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  1. Dossier: Glypheoidea better known by survivors as a Crawdad though In terms of size this thing seems to be around 14ft long sporting two large claws on the front that add a few extra feet in length, and even compares to the Karkinos that roam near it and the Cindarias it eats as snacks. Being the ancestor of our modern Crayfish I can see how this thing has adapted to living in it's many environments both here and across other arks, This cave has water everywhere it's the perfect place for these things to thrive, and seeing it live in the swamp waters, and even the artic has quite a few though they prefer to stay submerged in mud underwater. I have even seen this thing swim in element and thrive it's a very adaptable creature. Wild: When dealing with them in the wild, they seem harmless in comparison to the Karkinos, in the caves. until a survivor decides to see how hard the shell is. The massive claws can pack a decent punch, and the many legs underneath can carry it at a decent speed. One survivor tried to kill one while hanging from a climbing pick, until the thing dug its claws into the rock and one by one pull itself closer. In order to kill it Mei Yin ended up knocking it upside down with her Drake and making quick work of its underside. Domestication: Some Survivors have managed to tame these however, using biotoxin to leave it a trail of bread crumbs right into a cannon. After using the cannon on its side to knock it over, it was very quickly knocked unconscious using basic narcotics and fed like any other tame. It still preferred the biotoxin over anything, and even ignored the shocking tranqs we tried previously as it just digested it. After tamed It was quite the useful steed. Not quite as fast as the Rock Drake we use, but quick enough and durable enough to go on extended hunting trips for resources and such. Using a vast amount of wood, and platfibers we managed to make a malleable mobile home on its back that we could fold up if we needed to move anywhere or climb. The driver had to lie down of course to have enough room, but we did manage to fit a fabricator, smithy and even a vault on the back. Once we got to a good stopping place we just unhooked the latches and let to fold back out into an open crafting station. Variants: The Glypheoidea being the ancestor of the modern Crayfish It has the potential and capabilities to live in nearly any environment. Crayfish having Gender Dimorphism With females being smaller with lower damage, faster speed, wider tail, and males having larger claws for damage, slower speed, and narrower tails. Variations would be strictly male as the females need a strict environment to actually lay their eggs. Deep Ocean variant found at the bottom of the ocean, Capable of giving off a faint glow around the sides of its legs similar to aberrant creatures. Artic Variant, The spit attack instead of being normal water it is a slowing ice effect like the snow owl except a breath attack like the Managarmr, and the Corrupted Variant being much faster and having 2 Crusher Claws rather than a Crusher Claw and a Pincer. Riding: It would be similar to the Megachelon in the sense that it has 2 basic attacks, 1 Attack using it's claws and another spitting water in front of it, though this uses some of its water stat. This attack can be changed to be a stun like attack similar to the Voidwyrm by feeding it Biotoxin, both slowing creatures hit by it and creatures relatively close to it. When the Saddle is closed the rider will lay down on its back while riding and the creature is capable of climbing cliffs similar to the Megalania, by digging it's larger claws in to the rock. Stationary: When not actively moving you can fold the saddle out forming a decently wide platform saddle fitting whatever crafting stations you would like in the slots in the creatures inventory. While in this mode, the creature has half movement speed, and cannot climb. This mode would be useful to accompany survivors near the rock drake nest as a temporary outpost to repair hazmat and or log off, as with a hazard saddle nothing inside is affected by radiation. Similar in design to a Mobile Home that can fold out when you decide not to go anywhere. The Glypheoidea is mostly a traveling mount capable of carrying a large amount of items and being a mobile home for an extended period of time, and if Male it could even be