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Showing results for tags 'passive'.
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I know it’s a far cry from the guidelines, calling for real-world/prehistoric creatures.. but then again, there’s been a few fantasy creatures already. The basilisk takes up Jorgunmund, the snake. Tusotuethis takes up the kraken. Fenrir is fenrir. Ragnarök is an event Norse mythology; and Cerberus is a creature from Greek mythology. I’d hope that‘s enough to see where I’m coming from to pitch the idea, and I’ll refine it more with enough community approval/support A three-headed mashup between serpent and canine, which you would have to use a grappling hook to find your way upon it’s back, knockout one head, and passive tame another, while the central head is focused and aggro on you. Special abilities come to mind; heal nearby tribemembers per consumed Dino (instead of per meat from inventory) Drain target area stam/torpor (spit/venom) locate player spawn points (comes from the idea that it’s a dog, can sniff out to a certain distance, plus the fact that Cerberus was known in it’s mythology to keep the dead from returning to life; I hate PvP but even still, awesome concept.) I’d envision about the size of a paracertherium, perhaps a bit larger. Also, would sound more like an overgrown horse than a dancing giant with 2left feet. Seats up to 3 with a collar style saddle, or can support up to a paracer plat-sized saddle. Again, I realize I’m a bit outside of the guidelines for real world creatures, but we’re discussing Ragnarök…. I’m otherwise confined to valkyries and mermaids for ideas.
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The Patagotitan In Ark: Specialities: -Special ability (Idea): roaw of the king: roaws and every wild and non hostile mid to big sized creature helps the Patagotitan while every small to mid sized hostile creature will flee for 30 Seconds -Special ability (Idea): Earthquake: Can make a super Stomp that creates an earthquake that will damages every creature in a 300 meter radius -Can sallop and run fast (due to its size and running style a bit faster than a giga) -Is bigger that a titanosaur -Has a platform saddle -Earth Shakes as he walks and runs -Does passive damage while walking and running Level 1 Stats: Health: 280.000 Stamina: 2.500 Oxigen: 600 Food: 10.000 Weight: 70.000 Melee Damage: 2.500 Damage Points per hit Walking speed: 1.600 Swimming Speed: 1.000 Torpor: 30.000 Characteristics: -Can damage every building pece -Can be found near oases and waters -Can be tamed with: Cactus Sap, every berry except Narcoberry and Stimberry, every seed, Savaroot, Rockarrot, Longrass and Citronal -Favorite Kibble: Exceptional Kibble -Behavior: Passive Reallife: Name: Patagotitan Description: It is a gigantic herbivorous sauropod. Discovery: A part of a lower femur was discovered in 2010 by a farm laborer, Aurelio Hernández, in the desert near La Flecha, Argentina, about 250 km (160 mi) west of Trelew. Size: Given the size of these bones, which surpass any of the previously known giant animals, the new dinosaur is the largest animal known that walked on Earth. It has an estimated length of 37 m (121 ft) and an estimated weight of 69 tonnes (76 short tons) but in 2014 news reports provided estimates of Patagotitan's size at 40 m (131 ft) long with a weight of 77 tonnes (85 short tons). The size is not exactly known. Note: The Patagotitan belongs to the Titanosaurs familie but in game it is not given wich titanosaur ark's titanosaur represents. due to the differences in looks between arks titanosaur and the given picture of the patagotitan you could guess that its not the same dinosaur. If so the patagotitan could be bigger than arks normal titanosaurs. Sources: https://en.wikipedia.org/wiki/Patagotitan https://commons.wikimedia.org/wiki/File:Patagotitan_restoration_2019.jpg
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Barbaridactylus, terror in the night sky!
