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Showing results for tags 'taming'.
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I played ASE on XBox for years until it deleted my save several months ago. I have no interest in public/official servers. I wanted to setup my own server. But, with ASA blocking console users from self-hosted servers and forcing them to pay crazy Nitrado prices, I thought my Ark days were done. But, I recently caved and gave Ark Mobile a try. I'm confused about kibble and have two questions: The wiki says a Rex wants Pulmonoscorpius Egg kibble on mobile. The wiki says that is a "regular" kibble. So, can I craft and use the standard regular kibble instead and still get the best Rex tame? Also, on mobile, do higher quality kibbles work the same as an animal's preferred kibble (like they do on non-mobile)? Meaning, I could just use standard exceptional or extroadinary kibble as well?
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DO NOT CARRY YOUR NEW CLAIMED BABIES VIA THE RHYNIOGNATHA!!! the baby wild tame that is claimed on various attempts will NOT allow to be cryod once the Rhyniognatha picks it up and carry’s it in its grasp. please confirm if others are experiencing this take care and look forward to the fix
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why not make them tameable some fish look nice with colour of their is a event or just random and its a bit sad that you cant get them and having them would be fun and fish are usefull for their meat or eggs and maybe some people can catch theme for there lenght because some i found were massief
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I found a level 64 Spino in the lake and decided to try and tame it with a help of my Scorp (I chose to try and play without unlocking or building bows/guns or it seemed to easy) While we danced in the water, it would sometimes lose interest and seem to attack something else below than proceed to eat it. First I liked that - because it would replenish its health, so it would less likely die before torpor builds up (and also gave me Scorp a moment to regain some stamina), but then I though what if Spino's torpor is being replenished there as well when it kills and ets stuff? There were no answer found yet, but maybe someone knowledgeable here can and will answer this noob?
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- taming
- carnivores
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Something’s got to give. Either let people pick up wild Dino’s and grief or change pve only taming mechanics for Dino’s. No pve Dino should be able to get killed while you are trying to tame. Example: I was trying to acquire a rhyniognatha but every time the silent alarm goes out and people start flocking around. For some reason every time I’ve got it down to 10% health and pop pheromone some random troll kills it. How is this any different than picking up a raptor for example and dropping in someone’s taming area/base? We got altered enemies near cryo mechanics for pve so why not fair no grief mechanics for taming?
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- qualityoflife
- taming
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I'm going to be taking a Doedicurus by carrying it with an Argy from Far's Peak (the mountain in the top right, right) to my trap in Herbivore Island. I just want tips about anything that could and probably will go wrong and the stats I need at minimum on my Argy.
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- doedicurus
- argy carrying
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ASA Hardcore Cluster Recruiting Looking to tribe up and ascend off of the Ark. If you haven't heard, hardcore is the best game mode for a survival game. Hardcore is all about The Tribe. There is way more to gain then there is to lose on hardcore. Come play Ark as it was meant to be. Bragging rights await
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TAMING SUGGESTION FOR ARK SURVIVAL ASCENDED
HeroicDino posted a suggestion in Game Suggestions Archive
In my opinion, we need a TLC on taming. A LOT of taming involves knocking a creature out with darts/narcotics and shoving its preferred food into its inventory. Inspiration from ARK ADDITIONS would be cool! -
Gorgonopsid, the blood hound Species: Inostrancevia Gorgonopsid Time: Late Permian Diet: Carnivore Temperament: Aggressive Wild: Native to the volcanic island and burnt island, Inostrancevia Gorgonopsid is a powerful predator similar in size to the thylacoleo. However unlike the marsupial lion, this grogon isn't addapted to climbing, being instead more adapted to tracking injured prey with their amazing sense of smell. This sense of smell seems to let Gorgonopsids not only track potential prey but give them information on how injured the prey is while letting them keep track of its location no mater how far they may have gone. With this powerful tool, Gorgonopsids are unique in the fact they will target larger carnivores then they usually would if they are injured enough, weather wild or tamed. This makes Gorgonopsids a nightmare for survivors on injured mounts on the burned habitats they inhabit as your best option is to run and hope the Gorgonopsid finds a more tasty meal or to swim as these predators do not seem to be well adapted to swimming. Domesticated: With such a powerful sense of smell many tribes tame Gorgonopsids and being decently strong and agile mounts for their size they make for a good mount to run around the islands of the center so long as you can avoid swimming which is possible thanks to their surprisingly good jumping abilities allowing it to jump over the rivers that separate the main islands of the center. However their main appeal is their powerful sense of smell, allowing those who tame Gorgonopsid to not only track and identify the strength of wild creatures but also tamed animals, making it an amazing animal for tamers and for scouts. To domesticate one of these beasts however may be counter intuitive for those who are not familiar with them. With their powerful sense of smell the best way to tame one is too use a rare flowers scent, which normally aggravates nearby creatures, to mellow down a nearby Gorgonopsid as they seem to enjoy the smell. This makes taming these very dangerous due to the neighbouring wildlife as you will have to feed them while the scent of the flower covers you to avoid being attacked by the Gorgonopsid. creatures in game name: Gorgonopsid base stats: 800 hp 500 stam 100 oxygen 1300 food 500 weight 50 base damage on bite. abilities: primary fire:50 damage bite secondary fire: mark scent, aim and release right click to mark a creatures scent allowing you to track them and to see their stats like hlna would show jump button of choice: jump that can be charged up by holding. tertiary ability: cosmetic roar Tldr: thyla sized carnivore with hlna stat reading ability and the ability to track down creatures by marking their scent, wild or tamed. Good jump for mobility. Tame by eating rare flowers and then passive tame it while trying not to die. Fits well with the centre as this creature is one of the few confirmed who did not make it into the game and it'd be nice to add it with an og map like the center.
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- tracker
- stat reader
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Giant Leech - The torpor draining taming assistant
R1ngwyrm posted a suggestion in Creature submission archive
The giant leech lives in shallow water. it is a passive tame using blood packs while under the insect repellant buff. Giant leech is thrown like a bola while on foot or can be dropped from an aerial mount. The giant leech then sticks to a creature and passively raises its torpor while attached and lowers its food stat. once the giant leech’s food bar is full it falls off and stops raising the torpor of its host. This means that before a leech is employed it must be hungry.- 4 replies
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- passive torpor
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dream catcher!! Going back to base after 140lvl rex tame
JensJuJu posted a gallery image in NAKAMA's NAKAMA TRIBE HISTORY AND UPDATE