a combat mount. A Female could make this a very useful Siege Dino as well As The Enlarge Tail Allows for a Siege Platform to be made providing additional armor and converting the saddle into a pillbox cannon. Breeding: To breed they must be in water and touching the bottom of whatever source to be able to dig in the mud and make a hole to lay eggs in. If not in a suitable environment, the Female is capable to taking an extended period to hatch the eggs inside her body and give a live birth. Additionally Female Variants are capable of being tamed with babies already inside shown by a few eggs being visible by the abdomen, and by the female curling the back of the tail under itself. It would have half weight on structures, wood, stone, and metal. It would be the first creature that has a water stat that needs instead of a food stat, however It gets water from biotoxin, swimming, and being in range of water, and a slight amount of water gained from fish meat. It's platform saddle would be able to fit everything smaller than an industrial grinder, and a maximum of 5 slots for placeable stations (generator, storage, and crafting) and 1 slot for beds, or seating.) Basic Primitive Saddle: 5 slots, and 1 slot Both Genders Hazard Sealed Saddle: 3 Slots and 1 Slot, The Hazard Saddle sports a generator at the back side, (Can be powered by congealed gas balls instead of gasoline to protect from Radiation for all inside the saddle.) Protect from water. Both Genders Combat Saddle: 2 Slots and 2 slots, Provides additional Armor, and Has a Slot at the back for (Minigun Turret, Catapult Turret, Cannon, and Rocket Turret.) Male Exclusive. Traveling Outpost: 7 slots and 1 slots. Wider Platform saddle decreases movement speed and climbing speed greatly, when unfolded, creature is completely incapable of movement and will dig into the mud to save energy. Sports a generator at the back side, (Can be powered by congealed gas balls instead of gasoline to protect from Radiation for all inside the saddle.) Protect from water Female Exclusive. Images shown are from the following: Elden Ring Wiki, Wikipedia official, and Youtube TenFold Engineering.
  2. Might I ask why, I would love some feedback since they are gonna keep these votes coming?
  3. Dossier: Glypheoidea better known by survivors as a Crawdad though In terms of size this thing seems to be around 14ft long sporting two large claws on the front that add a few extra feet in length, and even compares to the Karkinos that roam near it and the Cindarias it eats as snacks. Being the ancestor of our modern Crayfish I can see how this thing has adapted to living in it's many environments both here and across other arks, This cave has water everywhere it's the perfect place for these things to thrive, and seeing it live in the swamp waters, and even the artic has quite a few though they prefer to stay submerged in mud underwater. I have even seen this thing swim in element and thrive it's a very adaptable creature. Wild: When dealing with them in the wild, they seem harmless in comparison to the Karkinos, in the caves. until a survivor decides to see how hard the shell is. The massive claws can pack a decent punch, and the many legs underneath can carry it at a decent speed. One survivor tried to kill one while hanging from a climbing pick, until the thing dug its claws into the rock and one by one pull itself closer. In order to kill it Mei Yin ended up knocking it upside down with her Drake and making quick work of its underside. Domestication: Some Survivors have managed to tame these however, using biotoxin to leave it a trail of bread crumbs right into a cannon. After using the cannon on its side to knock it over, it was very quickly knocked unconscious using basic narcotics and fed like any other tame. It still preferred the biotoxin over anything, and even ignored the shocking tranqs we tried previously as it just digested it. After tamed It was quite the useful steed. Not quite as fast as the Rock Drake we use, but quick enough and durable enough to go on extended hunting trips for resources and such. Using a vast amount of wood, and platfibers we managed to make a malleable mobile home on its back that we could fold up if we needed to move anywhere or climb. The driver had to lie down of course to have enough room, but we did manage to fit a fabricator, smithy and even a vault on the back. Once we got to a good stopping place we just