Dinodude530 posted a suggestion in Creature submission archive
Barbaridactylus is a new creature that I propose for the game. The Barbaridactylus is the the terror in the Ark's night sky, gaining power from the moonlight using it's massive crest, it becomes stronger and faster, but when it becomes day it goes back to being it's normal self. Around the same size as a Pteranodon, this pterosaur is the first creature in the game with sexual dimorphism. This pterosaur is naturally passive but when an intruder is spotted near it's nest, they become VERY aggressive, and attack until the intruder is a safe distance from the eggs. It is possible to tame them, but only in the day time, because when the skys grow dark, the Barbaridactylus becomes aggressive and unable to tame, or you could attempt to steal an egg, however if you are spotted you will be met with several dive attacks from several Barbaridactylus. The easy route is to tame a wild one,but it won't be easy, because much like defending their eggs, they attack in numbers. You can find Barbaridactylus and their nests on cliffsides and plateaus, in the desert, the highlands, beaches, etc. as long as there's a high place to keep their eggs safe,you can find them there. (Side note for the devs, you can do whatever with how to tame them). -
Tought we have the purlovia wich is inspired by racoon well look more like ancestor of raccons the giant racoon is bigger and stronger at the difference that he don't go into the ground. So, I propose to make a racoons but maybe instead of a little one like the image above make a giant that will be rideable this would be the only thing I would change about it. The giant racoon will be very good to travel trought the world fast or to transport stuff due to is high weight, but you can also use it for combat. So here is the ability: Creatue: Giant Racoon (I take suggestion for other name) Species: Procyon Lotor Time: unknown Diet: omnivore (prefer berry) Temperament: passive Passive abilities: Steal (when on the Racoon you can open the hive and beaver dam to take the thing in it without been seen) Stealth (when you are on the dino and the dino himself has the same ability has the guillie suit to hide from other dinos) Carrier (Weight is reduce by 25% in is inventory) Ability 1: night vision (since racoon can see in the dark you can activate a night vision that will allow you to see 40% brighter than usual, only at night) Ability 2: Climbing (You can activate the climbing mode wigh allow him to climb tree and wall as the same as thylacoleo) Rideable: Yes (need saddle) My idea for the saddle is that it can have two bag with 10 emplacement one on both side that will not count on the weight off the racoon Breadable: Yes Taming: You give him food in is inventory in is inventory nd he will go to the nearby water source to clean is food like racoon does in reel life sometime I take suggestions if you have idea, thank you all.
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Moa: the friendly relative of the Terror Bird
sarahyt posted a suggestion in Creature submission archive
Moa, an extinct ostrichlike flightless birds native to New Zealand and constituting the order Dinornithiformes. Height: 3m Weight: 250kg (555lb) Diet: Herbivore (seeds only) Strengths: Fast, reduced stone weight, produces a very large egg Attack: Mighty kick which has a high stamina cost. Prefers to run away. Temperament: Passive Flee. Does not forget injuries (once injured, will always run away from you) https://www.britannica.com/animal/moa -
Introducing Muttaburrasaurus, the Vocal Mimic!
DynastyOfDragons posted a suggestion in Creature submission archive
Introduction Greetings, Survivors! I'm here to present you with an interesting and unique dinosaur that is sure to shake up the metagame and make quite a fascinating addition to your beastly collection: Muttaburrasaurus. Muttaburrasaurus is a dinosaur closely related to Iguanodon that lived in Australia approximately 110-103 million years ago. Now, it has the opportunity to be revived aboard the ARKs with some tune-ups. Wild Muttaburrasaurus would live in heavily wooded environments or at least anywhere with trees it can browse from. It is a passive creature that will follow survivors around like a Fjordhawk, watching their movement and listening for the sounds they make. Why is it listening to sounds? Well, Muttaburrasaurus has the unique ability to mimic the sounds of things it hears in its environment! When it is attacked, it will mimic the roar of a large carnivore in the area, summoning them to defend it. While the attacker is distracted by the carnivore, Muttaburrasaurus will flee the area. Luckily, it won't do this if left alone. Taming So, taming. Muttaburrasaurus is a passive tame, but not a conventional one. Since Muttaburrasaurus likes hearing sounds, you need to tame it by making some of your own! Sounds it likes includes: - Musical Instruments (Drums) - Dinosaur Roars - Gunfire and Explosions Musical Insturments are its preferred sound. However, replaying the same sounds over and over will lessen the amount of taming you actually get, so you'll have to swap sounds every one in a while to keep the dinosaur's attention. In no time, the Muttaburra will respect you as a musician and become tamed! Tamed Congratulations! You've tamed yourself a Muttaburra. Now what? Well, it has several unique attributes. Beast of Burden: Muttaburra has a naturally high weight and speed to go along with it, making it excellent to carry goods along long distances. It doesn't get any particular weight reduction, but its natural weight is so high it doesn't even matter. Vocal Mimicry: Now THIS is the reason you tamed this dinosaur. Muttaburrasaurus can cleverly switch between the types of vocals it wants. These four different songs have four different effects. 