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Everything posted by DaGoodNamesWereTaken
proabably on pve, All the tames ppl keep, you know, that lvl 68 blue owl you tamed cuz you were gonna breed in the stats later. That pink and blue wyv thats level 84 max level sitting in your base cuz it looks cool. PVE pillar spam not only on bases with 100's of tames but structure capped in stone cuz they were making a castle. All this makes your server lag. Your babies raise but food doesnt drain. Literally only PVE nerds complain about this problem. PVP servers dont have this problem unless theres massive tribes on serve with multiple base spots and generally rai
they changed it multiple times, there is no way to stop someone from spamming with how it works. Change foundations, people use pillars, change decay timers, people use more structures. The only way it would ever change is if there was a limited number of "land claming" objects such as a flag or beacon. Everyone would have the same size bases but it would help with pillar spam. The only issue is people would alt tribes to claim more land. it never ends, pve is trash anyway.
Massive base, mass amount of tames, in the city with not so much room, on a mega tribe server, no issues raising 100 plust tames. You must play pve? Not trying to be rude but if your server is a lag fest, sometimes the game is lagging but food, water, cold still effects. Only time I heard what you are describing, otherwise you just suck at raising lol. ? Ionooo which one