unhooked the latches and let to fold back out into an open crafting station. Variants: The Glypheoidea being the ancestor of the modern Crayfish It has the potential and capabilities to live in nearly any environment. Crayfish having Gender Dimorphism With females being smaller with lower damage, faster speed, wider tail, and males having larger claws for damage, slower speed, and narrower tails. Variations would be strictly male as the females need a strict environment to actually lay their eggs. Deep Ocean variant found at the bottom of the ocean, Capable of giving off a faint glow around the sides of its legs similar to aberrant creatures. Artic Variant, The spit attack instead of being normal water it is a slowing ice effect like the snow owl except a breath attack like the Managarmr Riding: It would be similar to the Megachelon in the sense that it has 2 basic attacks, 1 Attack using it's claws and another spitting water in front of it, though this uses some of its water stat. This attack can be changed to be a stun like attack similar to the Voidwyrm by feeding it Biotoxin, both slowing creatures hit by it and creatures relatively close to it. When the Saddle is closed the rider will lay down on its back while riding and the creature is capable of climbing cliffs similar to the Megalania, by digging it's larger claws in to the rock. Stationary: When not actively moving you can fold the saddle out forming a decently wide platform saddle fitting whatever crafting stations you would like in the slots in the creatures inventory. While in this mode, the creature has half movement speed, and cannot climb. This mode would be useful to accompany survivors near the rock drake nest as a temporary outpost to repair hazmat and or log off, as with a hazard saddle nothing inside is affected by radiation. Similar in design to a Mobile Home that can fold out when you decide not to go anywhere. The Glypheoidea is mostly a traveling mount capable of carrying a large amount of items and being a mobile home for an extended period of time, and if Male it could even be a combat mount. A Female could make this a very useful Siege Dino as well As The Enlarge Tail Allows for a Siege Platform to be made providing additional armor and converting the saddle into a pillbox cannon. Breeding: To breed they must be in water and touching the bottom of whatever source to be able to dig in the mud and make a hole to lay eggs in. If not in a suitable environment, the Female is capable to taking an extended period to hatch the eggs inside her body and give a live birth. Additionally Female Variants are capable of being tamed with babies already inside shown by a few eggs being visible by the abdomen, and by the female curling the back of the tail under itself. It would have half weight on structures, wood, stone, and metal. It would be the first creature that has a water stat that needs instead of a food stat, however It gets water from biotoxin, swimming, and being in range of water, and a slight amount of water gained from fish meat. It's platform saddle would be able to fit everything smaller than an industrial grinder, and a maximum of 5 slots for placeable stations (generator, storage, and crafting) and 1 slot for beds, or seating.) Basic Primitive Saddle: 5 slots, and 1 slot Both Genders Hazard Sealed Saddle: 3 Slots and 1 Slot, The Hazard Saddle sports a generator at the back side, (Can be powered by congealed gas balls instead of gasoline to protect from Radiation for all inside the saddle.) Protect from water. Both Genders Combat Saddle: 2 Slots and 2 slots, Provides additional Armor, and Has a Slot at the back for (Minigun Turret, Catapult Turret, Cannon, and Rocket Turret.) Male Exclusive. Traveling Outpost: 7 slots and 1 slots. Wider Platform saddle decreases movement speed and climbing speed greatly, when unfolded, creature is completely incapable of movement and will dig into the mud to save energy. Sports a generator at the back side, (Can be powered by congealed gas balls instead of gasoline to protect from Radiation for all inside the saddle.) Protect from water Female Exclusive. Image Credits: Wikipedia, Elden Ring Wiki, and Youtube TenFold Engineering in that order.
  4. I'm glad you like the idea, not quite familiar with the Colossuscorpius is but im guessing scorpion by the name. If This creature doesn't end up top 10 I'll keep that in mind to add to my mods when ASA launches.
