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Showing results for tags 'asa'.
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Please allow players in ASA to add mods to a "favorites list" especially on consoles. I don't know if anyone else has had this problem, but whenever ASA has a major update all of my mods completely uninstall. They dissapear completely from my mods list and if I want them back, I am forced to track each one down individually amongst the thousands of mods in the official mods list. It's deeply aggravating to keep tracking them down when uninstall like this, and I would love to have a feature that would let me and other players favorite a mod but not install it. So if we loose mods for whatever reason we can easily find them again. It would also be handy for players to keep track of any mods they want to try out but don't want to immediately install them.
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In PVE people should not be able to put items in desert/sea/cave loot
Kilzeus posted a suggestion in Game Suggestions
In PVE people should not be able to put items in desert/sea/cave loot as it is a way to troll and prevent others getting endgame items and blueprints since new ones do not spawn. Trolls on our server put items like a primitive spear or one random soup in red loot to prevent others from getting good loot. It's just another griefing method left for malicious players and in PVE you have no recourse to deal with these. -
How is it even ok to allow a large amount of players constantly lagging out. They isn't a 15 minute period where we don't lag out completely. Also dying on the spot without actually doing anything. I've spent more time on this event on the loading screen trying to get back on the server than I have actually playing. Come on Dev's do something about this!
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Transfer all should also transfer cosmetics from the cosmetic tab.
Zilzo posted a suggestion in Game Suggestions
I can’t count how many times I’ve forgotten and lost chibis and other cosmetics because they aren’t in my inventory. All cosmetics should transfer to storage as if they are inside of your inventory.-
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- qualityoflife
- qol
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Seriously, how are you supposed to do the Tec Cave in single player? You cant uncryo your dinos at the entrance. you have to uncry them way bevor on the path down into the crater Pathfinding is a freaking joke I have a Yutu, 18 Rex and a Daedon and cant managge to get my Dinos into the Cave cause on Folow they either block themselfs at the entrance or even try to run through the wall I cant ride them in caus the damn gate closes after 2 minutes whats way to less to get them in. Are you freaking kidding me? I never had such problems doing the Tek Cave solo in ASE. Either let us uncryo Dinos at the entrance area or increase the time teh damn door is open. Do i realy have to use "Ghost" to get all my dinos in?
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Allow Otters/Hesperornis to be tamed with the contents of Fish Baskets (ASA).
Zilzo posted a suggestion in Game Suggestions
The act of taming Otters/Hesperornis has been unnecessarily tedious since ASE due to the Feed button being the same as Drop for the fish and the fact that you can’t see the prompt if the fish is big enough. I don’t think it’s too much to ask for the ability to tame them with Filled Fish Baskets similar to the Shadowmane. Obviously this is intended for when Aberration releases on ASA.-
- asa
- qualityoflife
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Hello, I've been trying to connect to the official server for 40 minutes now by constantly refreshing the page and when one player leaves the server I connect but unsuccessfully, as if I'm playing a game before the game, who will press the "Join" button first. I had an idea why the developers should not make it easier for us and make the game more enjoyable by adding some kind of queue like we can see in FiveM when we connecting to the server that is full. Survivors if you agree with this please leave a positive rating so that this advice reaches the Developers. Greeting.
- 8 replies
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- game improvement
- queue
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Fatal error! Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000068 CL: 553854 0x00007ff73a4aecc9 ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff73a5bbbbb ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff739b493db ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff73ab76040 ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff73c2a59f4 ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff73a5bb76f ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff73a56cd77 ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff737bbe959 ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff73cc92a13 ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff73c8931db ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff73c676277 ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff73a0aaa7a ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff737a1787c ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff737a0811c ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff737a1a69a ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff737a1b108 ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff737a1b1db ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ff73d96f69a ArkAscendedServer-NoDRM-Unofficial.exe!UnknownFunction [] 0x00007ffac3147ac4 KERNEL32.DLL!UnknownFunction [] 0x00007ffac4a0a4e1 ntdll.dll!UnknownFunction [] Last Replicated Actor Hesperornis_Character_BP_C_2128094315 Last Remote Function ClientPlayAnimation is the error and nitrado is not helping
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ASA did bring some improvements to the UI but it still feels annoying to navigate at numerous occasions. I will make a list of things I'd like to see added/changed: -------------- Inventory / Crafting / Engrams -------------- - Split Stack into X stacks (hover the option directly focus the textbox, use scroll wheel to increase/decrease, hold SHIFT for increment of 2, hold CTRL for increment of 5) - Better Split Amount (hover the option directly focus the textbox, use scroll wheel to increase/decrease, hold SHIFT for increment of 2, hold CTRL for increment of 5, hold SHIFT + CTRL for 10% increments ), accept %. - Allow splitting in Target Inventory (why not?) - Search bar hotkey, clear search button (and hotkey) - Remember your previous input in searchbar - Searches history - Crafts History - Favority Crafts ( Allow us to favorite crafts) - Better highlight of available crafts (enough resources) - Track Craft hotkey (when hovering an item / engram) / clear tracked crafts hotkey - Show tracked crafts first in Crafting tab - Allow us to directly craft a tracked item by clicking on its icon in the tracking popup - Fix Transfer and Drop all so they respect the selected filter. - Allow us to repair our equipments without the need to un-equip it one by one. EDIT : 2 Sorting settings so we can sort by Weight + Alphabetical EDIT : Per Container Sorting settings (individual sortings for different containers) -------------- Tracking Tab / Dino Group -------------- - Remember Filter and previous search input - Searches History - Allow renaming dinos from there - Allow us to see dinos levels distribution That's about it for now, if more comes to mind, I'll edit.
