Jump to content

SimplyPT

Members
  • Posts

    14
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

SimplyPT's Achievements

Naked

Naked (1/5)

2

Reputation

  1. 1) I have provided the factual information, at this point you are debating reality. 2) RTX is not analogous with ray tracing, it is a brand based on ml tensor cores, which can be used for ray tracing. 3) Again, UE5 - even without a ray tracing GPU, has path and ray tracing technologies at its core. It scales based on the hardware available, from CPU based basic path sample tracing to full hardware accelerated GPU based ray tracing. 4) There are visible tracing effects in Ark ASA. As for shadows, etc - there are range settings and ways these work with the BVH of the base engine and Nanite. You can literally see the light tracing effects - turn GI to Epic, and notice the shimmer of colors on the sand reflected from the environment. UE5.4 will be a nice jump in performance, and potential visual features depending on what Wildcard will be using. Currently the game does well considering what it is pulling off. Being photorealistic capable at 1080p30fps on hardware from 2018 isn't bad.
  2. ASA has Ray Tracing. The core concepts of UE5 are built around ray/path tracing.
  3. Setting process priority to High can sometimes lose performance in Games and heavy applications. The reason - if your system has drivers or processes that your game depends on, like audio or video render processes it needs, your Game could be taking priority from them, and since your Game is waiting on them, this could slow down the game, and create stutters, etc. With that said, it doesn't hurt to test or try it out. For most things, this won't make any difference, and if does, often 'Above Normal' priority is probably the better choice. PS Super Resolution can help performance significantly or enhance render quality - users can try flipping it off, but it probably isn't the problem. i.e. - The OP problem is the game using Shader 6 features, and their system is only providing Shader 5 functionality. Since their hardware is capable of Shader 6, the problem probably has to do with the NVidia GPU driver. If reinstalling the newest driver from NVidia doesn't help, they should try an older Nvidia driver that goes back about a year. If that doesn't work, then something in the connection chain to their GPU isn't working properly - so, update AMD and mainboard drivers or reinstall them. (AMD utilities or from Device Manager - hit update driver, use let me pick, then chose the same driver - it will get reinstalled. If still not working they can do an in-place upgrade of Windows from an ISO - doing it as an upgrade from the ISO is more comprehensive in what is checked and corrected. It also gives the option to keep programs and software instead of having to reinstall them.
  4. A 'cooking' event that occurs on Mother's Day? Really? Intentional or not - it doesn't look good. Someone at Ark should have went, "Um, this looks really sexist, we shouldn't do this." Let me guess, just to cement the sexist thinking, a 'fishing event' will be the focus of Father's Day? I know the game features Dinosaurs, but we live in 2018, not 1950.
×
×
  • Create New...