Jump to content

  • Community Crunch 284: Dedicated Storage Change, Evo Event, and more!

    Welcome to another edition of the Community Crunch!

    This week, initially on PC, we rolled out a refactored version of the dedicated storage structure. Our impetus for doing so was optimization and performance improvements for dedicated servers. 

    Previously, Dedicated Storages used to hold up to 1800 stacks of a single item. On a typical popular server, there are usually thousands of dedicated storage boxes across an entire save, many of which are filled with stacks. On some of our most populated Official Servers, we see save files with over 65,000 dedicated storages -- many of them full (these were PVE servers). As you can imagine, this is a lot of items, like... a lot, a lot. How does this impact our servers? In our worst case scenario, taking a server with 65,000 dedicated storages, let’s assume 70% of these are full; that means we’re talking 81,900,000 stacks, just from dedicated storage boxes alone. These all contribute to how well the server runs in terms of framerate, as well as the memory cost. Each ‘stack’ costs a little bit of both.

    So a rework was necessary, and the results have proven to be great! This isn't a magic bullet and you won't suddenly see servers drop half their memory cost or double in performance, but we are seeing significant gains across our network on all maps. Some savings are as high as 10GB on memory usage, which is pretty phenomenal! Additionally, this change slows down the growth of memory usage on servers, as previously it would exponentially increase with additional dedicated storage boxes.
                
    So here's how the rework 'works' under the hood:

    • The idea of having 'multiple' stacks is no longer the case when using Dedicated Storages. When viewing your UI, you won't see the items on the right-hand side anymore, and it won't display the item slot count when looking at the structure.
    • Instead, the dedicated storage box now contains a single item, and when you deposit items into it, we adjust the quantity of the said item. So instead of having 1800 stacks, you have one giant stack, if you will. Don't panic if you don't see items on the right-hand side, it is intentional! The items are still inside of the dedicated storage, it just works differently
    • The good news is that you'll still be able to withdraw one regular-sized stack at a time, should you need to as the game can calculate what that number would be.
    • As we've removed the 'items' from the storage, you can no longer interface with the remote inventory on the right-hand side. This means you can't split stacks inside of it, you can't drop items from it, etc. 
    • The team is working to mitigate some of the changes, and one thing we've done and implemented is changed the  'Transfer All' function on Dedicated Storages to ignore your weight. Previously players could 'popcorn' items from Dedicated Storages (which is spamming the 'O' key, to drop them quickly) and then pick them up with a whip, but unfortunately that no longer works - which is why we've made this QOL change.
    • We are currently working on some additional QOL changes, which will enable players to pull out 1,5, or 10 items at a time if an entire stack isn't needed (You can press/click these buttons multiple times to get your desired quantity).

    We're still monitoring community feedback with the change as we knew it would be an impactful and necessary change to increase performance for dedicated servers. We also want to make sure that the structure still feels pretty good to use as we know how important it is to base/item management. We'll do our best to take in the community feedback and see whether we can act upon it!

    We’re also working on getting all of these changes moved over to console as soon as possible.  This includes the quantity-display in different locations and fixing/improving the PlayStation version of the Dedicated Storage box so that you’ll be able to see the quantity of the items on the box itself similarly to the other platforms.
     


     

    evo.png

    Ark_Evolution_Event_minimized.thumb.png.2d282a169df9bbbd0ba09a90303a7cec.png

    An ARK Evolution Event is active until Monday the 20th with the following EVO perks on all Official Servers! 

    • 3X Taming
    • 3X Harvesting
    • 3X XP

     


    communitycorner.png

    clipsvideos.png

    Creator: Shockist

    Follow along with Shockist as he takes you on a tour of the largest official genesis 2 base!

    Creator: SINZAHH

    Ever wonder what you can accomplish as a solo player in ARK?  SINZAHH takes us along for an epic solo raid!

    fanart_2.png

    The Grave of the Lost by Kitty

    download (14).jpg

    Untitled by @kawarayane

    E-OwoJDXIAsF2Vc.jpg

    Reaper by @KarkinosGaming

    E_IOknZVcAE9RRB.jpg

    Rockwell (Pyschonauts Mashup) by @edmundium

    E--vhBVX0AAP-Ny.jpg

    Crystal Wyvern by Dronade#0814

    20210905_161826.jpg

     

    screen.png

      MR RED#4506 

    image0.jpg

    Jøŋ Sŋøẃ

    download (15).jpg

    @EgoSilentium

    E9-gmQYWQAc5N6N.jpg

     