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so basically the issue i am faceing is the following i cant connect to any official servers unofficial works just fine. sometimes i am able to get to character creation screen and even select a spwan but than i have connecction time out aigan (my connection speed is 30mb/s on my wifi and 374mb/s iff i use my phones hotspot) here are some things i have tried -cleared steam cache -reinstalled battle eye -restarted the game steam and my pc -reset my ip via cmd -checked firewall -used phone hotspot as an alternative connection source any ideas? i just wanna start playing already please help me thank you :)
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The codes I added to my game.ini are NPCReplacements=(FromClassName="Shapeshifter_Small_Character_BP_C",ToClassName="") NPCReplacements=(FromClassName="Shapeshifter_Large_Character_BP_C",ToClassName="") ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesMountain_C",NPCSpawnEntries=((AnEntryName="",EntryWeight=1.000000,NPCsToSpawnStrings=("Vulture_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Vulture_Character_BP_C",MaxPercentageOfDesiredNumToAllow=1.000000))) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="",EntryWeight=1.000000,NPCsToSpawnStrings=("Jerboa_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Jerboa_Character_BP_C",MaxPercentageOfDesiredNumToAllow=1.000000))) None of these are working. Can somebody help me out?
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Please add a Button to Download/Update mods from a Server without joining the sesion
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So we all know and love our wolves but dont they kinda seem a little off? For me personally they do i never understood why they dont have any armor/saddle or why they chose the ability to sniff for explorer notes My first suggestion is to give them either a saddle or if thats unfit give them some kind of craftable armor like the player has that goes from hide to swat it would greatly improve theyre potential as cave runners and make them much more popular and viable also they live a little longer and not die almost instantly and i know they got a pack buff and a howl but just remember how strong the megalodon is in comparison For the ability i would rework it into sniffing out specific dinos because when if i think of canines i think of theyre abilitys to track down people or other animals and if you would be able to sniff for certain creatures or other players it would make them much more interesting when it comes down to taming things or even pvp To go further into the sniffing out creatures i would do it like this you must have 1 creature of what you look for tamed near your wolf and could then sniff it and you would then see every wild dino of that class in a certain radius For the pvp sniffing its the same but you could toggle between sniffing for wild or tamed creatures or enemy players and if you sniff for tamed dinos or enemy players you would not need to sniff the certain player or dino you could activate a turret mode like the Parasaur but with the advantage that the enemy would not be notified that they got detected Also i would raise the base attack damage from 33 to 35 and increase theyre base weight from 170 to 220 because its a huge strong wolf and in my eyes it just makes sense Thank you for your time reading all this and im open for feedback and i hope this reaches the right people
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Official download link DISCOVER ASA DEDICATED MANAGER Embark on the adventure for simplified management of your ASA server THE APPLICATION YOU NEED TO MANAGE YOUR ARK: SURVIVAL ASCENDED SERVER Introduction ASA Dedicated Server Manager is an innovative application designed to simplify the management and configuration of dedicated servers for "Ark Survival Ascended". This robust and user-friendly tool offers an intuitive interface for managing the game's complex settings, making server experience more enjoyable and accessible. KEY FEATURES AUTOMATIC CONFIGURATION OBJECT CONSTRUCTION Adaptability to ASA Updates: A major strength of ASA Dedicated Server Manager lies in its ability to automatically construct configuration objects based on GameUserSettings.ini and Game.ini files. This ensures that the tool remains relevant and effective even with rapid changes in ASA, without requiring code modifications. Full Feature Support: Full Feature Support: The smart design of the application ensures full support for the latest ASA features and settings, providing users with the flexibility to adapt their servers to the newest game updates. UPDATE AND MOD SUPPORT ASA Dedicated Server Manager facilitates server updating and mod additions, ensuring that servers stay up-to-date with the latest ASA content and features. PROFILE AND WORLD DATA BACKUP AND RESTORE Backup and restore player profiles and world data. This feature will ensure that server administrators can easily save and secure player progress and world, providing a safety net against data loss. With this feature, restoring your server to a specific point in time, including player progress and world state, will be just a few clicks away. INTUITIVE USER INTERFACE Easy Settings Management: With a clear and well-organized interface, users can easily navigate and modify server settings, from gameplay adjustments to advanced configurations. INTEGRATED TRANSLATIONS International Accessibility: Integrated translations for configuration file descriptions allow users worldwide to understand and manipulate server settings in their own language, making the tool accessible to a broader audience. More translation to come. Currently English and French ADDITIONAL FEATURES Efficient Search and Save: Users can quickly search for specific settings and save their configurations, enabling easy and safe server customization. WHY CHOOSE ASA DEDICATED SERVER MANAGER? ASA Dedicated Server Manager is more than just a server management tool. It is a comprehensive solution that combines flexibility, ease of use, and adaptability. Whether you're an experienced server admin or a newcomer, this tool provides everything you need to manage your ASA dedicated server effectively. With ASA Dedicated Server Manager, you're always prepared for the adventure, no matter the changes the game may undergo. Official Download Link
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- server management
- dedicated
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When is a good time to start ASA ? From CENTER, ABERRATION ,EXTINCTION or GENESIS release date ? is it worth to start from island or little wait is better to start in your fave map ?
