection for points and difficulties - Changed auto-destruct time to 1 hr - Fixed edge case where events would stop spawning Kibble - Fixed incorrect name descriptions on small and extra small kibbles Tek -Added tek engrams unlocked to be unlocked by Titan deaths Dropped Items - Decreased dropped item interpolation to help with through the world cases (more to do here) Gasbags - Made Gasbags like their favorite taming food again Mek - Fix for Mega Mek regaining health - Set Mek pistol to be unable to damage metal or tek - Increased damaged to Mek when in siege mode - Disabled shield retracting when Mek is still flying upward - Fixed issue with Mek shields preventing the buffs/debuffs from applying - Prevented shield from deploying within range of enemy turrets - Mek siege cannon and missile pod projectiles move slower and can now be properly targetable by turrets - Adjusted Mek charge-up for siege to be quicker - Adjusted Mek drag weight to match their size - Auto-colorize Mek backpacks with the Mek's colors - Can now shoot pistol while not aiming - Fixed issue where Mek would be pushed in siege mode - Disabled hit react in siege mode - Icon now shows level - Unmounting a Mek in tight spaces will no longer eject a player out of the map - Spyglass use disabled while in Mek - Fix for Mek damage bug that was caused by low server FPS Scout - Scouts no longer drop eggs - Enabled Scouts and Enforcers to be crafted in the city terminals - Fixed terminal crafted scouts being overpowerered - Scout can no longer be cryo'd. - Attempts to fix issues with Scouts tracker appearing on players when it shouldn't be. Enforcer - Fixed issue with third-person view Tek Bridge - Removed bug that caused vaults to float when a bridge was disabled - Vaults no longer block bridges - Fixed placement for allied tribes Anky - Anky's no longer harvest berries with their primary attack - Anky's alt attack no longer harvests stone Robots - Level is now shown on unassembled Enforcer and Mek blueprints (instead of just the crafted items) Gasbags - Prevented Gasbags from launching or floating when encumbered Gravity Grenade - Now untargetable by turrets after exploding so turrets don't waste ammo on it Corrupt Dinos - Can no longer be carried Dino Leash - Added smaller radius for breeding Extinction Map - Set max Override Difficulty to 5 - Fixed ice cave water spawner overspawning, added cave water spawner with hostile dinos - Updated Wasteland cavern water spawner volumes - Fixed various map holes - Converted all of the water ppvol DoF to use Gaussian settings matching those on the Island - Map streaming fixes - Water plane fixes - Fixed some floating resources - Fixed teleporting between domes breaking their effects - Dome streaming fixes - Updated drag weight values for dinos that did not have it set so they're not all pick-up-able by a Ptera (Gacha, Gasbags, etc) - Deleted unneeded LODs - Dino spawn fixes - Foliage fixes - Fixed holes in the map - Prevented structures from building near Ice Titan fight - Set City Terminals to have 60 slots instead of 20 - Can no longer tame cave creatures - Can no longer fly in artifact caves Aberration Map - Enabled transfer of all Extinction Expansion Pack dinos to Aberration (except Snow Owl) All Maps - Fixed Supply Drops General - UI no longer lists the Helena Walker notes twice - Improvements to dome PP - Added support for buffs structures to DebugMyTarget. - Fix rare crash related to cryo - Disabled flying in artifact caves Translation - Chinese strings added - Reenabled Mek deployment - Reenabled Enforcer deployment - Fixed missing geometry on the Center 528.23 - Extinction Expansion Pack! - Removed Bodybags exploit! - Group ranking number increased by 5 - Temporarily disabled Enforcer deployment due to crash - Temporarily disabled Mek deployment due to crash 526.0 - Extinction Chronicles V - Added Tek Quetz * New breeding line * 5% chance to spawns * 20% higher base level - Added new color set (black, red, green, purple, white, blue) - Added 3 new Explorer Notes and matching unlock (Corrupted Gloves) - Increased maximum player level by 1 - Climbing pick meshing fixes - Better handling for low fps server dino attacking - Fix for failure to cleanup structure placers - Pre-emptive API for server structure cleanup improvement - Unlocked mod maps for use in singleplayer without needing Ascension - Disabled near clipplane console command 526.0 - Extinction Chronicles IV - Added Tek Parasaur * New breeding line * 5% chance to spawns * 20% higher base level - Added new color set (green and black) - Added 3 new Explorer Notes and matching unlock (Corrupted Chest) - Increased maximum player level by 1 - Hole fixes on The Island, Ragnarok, Scorched Earth, The Center, Aberration - Windmills are no longer affected by electric storms - Decreased Cliff Platform build radius by half 525.0 Extinction Chronicles III: - Added Tek Raptor * New breeding line * 5% chance to spawns * 20% higher base level - Added new color set (red, black, white, grey) - Added 3 new Explorer Notes and matching unlock (Corrupted Pants) - Increased maximum player level by 1 Aberration Balance: - Increased Plant-Z range by 300% - Enabled Tek Teleporter on Aberration Scorched Balance: - Electrical storm disables only Tek weapons/armor - Crop plots can now be grown where you'd expect (no more sunlight issues) Center Balance: - Increased Element from bosses 524.2 - Fix for tek sword exploit 524.0 - Addressed map exploit - Arthropleura rebalance - Bite can now damage stone, metal, and TEK structures - Takes 5x explosive, 3x ranged damage - Scorched Earth - Consumable lifetime increased to 90% of default from 30% - Added Titano spawns - Prim+ - Armor weight increased - Argent can now grab correctly - Extinction Chronicles - Increased Player and Dino Level Cap by 1 - Added 3 new Explorer Notes - Added Corrupted Boots unlockable - Fixed Corrupted Helmet colorization - Tek Stego - new breeding line - 5% chance to spawns - 20% higher base level - Colors - Be on the lookout for Purple, Blue, Black, and Grey dinos for the next week! - General - Riot shield can now be crafted from the fabricator - Crop plots now correctly grow when out range - Fix for server crash related to carrying passengers - Fix client softlock related to TEK gear - Small Tribes - Can only merge into a tribe if both tribes have an available slot - Added admin commands - DestroyTribeId - DestroyTribeIdDinos - DestroyTribeIdPlayers - DestroyTribeIdStructures - TPCoords - RainDinos - RainDanger - RefillStats - GiveArmorSet - GiveWeaponSet - GiveItemSet - ClearMyBuffs 523.1 - Fix for Prim+ Adobe Structures (single-player fix) 523.0 - Fix for Prim+ Advanced Workbench (server-side fix) - Fix for ARKaeology bones disappearing after restart - Fix for missing ARKaeology Bone Wyvern Costume - Fix for broken localesSmall Tribe Server rule changes - 24 hr cooldown on tribe slot reuse - Disabled dino unclaiming - Disabled non-tribe pin code access to structures v522.0 ARKaeology Event! Scavenge fossils from the various mounds that spawn on every map, be on the lookout for special mounds that contain items and use fossils to craft special skins! - Brachiosaurus (Brontosaurus Skin) - Stygimoloch (Pachycephalosaurus Skin) - Styracosaurus (Triceratops Skin) - Dilophosaurus Mask (Hat Skin) Returning Bone Skins: - Rex - Carno - Raptor - Bronto - Stego - Trike - Giganotosaurus - Quetzalcoatlus - Jerboa - Wyvern Wild dinos also have a chance to spawn with additional colors: White, Yellow, Grey, and Black. * Event is not available in Primitive Plus. Fortitude rework - The threshold for being knocked out increases with fortitude increases - Increased natural insulation from fortitude by 8% Tek Rex - 5% of wild Rex spawns are tex - 20% higher wild level - New breeding line Miscellaneous - PC Changes through 279.113 - Prim+ Update - Tek Tapajara saddle range reduced by 75% - Fix for server performance in certain situations - Many hole fixes across all maps - Ragnarok optimizations - +1 player level (now 131) Be on the lookout for hidden mysteries! v521.0 - Fixed bug causing Ascension character loss if you hadn't interacted with a terminal v521.0 Dino TLC - Argentavis! - Receives a model update, animation update, texture update, and some new abilities: - Can carry two creatures Right Stick - grabs/releases creatures with beak Main grab - grabs/releases creatures with claws - Health regen buff from consuming corpses - Saddle acts as a mobile crafting station - Reduced the weight of various resources by up to 50% (Obsidian, Metal, Metal Ingot, Polymer, and Stone) Dino TLC - Parasaur! - Receives a sound tweak and some new abilities: - Alarm mode Can be put in turret mode and check for nearby threats Notifies you audibly and visually when threats are present - Scare small creatures Right stick when ridden - scares away small/mid creatures Toggle for alarm mode to have it automatically do it - Scan Can trigger a scan (secondary attack) when ridden Scans for nearby threats Notifies you visually when threats are present Dino TLC - Raptor! - Receives a model update, animation update, texture update, and some new abilities: - Pounce Secondary attack to pounce on a target Pins small targets to ground for short period Press Main attack to bite repeatedly - Pack Buff Activates with right stick when 2 Raptors (with a max pack size of 6) are together Increases damage resistance Increases movement speed Increases attack speed Lasts 15s Dino TLC - Sarco! - Receives a model update, animation update, texture update, and some new abilities: - Idles with mouth open now - Death roll Grabs its target and rolls dealing damage and disabling them - Lunge Can lunge towards a target in front of it with right stick - 180 attack Can spin in place to attack foes behind it - Walkable Allows friendly humans to walk on and stand on its back Useful in water, you can move them to surface and use as a raft - Swimming depth Maintains its current depth when swimming Can lurk just below the surface - Piranhas Flee Piranhas flee when they encounter a Sarcosuchus Includes nearby ally Sarcos for players Dino TLC - Spino! - Receives a model update, animation update, texture update, and some new abilities: - Water buff Given when in water Bonus movement speed Bonus turning radius Bonus attack damage Bonus healing Persists for short period after leaving the water - Added Biped/Quadruped toggled with secondary attack Biped Stronger attacks Can turn in place Quadruped Faster movement speed - Prefers prime fish for taming Dino TLC - Trike! - Receives a model update, animation update, texture update, and some new abilities: - Ram Charge up for short period Longer it's charged, the faster it goes Cripples target when hit Knocks small dinos away while charging (charge a group of dodos to see) - Rivalry buff Given buff when nearby to large carnivores Increases damage output slightly Decreases damage taken slightly Increases health by 10% - Enabled item transfers and the vanilla-version of aberrant creatures to be moved to Aberration servers. This means that you'll be able to take over your regular Spino to an Aberration server. - Ragnarok update Streaming bounds fix to help with memory Fixed multiple holes, bugged beacons, and floating foliage. Better lighting around LL dungeon Building within the Ragnarok Puzzle cave prevented. - Hole fixes for Aberration The Center The Island - Fixed an issue where Griffin feather colours appeared to be default in single player.