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Found 69 results

  1. EU-4 shooter tgame has crashed error message every time i try to launch valguero rag or center i get the EU-4 shooter game has crashed error message i have contacted support and their fixes didn't work does anyone else have any suggestions or fixes
  2. Troubleshooting/Crashing After the most recent update I cannot play ark because of the host connection timeout it is not my internet it is just this game. This update has broken everything and I cannot stay in the game for more than 5min
  3. Can we ever expect bugfixes? Hello. I know this is my first post, but the ammount of bullpoop I'm currently facing in ark is ridiculous. I bought this game like 2 weeks ago, and I'll be honest - I've never had a chance to play as buggy game before with as immense ammount of unpatched holes. Example? I lost 3 Ichtys today, one got stunned by Eel which was so far away that I could barerly see him, most likely I was laged back to them, while second one was killed with single hit from random Megalo because he was in cryo sickness while I had no cryo debuff, and third one died to Sabertooth Salomons which for some reason went aggressive on all our dinos. It's not all, when I went underwater with a Belze to get my stuff back, my entire game crashed (edit.: third time, two times I lost all my stuff because it was crash underwater) next to herd of megalo and mantas, of course when I came back I was dead along with one of my favourite dino. By the way, I lost huge ammount of great ascendant stuff, including Helmet with 1k armor and Fabricated Shotgun 470%. Before, I lost also my wyvern which got stuck in infected spino so I couldn't attack him or even escape, I couldn't move. Not only that, devs should seriusly do something with weapon breaking instantly switching controls, always resulting in rushing at the enemy you were shoting at. Addionally I spend good hour last week trying to save my owl which was either lagging back underwater, drowning, or he was going all the way up, touching the edge of the map and lagging back underwater, rinse and repeat. I'm playing PvE server because I prefer expanding rather than seeing my stuff being wrecked over and over again, but even there it's possible to kill PvE players by drowning them, and it's ridiculous that it's still a thing and possibility, even when it's easy to counter that - just disable freaking body and item pickup on PvE settings! It's so easy. Also, week ago we've lost like 3 newborn Therio because we had a base over water, and they glitched throught the floor and drowned. If that's not enought, it's possible to be one shot by Ice Queen no matter what items you had, as she killed me with single hit when I had 870 hp and 2000 armor, me and my tribemate died at once. And it all is barerly a peak of the iceberg of bugs I was dealing with throught the 2 weeks of my gameplay, and game is almost unplayable for me and it's really hard to enjoy game when engine cannot handle all the holes, and it's honestly funny that devs would rather release more DLC instead of fixing game to be stable.
  4. Valguero kicked every 5 minutes
  5. Please help! Server crash upon joining online servers ps4 So A friend of mine has came upon this eror on ps4 for the past 2days (eror CE 34878-0) that doesn’t let him play on any official or unofficial server and keeps crashing his game(blue screen) his game works just fine on single player . We could use some help thanks.
  6. Stockings crashing game So a few times when I have tried to hang stockings my game has crashed. I've gotten this message. This is a consistent problem - I can't actually select my holiday stockings in the game without it crashing right now. You can see it crashed the exact moment I select my stockings to hang. It says I have 32 holiday stockings in the area (pretty sure that's just 32 holiday items in general though). I wasn't having problems placing items til now.
  7. UPDATE: This seems to only occur on the default "The Island" Map strangely enough. I tried playing on all the 'Custom' maps, i.e. "The Center" and "Ragnarok" and it worked fine. No matter if I launch in 'No Battle-eye anti-cheat mode, Unofficial Servers Only' mode from steam, the game will crash and demand I install Battle-Eye anti-cheat despite having downloaded and installed it several times for both ARK and other games in my library. This occurs in Single-Player, Personally hosted Non-Dedicated and I'd assume for official and unofficial servers I attempt to join. Note: The game will seemingly load the world and game, but will crash about halfway through to the Battle-eye prompt. I've tried uninstalling and reinstalling battle eye and ARK itself, but the problem persists. I have followed all of their support services instructions (Which is copy-paste generic and totally useless) and nothing is helping. I have other games with Battleeye anti-cheat and they don't have this issue. I have removed all mods from the game, updated drivers and more. Nothing works. Also, whenever I try to validate the game's files through steam, it fails to validate 2 files (1.4KB total size) and reacquires them. Then, whenever I launch and try to play the game, it crashes and asks to install battle eye and the two files are lost again. Even after restart and multiple fresh installs. Just seems completely busted. Any help? Anything is better then their support. System specs attached DxDiag.txt
  8. Hey I've still been getting the issue on Ark Survival Evolved: Aberration of the d3d device being lost even with the registry editor fix that Jat mentioned on his twitter and forum. ---> He says that this was a fix although mine and some others are still having trouble with this bug. For some reason if my game doesn't encounter this bug report my whole computer just freezes and I have to hold the power button on the PC itself as task manager won't even open. I don't know if this is a separate bug so I might not go too much into it. It does however happen in like 10 min. to 2 hours depending on how long I let the computer shutdown sometimes. So I'm just waiting on feedback from wildcard on the d3d issue. I also have tried using different launch options such as -USEALLAVAILABLECORES -sm4 -d3d10 . This is version 280.115 for those that are wondering. PC Specs: OS Name: Microsoft Windows 10 Home Version: 10.0.16299 Build 16299 Graphics Card: Radeon (TM) RX 480 Graphics Memory: 8 GB Ram Processor: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz, 3501 Mhz, 4 Core(s), 4 Logical Processor(s) System Type: x64-based PC If you have any way around this or you have an update on the problem that would be great.
