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cocob1

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About cocob1

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  1. You can only place one c4 on a tame. One c4 will not kill the rider as we play in the age of max dura tek suits. He will shrug it off and continue to flame you until you die. as I have said in my post you can grapple out of the claws sure....for 2 seconds until you are picked again whilst falling down until you run out of grapples
  2. Fix Griffins Griffins have been broken for a long time now in pvp. how can a griffin rider flamerthrower someone that they have picked THROUGH THE GRIFFINS BODY. it’s soooo stupid and doesn’t make sense. once a griffin picks you your dead, no chance you’re getting away. If you whip the rider they dismount on top of the griffin and are able to get back on and re pick you in seconds. If you grapple to the ground they can instantly re pick you as you fall down. please at least make it so that you can’t shoot/flame through the griffins body so that if you get picked at least they can’t kill you
  3. I agree with most of your post however the notion that genesis is made for the pvp player base is completely misguided, genesis is made for pve players. Due to the boring and tedious missions, that no pvp player wants to do, we cannot build anywhere (much like you have stated). There is next to no good base locations for pvp bases, the few base locatins i have seen are unbuidable due to mission zones. WC clearly did not consider pvp players when implementing this new building system- no you cannot build in this nice base spot because we have decided that this is where you will ice fish...although you will never actually do it because there is no incentive to. No pvp player wants to complete missions to recieve a primative saddle as a reward, its just not worth it. From what i have tested i would guess 60-70% of the biomes on average are unbuildable- this is not ark! Ark should be a sandbox open world game which allows players to do what they like within that sandbox, however for some bizzare reason WC have decided to put limitations on what made people love the game in the beginning. No wonder ark is dying. The nail in the coffin (dont get me wrong here, i could list many many more things wrong with genesis) despite all genesis' faults, there are those of us that would like to go there and frustratingly put up with these faults for a day or an evening so that we can tame the new creatures and bring them back to our own, playable, servers. However with this dlc for some reason WC has decided that not only can you transfer nothing in, you cannot transfer anything out either. Personally i will be waiting the three months until transfers open to tame the new dinos and never set foot on that horrendous map ever again.
  4. This does not work. Yes the water will be clear however the sea weed will still be unimaginably bright. It is indeed much like the pink water on abb however relogging etc does not fix this. Everyone on ps4 has this issue atm. There is no easy fix. The patch that introduced HLNA seemed to alter all light blooms for some reason as even say a meks sword has a slight glow around the sword now not just the sword itself.
  5. Underwater Lighting With Genesis so close to being released, and presumably uw playing a larger part in the map (due to uw boss and new items relating to water) i am very concerned that underwater has been broken for months now on PS4. I had hoped it would be fixed closer to genesis release, due to the reason above, however no fix is in sight. UW on the centre is completely unable in the deep ocean, the entire south and west of ragnarock is unplayable and the uw arifact caves are broken. This is due to seaweed being crazy bright. Deep ocean on the centre is literally just a white screen. Yellow on rag. Please fix this before genesis release as a large part of the new dlc will be unplayable/broken upon release. (probably should be expected from a company like WC though :/)
  6. griffins/flamethrowers- how is it possible to pick someone with a griffin and flame THROUGH THE GRIFFINS BODY and burn the person picked in its claws
  7. People are still duping meks on ps4 @Cedric nice job “fixing” duped meks....sike
  8. Pro: x2 applied to everything, chibis are a cool addition and its good to have more player levels, the event encouraged pvp over drops. Cons: Chibis are glitchy and often lose their exp which is a hard grind to level them up (player xp getting lost as well, if you mind wipe you lose 5 levels), chibis were a little too rare, loot from event drops was worthless (other than chibis) eg who wants an asc lance bp DILO
  9. no they will most definietly not roll back. what will happen is they will respond to your ticket saying they do not need any further evidence and therefore your ticket will be closed and you wont hear anything else from them again
  10. Manas currently are pretty balanced imo (well maybe not now since WC also nerfed their main counter ((plant z)) into the ground) however they could have always made the breath do less damage there was literally no need in nerfing the dash ability, nobody even uses the slam attack anymore on pvp so this change was redundant classic example of WC not playing their own game
  11. Mana Nerf Manas are already pretty much useless, why the hell are WC nerfing them even more?!?!?! Who wants to use a mana to get anywhere when you have to land every dash you take hahahah DILO WC most useless devs ever jesus Yes keep nerfing all ext dinos just so you can sell genesis and the new dinos that are gonna be OP until people complain and you nerf them into the ground
  12. but what im saying is will the game register those extra levels from tek cave to take you to 140 IF you already have 5 extra levels from chibis, or will it still take you to 135 regardless of chibis POST event. We all know how bad WC are so i wont be surpirsed if players who dotn already have abb boss and/or tek cave arent able to reach 140 at a later date.
  13. what i dont understand is- if currently i am level 120 (having done abberation boss but not tek cave) i then get the 5 extra levels from the chibis which takes me to 125. When i do the tek cave will i then go to 135 as this was the max level both ascension bosses took you too before the event or 140 as the bosses give you plus 15 levels?
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