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  1. Hello again Ark community, heres my submission for the Ragnarok creature vote: Falcarius vagus! Table of contents: - Concept art - Dossier art & text - Base stats - Saddle - Attacks - Abilities - Other references Falcarius concept art: Dossier: Base stats: HP: 240 Stam: 650 Oxygen: 150 Food: 1500 Weight: 400 Melee: 100% Saddle: Unlocks at lvl 25 Cost: 80 Hide, 50 fiber, 15 Pelt/Hair/Wool, 15 Wood Rider Weaponry allowed 1 Seated saddle Attacks: Lclick: Bite, gathers berries (20 base dmg) Rclick: Claw swipes (15 base dmg, hits twice) Spacebar: Hop C key: Fluff up feathers, gradually depletes stamina, slows down Falc Abilities: Insulation: similar to dimetrodon, scales with melee Accelerating sprint: Starts off same speed as a Parasaur, can accelerate to Iguanodon speeds at max sprint Herbivore fire dmg reduction Other references: Reference images: The real animal: https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=&cad=rja&uact=8&ved=2ahUKEwjAnIGto6n_AhV-xjgGHaDWC3sQFnoECBwQAQ&url=https%3A%2F%2Fen.wikipedia.org%2Fwiki%2FFalcarius&usg=AOvVaw1Ypo2q7Ybve_oBr3OZLXmI Hope you enjoy, and good luck with the creature vote everyone!
  2. Stands up leaning on tail becoming immobile enabling it to have inferred vision, bone crunching effect due to its insane bite force (slows target), can drag dead bodies and has high stamina. Thylacines also gave off an odour if this was added to the game it could de-aggro small and medium creatures. Has ability like fjordor hawks to sense nearby dead creatures. They could live in highlands and in/ area around swamp castle as they lived in grasslands and wetlands. thylacine or Tasmanian tiger would hunt alone or with a partner so they would be found in solidarity if they were added to the game. As they are a marsupial they could have a pouch used to carry around babies similar to the protopactdon but for smaller creatures. As a solitary apex predator it would have to be a fairly powerful mount in order to be able to takedown their prey. Females would use their pouch to carry around their babies so a possible taming method could be knocking out the a female with a baby or Joey and then imprinting on it. Aggressive temperament to most creatures but timid to survivors. Appearance The Thylacine was sandy yellowish-brown to grey in colour and had 15 to 20 distinct dark stripes across the back from shoulders to tail. Although the large head was dog- or wolf-like, the tail was stiff and the legs were relatively short. Body hair was dense, short and soft, to 15mm in length. It had short ears (about 80 mm long) that were erect, rounded and covered with short fur. Jaws were large and powerful and there were 46 teeth. (the appearance part was from JurassicDino on a previous post) None of the pictures are my own I found them online. wiki link https://en.m.wikipedia.org/wiki/Thylacine
  3. MACHAIRODUS Species: Machairodus Time: Late Miocene Diet: Carnivore Temperament: Aggressive Wild: Similar to the Ark’s Smilodon brutalis, the Machairodus is a large species of saber-toothed cat that dwells in the mountainous biomes of Ragnarok. They are much larger in size, however, amounting closer to the mass of a Shadowmane instead. Machairodus also tend to hunt in packs of up to five. This powerful big cat possesses a pounce-and-tackle ability much like the Thylacoleo to survivors and even other small dinosaurs. It is pointless to attempt to overpower a pack with a larger, stronger dinosaur, however, as the larger a predator is, the more the Machairodus' primal spirit boosts their attack damage. Pack Alphas drop their teeth, a special ingredient used in their taming process. Tamed: In similar behavior to their wild counterparts, Machairodus are able to pounce onto unsuspecting survivors and small-medium dinosaurs. However, once tamed, the Alpha of the pack gains the ability to pounce onto larger dinosaurs and attach to them for as long as their stamina allows. During this time, the Alpha is able to inflict heavy bleed damage with a special "shredding attack" that deals immense amounts of damage. Additionally, as long as the Alpha is grappled, its packmates deal increased damage with a stacking bleed effect if being ridden. It's "primal spirit" feature is included in its tamed variant, making it a swell counter to the Ark's largest carnivores… especially the infamous giganotosaurus; arch enemy of this vicious, apex pack feline. The feature increases the amount of damage dealt to larger creatures and also offers a climbing damage reduction the higher the damage dealt to the machai is. It is heavily reliant on pack bonus, however. Taming: To tame these beasts of a feline, survivors must first gather Machairodus teeth from killing prides of them, only the Alpha of which drops its teeth. It is important to kill the whole pride, however, as remaining Machais will linger by their Alpha's body, making it difficult to dismount and retrieve the teeth from its inventory. Once a survivor has gathered enough teeth (provided they are high enough of a level), they will be able to craft a special weapon that is required for taming the large feline. A survivor must approach the pack on foot and allow themselves to get pounced by the pack's Alpha. They must have their crafted weapon equipped to their last slot for the tame to initiate, however. Once pounced, and provided the weapon is properly equipped, survivors will need to succeed through a series of dodges and counter attacks until the Alpha retreats into a state of "temporary respect." During this stage, the survivor must capture the Machairodus they wish to tame using a net projectile. After it is trapped, the rest of the pack will begin attacking and must all be killed. Only then will the trapped Machairodus fully gain the survivor's trust, though it will not yet be fully tamed. To build its taming effectiveness, survivors must offer a tamed sacrifice to be devoured by the Machairodus. The larger the creature and the higher its level will determine how high its effectiveness will turn out. Appearance: This tank of a cat boasts robust shoulders rippling with sheer muscle. Towards the rear they lean out, giving them less weight to support when latching onto larger creatures. Two scarily long canine fangs curve elegantly from their mouths, perfect for