  5. Dossier: Glypheoidea better known by survivors as a Crawdad though In terms of size this thing seems to be around 14ft long sporting two large claws on the front that add a few extra feet in length, and even compares to the Karkinos that roam near it and the Cindarias it eats as snacks. Being the ancestor of our modern Crayfish I can see how this thing has adapted to living here, This cave has water everywhere it's the perfect place for these things to thrive, although it's adaptation to living in the element lakes below is rather peculiar. Though those seem to be a bit different in look. Wild: When dealing with them in the wild, they seem harmless in comparison to the Karkinos, until a survivor decides to see how hard the shell is. The massive claws can pack a decent punch, and the many legs underneath can carry it at a decent speed. One survivor tried to kill one while hanging from a climbing pick, until the thing dug its claws into the rock and one by one pull itself closer. In order to kill it Mei Yin ended up knocking it upside down with her Drake and making quick work of its underside. Domestication: Some Survivors have managed to tame these however, using biotoxin to leave it a trail of bread crumbs right into a cannon. After using the cannon on its side to knock it over, it was very quickly knocked unconscious using basic narcotics and fed like any other tame. It still preferred the biotoxin over anything, and even ignored the shocking tranqs we tried previously as it just digested it. After tamed It was quite the useful steed. Not quite as fast as the Rock Drake we use, but quick enough and durable enough to go on extended hunting trips for resources and such. Using the Glow sticks and More Malleable Wood from these trees we managed to construct a mobile home on its back that we could fold up if we needed to move anywhere or climb. The driver had to lie down of course to have enough room, but we did manage to fit a fabricator, smithy and even a vault on the back. Once we got to a good stopping place we just unhooked the latches and let to fold back out into an open crafting station. Note: The peculiar ones we found swimming in element, we finally managed to lure one out, Though it didn’t follow the biotoxin like before it instead was more attracted to our reaper pheromones, once our it would have been the same process as before, until it decided not to get knocked over with one cannon shot, We just couldn't quite hit it hard enough to knock it on its back. We did finally domesticate it after constructing a radiation proof saddle on our other Glypheoidea, we just decided to feed it one of our tames after feeding it a reaper pheromone gland. Upon closer inspection the Elemental Glypheoidea has some larger claws on front, and seems to glow somewhat, being a strong as this thing is we eventually constructed a pill box on its back and mounted a cannon, not a lot of space for crafting but more durable and enclosed. Riding: It would be similar to the Megachelon in the sense that it has 2 basic attacks, 1 Attack using it's claws and another spitting water in front of it, though this uses some of it's water stat. This attack can be changed to be a stun like attack similar to the Voidwyrm by feeding it Biotoxin, both slowing creatures hit by it and creatures relatively close to it. When the Saddle is closed the rider will lay down on it's back while riding and the creature is capable of climbing cliffs similar to the Megalania, by digging it's larger claws in to the rock. Stationary: When not actively moving you can fold the saddle out forming a decently wide platform saddle fitting whatever crafting stations you would like in the slots in the creatures inventory. While in this mode, the creature has half movement speed, and cannot climb. This mode would be useful to accompany survivors near the rock drake nest as a temporary outpost to repair hazmat and or log off, as with a hazard saddle nothing inside is affected by radiation. Similar in design to a Mobile Home that can fold out when you decide not to go anywhere. The Glypheoidea is capable of being a decent combat mount, and the structures attached to the saddle being part of the saddle make them immune to damage, however It's damage would still lack in comparison to the Reaper and Rock Drake on Aberration. Breeding: To breed they must be in water and touching the bottom of whatever source to be able to dig in the mud and make a hole to lay eggs in. If not in a suitable environment, the Female is capable to taking an extended period to hatch the eggs inside her body and give a live birth. It would have half weight on structures, wood, stone, and metal. It would be the first creature that has a water stat that needs instead of a food stat, however It gets water from biotoxin, swimming, and being in range of water, and a slight amount of water gained from fish meat. It's platform saddle would be able to fit everything smaller than an industrial grinder, and a maximum of 5 slots for placeable stations (generator, storage, and crafting) and 1 slot for beds, or seating.) Basic Primitive Saddle: 5 slots, and 1 slot Hazard Sealed Saddle: 3 Slots and 1 Slot, The Hazard Saddle sports a generator at the back side powered by congealed gas balls and protecting any in the base from radiation and water. Cannon Module can be placed using all 3 slots. Image Sources: Wikipedia first image, Elden Ring Wiki Second Image, Youtube Ten Fold Engineering Third Image
  6. I didn't quite realize that there where this many people wanting the Titanoceratops in the game, but glad to see others ideas. You beat me to it lol.