1. Song of Encouragement: This acts similarly to a Yutyrannus roar, encouraging allies to go forth and fight! They take reduced damage, deal increased damage, and gain cool down reduction on certain abilities. 2. Song of Betrayal: This song will have the Muttaburra emulate the sound of a large carnivore like a Rex or Giga. When this happens, all wild carnivores and tamed carnivores will go aggressive towards enemy players. This will operate similarly to a Giga's rage with forced dismount and friendly fire. This song has a very long cooldown before it can be used again, so it isn't absolutely busted. 3. Song of Trickery: In this mode, Muttaburra will mimic the sound of gunfire, explosions, or TEK weaponry. This can be used to trick enemies into thinking there is a fight, being used as a lure or a deterrent. 4. Song of Arousal: The serenade the Muttaburra sings gets tames... Hot and bothered. Breeding and hatching cooldowns are reduced slightly. (Suggestion from @LittleSpicyOreos) Conclusion Muttaburrasaurus would make quite the interesting tame to join you on your adventures across the ARKs, so I encourage you to vote for this mimicking dinosaur if you like the concept! Below is an attached fan-dossier made by me written from the perspective of Helena Walker. Artwork is not by me (I wish I could draw) Video Link: Good luck, Survivors! -
From the album: Dossiers
Common Name: Achatina Species: Achatina Limusegnis Time: Holocene Diet: Herbivore Temperament: Passive Wild: Found mostly in marshes and jungles, Achatina Lumusegnis is a very slow, very non-threatening land mollusk. It might be the safest creature on the island to hunt, and while it only provides a small amount of meat and Chitin, An easy meal is always good on the island. Unlike nearly every other creature on the island, Achatina does not defecate normally. Instead, it secretes a thick, sticky substance. Achatina leaves trails of this slime, but the trails are so thin that they crumble to dust quickly. Domesticated: There is a very diguesting, but useful, fact about achatina that causes tribes to seek to tame them: its secretions are chemically similar to the 'cementing paste' used by many tribes for building materials. Tamed Achatina naturally build up this slime over time, which can then be collected at the tribe’s convenience.- 2 comments
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From the album: Dossiers
Common Name: Ammonite Species: Ammonitina Multiamicus Time: Late Jurassic - Mid Cretaceous Diet: Bottom Feeder Temperament: Passive Wild: Usually found in the deepest parts of the waters around the island, Ammonitina Multiamicus has a strange relationship with the other creatures of the deep. It must do something beneficial for them, since every nearby sea creature defends Ammonitina when it is attacked. What this distinct symbiosis is based on, alas, I have not yet discovered. Ammonitina has also made its way into the deeper parts of underwater caves. Even within these caves, the creature will draw attention if assaulted, making harvesting its resource-rich shell a tricky proposition depending on what other dangers may be lurking nearby. Domesticated: Like many of the untamable ocean dwellers, Ammonitina still has enough utility to be a valuable hunting target. If a tribe is willing to risk the wrath of nearby would-be protectors, Ammonitina bile can be harvested from it’s corpse’s innards. This bile can be worked over with other chemicals to make many powerful concoctions, usually antidotes against the most powerful poisons and illnesses. Its shell meanwhile, is rich in rare materials, presumably due to the creature’s unique place along the Island’s food chain.-
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From the album: Dossiers
Common Name: Baryonyx Species: Baryonyx Aquafulgur Time: Early Cretatceous Diet: Piscivore Temperament: Passive to land creatures, but aggressive to water-dwellers Wild: Like the Carnotaurus, Baryonyx Aquafulgur is one of the smaller end of the tier of large predators. While not as powerful as some deep sea predators or Spinosaurus, Baryonyx is an extremely fast swimmer who is still nimble enough to threaten most creatures on the island. And yet despite being a fast, dangerous dinosaur, Baryonyx almost exclusively eats fish & other water-dwellers. The highly specific metabolism of Baryonyx seems to allow it to heal wounds almost preternaturally fast after feeding on nutritious fish meat. Perhaps this is why Baryonyx rarely attacks land animals? Domesticated: Baryonyx's natural affinity for aquatic predation means that once tamed, it learns to kill ocean-dwellers more efficiently. Between its speed and its power, Baryonyx makes an ideal choice for anyone interested in frequently moving between water and land travel with ease, and valuing speend and agility over raw strength. -