    Have a great weekend!
    Studio Wildcard

    Twitter: twitter.com/survivetheark
    Discord: discord.com/invite/playark
    Reddit: reddit.com/r/playark
    Instagram: instagram.com/survivetheark
    Twitch: twitch.tv/survivetheark
    Steam: steamcommunity.com/app/346110
    Youtube: youtube.com/survivetheark
    Facebook: facebook.com/survivetheark

     


    • Like 3



    User Feedback

    Recommended Comments



    1 minute ago, Raptouriel said:

    hey Wildcard :D ive been playing on Ark for a loooong time and just got the courage to join the discussions :) I have noticed that on Valguero, my tames will fall through the map and I cant get them back unless I ghost through 😧 any ideas on fixing this?

    Bugs -> https://survivetheark.com/index.php?/bugs/

    Share this comment


    Link to comment
    Share on other sites

    dont get me wrong but ark is fun and all but all the glitches i find on it are crazy ill be walking on gen 2 and just fall through the map sometimes so me and my friends just stay off gen 2 maybe some bug fixes will help and maybe a little bit of some work on servers for the same problem before releasing lost island i know it will delay lost island but u cant make a better map then going in and recoding to get rid of glitches such as pvp god mode glitch i still love the game always will but thats my main problem

    Share this comment


    Link to comment
    Share on other sites

    Podríais poner un botón dentro de la caja que suelte 1 stack para poder pulsarlo repetidas veces y poder cogerlos con el latigo como haciamos antes, sino el cambio será a peor.

    Share this comment


    Link to comment
    Share on other sites

    Hi all I play on p4 and the error Code 34878-0 appair on my screen everytine I try to enter to the game, I have restart my play4 to fabric and re install the game and still cant play, I have restart the license and nothing idk what else do, please help 

    17c18fee1e1-dd10A8E5E1263EC24B8.55217C467F1A6933_message_417921664702095_1632506502742.jpg

    Share this comment


    Link to comment
    Share on other sites

    Am I the only one who cant use HLNA teleport to other bioms on Gen1 since the Update last night?

     

    PS5 - CrossArk15

    Edited by SkunkHunta420
    Forgot a Information

    Share this comment


    Link to comment
    Share on other sites

    On 9/18/2021 at 2:59 PM, Dvulture said:

    It completely broke the Dedicated Tek Storage on the Unofficial Server I play. Since our pile size is bigger (like 900 metal instead of 300) it used to display the incorrect number of piles. Now of course there is no more piles, but it doesn't accept more of the total number than the size on offical servers... so it means that even thought much of my dedicated didn't have 1800 piles yet, I can add to it anymore, and if take out, it won't accept back in, since it is over the puny limit they have on official servers... if I wanted to play the grind that is an official server I would have joined one.

    Yeah, I'm all for the efforts to optimize and save memory, but PvE unofficials are getting borked by this. Is there gonna be an issue if we try to leave our items in Dedis that are now technically over capacity? Bad enough we won't be able to put anything back in once we pull some out, do we have to worry about what's already in there getting deleted? The need to now make a ton of extra Dedis if we want to store more of the same material seems like a pretty big step backward.

    Share this comment


    Link to comment
    Share on other sites

    ok so what you have basically done is added more clutter to your servers. Lets say that I  have 6 million metal, with the old dedicated storage that would all be in one box with my stacks at about 15000 per stack, you changed the capacity to 1.8 million so that mean that I have to use 4 dedicated storage boxes to hold that same amount, so you went from 65000 boxes to about 260000. So please explain how this path is going to help with the issues you had in the pass, people are not going to stop farming resources because you changed the capacity. You also removed the Picture of the item from the storage box inventory but you added the ability to add two on the outside. Please explain the difference in memory usage. 

    Edited by HandyBajan74
    forgot content

    Share this comment


    Link to comment
    Share on other sites

    52 minutes ago, HandyBajan74 said:

    Please explain the difference in memory usage. 

    They already did.

    Share this comment


    Link to comment
    Share on other sites

    On 9/21/2021 at 12:56 PM, TheTrueSpider said:

    First off, if you farmed metal why are you using creative mode and why are you destroying dedis if you want access to the materials inside? it's a simple fix on your part to just take the metal out and move it elsewhere before destroying it

     Seem like you've never used SS mod before , i never said than i was using creative mod  and the demo gun can pick up structures , i does not always destroy structures

     

    Share this comment


    Link to comment
    Share on other sites




    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now

×
×
  • Create New...