- Moschops is now rideable! - Moschops harvesting effectiveness reduced by approximately 30% - Fixed a PvE bug causing non-allied dinos to rapidly lose their food under specific circumstances - Multiple fixes for Chick Hat placement - Quetz c4 bomber exploit fixed - Fixed Otter weight limit working properly - Fixed Sarco not fitting through dino gates - Players can no longer be handcuffed to toilets - Corrected the glowtail egg weight - Paracer Platform Saddle is now in Aberration Supply Crates - Moschops dossier updated 520.4 - Fix for server that caused connection issues. - Fix for placing structures on Primitive+ - Fix for Advanced Workbench on Primitive+ 520.2 'Eggcellent Adventure' - Eggcellent Adventure content, running until April 10th 520.2 - Fixed an exploit that allowed players to get through the map/mesh - Fixed issue where a second instance of certain boss fights could be started while someone was already inside - Rework extinction mode save nuking to kill subfolders as well - Increased plant projectile damage by 2.5x - Projectiles do 3x damage to durability of chest pieces while a glider is attached - Added logic to translate damage from player to their glider - Added 10s cooldown between glides - Lowered glide speed by 40% v520.1 - HDR Support for the PS4 Pro - TrueSky Support for the PS4 Pro v520 Important notice regarding the upcoming turret change: as of v520 turrets will be hard-number limited to 100. This means that you will not be able to build over 100 turrets within a 10k unit radius, however existing set-ups with over 100 turrets will still function as normal until the a future date yet to be announced when we will enable the hard limit, which will retroactively disable (randomly selected) turrets that are over the 100 limit from functioning. Dino TLC - The Procoptodon! - Receives a model update, animation update, sound pass, and some new abilities: - Will take reduced fall damage - Carry weight will be noticeably increased - Can carry small creatures and baby dinos in its pouch - A knockback kick which can affect significantly larger dinos - Added an aimed jump which can be used by holding down the Jump key - Carried characters in a pouch have reduced food consumption rate when carried by Mate-Boosted Female Procoptodons. - Babies imprinted while in a carried Procoptodon pouch receive more affinity Dino TLC - The Gigantopithecus A.K.A Bigfoot! - Receives a model update, animation update, new fur, sound pass and some new abilities: - The Bigfoot will receive an armour-degrading attack; this means when it fights, it'll do more damage to your armour's durability. It is important to note that the armour-degrading attack will not affect the Yeti creatures found in the game. - Added the capability to climb ziplines (but not jump between them) - Added a jump - It can now carry and throw small creatures - Throwing has been made more accurate, similarly to crabs with targetting cursor Dino TLC - The Direbear! - Receives a model update, animation update, new fur and some new abilities: - When riding a Direbear, players will be immune to bees. They won't be able to knock you off your bear, and they will target focus the bear instead of the player. - The Direbear will also be able to harvest honey from wild beehives without attracting bees or hurting the hive using it's alternative attack. Plus the amount of honey it receives will be 3x the standard amount. - Increased swim speed Dino TLC - The Direwolf! - Receives a model update, animation update, new fur and some new abilities: - Howl now activates a pack buff for 90 seconds (with a 1.5 minute cooldown). When the Alpha howls, the pack also howls. The pack buff strengthens the Alpha, as well as its pack (reduced amount vs Alpha) - Hunter's Instinct passive buff which will allow it to sniff out people/creatures with less than 50% health - Sniff tertiary ability to indicate nearby explorer notes, or to detect buried/stealth creatures Dino TLC - The Rex! - Receives a model update, animation update, and some new abilities: - Its roar should receive a CD and make non-allies (under a certain dragweight) poop to act as a small stun/interrupt. There will be a cooldown on victims so that they cannot be pooplocked continuously. - The roar will not be able to scare anything above its level - Roar will cause players to poop but not stun them - Rex's ability to climb over small rocks and steeper slopes have been improved. Creature Specific Bug Fixes & Balance Balance - Dragon's Fire Breath direct impact damage reduced by 50% - Fixed a bug which caused Rock Drake and Wyvern eggs to sink below their nests over time. - Added Rock Golem Saddles to Scorched Earth Loot Table - Added Basilisk and Krakinos Saddles to Aberration Loot Table - Uploaded Creature stats now display Movement Speed and Melee Damage - Fixed a case where certain creatures would get stuck under the map/inside the map when colliding with larger creatures (most noticeably seen the Rock Drake and Basilisk) - Fixed an issue which was causing a desync with the Reaper's collision - No longer need pheromone to claim Reaper Kings - Moschops will no longer flee when told to harvest dino corpses - Fixed a bug where some creatures would not be able to attack at low server FPS - Bronto's and Paracer's breeding time have increased by 50% (equivalent to Quetz) - Reduced Bronto HP gain per level by 33% - Reduced Bronto base HP by 10% - Reduced Paracaratherium base HP by 10% - Reduced Paracer HP gain per level by 25% - Reduced Tuso Base HP by 20% - Reduced Tuso HP gain per level by 25% - Reduced Dunky resistance to bullets to 40% - Reduced Dunky other resistances to 60% - Stego Plate Resistant reduced to 30% - TEK saddles no longer inflict raid damage (how you inflict torpor on titan, krab, and golem) - General AI Option for Dinos to only attack conscious targets - Skittish Stance added to tamed dinos - Fixed a case where the Pela could use more weapons than just the fishing rod - Fixed fishing rod no longer working on the Pela - Tamed and Wild Karkinos no longer get stuck in a floating state by medium/big sized dinos - Gigantopithecus can now use the teleporter - Karkinos can no longer move when encumbered - Fixed a case which allowed Rock Drakes to Glide infinitely - Pegomastax can no longer steal Artifacts - Fortitude now provides some resistance versus the effects of the Rex Roar, and this resistance carries onto player-ridden dinos too. Enough fortitude can prevent player-ridden dinos from being poopstunned. - Increased the amount of food Achatina receives from cake to 500. - Direbear and Gigantopithecus have been added to Aberration - Removed the ability to place Plant Y and Bear Traps while riding a dino - Reduced Titanosaur walk speed by 5% and run speed by 20% - Corrected bigfoot's socket for Desert Goggle headgear - For creatures with targetted jumps, pressing jump again in midair will result in the tame falling straight down (to prevent erroneous cases where the dino may unintentionally bounce awkwardly) - Basilisks now damage foliage on movement to prevent them from getting stuck in trees, and the accuracy of their poison shot has been improved. - The Giga is no longer raged by fall damage - The Giga's rage mechanic is now based on damage taken before reduction from external sources (saddles, yuty) - Reduced the respawn rate of Basilisk and lowered the Nearby Player check - Fixed a case where the Rock Drake would not correctly uncloak - Increased the Phoenix's health, stamina and weight. - Adjusted The Center's Gorilla boss so it now matches The Island General - Creative Mode building (an admin command which you can trigger on yourself/another player which removes weight restrictions, crafting requirements, and unlocks all the engrams. Allowing you to freely craft items to your hearts content. Must relog to disable the effect). Creative mode can be activated using the following commands: "Cheat GCM" to activate it on yourself, "Cheat GiveCreativeModeToTarget" to toggle for a player on the center of your screen, and "Cheat GCMP" to toggle for a player by their ID. - Host option to disable fog. - Add messages to tribe logs with information about uploading and downloading creatures - Made a respawning player not targettable by Wild AI - Option to hide learned engrams - Players can now directly go from Proning to Crouching position - Ambient Sounds have their own volume slider - Created a "Use Last PIN Code" so players can quickly access secured structures - Server option which makes the Silencer hide the name of the player who has killed you from the kill message and tribe log (enabled by default on Console, disabled on PC Official PvP servers) - Server Option to make Supply Crates random. - AxisMapping is now taken into account when underwater - Cooldown added to tribe's changing their name - 5 Second character and base immunity added to ORP servers when first logging in - Fixed a collision issue affecting some dino gates that allowed unintended entry - Fixed multiple client-side and server-side crashes - Fixed multiple exploits that allowed players to get through the mesh or world barriers - Fixed a bug which allowed structures to powered infinitely - Fixed a bug which allowed players to gain a lot of height when using the zipline - Fixed a bug with Grappling hook which allowed it to be reeled in much quicker than intended - Fixed a bug which made TEK Sniper not lose any element when zooming in - TEK projectiles no longer damage structures with splash damage after the projectile has traveled for 5000 units - TEK projectiles no longer explode midair - Fixed a bug which allowed players to exceed the boss arena caps - Fixed a bug which allowed players to speed up the baby raising process for water creatures - All TEK structures now have an element cost, though in some cases may be in the form of shards - Smoke nades and Posion nades now have different impact sounds to distinguish between them - Railings can no longer be built within distance of enemy foundations - Demo Timers are now hidden behind the Extended Info option (H) - Can longer prevent turret targeting with cables - Can no longer handcuff a player to a TEK Bed - Fixed an issue where the Tek Teleporter built on pillars/ceilings would push players and creatures beneath it. - Fixed a crash caused by using ForceTame when riding a Dino - Improved Red Crystal collision so they can be harvested more efficiently by Anky - Corrected the Aquatic Mushroom description - Removed collision from glowsticks which would cause movement problems with certain creatures - Fixed multiple client/server crashes - Fixed an issue where some zip line anchors were outside of replication range, preventing them from being used. - Fixed a case which would allow players mounted on certain creatures to throw/place C4 a lot further (e.g. Stego) - Corrected an incorrect icon with the Seeker Dossier - Fixed a case where teleporting outside of a large base with the TEK Teleporter would show foliage that was harvested - Fixed multiple map issues (holes and collision) - Fixed a case where some foliage would not replicate appropriately on Aberration - Turrets now respect enemy foundation placement rules, and there is a 30-second spin-up time when being powered by a battery. - You can now scroll the chatbox using a game controller by holding down the BACK Action Wheel, and selecting the Scroll Chat Box option. This will highlight the chatbox. To exit this mode, just press back button on your controller (B/Circle) - Tribe ownership in hardcode mode is now transferred to the next person in line when the owner of a hardcore tribe is killed - Mini map overhaul: Will receive a new 'Me' marker which is easier to identify 'Me' marker now tracks rotation Increased number of point of interest map markers to 30 Changed font for map markers to avoid overlays 'Me' marker and 'points