dealing damage and key to survivors for defending against them long enough to tame one. A short, spiky mane lines their back, ending at a short nub of a tail. Their rosetted pelts assist in blending in with their surroundings. Extra: I've created this concept primarily as a hardened giga counter. It's a much needed addition in my opinion, as even with the arrival of the carcha the giga has no true rival. Nothing matches its raw damage, and in typical PvP bases it's the most used dino for sheer power. In most battles between dinos it's just a matter of who's giga rages first or gets the most bites in. I think that the addition of the Machairodus would provide an even challenger for the giga, even if only in packs. In stereotype, the giganotosaurus is supposed to be the biggest and the baddest. So, a creature that only amounts to its power (but definitely amounts to it nonetheless) in packs, and with effects like an insane pack bonus and stacking bleed, seems like a reasonable counter to me. They would need a tanky amount of health to survive a giga long enough to kill it; something a lot of creatures lack. It would either not have a saddle period with such high health, or have an optional saddle for pure armor value to survive its rival's brute strength. It would be a late-game tame with a level limit on the weapon needed for its taming mechanic, meaning there would be limited speed-running to tame it. It's different and difficult method of taming altogether evens out for how strong of a creature it would be in general. The fact that it might not have a saddle or have an optional saddle unlocked at a later level would somewhat balance the amount of damage large packs would deal. I just really want to see people use something else for raw power in the game besides gigas, or to have something actually capable of killing them. Please consider the Machairodus, or offer ideas that you think might refine it!
  4. Herrerasaurus is a medium sized nocturnal saurischian dinosaur found roaming the wastelands of Scorched Earth. It is a formidable predator, using its excellent night vision to seek out its prey before striking and ripping it to shreds with its razor sharp teeth and claws. However, these aren’t the things that make the Herrerasaurus so dangerous. The reason they are so deadly is their high intelligence and social nature, meaning they hunt in packs. When tamed, the Herrerasaurus acts as a fast and agile war mount that can hold its own in battle against even the toughest enemies. It can also bestow upon its rider its incredible night vision, making it an excellent mount for scouting out the most hostile environments. https://en.wikipedia.org/wiki/Herrerasaurus
  5. Tetrameryx is an extinct genus of the North American artiodactyl family Antilocapridae, known from Mexico, the western United States, and Saskatchewan. The name means "four [horned] ruminant", referring to the division of each horn near its base into two prongs; in T. shuleri, the rear prong is much longer. Our ancestors hunted these animals very often and were great for their meat, hides, and horns. Some benefits to this animal are a super fast mount for early to mid game for getting across the deserts fast or getting up steep cliffs to escape the threats hidden in the sands. Another good thing this animal could be used for is it's horns. They could allow the player a substitute for the cantine or water skin. They could also be hollowed out to make war horns. As this animal is a relative of animals such as antelope and pronghorns, Tetrameryx would be able to turn on a dime and allow it to escape anything chasing it. Being able to out run gigas, carnos, and raptors, this beast would make for an excellent mount for across Scorched Earth, Lost Island, and even Fjordur. Tetrameryx are more often than not found in herds of up to six individuals with a large male looking over the rest. This is the beast you want as he is more likely to have higher stats than the rest. His horns would be fully formed and hardened to make even the boldest of carnivores think twice about messing with his herd. Attacks: Kick (Torpor inducing) Gore (Using horns as well as a charge to gore enemies) bite (Ungulates tend to bite a lot) Passive Abilities: Fast runner that can sprint for a good while Cliff climber Harvests fiber because why not Harvest Food: Fiber Sweet Vegetable Cake Honey Berries Longrass Possible Drops: Hide Tetrameryx Horn Spotted Hide (Cosmetic for leather armor) Taming Method: Knockout tame (Less effective) -Just knocking it out with Tranq arrows Breaking (Most effective) -Get on it's back and stay on to win the mount
  6. Description: Prestosuchus was a South American pseudosuchus that lived during the Triassic period. In the Ark he would be a large predator that could be found in the forests and in the Redwood Forest, his temperament would be territorial only attacked if you got too close, with other animals he would also only attack if they got too close or if they attacked him. In the dossier: Wild: Among the many predators I've seen in the forests of this island, Prestosuchus is the most unique, while many predators prefer to chase their prey Prestosuchus lures them closer using branches and stones while hiding in thickets, and when the prey approaches it It lashes out with its jaw in a crushing bite capable of penetrating even a Stegosaurus's armor. The few who face a Prestosuchus say that at first it seemed to ignore them, but when they got close enough it grabbed them in its jaw and soon began to devour them alive. Tamed: Taming a Prestosuchus is a task for few as dart and arrows don't seem to have any effect on this creature, to tame it and need to earn its respect in a melee fight, those who managed to tame a Prestosuchus are rewarded with a fierce and highly versatile predator . The few tribes that have a Prestosuchus say that they can be trained to collect specific resources from animals such as leather or better quality meat, the domesticated Prestosuchus, when very injured, have a state of fury that makes it incredibly faster and more resistant, making it a weapon devastating. No Dossier Artwork at the moment Taming: To tame a Prestosuchus you earn its respect by facing it in a melee fight (Probably the best would be to lock it in a place where no one will interfere and then face