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Found 13 results

  1. Introducing the Bourou, a giant snail of epic proportions (scientific name: Charonia tritonis) that will revolutionize the way you play Ark Survival Evolved. This colossal creature boasts an enormous shell that serves as both a mobile home and armored transport for players, offering unparalleled protection and mobility. Imagine having a nearly unstoppable fortress, with the ability to move around the map with ease! Once tamed, players can craft a mount that offers a trapdoor access into the shell, creating a fully enclosed and impenetrable armoured transport. The shell is made of a super-hardened material that is 10 times stronger than metal, making it an excellent defence against even the mightiest of Giga attacks. The large size of the Bourou also allows for players to craft a 4x4 foundation set inside, turning it into a veritable fortress. Imagine having a fully equipped base with crafting tables, storage chests, and even a bed for respawning, all inside the safety and comfort of the Bourou's shell (if game engine permits). Otherwise, its inventory system acts as a crafting platform and bed, allowing players to respawn back into it. It's the ultimate survival tool, with all the amenities of home at your fingertips. But the Bourou isn't just a "fortress on wheels", it's also a foraging powerhouse. It can forage berries and thatch efficiently, and over time its inventory also increases with polymer and random types of mushrooms. With the Bourou by your side, you'll never have to worry about running low on resources again. It's like having a portable loot room, and you'll be able to gather resources more efficiently greater safety than ever before. One of the Bourou's special traits is its ability to climb nearly any surface, including vertically scaling mountains or cliffs. Its large shell also allows it to trap lots of air, providing the player with a week-long duration of underwater seabed crawling, adding a new style of exploration for players. Imagine being able to explore the depths of the sea without the need for a diving suit, or traversing treacherous mountain ranges with ease. The Bourou opens up a whole new world of possibilities, and you'll be able to discover hidden locations and secrets that were previously unreachable for many players. For nomads, the Bourou serves as a mobile home, and for PVP, it offers a new attack style to infiltrate even the most defensive bases. However, only a single person can reside in it at a time. With the Bourou, you'll be able to outsmart and outmaneuver your enemies, and outlast them in the wild. The Bourou is the perfect companion for players looking to expand their exploration and combat capabilities in Ark Survival Evolved. With its unique features and capabilities, it adds an exciting new dimension to the game and will take your survival experience to the next level. Get ready to dominate the game with the Bourou by your side! Pros: Mobile home and armored transport: Tame the Bourou and craft a mount that offers a trapdoor access into the shell, creating a fully enclosed and durable armored transport. Super-hardened shell: The shell is made of a super-hardened material that is 10 times stronger than metal, making it an excellent defense against attacks. Multi-purpose interior: The large size of the Bourou allows for players to craft a 4x4 foundation set inside, where they can place crafting tables, storage chests, and even a bed for respawning. Its inventory system also acts as a crafting platform and bed. Foraging and inventory increase: The Bourou may not deal significant hit point damage, but it can forage berries and thatch efficiently, and over time its inventory also increases with polymer. Versatile movement: The Bourou can climb nearly any surface, including vertically scaling mountains or cliffs. Its large shell also allows it to trap lots of air for a week-long duration of underwater seabed crawling. Perfect for nomads and PVP: For nomads, the Bourou serves as a mobile home, and for PVP, it offers a new attack style to infiltrate even the most defensive bases. Cons: Limited capacity: Only a single person can reside in the Bourou at a time. Low damage output: The Bourou does little to no hit point damage. Large size: The Bourou is large and may be difficult to maneuver in tight spaces. Slow movement: The Bourou is a snail, so it moves slowly Underwater seabed crawling can be useful but also can be dangerous, players need to be prepared for deadly squid attacks which can pluck the player outside the shell. *** Updates *** Thanks to everyone, great suggestions from the community and comments from Loaded Crysis YouTube mini series submission review (channel link below). * Change foundations from 4x4 to 2x2. * Bourou being a snail suffers damage while traversing over desert biome. In winter it may benefit the player as having a level of insulation to protect from the cold. * Possible weapon weakness to avoid OP tanking. Thanks to everyone for the awesome support! Looking for a great Ark news source? Loaded Crysis YT channel offers regular videos covering all things Ark related. We've enjoyed it for years. https://www.youtube.com/@LoadedCrysis