of interest' markers are now colourable - Tribe Log now displays when people have been kicked, promoted, demoted, claim, unclaim, upload and download a creature. - Players are automatically expelled from tribes when they die in hardcore - Large underwater rock features on the island can now be built on - Reduced cloning costs by approximately 40% across the board. - Providing players with the option to flip their tribe log, so that they can either select to have the most recent messages at the top or bottom. - Torches will work similarly to Flame Arrows versus Plant Y Traps - Distuingish the sound effect for smoke grenades and posion grenades when hitting the ground - Reduced TEK Tier vacuum crafting requirements, increased their damage resistance and made it so that metal hatchframes are snapable to them - Spyglass now functions correctly on Tamed Reapers - Tribes can now see the demo timers of their own structures - Added an option checkbox for 'Toggle Extended Hud Info' that will make press+hold Map button as a toggle rather than a hold - Updated Ragnarok with various fixes and tweaks. v519.2 - Fixed an issue where Aberration clutter would not stream properly, a postprocessing bug, and lighting. v519 - Ragnarok Map Update (99% completion) Additions: - Sand Dunes - Coastal Reef - Mountainous Green Desert - A new weather system with lighting. Watch out while venturing into the desert - Puzzle Labyrinth (4 of the artifacts previously found in the world have been moved here) Misc changes: - New default player spawn - Increased Spino spawns - Added more water spawns to existing areas. - Multiple bugs and map fixes v518.6 - Fixed a number of client-side crashes - Improved memory fragmentation and optimized memory for 100 mb worth of savings. v518.71 - Aberration: Fixed Battery recharging rate inaccuracy on Power Nodes - Aberration: Surface Hyper Power Nodes now recharge 2x speed (for 2x Element Crafting rate) - Aberration: Crafting an Element now gives you THREE Element items - Aberration: Endboss projectiles now target invisible rockdrakes - Fixed several cases where you could get through the world geometry - Massively improved Tamed Reaper stats - Fixed Aberration Kibble craftings - Fixed a crash related to using Plant Z fruit 518.5 - Fixed Zipline collision issue which allowed players to get through map/structures. - Fixed server crash with inventories. 518.4 - Fixed tamed Rock Drake not being able to attack enemies properly. - Fixed an issue with Ravagers becoming stuck when dismounted on ziplines. - Fixed an issue where upon relogging Ravagers would stand on ziplines incorrectly. - Fixed a bug where climber dinos could climb while bola'd. - Fixed a bug where Rock Drake's could climb while encumbered. - FIxed a bug where Rock Drake's had no forward velocity when jumping. - Fix an exploit where enemy players could be pulled inside a Tek shield. - Increased charge battery duration in electrical structures by 33%. - Fixed a bug where Roll Rat had weight reduction on stone instead of wood/fungal wood. - Increased Aquatic Mushroom time reduction on Biolume Poison (cold spore) debuff from 1 second to 5 seconds. - Fixed a bug where weapon attachments wouldn't turn on. - Nameless now despawn in the Fertile biome once they bury underground, preventing instances where they were being drawn up from the Biolume into the Fertile area. - Further prevented fertilized eggs from being transferred to servers not using the allow foreign dino setting when the egg is in player inventory. 518.3 ARK: - Fixed Megalania not dropping their toxin - Fixed an issue which prevented some creatures from receiving 100% imprint with the new 8 hour timer - Bear traps now take 12 seconds (large) and 10 seconds (small) to activate - Fixed multiple building cases where structures would not be placed (i.e cables and wires) - Fixed a bug which would cause the Giga to rage easier than desired. - Fixed a bug which would allow you to get under the map Ragnarok: - Reduced the Griffin's base HP by 30% - Reduced the Griffin's HP gained per level (wild) by 25% - Reduced the Griffin's HP gained per level (tamed) by 22% - Reduced the Griffin's Base stamina by 10% - Reduced the Griffin's diving swipe damage by 50% - Reduced the Griffin's dive bomb damage by 25% Aberration: - Doubled the number of supply crates per zone and made them last twice as long - Fixed a case where the Glide suit would cause you to float up against gravity - Fixed a case where Charge Batteries would not correctly drain in electrical structures - Fixed an unintended Gem Hierarchy, which would've allowed different colour gems to be used in place of others for crafting - Fixed a case where the camera view would flip when using climbing picks - Prevented fertilized eggs from being transferred to servers not using the allow foreign dino setting - TEK Bed no longer clears the Reaper Offspring buff - Fixed a bug which would cause Supply Crates to drop Plant Species Z Seed blueprints - Molerat saddle no longer loses durability when hitting foliage, and reduced it's over-time durability loss whilst rolling by 50% - Fixed multiple cases of invisibility for the Rock Drake and Basilisk - Fixed a case where a character would be stuck in the floating state when uploading dinos - Fixed multiple cases where Ravagers could get through the map - Fixed rugs not being freeform painted, or painted when placed on foundations. - Fixed a bug which allowed climbing dinos to move when encumbered - Removed the wood decal from Plant Z - Reaper Queen now has a particle indicator when ready to choose a host for its offspring (below the health threshold) - Fixed a case when climbing with the Rock Drake would rotate your vision - Wild Plant Species Z now heals and revitalizes players and their dinos when active (when nearby), and reduced its interval to generate Seeds - Flying fast with glider should now be less rubber-bandy - Updated localizations to include Aberration. - Fixed Metal Cliff platform using Stone structure damage settings. Requires Server Update. - Fixed Cliff Platforms having 12h decay time -- now is 12d for Stone and 16d for Metal. Requires Server Update. - Fixed Zipline crash. Requires Server Update. - Made Wild Plant Species Z only heal, not replenish vitals, and only if not recently damaged, not handcuffed, and not a baby dino. - Fixed climbing Rock Drake not being able to damage targets - Fixed a case where the Cavewolf would get stuck on ziplines. v518.2 - Aberrant dinos set to downloadable on non-Aberration servers. - Fix for Prim+ not being cooked properly and showing false engrams. - Added Basilisk saddle to Smithy-type crafting stations where it was meant to be. - Fixed some Lantern Pet inventories mistakenly being flagged as Tribute Inventories. - Fixed server language crash - Reduced Cavewolf damage by approximately 40% - Increased Wild Basilisk HP by 50% - Increased Wild Reaper King Damages by 300% - Made Aqua Shroom properly restore Water stat - Added Nameless to certain areas of Biolum Chamber where they were missing - Removed Piranhas from starting-area pool - Fixed case where Aberration Endboss sometimes wouldn't appear on clients, also fixed similar issue with Ragnarok Endbosses - Fix for Sarcos spawning in beginner portal pool - Wild non-alpha Reaper Kings no longer grant XP - Platform switch collision is improved to allow you to easily directly climb onto it with a ladder attached to the elevator track - Wood elevator platform weight limit increased - Wood elevator can now be lifted while it's falling to stop it, and you can now repeatedly click the lift command without having to re-open the action wheel - Postprocessing Error fix - Fixed a crash when looking at Turrets set to Survivors and Mounted Players Current Version: 518 - ARK: Aberration Expansion Pack! - Implemented Turret Counter on HUD in preparation for Turret Count Limiting (clamping how many Turrets can be built in an area on servers, to dramatically improve server performance). - Added "Heavy Turret", which packs approximately 4 times the power of a regular Turret and has faster tracking, but uses 4 Ammo per shot. On Official Servers, in preparation for ultimately limiting all Turrets to 100 within a 10,000 unit range, only 100 Heavy Turrets can be placed in a 10000 unit range, including ALL Auto Turrets & Plant Turrets within that range. - Imprinting intervals increased from 4hrs to 8hrs between each imprint. Each imprint gives a large amount of imprint bonus per imprinting. - Shader models improved. v516.93 (server only): - Improved game font to be less expensive for clients v516.9 (server only): - Fix for PVE dino decay not properly destroy dinos after the decay period. - You can no longer download a Dino onto your server if you're at the tribe cap or (PvE) if the server is at the tame cap - Fixed a collision issue with chairs. v516.9 (server only): - Fix for PVE dino decay not properly destroy dinos after the decay period. - You can no longer download a Dino onto your server if you're at the tribe cap or (PvE) if the server is at the tame cap - Fixed a collision issue with chairs. v516.2 (client only) - Improved sound quality v516.8 (server only) - Protected against an issue with Recipe Crafting and applied retroactive detection. v516.7 (server only) - Fixed Character-destruction Inventory Bags to drop at the character's location if can't find ground underneath, so that loot item aren't lost - Changed Structure encroachment check logic to do a solid trace between encroachment points, prevents getting Sleeping Bags wedged in places they shouldn't fit - Fixed a way to get unconscious players under-the-ground v516.6 (server only) - The conclusion of Halloween Event: The Witches Curse! v516.5 (server only)Halloween Event: The Witches Curse! (48-hrs only, until November 1st) - Black and orange spiders now spawn on the beaches - Megalania, Titanoboa, Scorpions, Megalosaurus, Onyc, Arthropluera, and Spiders spawn points changed to various surface points around the map. The creepy crawlies are out to spook! - Skins can now randomly spawn in level 3 supply drops. - Quality of drops increased. - Colder, longer nights and shorter days, brrr! v516.2 - Big memory improvements, resulting in less out of memory issues - Ground clutter optimizations - Reaper Helmet and Pug Mask skins for Season Pass owners (EU only currently, servers still need to be updated in order for use on servers) v516 - New Weapon: Tek Sword (Charge-Attack and damages Metal & significantly pierces Armor when powered by Element) - New Armor: Tek Shield (Reflects incoming projectiles/bullets when powered by Element) - New Structure: Tek Light (Attaches to any surface and can be either independently powered by Element Shards in its Inventory, or traditionally powered via generators) - Fixed issue where clients would sometimes become disconnected after demolishing/destroying structures - Fixed a spawn issue with Ragnarok Lava Golem Boss. - Fixed the bear trap to avoid turret exploit. Bear traps only damageable by explosion now (or demolishing) - Reduced Flamethrower Damage from base 100 per second to 30 per second. - Flamethrower Direct Damage is now affected by Armour. - Flamethrower expensive foliage particle effects now eliminated for everyone except the local player using the weapon - Chainsaw not able to attack whilst running - Tripled the effective "ammo" of TEK armours, so they last 3x as long per element - Shield blocks should block whip stuns/item drops (and trigger the cooldown), and whip stun on players reduced to 1 second. - Implemented a new value to reduce indirect torpor (Gas grenades, tranq). - Chitin, Metal, Riot, and TEK Armours now reduce