it). After receiving a certain amount of damage he will retreat with a blue aura indicating that at this point he will become passive and can be fed meat in the last slot until he is tamed. Utility: Once tamed it will need a saddle to ride it, the saddle would be unlocked at level 58, with the saddle made and you being able to ride Prestosuchus it will have the following skills: Standard Bite: no extra effect Crushing Bite: It would be a charged blow the more charged the more damage would be done and would cause bleeding Jaw grab: This skill would not cause damage it would be similar to Megalosaurus only it would not cause damage and could be used with small animals and players Rush: Just like Dire Bear and Woolly Rhino, the more he ran the faster he would be and if you press the left button during the run, Prestosuchus will throw himself forward in a powerful charge that can cause stun Jump: Just a standard jump with no effects Tail strike: The Prestosuchus will attack with its tail in the direction the driver is looking at it and if the strike button is pressed the Prestosuchus will spin around and deal area damage pushing the target away. Berserk Mode: As Prestosuchus takes damage, a rage bar will fill up and when full, Prestosuchus will roar and go into berserk mode getting faster and decreasing stamina consumption and decreasing damage received. Berserk Roar: If Prestosuchus is in berserk mode it will have a roar that intimidates other creatures except (Brontosaurus, Carcharo, Giga, Rex, Spino, Titanosaurus and Yutyrannus), creatures intimidated by the roar will deal less damage and take more damage. If you held the "E" without being mounted on the creature there would be a selection where you could increase the level of resource gathering (similar to moschops) depending on what you type of gathering you level up your prestosuchus will collect more leather, meat , organic polymer prime meat. Functions: Prestosuchus could be a transport creature with good weight and speed and decent stamina. Resource gathering animal such as meat, prime meat, leather, organic polymer. Combat animal thanks to its damage and high life along with its berserk mode that makes it faster and reduces stamina consumption and decreasing the damage received. For now those were my ideas, but if you have another idea of skill, taming, characteristic or even function feel free to comment I would love to see other ideas for this creature. Design Concept by Me and My Brother: Real Animal:
  7. -Common name: Meerkat -Species: Suricata -Time: Early Pleistocene -Diet: Omnivore -Temperament: Friendly Ability: -can dig holes to protect itself and the player from enemies or weather conditions -can keep watch and warn of nearby threats
  8. Name: Megistotherium Diet: Carnivore Species: Osteothlastes Time: Early Miocene Temperament: Aggressive Wild: Megistotherium is a group Mammal (and similar to a Dinopithecus group they have babys in their groups). 
Megisthotheriums are Aggressive and have an interesting behavior. They hide Stuff wich they hunted. In their hidden stuff are consumables like egg variants and meat variants, 20% Flak Bps chance, saddle Bps (including raw mutton meat and a new bone item wich you get from their hidden stuff) to be found if you find their hidden stuff.The hidden stuff will look like a hidden Purlovia if hidden under a surface.The higher the level of a Megistotherium is the better stuff you get. The hidden stuff will disappear in the wild like a loot drop after some time. Taming: Like a Carcharodontosaurus you need to give him a corpse or more to ride it. Then the taming will be like a Equus. Unlike a equus you must feed it meat. Tamed: If you managed to tame a Megistotherium it will be a strong mammal to ride and to hunt creatures. It will be good for raising Babys, to travel and hiding stuff wich does not disappear when the Megistotherium is tamed(unlike a wild Megistotherium). Abilities: -has a roar which heals your creatures for 20 seconds. a roar for every 5 minutes to have a cooldown -can jump like a Shadowmane -has a group buff -Players get warm resistance -Can hide stuff -Has bone crusher effect With the bone crusher effect a process occurs that can go up to 100%. It depends on how strong the prey is but when Megistotherium bites the prey then the bone crusher effect increases a little if it’s a strong prey or a lot if it’s a rather weaker prey. If the bone crusher effect is at 50% then the prey will be slowed to 35%. If the bone crusher effect is at 100% then the prey will be stopped and the prey cant attack for 8 Seconds. -The bone item the bone item you get from the hidden stuff of a wild Megistotherium is good when it comes to raising babys if you give this bone to a baby creature, it will get a buff. This buff will make the baby grow 20% faster, make the baby starve less and will give the baby 15% more imprint if imprinted. Another way to get the bone item is by building the bone with 5 raw prime meats in Megistotheriums inventory when Megistotherium has it’s saddle on(similar to the equus where you can build lassos with the equus having the saddle on). Since the bone is valuable it takes 1 min minutes to build this item, if you put the bone on a carnivore in its inventory and eat, it takes 30% less damage from other creatures, your carnivore deals 30% more damage to creatures for 5 minutes. PvP: This creature is good for Hiding some Stuff and defending bases. PvE: This creature is a great creature to use for traveling and hunting. It’s also good for raising babys.
  9. The Gigantspinosaurus is a passive dinosaur, but don’t let that fool you. If provoked it will attack mercilessly and not stop until its aggressor is dead. When tamed it can be ridden and used to harvest prime meat efficiently. https://en.wikipedia.org/wiki/Gigantspinosaurus
  10. Hypselosaurus would be sauropod that would act as a transition between the diplodocus and the brontosaurus. It would have an enormous weight stat and a weight reduction for clay. It would also be able to stick its head into the ground and begin sucking up clay into its belly, which can later be used by its master for crafting. https://en.wikipedia.org/wiki/Hypselosaurus This a repost from the previous creature vote as I felt like it deserved a better chance at winning as a scorched earth exclusive creature.