  9. Crash Error: Assertion failed: ActualIndex >= 0 [Please help] I've been recently getting this crash and i can't seem to find a fix for it, First off a couple days ago when i tried playing ark it said i had to install it, but it was already installed. All the files were also still there. So I tried finding ways to fix it but found nothing that worked so i decided to just install it again, but when i did and tried to get into my single player game on the island it constantly gave me this crash error: Assertion failed: ActualIndex >= 0 [File:H:\Thanksgiving\Engine\Source\Runtime\CoreUObject\Private\UObject\WorldSerializedObject.cpp] [Line: 128] VERSION: 302.4 KERNELBASE.dll!UnknownFunction (0x00007fffaf90a839) + 0 bytes [UnknownFile:0] ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff65ce238e8) + 159 bytes [h:\thanksgiving\engine\source\runtime\core\private\misc\outputdevice.cpp:145] ShooterGame.exe!FDebug::AssertFailed() (0x00007ff65ce23e85) + 178 bytes [h:\thanksgiving\engine\source\runtime\core\private\misc\outputdevice.cpp:220] ShooterGame.exe!FSaveFileObjectReader::operator<<() (0x00007ff65cf16095) + 0 bytes [h:\thanksgiving\engine\source\runtime\coreuobject\private\uobject\worldserializedobject.cpp:130] ShooterGame.exe!operator<<() (0x00007ff65ce93f9f) + 0 bytes [h:\thanksgiving\engine\source\runtime\coreuobject\public\uobject\propertytag.h:74] ShooterGame.exe!UStruct::SerializeTaggedProperties() (0x00007ff65cea163a) + 0 bytes [h:\thanksgiving\engine\source\runtime\coreuobject\private\uobject\class.cpp:757] ShooterGame.exe!UObject::SerializeScriptProperties() (0x00007ff65ced61a8) + 0 bytes [h:\thanksgiving\engine\source\runtime\coreuobject\private\uobject\obj.cpp:1065] ShooterGame.exe!UObject::Serialize() (0x00007ff65ced60ac) + 0 bytes [h:\thanksgiving\engine\source\runtime\coreuobject\private\uobject\obj.cpp:1023] ShooterGame.exe!AInstancedFoliageActor::Serialize() (0x00007ff65d6a83ea) + 0 bytes [h:\thanksgiving\engine\source\runtime\engine\private\instancedfoliage.cpp:2467] ShooterGame.exe!WorldSerializedObject::SerializeObjectData() (0x00007ff65cf17ba5) + 0 bytes [h:\thanksgiving\engine\source\runtime\coreuobject\private\uobject\worldserializedobject.cpp:680] ShooterGame.exe!UWorld::LoadFromFile() (0x00007ff65d946cf9) + 0 bytes [h:\thanksgiving\engine\source\runtime\engine\private\world.cpp:6493] ShooterGame.exe!AShooterGameMode::LoadWorld() (0x00007ff65c2bc77b) + 722 bytes [h:\thanksgiving\projects\shootergame\source\shootergame\private\shootergamemode.cpp:2277] ShooterGame.exe!AShooterGameMode::InitGame() (0x00007ff65c2a4e5b) + 0 bytes [h:\thanksgiving\projects\shootergame\source\shootergame\private\shootergamemode.cpp:1147] ShooterGame.exe!UWorld::InitializeActorsForPlay() (0x00007ff65d93afba) + 43 bytes [h:\thanksgiving\engine\source\runtime\engine\private\world.cpp:3215] ShooterGame.exe!UEngine::LoadMap() (0x00007ff65d9104f4) + 0 bytes [h:\thanksgiving\engine\source\runtime\engine\private\unrealengine.cpp:10176] ShooterGame.exe!UEngine::Browse() (0x00007ff65d90b002) + 38 bytes [h:\thanksgiving\engine\source\runtime\engine\private\unrealengine.cpp:8884] ShooterGame.exe!UEngine::TickWorldTravel() (0x00007ff65d90bce0) + 68 bytes [h:\thanksgiving\engine\source\runtime\engine\private\unrealengine.cpp:9056] ShooterGame.exe!UGameEngine::Tick() (0x00007ff65d6470ac) + 0 bytes [h:\thanksgiving\engine\source\runtime\engine\private\gameengine.cpp:1143] ShooterGame.exe!FEngineLoop::Tick() (0x00007ff65bd9a065) + 0 bytes [h:\thanksgiving\engine\source\runtime\launch\private\launchengineloop.cpp:2432] ShooterGame.exe!GuardedMain() (0x00007ff65bd9449c) + 0 bytes [h:\thanksgiving\engine\source\runtime\launch\private\launch.cpp:140] ShooterGame.exe!GuardedMainWrapper() (0x00007ff65bd9b5ca) + 5 bytes [h:\thanksgiving\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGame.exe!WinMain() (0x00007ff65bd9b6f8) + 8 bytes [h:\thanksgiving\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] ShooterGame.exe!