incoming torpor. Chitin: Direct Torpor Armor Mult: 0.07 (Was 0) Indirect Torpor Armor Mult: 0.035 (Was 0) Metal: Direct Torpor Armor Mult: 0.15 (Was 0) Indirect Torpor Armor Mult: 0.06 (Was 0) Riot: Direct Torpor Armor Mult: 0.25 (Was 0.25) Indirect Torpor Armor Mult: 0.12 (Was 0) Tek (remember there are no Tek qualities): Direct Torpor Armor Mult: 0.7 (Was 0) Indirect Torpor Armor Mult: 0.7 (Was 0) - Fixed an issue where explosives would have an impact on server performance - Fixed a bug with the Phoenix where you could set dinos alight from a far distance - Fixed a bug with the Phoenix where it wouldn't do damage to wild targets in PVE - Fixed a bug where you could unlock super speed with the TEK Jet Pack - Fixed a bug where setting the server fps to 2.5 would launch you across the map - Fixed a bug preventing players riding a Therizino from getting shot when Turrets were set to Player Only - Fixed an issue where you weren't able to name your character preset in character creation - Fixed an issue where Ankylosaurus would get stuck in the air - Fixed a bug where u could tame and damage Phoenix when not in Superheat v515 - Enabled building in orbit camera mode - Updated the Ice Wyvern Model - Updated Translations for Chinese languages. - Added option to cancel PGM Generation - Fixed various content issues with the Phoenix and Otter v514 - New Creature: The Otter! - New Creature: Phoenix! - Fixed some UI text display/alignment issues - Increased client-side UI performance of large scrollable lists (inventory item lists, engram list, server list, etc) - Client-side CPU performance increase - Fixed Cluster Session List UI incorrectly applying search filters - Fixed various client crashes. v512 -New Expansion ARK map, Ragnarok and new creature: the Griffin. In order to access the map in singleplayer without Ascension, use cheat playercommand Ascend2 while in your singleplayer Island save. - Endboss and Ascension. - Official System Anti-Duping systems. - PC equivalent fixes up to v266 (check PC patch notes for more details). v511 - PC-hosted Console servers! v510.5 - Fixed a case where some Player Dedicated servers would crash due to a hiberation issue. v510.4 - Fixed a case where some Host Settings were not applying to games. - Fixed a case where some Player Dedicated servers would crash on launch or shortly thereafter. - Fixed a bug where Scorched Earth skies were not displaying correctly. v510.3 Note: Due to some changes that were made to how data is saved on PS4, it appears that the previously existing data may be inhibiting the ability to join official/unofficial servers and singleplayer. Deleting this data will RESET the data, including: explorer notes, the mini-map, and achievements (will have to get them again to get the reward skins). You will have to get/unlock these again once the data is deleted. Deleting this data will not affect your characters or singleplayer saves. Navigate to: PS4 Settings > Storage > System Storage > Saved Data > ARK > Delete Local Profile. After the file is deleted, you should be able to join your server again. - Admin command menu now must be activated by pressing L1+R1+Square+Triangle simultaneously on the Pause Menu. - If you would like to play The Center map without advancing through The Island ascension, launch the Island and then open the command menu. Type in cheat playercommand Ascend1. Once finished you'll be able to load The Center as normal. - Option to change the function of pressing left-analog in the Settings menu. When "Quick Toggle Item Names" is checked, you can use left-analog press to show or hide item names in the inventory. When unchecked, it will switch between inventories when pressed (this is how it functioned before, so uncheck it to make it how it used to be). - In building placement mode, Reload Key (Square) is switched to Accept Placement of a structure, (X) to jump while placing structure, (R1) to cycle snap points, (will indicate in Options menu in future version). - Fixed an issue where audio would randomly crackle - Fixed players not able to unlock the Artifact Achievement - Fixed an ascension crash related to split-screen - Dropped Item cache / Death Caches now save on reload - Player and Team dead bodies now save on reload - Transferring between ARKs in Single Player will now put you in the correct tribe - Fixed an issue with Omni Light where the bulb would always be red - Snakes no longer flee when they're stuck - Pressing Fire to drop a body ragdoll no longer does the melee attack - Demolishing Gates no longer crashes Primitive+ - Fixed a case where sound would not play properly depending on the position you were looking - Fixed an issue with cave-post processing in split screen - Fixed an issue where various host settings were not saving - Corrected the Apex Predator trophy description - Enabled Hibernated Spawns on Player Dedicated Servers to prevent an OOM crash. Version: v510 - Official PvE changed to use Offline Raid Protection - New Item: Tek Tapejara Saddle! - New Skill: Crafting Skill! Replaces Crafting speed. Crafting Skill increases crafted blueprint quality by up to a 64% multiplier on bonus stats for 100 points into Crafting Skill. The item then displays your name and your tribe name and indicates what percent bonus you received when crafting. It still increases the rate at which you can craft items, as well as grants higher stat benefits from cooking custom recipes. - New Feature: Corpse Locator! Upon death, a beam of light shoots into the sky to help the player locate where they died. Enabled on Official Servers by default. - New Host Option: Disable Structure Placement Collision! Unofficial Servers and single-players can enable this feature to allow them to place structures that clip into terrain. - New Host Option: Use Singleplayer Settings! When enabled, this edits all game settings to be more balanced for an individual player experience. - New Host Option: Fast Decay! Enable this option for a fixed constant decay period for "Fast Decay" structures (such as pillars or lone foundations). - New Saber Model! The Saber also has increased hide and pelt harvesting capability and reduced fall damage. - New Item: Tek Trough! Powered by the Tek Generator, this trough refrigerates food and keeps it fresh longer. - CraftingSkillBonusMultiplier is now properly shown in the host menu. - Primitive+: Pachyrhino and Lystro are now tameable with Bug repellant and Rare flowers respectively - Primitve +: Primitve pick axe and torch should now persist after logging out - Primitive+: Battle axe and Viking axe blueprints now work in the grindstone - Primitive+: Crash fix for flying over an Explorer Note. - Fixed not being able to see Warpaint on characters (client-side update) - Fixed a Single Player crash that would occur when demolishing motorboats - Fixed an issue where Textures were streaming in too slowly - Fixed a crash demolishing motorboat in singleplayer - Fixed Tamed Yutyrannus not being able to damage various large creatures - Altered Megalania Kibble recipe to be craftable in cooking pot - Fixed Duck not getting beyond 50% Tame Affinity - Fixed being able access interactions with Arthropluera - Fixed Wild Allo levels - Fixed Megalania rotation when climbing in certain narrow corridors - Fixed Gorilla Boss arena boundary - Fixed landscape on TheCenter Dragon arena - Fixed Megalania attack animation in water - Fixed an auto-turret exploit - Fixed Hyaenodon losing all affinity when it flees, and reduced Hyaenodon detection range on crouched characters - Changed Direwolves on Scorched Earth to be Lone Wolfs, because with pack they were too strong there - Fixed Hesp playing Taming animation when swimming - Disabled Tribe Transfer Ownership button for Tribe non-Owner - Saved (per-session) the Show Online Tribemembers view mode in the Tribe Manager - Fixed Offline Raid Protection in PvE mode to allow accessing unlocked Item Containers, Pin Locking, and not drowning Tames. - Updated the Pause and Options Menus - Fixed ATV wheel physics from "flipping" out randomly, drives pretty nice now - Fixed particle systems not appearing at large world coordinates - Made Alpha Leeds more common on The Island, and made them give 5 Blubber items rather than just 1. Also made Alpha Megalodon slightly more common. - Shocking Darts can now only be crafted specifically with Tranq Darts, not other Shocking Darts. - Re-added the "Give Default Survivor Items" checkbox to the Options Menu - Fertilized Microraptor Eggs will not decompose on the ground anymore - Further improved ATV handling - Fixed Babies sometimes starving at low server update rates - Fixed some Boss Arena collisions - Tribes UI now properly alters Tribe Member settings when in "Show Online Tribe Members" view - Fixed an issue with pressing Escape to close Options menu - Alpha Tus now drops some regular Tus tentacles again - Updated Main Menu - Fixed some Boss Area collisions - Improved Spider Projectile Aiming - Updated Host Settings Menu (you can now set most Server Settings thru this UI, and also set which Engrams are available) - Updated various sounds - Changed Spider to be able to attack and shoot webbing while moving, and also now the Rider can aim the webbing - Added Tek ATV visuals, and added rideable Passenger Seat to Tek ATV - Fixed an issue with Character paintings not loading in singleplayer - Fixed a texture streaming issue - Fixed some main menu gamepad issues - Fixed Ammo issue. - Fixed issue where dino attacks could not do damage under low server FPS. - Fixed the dino fleeing mechanic so that dinos should no longer run into walls endlessly. - Fixed the dino fleeing mechanic so that dinos should attempt to run towards the player and not towards water, previously causing them to torpor out in water and drown. In the case where the dino cannot reach the player, it may still end up running towards water via picking a random direction. - Fixed issue with Thylacoleo, Kaprosuchus, Megalosaurus, and Tuso where when attacking, the creature was able to force the target under world geometry and make them unrideable/unmovable. - Rebalanced speed gained per tamed level up on all dinos. - Fixed issue where unconscious player could be pushed through terrain by a Kaprosuchus. - Fixed issue where Tuso could grab through Iceberg geometry. - Fixed issue where babies were consuming less food when floating. - Fixed issue where babies were consuming more food than intended as they tried to regain health. Regaining health no longer costs food for babies. - Changed all creature names to use their long form. - Made Troodons scared of light sources. - Raised Ptero saddle level requirement to 38. - Added damage scalers to Trike and Stego which makes them more resistant to damage. - Increased Parasaur stamina by 50% and increased its speed in water. - Increased Angler light radius underwater. - Decreased amount of fall damage for tamed Giga’s. - Made Moschops easier to tame. - Increased insulation ability of Dimetrodon. - Fixed fur cap on Mesopithecus. - Fixed Santa hat on Gallimimus. - Fixed alignment of metal water taps on pipes. - Rebalanced Equus saddle cost. - Reduced the gather rates of the Therizino. - Reduced base damage of wild and tamed Gigas. - Fixed issues with Ovis and Kentro where their baby/egg would fall through the floor. - Creatures will no longer drown when they are encumbered. - Fixed an issue where fish did not appear in Lower South Cave (Cave 1). - Removed piranha spawns from the shallow pools in the redwoods. - Decreased wild Carno damage by 15%. - Reduced Terrorbird spawns in the redwoods. - Removed Titanosaur spawn from Herbivore Island. - Fixed issue where beehives were stacking