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  1. we need a fix for center asset textures and mesh holes, not new dinos that will bring even more bugs. also when titanboa overspawn in jungle cave fix?
  2. Location: pyroraptors tend to swim in element rivers, the biggest ammount of them spawns in red zone artifact cave and drake trench. appearance: a small raptor covered in thick feathers which have 2 glowing regions, naturally purple or red (but mutatable), yellow glowing crest on the head (it's a lightpet) and a peacock-like tail ("eyes" naturally glow red, mutatable). Behavior: pyroraptor is not aggressive to humans however aggressive to jelly fish in the lakes, they barely get out of water making it very hard to reach them for taming. Taming: passive tame with rockdrake eggs, needs to be outside of water to be tamed (either grappled out, rare flowered out or by equipping the weapon/cryo with a dino it hates). Dangers: pyroraptors have a massive aggro range on reapers as well as deal twice the debuff to them, trying to kill one with a flamethrower will result getting surface sun debuff, having a cryopodded giga, carcha, rhynio or reaper and/or flamethrower, netgun in inventory will make them aggressive. Weakness: without any buffs stolen it's fairly weak. Abilities usefull in pvp: will deal x2 charge light debuff to reapers, however rather than a circle like other light pets it shines in a cone (like summoners aggro range light), when another player tries to flamebob or net a player carrying a pyroraptor the surface debuff applies, in addition to the player carrying it getting healed, when brought to other maps has the following abilities: giga slayer (will maked any tamed giga in presense of it rage, once the giga rages the pyroraptor gets the rage heart buff gving it element armor (25% damage reduction, 25% more damage, 25% anti-left click spam attack speed increase), will steal carcha bloodrage gaining bloodrage buff (same as rage heart, stacks with rage heart), will steal and eat rhynio resin and prevent it from picking creatures and gains resin armor buff (same as the previous ones, stacks with them), as the result the pyroraptor gets 75% everything and can 1-hit a flame bob. Abilities usefull in pve: reaper tamer (has much stronger charge light than other lightpets but does not prevent nameless from spawning), jellyfish killerh (if a jelly starts shocking the mount of the player carrying it it jumps off, kills the jelly and jumps back on), seeker killer (same as jelly but with seeker), eel killer, itchyornis killer, troodon killer, microraptor killer (prevents stun of both wild and tamed microraptors), aberrant raptor anti-jump (will communicate with aberrant and corrupted raptors not only preventing them from using their stun but also making them passive), batery charger (will charge bateries in its inventory). Special debuff tamed pyroraptors get: if a player carrying them has a cryopodded giga, carcha, rhynio or flamethrower, netgun they glide away and disappear.
  3. is that even allowed? the fasola is just a copy of concave. at least pay garuga for that
  4. also it technically is a fire thief because it steals the ability of flamethrower to deal damage
  5. because we don't need another flamethrower which would break pvp as well as we need some usefull stuff in murdermurdersnow. there aren't even resource or dino spawns besides wolves there and it's colder than jotunheim or lunar. also i said there is a fire pyroraptor as a boss minion as well as a ghost=lightning. also fire spit would just make it anjanath from mh and we don't want another stolen dino from mh
  6. location: murder murder snow. appearance: small feathered shoulder mount raptor with ice coming out of it. behavior: normally passive but becomes aggressive near a giga, carcha and rhynio or while the player is holding a flamethrower. taming: passive, will take ice wyvern eggs, the player must not have any flame weapon in their inventory to feed it, effectiveness depends on level. utility: pve use: slows down wild creatures with its spit, passive fur genration like ovis, heat protection. pvp use: each spit makes giga rage meter go up by 5%, destroys 2 bloodrage points on carchar, does a normal slowdown on rhynio and negates shadowmane debuff. while carried will complety prevent the player from being flame debuffed. weakness: can be shot while shoulder mounted by: bow (all types), crossbow, slingshot, longneck rifle, sniper rifle. attacks: bite - unpicked pyroraptor will only do this attack, damage matches normal raptor however with bloodrage stolen from carcha it will match megalodon. ice spit: slows wild dinos, makes giga rage meter go up, steals carcha bloodrage, slows tamed rhynio, normally spits every 8 seconds but with giga rage being stolen will spit faster. frozen shield: will explode negating flame buff but not doing damage every time the player carrying it gets debuffed by flamethrower. after stealling rhynio speed will revert the flamethrower damage back like kentro reverts melee. jump: after the player carrying it dies to: giga, carcha, rhynio, flamethrower, wild creature; the pyroraptor jumps and latches to their side dealling deinon bleed. special variants: aberrant pyroraptor (spawns in mushroom cave, has glowing feathers), cave pyroraptor (spawns in ice cave, has thicker feathers), spirit pyroraptor (ghost version, spawns in the maze, not tameable but drops ghost pyroraptor costume), lava pyroraptor (untameable, spawns as minion in lava golem fight).
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