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Showing results for tags 'base'.
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I was building a base the other day and I thought that it would be extremely useful if you could have a system that would allow you to copy the overall structure of your base (foundations, walls, windows, and doors) and then let you save it as a blueprint. You could use it to avoid snapping issues and/or terrain collision in later development of the base. You'd still have to craft all of the walls, foundations, and ceilings but instead of just placing them, you'd use the blueprint to craft a completed base, and place that instead. Open to suggestions for edits
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Change Megachelon automatic Raft/Underwater mode
DeathGuyMan posted a suggestion in Game Suggestions
So, I finally passively tamed a megachelon and built a base that took me all day building to find out that if you place vacuum compartment on a megachelon it forces it to auto raft mode when you dismount instead of staying submerged underwater it surfaces and sometimes forces you out of the compartment as your survivor is trying to keep up with being in the compartment while the megachelon is auto surfacing which will poop you out next to 10x alpha megaladons and turn you into a snack -_-' .... There is a giant massive problem with a megachelon that can't have an underwater base on its back and stay underwater, there is also a giant massive problem placing a regular structure on its back unless you like having your base fully submerged underwater with no vacuum which means your base inners also have water in them... Please for the love of LOGIC make automatic rafting, and underwater modes a manual radial option that can be turned on, and off this way people can have an actual underwater base on their backs that doesn't retain water in their structures. Other than the fact that they can have a base on their back even though it doesn't properly work, and the fact that they produce rare flowers, and mushrooms passively the megachelon seems like no more than a giant brick taking up space in your base. So with the radial option toggle on/off raft mode we would then be able to stay underwater without having water in our underwater megachelon bases.- 3 replies
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- togglable radial on/off raft mode
- megachelon
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herbivore-saurpod Turiasaurus (The Snow Behemoth with saddle attachments)
Dra538gon posted a suggestion in Creature Submissions
Common Name: Turiasaurus Species : Turiasaurus riodevensis Time: Late Jurassic Diet: Herbivore Temperament : defensive Wild: Being the only sauropods that lives in cold habitat Turiasaur is covert in fur.To keep his body temperature they grew bigger then their cousin the Brontosaurus. He eats beeries,bark and mushrooms to contain his body mass,howerver he has a desire for sweet vegie cakes. Appearing in large groups of 4 or 5 individuals they stay together to protect themselfes from medium and large theropods like the Allosaurus,Carnotaurus,Rex,Yutyrannus,Spino,Acrocanthosaurus and even a Giganotosaurus. In the wild they will attack any medium and large carnivores even it is a tamed one in order to keep their young save. Domesticated: Being immune against bleed attacks and reduced damage from bullets tribes use the Turiasaur as a moving base. The saddle can be upgraded in various ways and can hold 3 people.Besides Turiasaur gains a pack bonus from large sauropod allied creatures But this pack bonus fates if a medium or large allied theropod is in range. the alpha of the pack is able to decrease the stamina of enemies and dismounting enemy players for a short duration by his special attack,but which in return lowers his own stamina to zero. the roar of the alpha grants a bonus in resistance,speed and health regeneration.Tribes say the Turiasaur is the ultimate defensive mount. Info: Tamable:YES (taming methode below ) Rideable:YES(Saddle lvl 86,platform saddle attachement 98, Tek Saddle after Alpha Bossfight on Fjodur ) Breedable:Yes (Egg (Black)) Fav food:Sweet Vegetable Cake Size: a bit bigger then Brontosaurus (1/3) larger Stats lvl 1: Base Same scaling as the Brontosaurus Health:2650 Stamina: 180 Oxgen: 150 Food: 12000 Weight: 1850 Melee Damage: 60 Movement Speed:100% (Walking 120)( swimming 100) (sprinting 480/25 Stamina per Second) Topidity:3500 Attack Range: 2650 Attacks: (at 100 % dmg) LC tail swing (260 dmg/55dps) (15 Stamina) ( RC Head Swing (340dmg /70dps) does knockback (45 Stamina) Space: Stomp (450 dmg )(cooldown 10 seconds) X (alpha only) cooldown 30 seconds Roar grants (40%resistance for allied sauropods ) (speed increase by 35% for all allied sauropods)(Heatlh Regenation increase 750% for all allied herbivores) (own stamina decreased by 40%or 160 ) C tail whip (120dmg ) (decreases enemies stamina by 80 %) (own stamina decreased to 0%) (player dismount and stun for 2.5 seconds) 15 Secounds cooldown) Abilities: "Rivalary bonus": Grants 35% resistance against medium or large theropods and 35 % damage increase (350% resistance and 250% damage increase when a Giganotosaur is near) "Fur" (20 %armor against bullets and rockets) (cant get the bleed effect) "Pack Bonus "Turiasaur gains a pack bonus if 4 Turiasaur or 6 normal saurpods are in range but vanishes if a allied medium or big theropod is near "We stand together" Pack Bonus Grants 50% resistance and 25% more attack damage to all Turiasaur Alpha Bonus (highest Turiasaur will be the alpha) : Grants x and c as an useable ability "cold weather" Turiasaur gains all effects simular to the water buff for Spinos or Shadowmanes in cold areas Taming: For taming you need to find a young Turiasaur in a group and lure it away from the parents with some sweet vegie cakes or honey.But be careful the parents will attack you if you spook the baby. If you managed to lure the baby away from the parents you will need to set up a foster parent (another big sauropod).Moreover you will take over the parenting by doing some imprint events to raise the taming bar, if you fail taming efficeny will drop.If something attacks it it will run and lose taming process. Location: Turiasaurr is a rare species with only 2 or 3 groups spawning on the map, a group contains 4 to 5 members with two young Turiasaur.Beside, you can only find them in cold open areas like tundras or snow plains. Saddle Attachment: saddle has 3 attachment spaces/Tek saddle has also 3 Normal Saddle 25%armor Tek Saddle 75%armor Morta and pestel attachment Fabrikator attachment Smithy attachment Forge attachment Storage attachment (grants weight reduction) Platform attachment Turret attachment (grants 2 turrets on the side of the Turiasaur) Generator attachement (useful for other attachment to power them) Armor attachment ( grants +50 armor and plates on the side of the saddle to reduces hitbox) Mini gun turret Attachment (grants Turrets like the Astrocetus Saddle) Mining Drill attachment (granta a mining drillon the sied of the Turiasaur) All attachments can be opened by the inventory of the Turiasaur I hope its not to much ideas and information at once for a simple dlc creature but i hope i can inspire you with my idea Im aware that my spelling needs some more practise.But i hope you didnt mind to much and thanks to Hamfist -
Tek Sky Platform imagine a floating base powered by element! It can be placed almost anywhere in the sky and is the same size as a wooden ocean platform. With a Tek Sky Platform you would no longer have to use the Queztal for a sky base! Crafting Requirements: 300 Black Pearls 750 Crystals 250 Element 4500 Metal 800 Polymer 500 Paste it would only be craftable in the obelisk or terminals. The Tek Sky Platform would be similar to an Ocean Platform which means you would have to fill the center with ceilings. You would be limited to 4 within a certain area.