  7. Titanoceratops (Titanic horn face) This behemoth of a Ceratopsian lived in what is now New Mexico and fits right at home in any environment including Scorched Earth. I Discovered these creatures in my adventures on both the Island in its more grass plains areas, and in the desert previously. Similar to the Morellatops and Amargasaurus in behavior, and the Brontosaurus on the Island in herd size they have adapted to living in groups of 2-4 guarding their nests and periodically hunting and killing carnivores that dare venture close. Appearance: This behemoth of a ceratopsian stands a staggering 14 meters in height, 21 meters counting its huge frill. This creature from afar I would say almost matches the size of a giganotosaurus, though It's hard to tell when they are fighting and the giga is impaled to the ground. It sports 2 very large horns that it utilizes for both offense and defense as the female holds its nest on its horns when danger is nearby. The Males Frill is more decorative along the face, while it sports a row of spikes lining the edge of said frill. The female sports a similar frill, though it's noticeably dipped at the center, allowing for nests to fit easier I'd presume. Wild: In the wild it is very hostile compared to most herbivores I have met, yet they seem to only target carnivores and humans. Likely due to their nests. From what I have noticed the Female spends the day always near the nest, and even sometimes lifting it upon its large two front horns. It slowly lumbers around when carnivores are nearby and keeps the nest away, while the Male charges savagely at any carnivores in sight, impaling them to cliff faces, and I have even seen it impale a giganotosaurus to the ground though only briefly the giga eventually overpowered it, but the female took care of the leftovers and that giga was no more. I myself will simply observe from afar, though I would love to have some of the cactus they just completely uprooted. Domestication: This creature I thought would be slow, and therefore easy to tranquilize and domesticate, however after seeing it impale a survivor on just one horn and throw them from a cliff, I'd be much more careful. Being a ceratopcian its head is very durable and as survivors tossed dart after dart into it, it just kept coming. Id assume the best route of domestication is to fire at its body, as the head seems to not even notice the hits. Though some cunning survivors have done the unthinkable and stolen eggs. I'd assume the only way for this was to drop a convincing egg in its nest and steal it or knock out the slower female while she holds the nest, but I can't be sure. If you are to tame this I suppose bring some large fertile eggs or don't get impaled to a tree or cactus while firing at its body. Baby: They can only be raised from a baby if picked up by a support creature (Maewing, Procroptodon, Titanoceratops Mother, etc) Tamed: When you have finally claimed a Titanoceratops as your own, it has its many uses. In combat it's very large horns are the best thing for combatting creatures, though the spikes on males also act as a dual use Unstoppable battering ram, by charging forward for long periods it tends to slow down as a female when hitting objects, though a male is protected from these objects as its horns break trees and the spikes simple deflect them from flying back towards the body, I have even seen them used to break down entire building after charging for long enough, and proceed to keep running afterwards. Females however are more tame though still incredibly useful, Using the indented frill some cheeky survivor's attached a cannon to the top and knocked out a Rock Golem to be the battering ram for them, They simply stood behind the cannon protected while the golem failed to break the Titanoceratops's unbreakable guard. As I previously stated we can't forget about the food and defense, using those massive horns They seem to be capable of shoving anything away, or impaling things completely as they slowly bleed on its horns. Or as a more tasty aspect of those horns they Simply dig into the ground to completely uproot large cacti and trees allowing for easy water access and even easier food from tree leaves. Abilities: having very large frills allow to take very reduced frontal damage, and take zero torpor from the front. Horn attack: simple horn bash dealing very large amounts of knock back and great damage. Horn charged attack, It can bash its horns into any creature and impale them, this is enough to lift creatures up to a Carno off the ground let them bleed out on