Well, you got one thing right, they did get lucky.
They made one of (if not THE) most successful indie survival games, and they were indeed lucky to do so. It almost died on arrival due to poopty business practices (non-compete clauses) and was brought back from the brink to become the great game it is today. Yeah, they had their missteps, but certainly no more than any of the triple A developers they were aiming to produce a game of similar quality to.
Actually, my apologies, you got two things right. You are a fool as well, as you stated. Good riddance to you too, the franchise will go on just fine without you complaining like it seems you likely do quite often (oh who am I kidding, we both know you'll buy ASA so you can complain there as well 😉.)