  2. What do people love most about ark? The number one thing people play for. Breeding. Everyone loves breeding, especially when a new creature comes out. So introducing the Lufengosaurus (Luffy for short) Known as the fastest growing dinosaur ever. Herbivorous in nature and docile. Can walk on hind legs for a short period of time. Will only attack if attacked but will run away from most fights. Slightly bigger than an iguanadon. Taming: Passive tame. Will let you ride on it's back but you have no control over it until you press a certain button to get it up on its hind legs and you must walk it to where plants are so it can graze. Once it finishes all the plants in the area it will start to wander until you walk it over to some more plants. They are rather slow though so maybe find a field with lots of plants. They have saddles but are not required to ride. Breeding: Lufengosaurus were known as the fastest growing dinosaurs so maturing would be relatively quick at 1 day to fully mature. They lay eggs like a lot of other dinos. Lufengosaurus will mate with the same gender if they're around but only females can lay fertilized eggs. Abilities: Lufengosaurus have the ability to make all creatures within a certain radius mature at 1.5x-2x faster. Doing so makes them sleepy so they will curl up in a ball and be unmovable while its ability is active. Every type of creature gets the mature buff from a Luffy. Has a rather large radius so it can help lots of other creatures mature faster. Must be inside radius to recieve buff. Ability will remain active until it is turned off. Fighting: Luffys are especially weak and do not care to fight. All they care about is plants so even though they have a lot of health running into aggressive dinos would be considered a big problem. Wild ones will run away if attacked.
  3. The Tiger beetle (Cretotetracha grandis) Sources: https://www.sciencedirect.com/science/article/abs/pii/S0195667118303604 https://www.mindat.org/taxon-P378730.html Description: A brightly colored and small (for Ark) sized insect that makes up for its size with its ferocity. Similar to its living counterpart, it would probably spawn and wander around beaches and other sandy areas or locations without tree cover but it would be fairly rare. I would consider it a mid to late tier tame as its bite is going to be very nasty and a high level beetle could easily kill a survivor in flak if they don't have anything to stave off its attack while its pinning them. Its role would be akin to something like a attack dog, where you sicc them on a dino or survivor and take them out of the fight for a moment. I wanted to design it as more of a support rather than just a attack dog as well, appling a debuff that could help a tribe if they have to use T-rexes to fight of a giga or are outmatched in a 1-on-1. As for taming, I feel like knocking it out doesn't fit with the creature. Either a passive tame or feeding it meat while it chews your leg off would fit with its aesthetic. Ability one: Siccing Once tamed, a tiger beetle can be picked up and carried in a similar fashion to Sinomacrops where it rides upon your back. When on your back, whistling "Attack this target" will cause the beetle to immediately charge and attack the creature under the crosshair. The beetle gains a buff while it flies/runs to its target that prevents it from being slowed, stopped or knocked back and increases its speed. After it hits a large target, it will return to the survivor's back until it is sent again. The attack inflicts a debuff called "Beetle's bite" and caused the inflicted creature to be slowed and reduce its health and stamina regen. (I toyed around the idea of the bite applying bleed instead of the debuff, but i felt like bleed would make it a bit too strong as it could hit and run large dinos without any worries. The debuff allows you to catch up to faster dinos if your riding a bigger slower one and evens the playing field if your T-rex is not up to par with your opponents.) Ability two: Pinning When a beetle attacks a survivor sized or smaller creature, the beetle will pin it to the ground. Where its stamina will drain as it holds it in place, once its stamina or health reaches a threshold, it will let go and rush back to the survivor. This applies the same debuff as Siccing but a option can be used in its menu to tell it to chew or to hold, chewing makes it deal damage as it holds the creature or survivor in place. This also pulls survivors off of mounts similar to how kaprosuchus and raptors grab and pin survivors but for far longer. On the other hand, the beetle would have less health and would let go if it reaches a stamina or health threshold. If you guys have any other suggestions let me know.