__tmainCRTStartup() (0x00007ff65e95daf1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007fffb24f7bd4) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007fffb294ced1) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007fffb294ced1) + 0 bytes [UnknownFile:0] I've tried some ways to fix this but none have worked so far, so far I've tried This: https://survivetheark.com/index.php?/forums/topic/484317-gamecrash-everytime-since-thanksgiving-update/&do=findComment&comment=2690991 + Verifying my files Both didn't work, I want to keep my progress since i've pumped probably 100+ hours into it already and i do not want to loose it. I can't even get in the game to upload my dinos incase for some reason there really is no way to fix this and i loose everything i've done. I don't care about loosing my character i just need the progress on that island. Please if anyone can help me fix this problem i'd so greatly appreciate it
  10. Server crash v302.4+ Hi, a server crash occurs since v302.4, related to Delivery Crates. I did'nt succeed to define a clear and reproductible way, but it occur each time I use at least 2 Delivery Crates following, the crash may occur a few minutes after landing. Tested and confirmed on TheIsland and Ragnarok maps, v302.4 / v302.45, on both Linux and Windows server builds, and on a clean save. Disabling Turkey Trial dont do anything
  11. Help with random crash Hi, my PC spects (I5 6600 3,3ghz, 1060 6G, 8G ram, S.O Windows 10 and the game is installed in the HDD) I have a problem with play in the non-dedicated server of my friend, Randomly when reviving or i am walking with my dinos the game completely crashes, the image it stays frozen and without sound and the game does not react in any way. But if tabulate the window i can see a Unreal engine error window and the game closes completely. If want to reconnect to my friend server, my friend needs a full game restart so that I can enter me in the server. If my friend only restart the server but no the game, he will also crash. I play with the Geforce Experience recomended settings to the game and this is my crash log: Fatal error! VERSION: 302.4 ShooterGame.exe!AShooterGameState::Tick() (0x00007ff7ca75a4e8) + 385 bytes [h:\thanksgiving\projects\shootergame\source\shootergame\private\shootergamestate.cpp:531] ShooterGame.exe!AActor::TickActor() (0x00007ff7cb983b5e) + 0 bytes [h:\thanksgiving\engine\source\runtime\engine\private\actor.cpp:770] ShooterGame.exe!TGraphTask<FTickTaskSequencer::FTickFunctionTask>::ExecuteTask() (0x00007ff7cbd6bed0) + 30 bytes [h:\thanksgiving\engine\source\runtime\core\public\async\taskgraphinterfaces.h:871] ShooterGame.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00007ff7cb1e2ed8) + 0 bytes [h:\thanksgiving\engine\source\runtime\core\private\async\taskgraph.cpp:939] ShooterGame.