on top of each other. - Wild Ichthyornis HP reduced by 50%. - Added HUD notification for Pegomastax when it is not pickpocketing. - Added HUD message for Ichthyornis stealing, and for Ichthy making you drop your weapon. - If a tamed Yutyrannus has carno followers, the followers now properly attack the same target. - Fixed issue where riding on a Phiomia/Carbonemys caused the players size to increase by twice the normal size. - Added functionality to allow the Gigantopithecus to gather fiber using the ‘C’ key. - Added cooldown to Tuso so that it’s ink ability cannot be spammed. - Increased Trilobite spawns to be more common in shallow areas. - Made it so that Fertilized eggs do not count towards the egg count in the given area. This was causing fertilized eggs to be laid and the dino to go on breeding cooldown but no actual egg was laid. - Increased unstasis range on Trilobites, Eurypterids, and Ammonites. - Deep Ocean Coel added, with increased unstasis range and bias towards being larger sized. - Land creatures now only receive 50% of their regular additional speed increase while swimming (does not include Spino or amphibians). - Fixed dung beetles not processing fertilizer correctly after server restart. - Prevented Pegomastax from attacking when the player has nothing it can steal. - Added 30s cooldown after the player is stolen from unless the player attacks the Pego, in which case it will ignore the cooldown. - Prevented Pegomastax from robbing same-team. - Fixed issue where passive tames would not resume eating after being knocked out and eventually starve. - Increased SFX distance for Ichthyornis and Hesperornis. - Fixed the Egg Hatching bar from disappearing in singleplayer when relogging. - Fixed issue where torpor stat for newly tamed dinos was not displaying correctly. - Fixed issue where stasis was reducing the food consumption of dinos. - Hyaenodon taming now scales properly with taming server settings. - Reduced turning speed of tames by 0.5s their current speed when they are in combat, so creatures like the Manta and Ptero can turn fast enough to properly attack. - Enabled pack buff to tamed Kentros. - Increased duration of Giga roar. - Fixed Quetzal platform not being paintable. - Added Spinosaur roar. - Added missing eating animations and sounds for creatures (should all have a proper animation now! Still have a few more eating sounds to add). - Prevented baby Thylacoleo’s from spawning on redwood trees when born. - Improved landing AI for Quetzal and Wyvern. - Fixed an issue where flyers out of stamina would not auto-land and would get stuck in the air. - Fixed Megalosaurus breeding to prevent babies from needing/going to sleep. - Fixed Thylacoleo from always roaring when coming out of stasis. - Fixed Thylacoleo from assuming a “superman” pose when jumping on a surface it couldn’t climb. - Fixed Thylacoleo from getting into a state where it would walk forward without player input. - Fixed server crash caused by Thylacoleo. - Reduced tail collision on medium and large creatures. - Fixed babies from ‘growing’ into the ground over time as they aged. - Improved logic to minimize Sarco tails from gravitating towards ceilings. - Fixed Move To whistle command to work after dismounting a dino if the dino is in a group, also now plays proper animation. - Fixed an issue where dinos could aggro turrets even though no damage was being done. - New kill, death, speech, and talking icons added. - Implemented hibernation from console to PC, which introduces over 500MB saved in memory for spawning dinos. - Fixed graphical issue with crops appearing massive. - Fixed player ragdolls becoming malformed when falling from great heights. - Fixed player getting stuck in rocks/trees/structures when logging out in single player. - Fixed dino spawning issues in single player that caused over-spawning of certain creatures over time and issue where spawns were becoming depopulated. - Fixed single player settings via the slider from resetting. - Fixed BabyCuddleIntervalMultiplier setting via the host menu. - Fixed traps not working after a game/server restart (bear traps, species Y traps, narcotic traps, alarms). - Fixed various lighting issues on The Island and The Center. - Fixed low landscape LODs on both the Center and the Island when using low viewing distance (certain landscape will stream in better quality from further away, e.g. skull island on the Center). - Improved war paint on female model around the hairline. - Fixed issue where player appeared to be floating above the saddle when boarding a dino while crouching. - Fixed electrical cables appearing unpowered when reloading a single-player game. - Fixed issue where logging out in single-player while holding a shield showed the player holding two shield on relog. - Fixed Explorer Note sorting. - Fixed ATV from repeatedly honking when leaving and entering render distance. - Changed the Tribe Manager to have Tribe Log highlighted by default when using a controller. - Fixed grappling hook being enlarged when shooting at a Large Storage Box. - Colorized boss health bars to indicated boss difficulty. - Added featured to allow players to set the light level of their lamps. - Changed static mesh of Plant Species X to remove swaying and firing animation to reduce client FPS drops. - Added on-screen indicator icon when structure placement is in rotation-mode. - Fixed issue where the cooking pot provided infinite dye. - Buffs that prevent firing (such as the shock buff) now cause the player to lower their weapon. - Made Alt-Fire on the paintbrush now “Paint Yourself”. - Added new live versions of all in-game music. - Fixed issue in singleplayer where logging out with a tool equipped caused the inventory to lock up. - Implemented kill zone under the sea floor. - Fixed Supply Crate SFX to always be audible. - Fixed issue where respawn animation was not playing in singleplayer. - Added new music stingers when you tame a creature. - Increased range of boss music in the arenas. - Obelisks in singleplayer/non-dedicated now have each boss spawned from a specific obelisk. Transfers can only be done via the obelisk. - Days are now 25% longer. Night time remains unchanged. - Tribe ownership settings now default to Personally Owned in singleplayer/non-dedi. - Fixed issue that causes sitting on a chair on a platform saddle not to calculate player temperature and location appropriately. - Fixed issue where being unconscious would cause the player not to receive lava damage. - Tek rifles now stop working in thunderstorms. - Homing rockets no longer target your own turrets. - Mindwipe tonic can now only be applied once per level up. - Stat decrease of blueprints from fishing. - Removed all current fishing rods. - Reduced max fish size that is catchable with a fishing rod with: Honey to 2.2, Leech Blood to 1.88, and Sap to 0.94. - Reduced fishing rod effectiveness by 35%. With these changes, we have wiped all existing Fishing Rods from player characters. - Increased Liopleurodon loot quality buff by 20%. - ATV engram is available in singleplayer after reaching max ascension. - Fixed issue where walking through electrical cables and pipes would cause the camera to move around in unintended ways. - Fixed issue where feeding trough was not updating spoilage timers. - Fixed issue where the player could get stuck inside doors by closing the door on themself. - Removed boss arena and Tek Cave timers in non-dedicated. - PVE no-build functionality has been removed from non-dedi. - Slightly increased difficulty of the Cavern of Lost Faith. - Prevented regular dinosaur gateways from supporting behemoth gates. - Added final statted items to loot crates. - Fixed canvas not being visible when placed on Tek walls. - Added lots of crystal, obsidian, and rich metal to all caves except the Tek Cave. - Re-added metal to the volcano, approximately 70% of its previous resources. - Added categories for maps in the host menu. - Added an alternate engram points per level array to non-dedi. - Fixed issue where wooden cages would heal themselves when picked up. - Fixed issue where player could wield a riot shield and chainsaw at the same time. - Decreased mutton effectiveness by 20%. (additional changes to the Kibble system to come) - Re-balanced speed gained per player level up. - Fixed not being able to sit in chairs/benches when placed too close to a table. - Increased radius of house buff by double. Also flagged gate frames as walls which allows them to give the indoor buff. - Fixed issue where dinos placed in cages would float upwards and glitch out of the cage. - Fixed an issue where players could not walk inside of fallen redwood trees. - Corrected specimen implant colors after ascending. - Obelisks now save inventory in singleplayer. - Boss biomes no longer hear time of day transition sounds - Fixed frozen vacuum chamber walls showing as windows in localized clients - Reduced Club effectiveness scaling with quality by 55%. - Updated Sweet Veggie Cake recipe to require Giant Bee Honey as a crafting ingredient. - Elevator Platforms no longer stack - Fixed a gameplay crash - Fixed an issue where the ARK Data tab wasn't correctly showing in Supply Crates for clients on Dedicated Servers. In Single Player and Non Dedicated, you will need to use an Obelisk. - Fixed the ATV Engram being visible and craftable on Dedicated Servers. You can still spawn them in, or add it manually, or via being Alpha Ascended in Single Player - Fixed Primitive/Primitive+ servers which uses custom Engram lists not having correct Engrams available - Fixed Baby Dinos falling through the floor - Fixed tribute crafting at the Tek Cave terminal. - Fixed plant species X hitbox. - Clamped crafting skill for servers using player level modifiers. Set to CraftingSkillBonusMultiplier=1.0 as default. - Fixed a crash with the cooking pot. - Fixed issue with Megalosaurus not dismounting players properly. - Fixed some baby dinos eating more in stasis than intended. - Updated Localizations, thank you brilliant translators!!!!! ❤️ - Added in eating animations for Carno and Araneo - Added an ambient sound to the Obelisks - Adjusted the rate of Mutton, it is still more effective versus Prime Meat, but not as close to Kibble. - Fixed singleplayer Primitive Plus crash. - Fixed Dino Count slider in the host menu UI. - Fixed issue with hibernation in singleplayer. - Fixed another cooking pot crash. - Fixed Pegomastax taming. - Fixed Megalania not climbing after server restart. - Added tooltips to all host settings in the host menu. - Crosshairs, TPV Camera, and PVP Gamma enabled by default in Server Rules settings. - Crafting requirements are now listed alphabetically. - Tribes are now automatically created in singleplayer. - Placement outline on structures now indicates direction via color change. - Added improved hovering animation to Argent and Ptera. - Reworked boss summon requirements to have specific artifacts for each of the bosses. - Added new apex drops (Giga Heart, Basilo Blubber, Spino Sail, Yuty Lungs, Allo Brain, Therizino Claws, Thylaleo Hook-Claw, Megalania Toxin, Sarco Skin, Titanoboa Venom). - Kibble recipes for all kibble added to the loot table from wild dinos. - Changed artifact crates into their proper artifact mesh. - Quetzal can now fit through giant hatchframes. - Ankylo now gathers berries with the alt-fire (RMB) instead of primary-fire (LMB). - Added appropriate difficulty to spawn areas on The Center spawn screen. - Updated tamed/untamed icons in the Explorer Notes. - Rex capsule is now increased to appropriately fit it’s size. - Ptera capsule is now increased to appropriately fit it’s size. - Added blinking animations that