  11. Mimics are a deadly creature found in the mountains of most deserts. They have an ability to make themselves look like other things and many tribes use them to steal eggs without raising suspicion much like Oviraptor. However, they are much bigger and rideable. The mimic is an egg eater exclusively and is capable of climbing almost any surface and can even mimic other survivors.
  12. (All made by me) Longisquama- the living generator Name- Longisquama Species- Longisquama electrum Time- late Triassic Diet- carnivore/insectivore Temperament- territorial Wild- Longisquama is a strange sight among the creatures of the desert. I’ve often seen them in pairs or trios feasting on swarms of Insects. Don’t let it’s flamboyant colors fool you however, as attackers will be met with a shocking retribution. Longisquama has the ability to store bio electricity in its body, passively charging over time. Domesticated- I’ve seen many a survivor using a Longisquama to power appliances on the go. Where Longisquama really shines however, is its defense mechanism. It can create a barrier of electricity around itself and the nearby area, which wards off almost anything nearby. I’ve even witnessed a survivor shut down an enemy generator for a few seconds! The Longisquama is a medium sized midgame creature with both pve and pvp benefits. It will spawn in groups from 1 to 3. It’s abilities: Stores electricity in its spines with a “charge meter” similar to a light pet Passively generates electricity Infinite electricity during electrical storms Acts as a portable generator Electric bite Small bugs in radius will be insta killed Can create electric fields around small areas “poor man’s tek shield” Attack (with cooldown) that shuts down equipment and generators for a few seconds Immune to lightning wyvern breath attacks Rideable and size comparison bigger than a kapro but a bit smaller than a trike
  13. Hello ,dear survivors!! I wanted to introduce Archaeoindris(the giant lemur) to you.Archaeoindris fontoynontii is an extinct giant lemur and the largest primate known to have evolved on Madagascar, comparable in size to a male gorilla.It belonged a family of extinct lemurs known as "sloth lemurs" (Palaeopropithecidae).Along with the other sloth lemurs ,Archaeoindris was related to the living indri ,sifakas, and wooly lemurs, as well as the recently extinct monkey lemurs(Archaeolemuridae).The genus, Archaeoindris, translates to "ancient indri-like lemur" , even though it probably became extinct recently, around 350BCE. Behavior Archaeoindris is thought to have been a leaf-eater (folivorous), a view supported by wear patterns on its teeth.Its fused mandibular symphyses and the likelihood of accelerated dental development suggest that it began processing fibrous foods in the mouth with thorough chewing.Its diet may also have included some fruits and seeds. Like most of the other giant lemurs, Archaeoindris is thought to have been diurnal because of its relatively small orbits, which are comparable to those of gorillas. Size Since its discovery, size estimates have varied from "larger than a human" to "possibly the largest primate ever".The only fossil primate that was probably larger than Archaeoindris was Gigantopithecus blacki. Temperament Neutral to all other creatures.Aggressive to survivors. Wild Ark life changed this creature a lot , this species is definitely bigger and stronger than any from fossil records.Wild Archaeoindrises usually live in small groups 2-3 lemurs and some babies.They are also good climbers and very strong creatures, they can knock out small creatures and survivors. Domesticated If you will manage to tame it ,you will have a good traveler ,it can carry a lot of weight, and save you against dangerous carnivores.They look very slow and heavy ,but they are actually decent runners and climbers.To ride it you need a saddle.Taming a pack of lemurs will be better, they can defend you and your creatures.The strongest lemur will be the leader of the pack ,it will get a damage boost and small damage resistance.Lemurs are also good for taming creatures ,with its powerful attack it can deal torpor to creatures.They are decent at harvesting meat and berries. Taming Archaeoindris can be tamed only non-violently.This oversized lemur prefers eating beetles, spiders and small lizards.To feed it you have to drag lizard's, beetle's or spider's body ,while it will be sitting and wait till it will accept it.If you will do it while it will be walking ,it will start attacking you until you will leave his territory.After it's fed, it will start trusting you and won't attack you for a little time.You have to act fast ,or it will lose confidence in you(you have like 5 minutes).Repeat till tamed.If it or one of its pack mates gets damaged the taming progress will drop to 0. Habitat It's habitat in : Snow biome ,Redwoods, lakes in desert and jungles. Utility • Ammo Thrower: Its strength gives an ability to throw ammo(Cannon balls ,Spear Bolts ,oil jars and chain bolas)the damage dealt depends on its melee damage. • Travel: Great travel mount with its ability to scale cliff faces. The Dinopithecus also has a very good jump ability (very similar to a Ferox). It also has decent movement speed as it easily capable of defending itself against attackers. • Battle mount: Archaeoindris is a great battle mount.It deals a lot of damage by throwing spear bolts ,its melee attack can deal some torpor (depends on melee damage).The pack leader gets a damage resistance and small damage buff. Controls Left mouse button/R2 - Primary Attack Right mouse button/L2 - Powerfull attack deals higher damage ,slower ,but also deals torpor.