From the album: Dossiers
Common Name: Cnidaria Species: Cnidaria omnimorph Time: Cambrian - Holocene Diet: Carnivore Temperament: Passive, but aggressive at close range Wild: Cnidaria omnimorph is another example of a creature which should not exist. It has traits that seem to come from many types of jellyfish. It possesses the size and shape of large egg-yolk jellies, the powerful sting of certain box jellies, and the bioluminescence of deep-sea jellies. This all combines to make a dangerous creature that lights up the deepest reaches of the ocean. Cnidaria is not generally an aggressive creature, because it lacks normal perceptive senses. it generally just floats on the current until something gets close enough to sense, at which point it attacks. While its attacks are not directly powerful, its sting injects an incredibly strong and fast-acting sedative. Most tribes kill Cnidaria on sight, then collect its reserve of powerful sedative, to use in technically advanced long-distance tranquilizers. Domesticated: As Cnidaria is barely more intelligent than a plant, there's no effective method to tame one. though dangerous as they can be, a few tribes even keep schools of them around to harvest.-
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From the album: Dossiers
Common Name: Dung Beetle Species: Scarabidae Gigas Time: Holocene Diet: Coprophagic Temperament: Passive Wild: What magic created the Scarabidae Gigas, I cannot say. What I can say is that this creature is a perfect symbiont for advanced human tribes. Coprophagic, it eats mostly useless waste (feces). It metabolizes this waste into a more refined waste product, along with an oily byproduct. The oily byproduct is chemically the same as the oil found in the oceans around the island. Somehow, Scarabidae converts feces into oil. If that wasn't reason enough to worship the Scarabidae, the refined waste product is almost identical to fertilizer from a compost bin. Domesticated: Scarabidae makes me think humans have been on the island for a long time. Why else would a creature evolve to be such a perfect pet? Most tribes jealously protect their scarabidae, whom are handily tamed with the skilled use of some well-handled feces. These wondrous little organic biofactories are truly a sustainable, green, eco-friendly source of resources for living off the land. Oil becomes gas, which is generator fuel. Fertilizer means crops, which is human fuel. The scarabidae can power all aspects of island life!-
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From the album: Dossiers
Common Name: Megatherium Species: Megatherium Formipavor Time: Late Pleocene-Early Holocene Diet: Omnivore, but primarily Herbivore Temperament: Passive, but aggressive to insects Wild: Megatherium Formipavor is one of the larger mammals on the island. This is most shocking because it is essentially a giant sloth... if you crossbred it with an elephant and a bear! Because of its size and girth, the Megatherium is uncommonly resistant to being knocked unconscious. Despite primarily being an herbivore, a typical Megatherium is very intent on consuming the island's many insects. It is particularly adept at removing their insides without damaging the shell, maximizing extraction of chitin. The otherwise slow and peaceful Megatherium becomes faster and more aggressive in the presence of these creatures. Domesticated: Megatherium is an incredibly useful creature to tame, so long as you don't intend to fight other tribes. Its enormity, high resistance to torpor, and voracious attitude toward insects (and arachnids) makes it ideal for farming large quantities of chitin from the bugs of the island, or simply defending against them!-
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From the album: Dossiers
Common Name: Pachy Species: Pachycephalosaurus leniproelia Time: Late Cretaceous Diet: Herbivore Temperament: Passive Wild: Pachycephalosaurus is a bit of a conundrum. It is a very passive (even friendly) herbivore, common to much of the island. At the same time, it is one of the most dangerous herbivores that I have yet encountered on the island. Its charging headbutt is a display of sheer physical power, and can kill much more quickly than you might think. While Pachycephalosaurus is generally amiable, it has a short temper. Its fight-or-flight response always seems to choose "fight"! The Pachy becomes extremely aggressive once attacked. Additionally, it is an incredibly fast sprinter, so escaping from an enraged Pachy is very difficult. Domesticated: Pachycephalosaurus is an excellent battle-mount for those who want to ride a smaller, nimble combatant into the fray. Because of its particular musculature, it cannot effectively carry large quantities of resources. It can, however, move with brief magnificent bursts of speed, and its headbutt is simply devastating.-
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