were missing to some legacy creatures. - Added swimming animations that were missing to some creatures. - All land dinos can now attack in water (either primary-fire or alt-fire). - All land dinos now have proper sounds for walking in water and swimming in water. - All land dinos now have proper jump landing sounds. - Added the final missing eating sound for creatures. - Biome specific combat music now plays when the player is on a creature. - Added new FPV animation for climbing ladders. - Tek Cave door now stays open longer in singleplayer. - Obelisk now has an ambient sound. - Wild Manta aggro range decreased. - Eurypterid spawn numbers increased by 50%. - Increased levels of cave creatures. - Improved rain particle VFX. - Greatly reduced the Element cost of running the Tek Generator. - Removed the Element cost for using the Tek Teleporter. - Bred dinos now properly indicate who they were raised by on their tooltip. - Fixed Corpse Locator not locating the players inventory bag. - Fixed Corpse Locator issue where the beam would be set at an off-angle. - Fixed Corpse Locator issue where the beam would not work properly underwater. - Fixed multiple creature LODs to look better at a distance. - Fixed move-around-blockade to work properly, allowing creatures to move around geometry rather than sliding off of it. - Fixed exploit where the Tuso could reach through terrain. - Fixed issue where the player would open inventories when dismounting a creature. Did not remove this functionality for doors though! - Fixed issue where having a Doed on wander with harvesting disabled would cause it to burn through its stamina and food. - Fixed Argent not being able to pick up Titanoboa and Arthropleura. - Fixed tamed Ichthyosaur from swimming in circles during battles or around corpses. - Fixed issue where tamed Mantas would swim off in one direction during a fight. - Fixed dinos and players grouping together and getting stuck in a ball when teleporting to the boss arenas. - Fixed issue where eels would push the player out of the water. - Fixed issue that caused structures on platform saddles to be placed at odd angles. - Fixed issue where certain gloves would cover the players mini-map. - Fixed an area of the map where the player could stand underwater and but no water volume was present. - Fixed issue where the Quetzal mesh poly count was reduced accidentally. - Fixed two infinite weight exploits. - Fixed the Alpha Tuso so it no longer ejects the rider off their creature when their mount is attacked. - Fixed issue where when a mount was caught by the Tuso and the Tuso pushed it under the mesh, the mount would teleport inside the Tuso and become stuck. - Fixed issue where the Tuso would keep performing it’s crushing attack even if the player escaped. - Fixed issue where Explorer Notes were moved around to incorrect locations. - Fixed issue where Megalosaurus was not properly dismounting passengers. - Fixed issue where pipes were preventing the greenhouse effect. - Fixed issue in Primitive Plus where supply drops were not present. - Fixed issue where the improper coal was harvestable in Primitive Plus. - Fixed spelling of Hesperornis Egg. - Fixed issue where underwater mines would explode when being demolished. - Fixed engrams not displaying in the correct order. - Fixed issue where tames would not attack Trilobites. - Fixed issue where Rex, Titanosaur, and Titanoboa were not swimming at the surface of the water. - Fixed issue where gloves were being distorted while riding tames. - Fixed several twitching animation issues with legacy dinos. - Fixed multiple map LODs to look better on low viewing distance. - Added proper Procoptodon saddle icon. - Added proper Basilo saddle icon. - Prevented multiple floors from being built underneath rafts and platform saddles. - Slingshot does 25% less torpor per hit. - Spear impact volume increased by 20%. - Decreased pelt and hide harvesting by the Direwolf (still 15% better than other carnivores, minus Saber). - Increased the speed of crop growth and the beer barrel in singleplayer when using ‘Singleplayer Settings’. - Doubled the rate of oil and element consumption in singleplayer only on the gas generator and tek generator. - The cost of gasoline has been increased to 6 oil and 5 hide for 5 gasoline. - Artifact respawn timer set to 30 minutes in singleplayer. - Allowed Trophy Wall-Mount and Base to be paintable. - Fixed flyers you can base on from consuming more food that intended. - You can now fish while on a Pelagornis. - Potential fix for dinos being able to give and take damage through walls. - New Scorpion saddle! - Fixed Ovis losing their color on reload in singleplayer. - Fixed Turkey emote missing its sound. - Engram List Crush crash fix. - Fixed issue where wild Dinos weren't respawning / reloading properly in singleplayer savegames. - Fix for singleplayer creature spawns becoming depleted over time as they did not come out of hibernation properly. - Fixed player/bed location not appearing at the correct location on the map. - Allowed Ankylo to attack with it's tail while in a floating state. - Fix for boss tribute requirements, removing alpha items and reducing cost of apex items. - Fix for the black sky on The Center. - Fix for Disable Resource Harvesting setting not working. - Fix for Trike walking sound. - Fix for Rex eggs falling under the map (due to missing poop socket with new increased capsule size). - Increased tentacles dropped from the Tuso from 1 to 8. - Increased chance for an alpha to spawn (in multiplayer only) by 2x. - Fix for dino attacks not functioning correctly while underwater. - Fix for ankylo not being able to use it's new secondary attack reliably. - Decreased food consumption for baby Troodons. - Fixed improper baby Wyvern food values. - Fixed animation issue with idle Rex. - Fixed volume of Craft All sound. - Fixed issue where deceased tames left death cache's even with an empty inventory. - Added Tek Trough engram to the Manticore. - Fixed music in The Center Dragon boss fight. - Added Yutyrannus to Tek Cave. - Rebalanced all boss HP and damage to scale from 1x (Gamma) to 3x (Alpha) in singleplayer. This does not include The Center double boss arena, which has 35% less HP and damage than it's individual Island counterparts. - Improved atmospheric fog when using -nomansky. - Fixed armor sorting to sort by item name, and then quality. - Fixed engrams sometimes not displaying proper while in folder view. - New Dragon Trophy and Sloped Thatch Roof icons. - Mantis and Scorpion now receive the Oviraptor egg laying buff. - Above-ground oil rocks harvest-health reduced by 50%, and underwater oil nodes harvest-health increased by 33%. - Decreased snow bushes resources to 20% the amount of resources (20% harvest-health), and increased snow trees by 200% resources (200% harvest-health). - Diplodocus is now considered a large herbivore, meaning medium sized carnivores will no longer attack it. - Non-Queen Bees no longer give XP. - Reduced Ichthyornis targeting range against players/tames by 35%. - Ichthyornis no longer attacks players or tames that are underwater, only fish. - Lowered rotation rate in Kaprosuchus attacks, which previously made it run and swim in circles while trying to attack. - Dung Beetle is no longer aggressive unless provoked. - Onyc now have a 10% chance per melee hit to apply megarabies to victim. - Underwater dino attacks properly rebound to primary-fire (LMB) where appropriate. - Underwater and cave crates now give two items instead of one. - Reduced Troodon damage by 33%. - Reduced Pegomastax health (200 base to 120 base). - Fixed issue where structures would not demo properly. - Fixed lighting issue with The Center volcano. - Added visual indicator for tames and players when their inventory slots are maxed out. - Updated Direwolf jump animation. - Fixed an issue where dinos would not regenerate health while in stasis. - Thatch Roof renamed to Thatch Ceiling. - All hatchframes properly named when placed in the world (previously called Trapdoors). - Fixed alpha particle effect on underwater alphas to be visible in water. - Fixed an issue where disabling engrams on the host menu and re-enabling caused the engram to still be invisible. - Reduced Titanoboa's terrain scaling abilities, specifically reducing its ability to scale cave walls and end up on the ceiling. - Revisited move-around-blockade AI on dinos, meaning they should get stuck against terrain less often than previous. - Improved logic for tamed dinos getting stuck less in other tamed dinos (there are a lot of edge cases here, but should overall be better). - Removed "Distance: " label from "Following" Floating HUD. Now displays for 30 seconds after changing, and while the extended HUD is open (press-and-hold H key). - Megapiranha size reduced by 20%. - Made torches equippable on all appropriate land dino saddles. Drag the torch onto the saddle to equip. - Tek Replicator can now only be crafted at the Obelisks in singleplayer. - Allowed spear attack and melee attacks without completely exiting running (just a quick temp stop), except for clubs & swords. - Fixed Frozen Canteens from 'spoiling' into empty containers instead of regular Filled Canteens. - Can no longer use the spear to harvest trees. - Added durability to Miners Helmet and Flashlight. - Reduced max number of spider minions by 30% and make them 30% tougher. - Fixed Kairuku spawns in singleplayer. - Creatures in caves have been altered. Changes include more Arthropleura, Titanoboa and Leeches in the Swamp Cave, removed Scorpions. Removed bats, spiders, penguins, and piranhas in the Ice Cave. Added 'Polar Bears', Purlovias, and Sabertooth Salmon to the Ice Cave. - Consuming Rare Mushroom and Rare Flowers now gives their intended effects. - Fixed low LODs for dinos (specifically to fix Beaver and Ovis). - After using Transfer All the inventory searching automatically clears. - Unsort inventory now works correctly on remote inventories. - Food consumption on dinos raised from 0.1 to 0.25 per unit Health regenerated. - Female Ovis, and female Megaloceros now retain their color properly in singleplayer. - TheCenter and PGMs now use TheIsland's alpha spawner arrays. - TheCenter lightning light flashes now stop after it has rained! - New Achievement: TheCenter Guardians Achievement for defeating its bosses - Dragon boss no longer present on TheCenter - Center Boss damage reduced by 33% versus TheIsland bosses - Fixed Bosses so they no longer have random levels, but will scale correctly on game and server difficulty. - [Console] No longer crash if generating a PGM after loading TheIsland. - Improved TheCenter Lava - Troodon food has increased - Sounds have been added to the UI Radial Menu - The implant has been locked to the first slot of inventories - Leeches have been added to the Swamp Cave - Significantly reduced the number of Arthros in Swamp Cave - Improved MoveTo attack trace, should be easier to select smaller targets now. - When teleporting to player pos via tether, the teleportee now gains a +2 z offset - Stonepick Melee attacking while running no longer stops the run toggle on controller - Volume of crouch-prone in-out increased by 45% - [Console] PGM no longer ooms after initial generation - New commands to see where Dinos are when hibernated, as well as teleport to the nearest hibernated creature. "cheat hiwarp raptor_character_bp_c" and "cheat hibernationreport raptor_character_bp_c" - Fixed a potential lighting issue when leaving the Broodmother Arena - Fixed some super-bright water reflections - Increased the capsule size of Pternadon to make sure it can't fit thru player sized door frames - Fixed character