(takes more stamina than primary attack also) L1 - going into the turret mod (like velo) (to change ammo you have to press on the ammo you want and then press on its saddle) Stats for 150lvl(wild) Damage - 170% Health - 4000 Oxygen - 800 Weight - 800 Food - 4000 Stamina - 800 Damage Primary attack - 35 Secondary attack - 60 Turret mode It can be also set on a turret mode to protect your base against aggressive creature and other survivors.To do it you have to click behavior and then turn the turret mode on.It will waste ammo from its inventory ,but in turret mode it shoots slower and deals 80% less damage.Also it can take ammo from the ammo box(If there will be no ammo in its inventory).Chain Bola effect in turret mode will last 2x quicker.They will also get 2x more damage in turret mode. Why do we need it? • There are too many dinosaurs in this game ,so one more mammal would be useful. • It's very balanced for pvp ,because: 1.It has lower damage than other creatures(Like mantis ,Magmasaur and some other). 2.Its stamina isn't very good and throwing attack takes like 2x more stamina than its primary attack. 3.Hard to tame. • It can be really good for countering rhyniognathas, wyverns, quetzals, managarmrs and other creatures. • There are no lemurs in this game. • Useful for pve/pvp. Picture credits - Joschua Knuppe
  14. This dinosaur would have be able to climb the steep hills and some cliffs of scorched earth by using its powerful hands and claws.its ability would be to carry small dinos,no larger than a pulmonscorpius,info on dino
  15. Dossier Wild Inhabiting just about anywhere on this heat-blasted ARK, Ceratomyrmex arca is a large, terrestrial ant, as tall as a direbear and almost twice as long. They are normally hyper-aggressive and often solitary hunters that will eat just about anything they can catch, including unlucky survivors. Instead of doing what other creatures have done to adapt to a desert filled with predators, the Ceratomyrmex has found the best defense to be a ferocious offense. The Hell Ants as some survivors have called them, are normally solitary hunters but will not hesitate to team up with any surrounding Hell Ants to take down a particularly large target. And to make things worse, their stings supposedly hurt so bad that even dinos as big as a morellatops will pass out in seconds. I have also witnessed these ants out of hell chase down faster prey until exhaustion, snatching up whatever poor creature dared to try and outrun them. I've even seen these massive ants leap short distances to cross ravines and catch low-flying lymantria. Luckily, I've heard that the ants can be temporarily pacified by smoke grenades. I'll definitely have to try out that trick if I ever have a run-in with these hellish insects. Domesticated While I’ve never seen anyone manage to tame these beasts they do seem to calm down considerably when doused in the thick smoke from smoke grenades. I theorize that if you were able to feed one during this pacified state, the Hell Ant might just warm up to their new master. In-Game The Ceratomyrmex can be found roaming everywhere on Scorched Earth except for the sandy dunes. They can be encountered in groups ranging between 1-3 individuals with singular ants being more common. They are hostile on sight and attack anything around them excluding dinos bronto size or larger. To breed the Hell Ants, you first have to find a winged male and female as the soldiers cannot breed. The winged males and females (called Alates) will always spawn with two soldiers and have a naturally low spawn rate. They do however spawn much more often following an environmental event (sandstorm, super heat, electrical storm). The hell ant alates are passive until attacked themselves but will flee as soon as their health falls below 50%. Male alates cannot attack as their only purpose to to mate, the female alates can bite, albeit weakly and are better distinguished by an enlarged abdomen and slower flight than the males. Once tamed and bred with a male, the female alate will most often lay an egg that will hatch into soldiers (the ones you can encounter in the wild), but will rarely birth a male or female alate, which can be bred, and in turn, mutated. Taming To tame the Hell Ants, alate or not, you must first throw a smoke grenade under them to calm them down. Once calm, you can then walk up to it and feed the insect any type of meat with honey being its favorite food. It will not stay passive forever and the smoke effects will wear off soon after and it will become aggressive again. Once it is aggressive just repeat the process until the Hell Ant is tamed. Abilities Hell ants can leap a short distance similar to a sabertooth. They can also pick up animals stego sized and smaller, if the creature they are trying to pick up is too big, it will instead latch on to said creature and can bite or sting whilst hanging on. They can sting players or tames being held in their jaws or when the Hell Ant is latched onto a large tame Hell Ant stings deal heavy amounts of topor making them excellent for taming other creatures or KOing your foes The ants also run quite fast (about as fast as a megaloceras). The female alates cannot be cloned. This is to incentivize people to go out and tame more to increase the production of soldiers. Hell ants will get a pack bonus up to +5 when near each other. Can carry immensely heavy loads with similar weight stat to a gasbags of similar level. Hell Ants do not take extra damage from megatheriums. They can be ridden without saddles and has natural armor like a shadowmane.