  4. SpinoMinator Species: unknown Time: unknown Diet: piscivore Temperament: agressive Wild: the so-called Spinominators live in dark caves away from any trace of light before it they are good swimmers despite their size and rapids not only in the water but on land also, being so long in the dark led them to adapt and possess a night vision which makes them even more dangerous, Its appearance is that of a spinosaurus bipedo although it can have a quadrupled posture this for its tail to draw a ray of light that they must carry, although not only that helps them that posture but also to go more veils Even though this slowed them down in the water and besides not being able to use their claws, it has in its tail some let's say tweezers with which it can not only grab small medium animals but also from it can get the aforementioned ray in addition to being able to impregnate the creatures it has between its claws (it can only impregnate female animals) Domesticate: This animal as we mentioned has the ability to impregnate female animals (clarification that can only get pregnant medium animals) so we must sacrifice one of our creatures since the embryo will consume this creature inside to survive (It could be said that there are no male spinominates since they used other animals where they lived to raise their embryos) When this little one leaves the body it will be aggressive with any type of wild / domesticable creature so we must be careful when feeding one of them, you can feed him with fish meat first since they hate normal meat at that age after 50% growing up already eat any fish or normal meat This animal would be similar or of the same family as the reapers only that having (or adapting) to an appearance more like Spinosaurus that as I spoke above could swim better, With the left click we would make the typical bite With the right click you could give garrazos, the first click would be a garrazo with the claw izuierda, the second with the right claw and the third two garrazos with both hands With the C key I would take the quadrupled position, with which you would say faster but less in the water, in addition to not being able to give the claws but instead if you leave the right click pressed you can load the ray, and when loading it completely shoot it with the same click With the X key the spinominator roars and its crests will rise having the possibility of grabbing animals and players with the tail, for this we can no longer give a bite but if garrazos, in addition to having grabbed a creature / player we can throw it as if it were a karkinos Leaving the space bar pressed we can have a vision similar to that of the snow owl letting us see creatures in the light and darkness I hope to have the opportunity to participate in this even if I have read they must be prehistoric creatures and animals rather than mystical or fictional creatures but here I leave my contribution/espero tener la oportunidad de poder participar en esto aun que que haya leido deben ser criaturas y animales prehistoricos mas que criaturas misticas o de ficcion pero aqui dejo mi aporte
  5. So a little while back i was playing ark and i did a little search on what animals were in fjordur again now when fjordur came out i already looked but recently i looked and there appears to be new creatures in the unique section such as the aurochs and the other voted creatures does anyone have any idea as i am very curious if they will be entering fjordur
  6. Before I start, I know that the map is just out and will probibly need some time to work out the kinks. Im playing singleplayer on PS4/5 and i decided to go into Fjordur as a new character. Firstly before playing survival I flew around in creative mode, and I noticed as is custom that there are dlc creatures on the map. I thought this was great until I loaded up survival and looked at the engrams available. Seems that only base game engrams are available. So while there are Basilisks, Magmasaurs and R-Snow owls on Fjordur you cannot use them. Im hoping that this only an oversight and that this was not intended.
  7. TLC Update for Onychonycteris When we look at the various species of mammals in Ark, one of the very first that becomes underlooked and is kind of shamed half the time by the community, is the Onyc or Onychonycteris. This species of Eocene bat is most of the time considered in quotes “useless” as there really isn’t many needs for it after the addition of the Desmodus. Alongside this, the species in Ark is not similar at all to the species it is based off of, in appearance, attributes and abilities. Rather than some depicted swarming and aggressive cave dweller, the Onyc should be a forest and swamp dweller, gliding and fluttering through the foliage, a solitary and/or cooperative species very similar in behaviour to Old World Bats and/or Fruit Bats, not Vampire Bats and modern or present day New World Bats. This is why my team and I have suggested a TLC update for this creature and what it should have for abilities and a complete overhaul of every characteristic. For my next creature suggestion, my team and I have found a small extinct and prehistoric species of Bat that can follow the swarming, non-rideable, viral caring and completely aggressive mentality that Wildcard tried to go with for the Onyc, but to make it very different from the Desmodus and my next species. The Onyc will no longer be the species we see in the caves of the Arks, but rather a completely changed flying mammal. (Updated Version of Dossier for TLC) Common