creation screen cursor not displaying in Primitive+ - Improved Troodon low-poly - TheCenter now has Obelisk amb sounds ala TheIsland - No longer missing the option to delete individual player dedicated saves for maps - Placement Rotation indicator now appears with controller - Fixed a case where Right Trigger would punch forever - Pressing B on the controller when you have a Combo Box open will now result in canceling it (eg PGM) - Correctly focusing on engrams when tabbing between Engram and Inventory UI - A whole bunch of split-screen bugs were resolved! - Fixed a case where the UI would focus drop all after placing an item into the quick slot - Fixed a fog of war exploit in SP - Fixed ATV not saving - R. and SG. commands no longer work in console shipping environments - ATV: RB should toggle first person as when riding a dino, RT should honk horn - Fixed a case where Megalania couldn't climb Destructible Rocks -- perhaps just on console? - FPV hands now enter a special 'dragging' anim pose when dragging a body - When there are no additional element items to load into the weapon, Tek Rifle icon text should say "0%" (or whatever %), not "0% +" - Torches on dino saddles now scare away Troodons. - Fixed a case where Corpse Locator did not work reliably while underwater. - Fixed an issue where certain engrams weren't learnable (e.g The Campfire) - Removed difficulty strings from PGM spawn points - Fixed a case where Extended H player hud label for tribes would be cut off - 25 more element to build Tek Generator - Safari Hat and Thorny Dragon Skins & Parasaur Saddle can be dropped like all the other skins - Slightly louder & farther atten human death sound - We now display dino entry icon next to "you have tamed" notification - Reduced Dolphin tamed run speed by 15% - Fixed an issue with low quality Beaver Dams - Night Vision goggles drain 20% slower (last longer) - Tek Rifle and Explosives damage foliage - Increase Explorer Note unlocked volume by 5% - No longer play time transitions when the player has no pawn. - Added special corner icon on "skin" items to tell them apart from regular items. - Attaching quality torches to saddles no longer converts them into primitive quality when the durability runs out. - Fixed a case where remote inventories were not transferring to the appropriate folder. - Gigas are no longer able to gather wood by eating snow trees in the snow biome. - Fixed Cave spawns on TheCenter - Accessing a Bee Hive no longer provides health - LT and RT Functionality swapped for Painting - Boss Arena teleporter pads and obelisk pads are correctly colourized. - Obelisk laser beam is now aligned with the terminal center. - Sand looks darker, wetter, and shinier where appropriate (more for console) - Rain VFX has been improved to not be so close to the camera and now appears no matter how fast you go - Cave lighting improved on Carno Island - Tek Jepack superboost ("takeoff") sound has been changed to make it sound more like a jetpack - Removed the drop shadow from the right hud icons - Host Sess UI: Delete Procedural ARK button needs to have a confirmation dialog - Changed title on "Tame Groups" panel to "Tame Ordering Groups" and will now display an asterisk next to the active groups button label text - Double-tap X (controller) to activate weapon attachment is now indicated on options controls gamepad - Fixed case where some loading tips would be cut off. - Tribe Log increased on Console - Now buttons which are selected appear brighter on the Main Menu's Help menu. - Engram label texts are not modulating by the UI panel alpha (thus aren't fading out with the rest of the UI) - When you already have a survivor (i.e. you have the respawn button visible), there is a confirmation dialog for when you "Create New Survivor" saying "Warning: This will destroy your previous Survivor, are you sure you wish to proceed?" - Fixed a case where the number of empty item blank spots in storage boxes are inaccurate when you have any filter enabled such as search filter or folder filter - Center burned tree LODs have been improved - Improved LODs for various trees, twigs, branches, stumps, etc. - Fixed a case where female face texture may have been lower rez (perhaps console only?) - The level up animation on the Mammoth no longer causes the player to become a gymnast. - Dolphins don't spawn in underwater caves - Fixed a case where the Alpha Buff wouldn't display on underwater creatures. - Improved LODs for Woolly Rhino, Beaver, Camelsaurus, Ichthyornis, Daeodon, Stag, and Sheep. - TEK Tapejara Saddle now has a torch socket - Made sure TheCenter prevents flyers in its key caves - Eliminated any bigfoot ground shakes - TheCenter now has combat biome appropriate music (ala TheIsland) - TheCenter now has wind and ambience SFX in the boss area - Wild beehives are no longer affected by the StructureResistanceMultiplier - Yuty now has a faster rotation rate when in melee attack range (see the Rex) - TekCave Purlovias now have a 65% chance to be underground (previously was 50%) - Wild Itchy now has a 20s delay on its theft attack and a 2500 radius for targeting player or tame after it's found you. - After Alpha Ascension, you should have access to the Rex Bionic Skin. After Defeating TheCenter End Bosses, on any difficulty, you should have access to the Giga Bionic Skin. - Wyverns should now teleport to the Manticore Arena. - Female now have a status suffocation-enter and suffocation-leave sounds - Boss Arena Cooldowns are eliminated in Single Player - There is now a "This Weapon Can't be Used Here" prevention volume HUD notification in appropriate areas (e.g boss arenas) - There is now a 25% chance of fog with any rain! - More Eels, Trilobites, and Euyrps in underwater overworld - Decreased implant open/close volume by 20% - Reduced Slingshot fire vol by 10% - Polar Bear aggro range in the ice cave should be increased to something similar to the other hostile creatures in there. - Removed non-iceberg Kairuku spawns on TheIsland - Reduce targeting range of AI in both underwater caves by 50%, and reduced spawn quantity in HARD cave specifically by 33%, also Eels in the hard cave now spawn in groups of 2, not 6 - Baby Wyverns no longer consume too much milk. - Analog stick panning of 3D Painting Preview is no longer step-based (for precision) - Fixed case where Gorilla LOD would be on low/fur would vanish from a distance. - Moved any Explorer Notes previously found in the TEK Cave as it is a gauntlet dungeon and can be distracting for players. - Gorilla Boss punch sounds adjusted. - Pegomastax attack SFX are no longer vicious sounding. - ORP Dinos should no longer have AI's and thus not be particularly useful in boss fight. - Fixed a case where TheCenter would have no atmospheric fog. - SP no longer has a massive slowdown until respawning when suiciding - Pressing Right Bumper with a controller when the Transponder Node weapon equipped should set the frequency, equivalent to pressing 'N' on keyboard control - Hesperonis no longer teleports/pops back up to the surface after diving. - Increased return-from-boss teleport pawn spread (less cases of being stuck when returning back to the Ob!) - TheCenter Night has been made darker - SP: Hair grows 20% slower - Transfer-all sound increased by 33% - Minimum draw distance increased by 10% - If there is no inventory or harvesting component on a corpse, it will no longer display it the fact that <NAME> is dead. - Dragon Player spawn adjusted slightly - Fixed a case where Wandering Fish would cluster in corner - FPS no longer dips when you painting yourself - All HUB UI will be auto-closed when there is no player character (Previously Explorer Note UI that was opened would persist through respawns) - Chance of Wild Eels reduced by 33% - Wild Eels aggro range reduced by 33% - Wild & Tamed Eels shock no longer causes stun lock or dismount, and instead applies a temporary movement and damage debuff - Yuty courage buff now provides +20% damage resistance - Fixed PvE ORP performance stall - Fixed a case where the cursor would vanish when navigating through Primitive+ Menus - Fixed an issue where you wouldn't be able to see ARK Data items unless you toggled folder view - Slight increase to Trike Wild damage - Increased rate at which Alpha creatures spawn in Single Player - Decreased the amount of Eeels in PGM - Increased the ride distance on flyers to help getting on them when you've fallen in water - Increased the spread of Terror Bird spawns in the Redwoods so you don't see as many Terror Bird Armies - Increased the amount of creatures in TheCEnter Deep Water Zone - Optimised foliage and Rock destruction meshes - Jumping Puzzle on the Center now awards 3 top-tier supply crates for completion - Center Underworld Rafts no longer teleport to the top of the map - Fixed the dark post processing in TheCenter Deep Water - Fixed a case where TheCenter Barrier wasn't visible underwater - TEK Cave pool now refills your element, as well as causes you damage if you're not wearing a full element set - Made the weather effects on TheIsland and Center more visibly clear (you'll see clouds changing) - Lots of Deep Sea crates adding to TheCenter Deep Sea Cave - Added a bunch of Coel to the main waters in TheCenter - Itchy and Pego will not steal Skins from players - Ghillie Suit now only has 70 base durability rather than 120 - Reduced the amount of stalling caused by a GC - Removed all the non-statted items from crates that are higher tier than the first crate where that non-statted item is found - Fixed an issue where Plesiosaur would spawn at level 35 - You now get an on screen message when you fall off the map - Fixed a case where the Gorilla Boss would float and walk backwards, unable to attack anything. - Stego and Rexes socket fixed so no longer laying eggs upside down - Fixed an issue where you may see blueprints of items inside certain structures (e.g Water skin inside of Water Tap) - Re mapped some Center Spawns in caves so they aren't clustered as much - Fixed Leed spawns on TheCenter so they should not spawn in shallow waters - Slightly adjusted temperatures across TheIsland and TheCenter so they are more appropriate (e.g warmer in jungles, colder in water) - Additional damage and health adjustments to the Dragon, Megapithecus, and TheCenter bosses. - Fixed a case where language translation may not have properly displayed - Tooltip no longer stays when scrolling the Engram and Inventory UI - Fixed cases of Overspawn in TheCenter - Adjusted the IslandCoves PGM to make it more islandy and cove-like? - Reverted the raft change so foundations can now be stacked again on Official Servers. - Single stones on the beach now give one stone when picked up instead of 2 (default rates). - SimpleSky (non-TrueSky) system with atmospheric fog. - SP Dinos no longer fall thru cave floors. - Streaming destructible meshes, optimized memory. - Fixed Host menu settings: Multiple Platform Floors on Rafts, Fishing Quality Slider, Crafting Quality Slider, Unlimited Respecs, Offline Raid Protection Logoff Period. - Added Host menu settings: Disable Dino Taming, Disable Dino Riding, Fuel Consumption Interval Multiplier, Increase Platform Structure Limit. - Yutyrannus now has an automatic-courage mode in singleplayer. When set, the Yuty will give a courage roar every 30 seconds if an ally dino is in front of it. - Fixed a bug that provided infinite power. - Reworked Trike Charge Forward/Tail wag animations. - Increased thrown spear damage. - Removed underwater fog. - Ichthy and Pego no longer steal item skins. - Fixed an bug where it would rain underwater. - Fixed an issue where the Max Level Dino achievement would not