the horn. Or pin larger creatures either to the ground of to a wall making them immobile, and leaving the Titanoceratops to stand guard. This can be used to make a threatening giga stationary while another Titanoceratops charges its back side, though larger creatures can still attack while impaled, just slower and for reduced damage. Unbreakable stance: Using its massive body weight it stops moving and makes itself stationary, this allows for nothing to push it back unless it takes a significant hit to the front, or sides. Uproot: using its large horn it digs under trees and cacti lifting the entire plant out of the ground harvesting only thatch and sap and allowing water to freely flow from the cacti. Stationary Turn: Using its massive horns it can using the environment to spin on a dime allowing for increase maneuverability. Male: Unstoppable charge: using the spikes on its frill to shred fiber, trees and cacti, it chargers forward never stopping unless hitting a large enough creature that cannot be moved, or hitting an immovable object. Similar to a roll rat, this creature can charge at structures and damage, them, unlike a roll rat it will completely charge through a stone structure, and very quickly damage a metal structure though it needs to gain speed similar to a rhino charge. Tek can only be damaged by a full charge, and it will take multiple to break through after turning around and coming back. Female: Indented Position: using its indented frill you can attach a cannon onto the saddle that will not take damage from the front, only from the back or sides. Additionally this acts as both a second protected seat, and a place to store water if the frill is submerged or cacti is harvested to provide easy access to travel the desert. Similar to a Morellatops you can gather water from this spot, but only if you harvest cacti. Saddles: Male Saddle: Rider, and saddle bags allowing the player to store water in small pouches on the sides. Female Saddle: Rider, Frill Passenger. Empty Slot allowing a cannon, ballista, or catapult to be placed and used by the passenger or rider if in Unbreakable Stance. Nest Saddle: Rider Saddle and Nest Upon Horns: Disables sprinting when eggs are inside nest, acts as incubator for its young and the young of other dinos feeding off food added to its inventory. Idea: Seeing this creature initially in the first creature vote top 10, I had my own thoughts On what it could be, while the game already has a giga and a carcharo that do high damage and rule endgame, even in boss fights there is no real endgame big herbivore, and while I want an all powerful herbivore, as I mentioned above it would take 2 of these to kill a giga or carcharo, 1 to pin it down, the other to attack it. In terms of functionality it would still be a 3rd giga, as it would be better than a rex, but the Idea I had is it wouldn't be a giga in damage, but It combat ability, It would be more tanky, and sort of outlast its foes while they take its own type of bleed damage while impaled on its spike, making it useful for anything short of a boss that it cannot impale. Gigas in the wild would still outlast it however cause they do so much damage. 1st ARTWORK by Redbubble 2nd ARTWORK by DILONG
  8. Ah I get ya, and yes your right it would make 4 creatures (again one that is so annoying to tame that nobody ever tames them, and limited time) But at the end of the day its purpose was to be a tame that people who love herbivore could use as gigas and carchars rule endgame and it leaves no room for a different playstyle for endgame. Either way as long as we don't get another carnivore that rules the game for awhile I'll be happy.
  9. fair enough, though what 4 would be on scorched earth, i know the titanosaur and my idea being the titanoceratops, but whats the other 2, also i never really count the titano as its nearly impossible to tame with a paracer.
  10. It might be 3 creatures too many, but this vote is all about Scorched Earth, if it was about all maps, we would need a new ocean creature not Endgame creature.
  11. No problem it's only right you get some credit, as I got the inspiration from your original idea.
  12. That is a fair point 2 giga creatures is enough, but gigas and carcharo's don't spawn on scorched earth.
  13. I have corrected that mistake now, I wasn't aware it was his art google images listed it as ark wiki.
  14. You are absolutely Correct, Not sure which artwork is your, I Simply went to google images for references and copy pasted, I apologize for that.
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