Name: Onyc New Suggested Name for Species: Onychonycteris tapraomou (“Clawed Bat of the Lush Lands”) Old Name for Species: Onychonycteris specuncola (“Cave Crawler”) Time: Eocene Period Diet: Insectivorous (Old Dossier - Omnivorous) Temperament: Neutral (Aggressive if Attacked) Tameable: Yes Rideable: Yes (Old Dossier - No) Breedable: Yes Torpidity Immune: No Taming Method: Passive Preferred Kibble: Simple Kibble Preferred Food: Chitin Equipment: “Onyc" Saddle (Level 38) Rider Weaponry: Yes Humans Can Carry: No Anatomy When looking at the Onyc’s anatomy and characteristics. The first detail that should be acknowledged when making a TLC for the Onyc, is the controversial topic that is echolocation. Unlike other bats. The monospecific genera that is Onychonycteris is considered and speculated with the concept that the genus didn’t evolve the adaptation to use echolocation. Studies have found that bats or the Order Chiroptera learned flight before echolocation. This means that rather than making the species found on the Ark to have this ability, my team and I’s concept for this creature would be to separate it away from Desmodus draculae. The Onyc should follow the principle of not having echolocation. This means that it could act more similar to Old World Bats such as Flying Foxes and/or Fruit Bats, rather than New World Bats such as the traditional Vampire Bats found in South America. With the evidence, though. Both studies counteract each other, and some say that both forms of evidence are from a “pancake fossil” that makes it uncertain what the animal’s actual bone structure and configuration was actually like. The only information that we can use towards speculation is the simple cochlea of Onychonycteris finneyi that specifies or slightly confirms that the Onyc was incapable of echolocation. This is due to the cochlea or the “part of the inner ear involved in hearing” wouldn’t be capable of allowing the high frequency sound pulses or waves in the form of ultrasounds that pass through the nose or mouth. The bat then uses its ears to listen for an echo or for the waves to bounce off of an object or another organism. An ability that has been found incapable in the Onyc with the design of its cochlea. The next detail would be in its paleobiology and the environment it once called home. Onychonycteris finneyi is from the Green River Formation in modern day Wyoming, Utah and Colorado, USA where it lived alongside other bats such as Icaronycteris index, the boa Boavus (Boavus idelmani), Meniscotherium, the primate Notharctus, the crocodilian Borealosuchus and stingrays such as Asterotrygon. This indicates that while these bats lived in a temperate and semi-tropical climate that was warm enough to support crocodile lizards, stingrays, catfish, crocodilians and palm trees, the formation housed various unique species that lived in this environment. Indicating that while the Onyc’s on the Ark live in the caves of various maps such as the Island for example. The Onyc’s should live in and around swamps, semi-tropical, temperate and warmer biomes in and around mountain ranges (due to the intermountain lakes and basins that make up the formation along the Uinta Mountains). While this goes against its scientific name in Ark, this is a secondary detail that could be used towards making the Onyc more distinct and unique when compared to other flying mammals and to other species that belong to the Order Chiroptera in Ark Survival Evolved and possibly in Ark 2. When it comes to flight, the Onyc should have a different flight behaviour due to the species long hind limbs and its much shorter wings that resulted in the Onyc lacking the aerodynamic equivalents among known bats, resulting in the aerofoil contributing to an alternating fluttering and gliding flight style, unlike the flying style present in the Ark species. This is considered the “evolutionary intermediate” between powered flight and gliding. Also the Onyc should bring a new form of climbing and/or gripping to surfaces, walls and trees in its surroundings due to its peculiar five claws on its fingers rather than the standard two or three in known species. The next detail after that, should be in appearance. While the species found on the Ark is modified and different from the reference material, O. specuncola or O tapraomou (my teams suggested name for the species) should have an appearance similar, but not exactly like that of its relative and possible ancestor. First of all, the Onyc currently in Ark is lacking more wing membranes around its tail and back hind legs, and has a face and body that are very similar to that of the sub family Desmodontinae or Vampire Bats. Instead, flying foxes or fruit bats and even flying squirrels can be used as the model for this species of flying mammal as the Onyc isn't exactly a “true” bat, but rather the between of known bats and other flying mammals. Resulting in many speculative representations presenting a depiction similar to a cross between these examples, for example: Onychonycteris | Dinopedia | Fandom dinopedia.fandom.com and/or Ancient 'Clawed Bat' Reveals Clues to …| westerndigs.org Rather the current model and design has a nasal cavity and ears similar to leaf nosed bats, large fangs that could be used for impaling and slicing into prey, only four fingers (one of the fingers is possibly connected between both fingers) on each pair of wings (which goes against the actual name behind Onychonycteris which means “clawed bat” referring to its five clawed fingers) and a non-Eocene