  16. "It's ironic that the largest terrestrial predator in the age of mammals was a reptile..." Common name: Barinasuchus Species: Barinasuchus Arveloi (Although for the name of Ark's fictional version I would like to propose Barinasuchus Superbus, below you'll see why) Time: Miocene Diet: Carnivore Temperament: Aggressive Barinasuchus is a sebecid crocodylomorph from Venezuela and it was way larger than any terrestrial mammalian predator from the Cenozoic, being a reptile and holding the title of the apex predator of it's region right in the middle of the age of mammals is an extremely impressive feat, which is why I would like to propose a version of Barinasuchus in Ark that specializes in countering mammalian predators: Wild: Barinasuchus is a solitary hunter and unlike it's crocodilian cousins that like to inhabit the swamps of the Ark Barinasuchus prefers to roam the plains, the deep of the jungles, forests and sometimes even the edges of the tundra in search of prey, I know, you wouldn't expect to see something that looks like a crocodile in places like that, but it's long legs and it's defiant attitude let's it live in those places and to stand against the other terrestrial predators, specially against mammals! If any tribe is pretending to stand against these beasts be wary of bringing any tamed mammalian predators to fight it, as it seems to become way more aggressive and faster when it's near one of them. Domestication: No idea at the moment. Tamed: Tribes that managed to tame a Barinasuchus will soon learn that is the perfect creature to bring to fight against any wild or enemy tribe's mammalian carnivores or onmivores, when facing against these Barinasuchus starts acting more proud, defiant and dangerous, it also seems like is completely immune to the special abilities of these mammals, even preventing it's rider from being dismounted by a desmodus or wild thylacoleos! However it doesn't seem to act this way when facing against dinosaurs or other types of beasts so is probably not the ideal creature to use against them, why is this apparent rivalry only against mammals is a mystery to me... Also apart from being a fantastic creature to hunt with and collect meat, it's also very adept in collecting pelt. Ark Meta: Combat: Barinasuchus would be the perfect counter against mammalian predators, when being near one it will enter the "Arrogant stance" which will grant it an attack buff and makes it immune to their special abilities, more specifically: immune to the bleed from thylacoleos and ravagers; prevents it's rider from being dismounted by purlovia, desmodus and wild thylacoleos; immune to the slow from the dinopithecus feces; immune to the shadowmane's stun and managarmr's freeze (I'm not sure if the game counts these last two as mammals too, as in the ark wiki the shadowmane is categorized as Fantasy Creatures/Fish/Mammals and the Managarmr is under Fantasy Creature/Mammals, but they look very mammalian like and they are carnivores so I'll include them), when hitting any of these creatures it will fill a combo bar (similar to a shadowmane), once it's filled it will do a charged bite that also deals extra damage, when killing any mammal it will gain a temporary speed buff like the Carcharo, all of these can make it a perfect alternative to bring to fight bosses like the Megapithecus, King Dinopithecus or even Fenrir. While being immune to all of these abilities may seem like a bit overpowered keep in mind that it doesn't gain the "Arrogant stance" when fighting other types of creatures like dinosaurs and is still susceptible to any other creatures abilities: affected by the bleed of a carnotaurus, the breath of a wyvern, snow owls can freeze it, a ptera can dismount the rider, etc, etc... Transportation: it gets a temporary speed buff every time it kills a mammal so is a decent mount to use to travel through the ark, also because it prevents it's rider from being dismounted from purlovia or wild thylacoleos it would finally be a safe mount to use while being in the redwoods (Well, almost... looking at you microraptor) Meat and Pelt Gatherer: It can harvest tons of meat like any other large carnivore but through the radial menu an option to gather more pelt can be toggled on, it reduces the weight of pelt in it's inventory by 50% so you can go to a snow biome with it and go crazy! Roar: because every creature should have a roar or at least some sort of emote for fun, in Barinasuchus case it would be more like a growl since crocodiles don't roar but still. If you made it to this part thank you so much for reading all of this and I would very much appreciate if you consider to give this creature your vote, I think that Ark needs more crocodylomorph representation and Barinasuchus could bring something new and unusual to the table, keep in mind that this is just a concept and it doesn't have to be exactly like this but I think that a "counter of mammals" would be extremely cool, specially considering that in PvP creatures like Desmodus, Managarmr and Shadowmanes are really common. Wikipedia article: https://en.wikipedia.org/wiki/Barinasuchus
  17. Anzu regalimaia returns for another creature contest! Hopefully this round will be the one that brings this battle babysitter to the game! Table of Contents: 1. Dossier 2. Artwork 3. Potential Base Stats and Spawning 4. Taming 5. Abilities and Controls 6. Supplementary links Dossier Common Name : Anzu Species : Anzu regalimaia Time : Late Cretaceous Diet : Omnivore Temperament : Loyal Wild Anzu is quite the peculiar theropod. Standing at a height that rivals Allosaurus, one would expect that its formidable claws and strong kicking legs would place it firmly as an apex predator! However, in most cases, it ignores other creatures around it, instead investing its time caring for a clutch of eggs with its mate. The bond shared by this pair seems to run far deeper than any other species I’ve observed! In addition to the typical “mate boost”, Anzu seem to undergo a rush of adrenaline colloquially dubbed “Mother’s Fury”. This seems to occur whenever they perceive their young to be in danger, and it allows them to grapple with threats far larger than other animals their size! I guess there’s nothing more powerful than a mother’s love! Funnily enough, this devoted mother’s closest relative is the egg stealing Oviraptor! While the egg thief can get its claws on almost any egg, Anzu seem to be immune to their pacifying pheromones, and I’ve seen them send their thieving cousins flying with a powerful kick! This treatment extends to any other creature, or survivor, foolish enough to disturb the nest! Domesticated Short of the incredibly dangerous task of stealing an egg from the nest, it seems the best way to gain the trust of these parents is to lend a hand! Anzu don’t eat when they sit on the nest, taking turns with their mate to keep their eggs as safe as possible. This means that a seated Anzu tends to be quite hungry, and will happily accept food from humans. However, when their backs are turned to the easy meal, predators will take their chance to steal an egg. One must defend the nest from these pesky foes, but once these are dispelled, your efforts will be rewarded! Both parents will happily follow you home, trusting someone who cares just as much about their young. Tamed Anzu make for the perfect nursery aid, as their naturally protective nature extends to any egg or newborn, even of vastly different species! I’ve even noticed Anzu playing with all manner of babies, imprinting them with the scent of their owners! I’ve even heard of some tribes utilising teams of Procoptodons to carry babies into the battlefield in the prescence of Anzu, turning a mother’s love into a powerful weapon! Artwork Anzu would join the Yutyrannus in being a fully feathered medium-large theropod! It would also have dramatic sexual dimorphism, males sporting huge display feathers on their shoulders and elaborate patterns on their tail fans. This would make it really stand out among the other theropods in the game, bringing