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00007ff7cb1e208d) + 0 bytes [h:\thanksgiving\engine\source\runtime\core\private\async\taskgraph.cpp:680] ShooterGame.exe!FTaskGraphImplementation::WaitUntilTasksComplete() (0x00007ff7cb1e4b90) + 0 bytes [h:\thanksgiving\engine\source\runtime\core\private\async\taskgraph.cpp:1777] ShooterGame.exe!FTaskGraphInterface::WaitUntilTaskCompletes() (0x00007ff7cb292b72) + 0 bytes [h:\thanksgiving\engine\source\runtime\core\public\async\taskgraphinterfaces.h:320] ShooterGame.exe!FTickTaskSequencer::ReleaseTickGroup() (0x00007ff7cbd30294) + 298 bytes [h:\thanksgiving\engine\source\runtime\engine\private\ticktaskmanager.cpp:188] ShooterGame.exe!FTickTaskManager::RunTickGroup() (0x00007ff7cbd34bbc) + 0 bytes [h:\thanksgiving\engine\source\runtime\engine\private\ticktaskmanager.cpp:867] ShooterGame.exe!UWorld::RunTickGroup() (0x00007ff7cbb6e8cb) + 0 bytes [h:\thanksgiving\engine\source\runtime\engine\private\leveltick.cpp:697] ShooterGame.exe!UWorld::Tick() (0x00007ff7cbb6fd55) + 0 bytes [h:\thanksgiving\engine\source\runtime\engine\private\leveltick.cpp:1213] ShooterGame.exe!UGameEngine::Tick() (0x00007ff7cba97112) + 0 bytes [h:\thanksgiving\engine\source\runtime\engine\private\gameengine.cpp:1170] ShooterGame.exe!FEngineLoop::Tick() (0x00007ff7ca1ea065) + 0 bytes [h:\thanksgiving\engine\source\runtime\launch\private\launchengineloop.cpp:2432] ShooterGame.exe!GuardedMain() (0x00007ff7ca1e449c) + 0 bytes [h:\thanksgiving\engine\source\runtime\launch\private\launch.cpp:140] ShooterGame.exe!GuardedMainWrapper() (0x00007ff7ca1eb5ca) + 5 bytes [h:\thanksgiving\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGame.exe!WinMain() (0x00007ff7ca1eb6f8) + 8 bytes [h:\thanksgiving\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] ShooterGame.exe!__tmainCRTStartup() (0x00007ff7ccdadaf1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffe1bbc7bd4) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffe1d36ced1) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffe1d36ced1) + 0 bytes [UnknownFile:0] Any help guys? I tried the steam verification but it doesn't seem like a definitive solution to my problem
  12. Cryopod Crashing I need help. I play PS4 single player and whenever I try to throw out a creature from a cryopod the game crashes. This is happening on all maps and I don’t know how to fix it. I have bunch of good tames in cryopods. I need help figuring this out.
  13. Crash when downloading creatures When playing on my single player Arks i transfer frequently between them bringing creatures and items back and forth. The items I can upload and download with no problem but creatures more often than not will crash the game and take me straight to the home page of my xbox when downloading them from a transmitter. I like to play quite frequently but this sort of thing is demoralising when the creature is permanently lost with no quick and easy fix to replace them like for like as the game will roll the Ark back to a previous instance and the creature is no longer in the transmitter or available for download
  14. Game Crashes as soon as connected to server Whenever i connect to a modded server and im in the loading menu the game crashes to desktop instantly,i get crash logs too which i will include,support wouldnt help me any further than the stuff i already done and still didnt work. 11.12-20.40.00.crashstack
  15. Update v301.1 killed my server ( libaws-cpp-sdk-core.so) The latest ARK Upgrade killed my severs: What can I do? My Server is under Linux (Ubuntu 18.04 LTS) and I use the ark-server-tools (arkmanager)
  16. Crashes I will be playing the game and the lags well causes game to crash and restart when I go back in to start the game the pixels in the screen is all cracked and flickering and messed up.
  17. ARK crash when i have net on pc hello everyone i have found an issue with win10 ark (XBOX Play Anywhere), the issue is that when i'm connected to net the game crash every time i open it but when i disconnect my net ark works. what can i do to solve this issue?