bat design, the Onyc could use an update to its design. Now my team and I are trying not to criticise Wildcard and their designs for Ark Survival Evolved, as many animals such as the Triceratops, Purlovia and Ankylosaurus all have similar characteristics and details similar to the species they are based off of. The Onyc in Ark doesn’t have any major characteristics similar to Onychonycteris finneyi, which is why my team and I are suggesting these ideas towards a TLC. Onyc Encountering Tips | ARK: Survival … dododex.com Also the Onyc is speculated based on teeth remains and fossils that it was actually an insectivore, as the speculated and larger species in Ark. Is specified to feed on mosses and fungi in their surroundings alongside live prey which they swarm. However, the new species for this TLC would be insectivorous and be able to feed on different arthropods and invertebrates as an adaptation towards its environment and also towards adapting to different climates and biomes. Alongside this, the Onyc shouldn’t be able to carry Mega Rabies, as these bats aren’t hematophagous and/or don’t feed on blood like the vampire bats that the current Onyc in Ark is based on. New Abilities - Just like the Desmodus draculae, the Onyc can hang upside down as evidence shows that the feet of early Eocene bats allowed them to perform this hanging behaviour. - The Onyc has an applied buff when attacking insects known as “Insectivorous Instinct” where the Onyc has a 25% increase in melee damage, a 25% decrease on incoming melee damage and the preventing of certain stuns such as the Lymantria’s spore defence mechanism and the Mantis leap attack and a 50% collection rate towards chitin, leech blood, organic polymer (from arthropods (insects) such as the Mantis) and black pearls. - The Onyc is a natural bug repellent and any arthropods (arachnids, insects, trilobites and crustaceans) become deterred from these bats. - The Onyc has a buff known as “Constricting Rage “ which is an increased buff of 75% attack damage towards snakes and serpents (primarily Titanoboa) in its natural environment (swamps, temperate forests and semi-tropical riverways). This is due to the possibility that the Boavus boa’s found in the Green River Formation that the Onyc is from, probably preyed and fed upon early Eocene bats such as the Onyc. - The Onyc can be ridden and with it having a saddle with a built in chemistry table and has a slot that allows players to descend from the saddle via a grappling hook. The Onyc has a new landing position, can hold onto various types of textures in different environments, can have three players on its saddle and crawling features unlike other tames that allows the player these capabilities. - The Onyc can and will manually switch from fluttering to gliding as a way of saving stamina, allowing for further travel and manoeuvrability. - While the Onyc can’t echolocate, it has a diurnal (these bats are speculated to have hunted during the day) boost that gives off smell indicators of nearby prey and food sources. - The Onyc is extremely intelligent and when imprinted has a 10% increase towards all stats. - The Onyc has strong jaws and teeth towards breaking down the hard shells of the arthropods it feeds on, which allows for a blunt bite that can deal a moderate amount of damage if harmed or attacked. Any suggestions and comments please reply below. These are my team's suggestions, so all credit and all reference goes to them for the idea (s). Thanks. - MonstersHunters References: https://en.wikipedia.org/wiki/Onychonycteridae https://dnr.maryland.gov/wildlife/Pages/plants_wildlife/bats/batelocu https://www.nps.gov/subjects/bats/echolocation.htm https://ucmp.berkeley.edu/tertiary/eoc/greenriver.html https://en.wikipedia.org/wiki/Green_River_Formation
  8. This creature is medium sized with rough skin and 1-2 horns on its nose. Paleontologist believe it had brows above the eyes similar to the Allosaurus. The creature is a well known theropod and has been a favorite of mine for a while now. This creature generally could run 20-30 mph. The creature is commonly 1,200 pounds or 0.6 tons. It has 4 fingers and is roughly 15-19 feet tall or 4.9-6 meters. The Ceratosaurus is a carnivorous creature that mainly hunts small herbivores but would also attack larger ones such as the Triceratops. The Ceratosaurus tended to live in forests and planted areas during the late Jurassic. This would be a fun creature to be added to the Ark and could be another smaller source of keratin. Image of unreleased Ceratosaurus dossier
  9. I have an idea that I want to submit, BUT, im not sure if my idea would qualify and i don't want to waste time submitting if it can't qualify. I understand submissions arent being accepted now, i would just like to show the community my idea. Rules say: "Must be a real-world extinct/prehistoric creature (dinosaurs, mammals, reptiles etc)" Looking at the Desmodeus. Bats are real. But there aren't any bats that turn invisible in real life. Applying this logic, Does this mean that I could have a real life creature, but give it abilities that it wouldn't have in real life and make it live in a biome that it wouldnt live in in real life? How accurate does the creature have to be? Example: could I have a real life Gecko (which would comply with the rule above) , but give it ice abilities and have it live in caves in the snow biome in the game? <---this is not my actual idea btw. Will appreciate any response thankyou
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