- 5 replies
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- asa
- official pvp
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Hey, why i cant found PVP server on PC? i buy this game and cant play with my friend on Xbox at PVP server. I buy ASA
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Hi! I would like to request some sort of phobia-setting, at least for the more well known ones. The solution is quite simple; Allow me to change the titanboa-model into a different model. It can be a dodo or a lystrosaurus, it doesn't matter. I don't want the dino to change behavior, just the model and sound it makes. My phobia is through the roof when it comes to snakes, and it's keeping me from enjoying the game and exploring it on my own. For caves I always have to be with people and play without sound. I find it strange that there is no such setting in the game already after almost 10 years of development, but I'm digressing. I spoke with Genie in a stream once, and he told me to add a suggestion.
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Currently, trains on a track can only face one direction and reverse the other. I believe that trains should be able to turn around, ideally by creating a loop with a track that allows a train to travel in the opposite direction on the same track. This would eliminate the need for a large train loop and allow for much nicer tracks to be built instead of endless circles around an area. In my opinion, Factorio provides the best example of this: (From this forum: https://forums.factorio.com/viewtopic.php?t=53937, <- this also has other examples that show why this should be a thing) The Roro is an example of what I would like to create. This is currently not possible to build because tracks are directional and, regardless of a split or merger, tracks cannot snap in the opposite direction.
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I keep attempting to tame them and always on the final wave it dies I had a creature in it giving me 20% per wave and was on 80% and the oasisaur died is this happening with anyone else????
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Hey All, my partners is convinced that the wyverns on ASA are smaller than they were on ASE, what do you all thinks? Has anyone done a size comparison?
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Looking for a tribe to join in console
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Hello, Im looking to hire a modder that will make a mod or mods for a Ark asa server, right now, i would be willing to pay someone to make me a mod that is similar to the pippi mod for Conan Exiles, I want to be able to give admins certain permissions so that if i have a new admin that is sketchy, they dont have full control of the server, even if its a mod that i have to manually put the commands a role can or cant do. I will pay more to have the custom layout based on my brand, Dragon Kingdom, witch i have attached a pic of my logo. Of Corse i will not overly pay for a mod, but im willing to discuss the payment amount, if you want to get in touch with me, my discord server is https://discord.gg/eMDPCKpzt7 or my email is davidmccutchen777@gmail.com. Looking forward with working with one of ya.
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All my Dino’s that I’m raising just say “baby wants care” and nothing more specific
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I've been playing with a cracked version of ASA on an unofficial server, but after 100 hours, I decided to buy the game because it's fairer this way. When I logged in with the purchased version on the same server I've been playing on, my character was nowhere to be found; it immediately prompted me to create a new character. Is there any way to transfer my character? Supposedly, the cracked version also connects through Steam, so I don't understand why my character is missing.
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Okay so the railway tracks are pretty cool. However, much like many things put out by wildcard, they're not perfect. So let's see what we can do to improve them. My first problem came when I tried to place them down. they work fine on the ground, but I ran into problems the moment I tried using them on a platform made of ceilings. The tracks don't snap to pre-existing support structures (foundations, ceilings, pillars, etc.). Why? I don't know about you, but I want to build an actual train station, with structures around it. But okay, we can at least free hand it. So I grabbed a ladder and lined it up, after which I found out that I couldn't snap another track to it, due to a lack of foundation support, despite being placed on a very supported platform of ceilings on pillars. No matter, they have a pillar snap on the corner. I'll place it again hanging off slightly so I can pull a pillar to the ground. Oh? Never mind then. The pillar snap point on the track, used to give it foundation support, is OBSTRUCTED by the track itself. This has likely been unnoticed as it only applies to tracks placed on platforms (even though the pillar snap was easily clear of the actual platform). So, how about we change a few things here; 1) I propose letting it snap to the edges of ceilings foundations, and the tops of pillars. This allows them to snap easily to pre-existing structures rather than having to build something around the tracks. 2) If you choose to snap it, or freehand on a platform, it should be counted as part of the building it was placed on, and be subject to the same foundation support as it. 3) The obstructed pillar snap point when it's place on a platform needs to be fixed, that's just silly. P.s. every time I mention a "platform", I'm referring to a large flat structure built from ceilings on top of pillars being used as support stilts. I am NOT referring to train platforms or platform saddles.
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- asa
- scorched earth
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