something new to a group of dinosaurs usually shown as mostly scaly, combat oriented creatures in ARK. Its colour palette is based off of the Forest Red Tailed Black Cockatoo! I might consider finishing off other patterns I have lying around. Potential Base Stats and Spawning Base Stats: Health: 750 Stamina: 275 Oxygen: 150 Food: 3000 Weight: 380 Melee Damage: See "Abilities and Controls" section for base damage values Torpidity: 950 Anzu would always spawn in mate boosted pairs, with both individuals being the same level. One of these would randomly be assigned to sit on top of a nest structure, while the other moves freely about nearby. They'd be able to fit in jungles, deserts, or even snowy areas! With their thick coat of feathers, they'd be insulated from the temperatures of a variety of environments. Obviously colour palettes and patterns could change depending on where they were found. Taming Anzu has two taming methods, each offering its own advantages and disadvantages: - Mostly conventional egg steal (boooring!) - OSD styled nest defence! OSD Style Nest Defence: This unique taming method would require you to offer a meal to the hungry parent sitting on the nest. This would be, in order of preference, Superior Kibble, Raw Mutton, Raw Prime Meat, Crops, etc etc. While you are passive taming the parent however, pesky predators will start to appear. Small creatures like Oviraptors, Troodons and Dilos will frequently be spawning in to try to break into the nest and steal the eggs inside. Similar to Megachelon taming, you'll have to dispatch of these predators before they get a chance to attack the nest. Very rarely, comparatively larger predators like Raptors may appear to try their luck! Thankfully, the wandering member of the pair of Anzu will assist you in protecting its mate! The damage from these predators won't only ruin your taming effectiveness though. If the seated Anzu takes enough damage, it'll turn on you. The distraction of food took its attention away from its nest for too long, and it doesn't take kindly to anything threatening its brood! The advantage of such a difficult taming method is that, after all is said and done, you'll be getting two tamed Anzu! Both individuals will become tamed to you after you successfully protect and tame the seated Anzu, giving you instant access to a (hopefully) well statted breeding pair! The nest will be destroyed after successful taming in this way though, so you won't get the egg* Egg Steal: Unlike most other egg steal tames, Anzu eggs are not found in the overworld. Instead, they must be directly looted from a nest structure, like looting a beaver dam. You'll have to steal the egg from inside this structure, but be warned, these angry parents will stop at nothing to see you dead, staying aggressive even after they've killed you! This unique egg mechanic is to prevent the egg from simply being taken after taming the parents OSD style. *For handwavy lore reasons, this nest is a bit of a shrodinger's nest. Why would such devoted parents leave behind their baby to follow this human? Obvious it's because there wasn't actually an egg in the nest yet, this couple only just got some roots down. At least that's how I'd explain this balancing in non-game-mechanic terms. Abilities and Controls I've considered applications for both PvP and PvE play with the Anzu. Please note these are only potential ideas, and the Anzu’s mechanics could always be balanced according to what would fit official play. Firstly, it would join the Maewing as a valuable nursery aid, functioning like a blend of an Air Conditioner and the S+ Nanny, incubating eggs dropped near it, feeding babies too young to eat from troughs and helping to imprint on growing dinosaurs over time. Of course, it would require the relevant food and imprinting comfort foods for these respective actions. In addition, both wild and tamed Anzu will receive a buff when near eggs and babies of all species, Mother’s Fury. This buff will increase their damage resistance and damage output by 20%, and increase their speed and decrease their stamina usage by 10%. Not only will this help in the defence of nurseries from enemy factions trying to kill or steal babies, but it could also synergise with Procoptodons, by bringing baby creatures into the battlefield, the Anzu could gain an increase to their combat abilities as long as there are living babies nearby. In terms of controls: - Left Click : A claw swipe. Slow, but will hit twice and has a base damage of 30 for each hit. Great for dealing with larger targets or small groups! This can harvest meat. - Right Click : A powerful kick that deals heavy knockback, the lower the drag weight of the target is compared to the Anzu, the further it gets knocked back. 25 base damage. - C : A simple peck attack, that hits much faster than the claw swipe and is better suited to dealing with singular targets. 35 base damage. Harvests berries - Spacebar : Basic Jump - X : Roar/Taunt, the Anzu will flare its tail feathers and give a shrill cry In terms of abilities: - Tamed Anzu can be told to sit via the radial menu, when sitting down, a short animation of it digging a nest plays, and once seated it functions like an air conditioner and incubates eggs. - Sitting Anzu can also imprint on babies in range. Imprinting will require the necessary comfort foods, if babies ask for them, while walk/cuddle imprint events will automatically be considered complete. - Anzu are the only creature attentive enough to notice when a Maewing is swooping in to steal babies! Babies nearby an Anzu will be completely immune to being stolen by Maewings, offering some counterplay to the kidnapping marsupial/monotreme/hybrid thing! (thank you to Nateman for the suggestion!) Supplementary Links - Real world Anzu: https://en.wikipedia.org/wiki/Anzu_wyliei - More information on Forest Red Tails: https://en.wikipedia.org/wiki/Red-tailed_black_cockatoo
  18. Base stats Health: High Stamina: Medium Oxygen: High Food: High Weight: High Melee damage: Low Movement speed: High Torpidity: High Abilities: Can scare creatures away when in a herd, walk on the bottom of water, Hold breath underwater for 30 minutes or so, Immune to bleed effects, Can store water in inventory that you can drink, Can collect resources like the Therizinosaurus can, Water buff Notes: The saddle is similar to the Andrewsarcus. The Deinocheirus is in all ark maps (The island, Scorched Earth, Fjordur, etc) Taming: You can passively feed them Honey, Crops, or Berries (Honey being the best, Berries being the worst) or you can knock out tame them Dinosaur Dossier made by me Behavior inspo (Prehistoric Planet) Animation inspiration (Animation not by me)
  19. I believe the Barbary Lion would be a great addition to ARK, while we do have the Shadowmane and the Sabertooth. The Lion would be different as it would be around thyla size and be able to jump somewhere between saber and thyla. Males would have a Mane and females wouldn’t. Spawning: They would be somewhat rare spawns as they are pretty much extinct. They would spawn in desert and mountainous areas. They would probably be most prominent on scorched earth. I think the cubs should spawn the same that wyverns and tek Dino’s do a little higher lvl than difficulty and the others including the adolescent males should spawn up to your difficulty lvl. Abilities: RT would be a normal bite LT would be a bite that does bleed only able to do so with a pride like an allo. The male would have a roar that would buff the pride and the female able to sniff out corpses like a dire wolf. It would also ignore armor with the bleed bite. Taming: If you find a pride there would be a male and at least one female and a cub. You would have to kill the male knockout the female and take the cub, or knockout the female and tame the female and the cub. If it’s a lone adolescent male you would have to help it hunt like the amargasaurus. I’m not really sure if this is balanced or not so feel free to comment. I’m also not very good at artwork so here is something from Reddit.