  18. UE4-ShooterGame Game has Crashed Hello, I recently got the game and as of 2 days ago a problem started and I can't fix it. I am crashing on Valguero and Ragnork and getting a (crash log?) report of the crash. I've read through the report and it's telling me, from what I can gather, that there is a tree that won't load into the game. Why a tree? I got no clue but it's stupid and funny that a tree is causing this problem. It looks something like this : " /ShooterGame/Content/Mods/Valguero/Assets/Mic/CherryTree_Trunk.uasset while object MateriallnstanceConstant /Game/Mods/Valguero/Assets/Mic/CherryTree_Trunk. CherryTree_Trunk needs to be loaded " So, I followed the file path and the CherryTree_Trunk is in the folder. I tried to re-installed the whole game. Then I tried to re-install Val/Rag. I verified my files 5 times and it's not working. I sent in a support ticket but I haven't a clue if they can really help with this issue. I noticed several others having this crash report but no one seems to have or see the "CherryTree_Trunk" issue. I feel like this should be a simple fix but it's not or at least not that I can find. Google hasn't been helpful at all and even typing in the name of the game it still pulls up websites talking about Cherry Trees. The game was running fine even after the Fear update, tried to play the next day and no go. The Island and all that runs just fine but I am put out as Valguero is where my game is at. I play on single player only. I don't use any mods aside from Primitive +, which I tested and is unrelated to the problem. I haven't a clue what to do other then wait for the ticket reply or hope that someone here might know what to do. Anyways thanks for checking this out!
  19. Acidbaf

    EU PVE 525

    EU PVE 525 Server is laggy and crashes several times a day. Server did a roll back at least 5 times on 05/10/19 and has already crashed twice today 06/10/19 since I have been on (couple of hours).
  20. EU-PVE-Official-Ragnarok211 gets Crashd all day long The EU-PVE-Official-Ragnarok211 gets so much crashes. It´s not possible to Play normal on that Server! https://www.battlemetrics.com/servers/ark/1559103 https://www.battlemetrics.com/servers/ark/1559103/downtime Wildcard please. You Realy have to Keep an eye on this Server. Much Players from that Server did a Server outage Report. But as i Say it allways chrash…. From the Event beginning it was a +24Hours Server down. last day 5 Hours today/now we will see how Long this time. It realy is not funny anymore to Play on this Server. Greets Jacky
  21. Lost a days worth of taming spent with weeks worth of making kibble after crash I tamed a lot of dinos, including gasbags and velonos on extinction and then transferred them to val, and then the server immediately crashed afterwards. when i got back, my dinos weren't in obelisk or in game. help, what do i do to get my dinos back?
  22. ark allocating HUGE amount of memory ark is trying to allocate almost 2 petabytes of memory. anyone knowng why and a way of fixing it. i am using mods PS. low memory launch isnt working LowLevelFatalError [File:H:\Trunk\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 51] Ran out of memory allocating 18446744073501409280 bytes with alignment 0 crash report
  23. Ark Seems Unplayable!! So, This started about a week ago, the issue only happened once or twice then devolved to completely not working at all. When I open Ark, it flashes a bunch of times then moves on to the opening animations, and sometimes I make it to the main menu..And sometimes I don't, it will either do a solid white screen and crash or flash and look distorted for a bit and crash. It's even shutmy Xbox one completely off and back on by itself. It always does the flashing right before crashing and I absolutely cannot get it to play even after uninstalling it and reinstalling it. And if I make it to the main menu and try to continue onto my aberration save, it cuts to character creater where there's a very glitchy bright green person instead of a regular one. (I'm not a genious at fixing console or Pc issues so sorry if I didn't explain it well enough) SO as far as I know about the Xbox, I'm running OS version 10.0.1. And I've got 237.7 GB free of 780.9 GB. So I think I'm good on that.
  24. Crash and disconected Hi, i am a new user of Ark. I tried play this game many times but i don´t know because the game crash when i play. When i get in the game and play little time, the game start to go slowly and suddenly stops and close the game. I come back in and play ten minutes and again the same. I have tried to unravel it and follow tutorials and nothing. Please can you help me? Thanks!
  25. Diagnosing disconnect on PS4 Hi, Due to frequent disconnects (1 disconnect : 15 minutes), I have changed my modem three times. I have opened all necessary ports on each modem. I set my PS4 IP Address as the default DMZ. I have had my ISP check for issues with my connection. My internet speed is anywhere from 6-13mbps download and 300-700kbps depending on traffic and QoS. I do not know where to go from here. Is there any suggestion where I can go? I'm thinking that I may need to bridge a modem and use it solely for the PS4. However, I'm not sure that will work because the disconnects are still occurring when only the PS4 is connected. I play with other people who do not experience this issue, so I don't believe that the server is the issue. Also, this occurs on multiple servers.
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