be awarded. - Final boss balance for Broodmother/Megapithecus/Dragon bosses in singleplayer. - Hitting creatures with a torch can now properly set them all on fire. - Player default name changed to 'Human'. - Fixed hat sockets on multiple creatures. - Tweaked radial wheel to prevent accidentally opening submenus. - Metal Windowed Walls now match Metal Walls when painted. - Implant no longer shows up while searching in the inventory. - Moved some artifacts on TheCenter map. - Re-instated TheCenter jump puzzle with artifact as the reward for completing. - Increased brightness underwater on TheCenter and fixed the barrier not being visible underwater. - Fixed an issue that causes rafts to teleport upwards out of the Underworld on TheCenter. - Fixed Eels not being tameable in Prim Plus. - Changed crafting requirement for tranq harpoon bolt in Prim Plus. - Various PGARK improvements. - Map markers more accurate on PGARK. - Fixed missing ground texture in the Redwoords forest on TheCenter. - Fixed Artifact Crates having no Artifacts within them. v509.2 - Fix for 2 exploits capable of causing server crashes. - Hard level cap implemented for tamed dinos on official, and the removal of all dinos over the cap, including eggs (that will no longer hatch). v509.1 - Fixes an issue with skins not being awarded correctly for Achievements - Fixes disconnection messages - Fixes a problem where Players were not correctly displayed in the pause menu of a server - Fixes a crash when using Camera - Fixes paints not saving in Single Players - Fixes item notifications not working in Split Screen v509 - Per-pixel painting, including Human & Dino Warpaint - New Weapon: Harpoon Gun (& Tranq Bolts for the Harpoon Gun) - New Dino: Hyaenodon - New Dino: Hesperonis - New Dino: Megatherium - New Dino: Megalania - New Dino: Yutyrannus - New Vehicle: Gas-powered speedy Motorboat - New Structure:Interactive Toilet- Viking Hair and Facial Hairstyles - Memory reductions, texture memory & mesh optimization. - Tek Projectiles now will not do any damage if they collide with a Structure after 5000 units distance (to balance against Auto-Turrets) - Achievement set now includes various cosmetics, hairstyles, & emotes unlocked as you get Achievements. - New client Options to disable giving cosmetics on respawn, and to disable menu music tracks. - Re-added the ATV vehicle as work-in-progress "easter egg" for singleplayer and custom servers: Blueprint'/Game/PrimalEarth/Vehicles/VH_Buggy/Blueprint/PrimalItemVHBuggy.PrimalItemVHBuggy' - Fixed various gameplay exploits and edge cases. - Direwolf now has pack logic with pack buff - Fixed bug where Alpha Wild creatures were sometimes improperly buffing enemy (tamed) creatures - Updated various new UI's to the new style - 66 new Explorer Notes! (between The Island and ScorchedEarth) - Ballista/Harpoon Bolt now has significant piercing properties akin to the Composite Arrow - Redid The Island's ambient sounds and various gameplay sound effects - Explorer Notes subtitle option button, Explorer Notes translations are WIP (https://survivetheark.com/index.php?/ark-translation-project) - Various misc Island map fixes - Massive update to Primitive+: - All tamed dinos with projectiles now support "Turret" AI mode - Official PvE changed to use Offline Raid Protection - Made Alpha Leeds more common on The Island, and made them give 5 Blubber items rather than just 1. Also made Alpha Megalodon slightly more common. - Fixed particle systems not appearing at large world coordinates ------------------------------------------------------------------------------------------------- v508 - Fixed a memory issue related to new Audio Streaming v507 -TEK Cave & Volcano - New Dino: Giant Bee - New Dino: Daeodon - New Dino: Liopleurodon - New Dino: Kentrosaurus - New Structure: Tek Cloning Chamber - New Structure: Tek Megalodon Saddle - New Structure: Tek Turret - New Weapon: Tek Grenade - "Ascension" Game Progression - More UI overhauls - New Hairstyle and Facial Hair - Approximately 20+ New Explorer Notes - 15 new music tracks, per-biome and situational - Fixed issue with Cave spawns not functioning properly in singleplayer - The Center mega-update! - Engram Tree REVAMP. -- With the forced level reset and cap at 100, Unofficials which have custom Levels/EXP will need to add an additional 15 levels to make up for Ascension. - New Emote - Anglers can now gather pearls. v506.3 * If an item exists in the first slot of the inventory, it no longer auto splits when opening remote inventories. * Split Screen related fixes: Player 2 no longer sounds like they're underwater at all times. Tether wall has been reenabled. Shadows will no longer flicker randomly. * R2 now correctly crafts one item at a time. * Tapejara can now latch onto walls, cliffs, and Redwood trees again. It can also reverse latch onto these objects. v506.2 UI Related: * Chat Box offset is now fixed when scaling the UI * Chat Box no longer covers hotbar when inventory is open * R2 will now craft single items from engrams * Buttons re-arranged in inventory UI in order of player usage * Hold down R2 on consumables for rapid usage * Tooltips now lets you decide whether you want to show the item name or the item info using specific callouts * Non-data tooltips are instantaneous * Game Input changes: Touchpad now navigates inventory HUB to the left (inventory, engrams, tribe manager, etc) Options now navigates inventory HUB to the right (inventory, engrams, tribe manager, etc) R1 can be used to cycle inventory tab (to switch between inventory and crafting) Chat can now be opened within an inventory using L1 + Options or L1+ TouchPad L3 can be used to cycle local and remote inventories R3 can be used to activate a structure (e.g lighting a campfire) Crashes: * Fixed an Island Underwater Cave Crash * Fixed a Center Underwater Bubble Crash Server side: * Wild Dinos will no longer tick twice * Timeout or disconnection from player log off has been significantly reduced Version: v506 * Eggcellent Adventure Content!* New Mechanic: Aquatic & Amphibious Creature Breeding * New Dino: Equus! * New Dino: Leedsichthys! * New Dino: Ichthyornis! * New Dino: Iguanodon! * New Structures & Mechanic: Tek Underwater Bases * New Structure: TEK Teleporter * New Structure: TEK Mosa Saddle * New Structure: Tek Power Generator * Total Inventory Menu redesign (other UI's coming soon!) * Flyer Nerf * Ridable fliers (not the Moth) now have ground attacks. * New creature sounds for: Dodo, Raptor, Quetzal, Parasaur, Rex, Trike, Pteranodon, Dilo, Direwolf, Compy, Dung Beetle, Argent, Pachy, and Mammoth. * New female/male character sounds, inventory sounds, building sounds, crafting sounds, and a couple items/weapons. * Limited one C4 attached per dino * Sheep now have a "Slaughter" option when you have a club, sword, hatchet etc equipped, also works on PvE * 1 New Hairstyle and 1 New Facial hairstyle (male and female variants) * 20+ new Explorer Notes * Player invulnerability after Eel attack increased to 5 seconds. * Scuba tanks now provide oxygen underwater even when a player is offline. * Underwater mines now respect enemy foundation radius. * Underwater mines increased damage by 33%, increased targeting range by 100%, increased movement speed by 100%. * Cluster grenades no longer fragment if they've been destroyed by damage. * Vault health and physical size has been decreased. * Speed buff gained from Oxygen stat on dinos decreased by 80%. * Tek Structures now give appropriate insulation on Scorched Earth. * Turrets can now be placed underwater. Underwater turrets will not target anything above water. * Maturation Bar, Egg Incubation bar, and Taming bar now also displays the numerical progress percent. * Fixed weight calculation/updating issues. * Vaults are now paintable * Therizinosaurus spawn weight and aggro ranged decreased * Certain creatures now have special weight reductions for specific resources similar to the Beaver. - Mammoth reduces weight of wood by 75% - Ankylo reduces weight of raw metal by 75% - Doed reduces weight of stone by 75% - Beaver and Thorny Dragon now adjusted to 50% reduction for resource-weight (they do a few) due to being a jack of all trades, as opposed to specialising. v505.4 * Fixed a bug with Dinos Disappearing * Fixed Dragon Boss not spawning correctly sometimes. v505.3 * Fixed resource issue. Version: v505.2 All PC equivalent content & functionality up through v255.5 including: New Dino: Electrophorus! New Dino: Microraptor! New Dino: Ammonite! New Dino: Thylacoleo! New Structure: Tek Forcefield New Structures: Tek Tileset & Tek Doors New additional head hairstyle and additional facial hairstyle 30 new Explorer Notes Optimised Task Graph threading & RHI systems (latest Unreal) resulting in approximate 15% performance gain (maximise GPU-usage time) Numerous fixes made to TEK Equipment in regular play and split-screen mode. Greenhouse Structures are better optimised Ground Clutter better optimised (v505.1 / 1.16) Fix for UE4 Buffer crash (v505.2 / 1.16) Version: v504 All PC equivalent content up & functionality through v254.93 including: New Mechanic: Hairstyles & Facial Hair (with real-time growing), Hair Dye-ing, & Haircutting + Scissors. Tek Tier Phase 1: Tek Engram system, Element Resource system, Tek Replicator, Tek Rifle, Tek Helmet, Tek Visor, Tek Jetpack, Tek Boots, Tek Gloves, Tek Rex Saddle, Tek Transmitter, and more. New Dino: Ovis Aries! New Dino: Basilosaurus! New Dino: Baryonyx! New Dino: Purlovia! New Item: Lance (for jousting of course!), and you can now also use a Shield when Weapon-Riding (provided you are using an appropriate Weapon). TheCenter Mega Update Third person mode, accessed by holding down the Map button and then selecting third person. Additional Server Host and Single Player Settings (Deleting Save & Maximum Difficulty) Major Distance Field Shadow Memory Improvements Valentines Holiday Event, details here: Version: v503.0 Added Procedurally Generated Maps mode! Switched to new memory allocator for much more efficient memory usage (resolves any OOM crashes) and better performance New Dino: Cnidaria! New Dino: Troodon! New Dino: Tusoteuthis! New Dino: Pegomastax! New Dino: Therizinosaurus! 2 New Full-Scale Underwater Caves (progression-oriented with Artifacts!) * All PC equivalent content up & functionality through v253.x Version: v502.7 * Reduced cases where Invites fail * Reduced dedicated server stalling Version: v502.2 - Holiday Content hooks - Vsync On/Off/Adaptive Options for increased framerate (set it to "Off" or "Adaptive" for higher framerate!) - Memory savings of over 300MB! Consequent stability improvements. - Fixed memory leak with viewing Explorer Notes. - Performance increase of approximately 7% due to use of new PhysX libraries - Various invite & crash fixes - Content up thru PC v252.0 (PGM's will be coming in the next patch in early January) v501.2 - "Detailed Graphics" Option now runs 1080p native on PS4 Pro - Fixed Fonts not appearing properly if running PlayStation with languages other than English, French, Italian, or German (until this patch is released, if your game is not displaying Fonts correctly, please change your system langauge to one of those) - Europe: Primitive+ added - Option to disable Outgoing Voice Chat (for Streamers etc) - Fixed Invites - Fixed N/A Ping times sorting incorrectly - Fixed Ping times to player-hosted servers - Fixed Cross-Ark List to display only the servers you can actually transfer to - Fixed a case where you could get stuck in trees / foliage - Fixed miscellaneous crashes and improved API-related use cases 1 Link to comment Share on other sites More sharing options...
Recommended Posts