  20. Name: concavenator Species: C. corcovatus Time: early Cretaceous Diet: Carnivore Temperament: brutally Curious Wild: while not the largest Carnivore been only 5 meters long. They make up for their size with their intelligence, they are known to trick would be hunters by acting injured. Once their target is close the concavenator will get up and grap their pray usually by the head and drag them to the rest of the pack. Packs usually consist of one alpha and three to 5 other adults. Taming if you want to tame one of these what you will need to do is shoot them with the net gun while they are acting injured. The concavenator is a passive feed they will want meat with raw mutton been their favorite. Domesticated: Once you have a few concavenators you will truly get to take advantage of them. They will get a boost from having their mate near by. ARK Meta: The concavenator is capable of grabbing many small too medium dinos by the head and drag them. The special ability of the concavenator is where they trick a selected target and act injured. Once the target notices the concavenator for 90 seconds with a 5 minute cooldown the target will only want to kill the concavenator and will ignore all other players and dinos this ability only works on wild and unrided dinos.
  21. WILD The Albertosaurus can often be found surrounded by a pack of troodons these two have a symbiotic relationship with the Albertosaurus fighting off larger predators and the troodons defending the Albert while it sleeps at night. ABILITIES The Albertosaurus can compress and expand its spinal chord ranging from the size of a bary to the size of an allo in its small form the Albertosaurus can jump long distances sprint at high speeds and has a stealth that reduces the aggro of other dinos and gives a small damage reduction, however this form has rather lackluster weight and health with only average melee. In its large form the Albertosaurus has a bleed effect on its attacks as well as a stomp attack that will slow down nearby creatures once this form will also have a super attack similar to a shadowmane. This form lacks stamina and speed but has great melee and health as well as an average weight. TAMING To tame the Albertosaurus you have to sneak up on it while it is sleeping killing the entire troodon pack then you access the Albert's inventory placing an artifact inside upon doing this the Albertosaurus will go into a rage changing into its large form then chasing the survivor then to finish the taming the survivor has to drop hunter trophies as the Albertosaurus gives chase then the Albertosaurus is yours.
  22. This crocodile sized Eurypterid, sea scorpion, lived during the Silurian period of the Paleozoic Era. It was the one of the largest arthropods to ever live. In Ark I believe it would live in the ocean, and cross into rivers similar to the real one. I think for abilities Pterygotus would be able to burrow under the sand and leap out with a grab attack that could pick up unfortunate players and creatures. It’s thick armor would make it incredibly tough, but the dunkleosteus would be easily able to stop it. This nightmare of a creature could also produce torpor like it’s smaller cousins already in the game. Another idea is that they live in burrows and collect items similar to the giant beaver. Wild: in the wild it would be a pretty aggressive creature, this treasure collector when threatened would have a tail whip ability like the baryonx, but instead of paralysis it would endure torpor. taming: to tame this monster arthropod you would have to wait for it leave it’s burrow to look for food, then sneak over to the burrow and see what items it would want to collect, then you place an item in there and run. Once an item is placed it goes over to check and gets progress on the taming meter. After completing it’s wishlist a mini game is triggered in this you help the pterygotus hunt, and find treasure. During the mini game the rest of the taming bar gets filled, but go quick because it has low patience. Domesticated: once domesticated it can help you endure torpor in the water, but beware the dunkleosteuos for they are it’s mortal enemy. The dunky’s jaws can shatter the chitin of your new scorpion pal, but many other marine creatures better watch out because this scorpion’s armor is pretty powerful. It also keeps the previously mentioned tail whip and can burrow underground and collect recourses such as metal, obsidian, crystal, and stone. It’s last attack is a grab attack that can pick up smaller creatures. pvp: this creature would have a few pvp uses such as stealing the inventories of players you killed. And it with it’s burrow it could be a great surprise attack. That is my pitch for pterygotus for the ark creatures vote of 2023! And thanks to anyone who votes for my creature!
  23. Creature Electrosaur:
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