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Everything posted by CosmicSkeleton
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They’ve been radio silent on the next round of voting since announcing the hiatus. My advice is to take some time to think up a good submission while waiting.
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See, that’s the neat thing about wildcard incompetence: more often than not adding one thing breaks another. The only difference now is whereas before with ASE being the only game meant they had they had to fix it (or simply say they’ll fix it and put it off indefinitely) now they can default on saying they planned to offer no more support for the old game and leave whatever mistakes were introduced courtesy of their screw up in the old game. They don’t have to maliciously and intentionally break AsE to try and force players to move, they can simply keep on the course they’re on and no one can call them on it because they said no more support.
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Pretty sure it was a joke, bud. The player count screenshot was the clue. I don’t think anyone here genuinely thinks they’ll pull a cyberpunk and animated series their way back to success.
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Now Joe you leave my poor jet engine noise simulator of a console alone. Sure it sounds like I’m standing on the tarmac at take off when I let it run literally anything for five minutes without dusting it out and chanting in binary to appease its machine spirit for an hour first but by god it’s trying
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Why of course. Why improve and innovate when you can just let others do the work for you and take a slice of the profit? Better still if a mod doesn’t give people what they want that the game itself should be providing they can just blame it on the mod rather than their own incompetence. We’ve reached the point where wild card’s gone from dangling shiny keys in our faces to keep us distracted to dangling other people’s keys instead. What a time to be alive.
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Jesus I stop visiting the site for a few weeks and come back to a complete circus. Map’s not being released on time for the poor suckers that bought ASA? Not shocking in the slightest. What is shocking however is how they doubled down on making the pay2win dino even more busted to try and tempt folk to buy it. Resurrecting dead dinos? Seriously? So now we’re just completely removing a very crucial risk from the equation if players throw out some extra coin? I never thought I’d say this but I pity the pvp players, poor bastards are going to be trapped in a downright hellish loop of trying to fend off mega tribes with more money than sense with a nigh endless stream of tames. Manage to kill someone’s imprinted carcha after burning all of your resources and nearly every tame? They come back with that exact same carcha and finish the job while you’re licking your wounds. How’s that going to be even remotely fair to the average player?
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“Buy the map, play with the creatures on it” is still the basic business model. Once it turns into “buy the map and get everything but this one creatures unless you give us more money” you’re working with an altogether different situation. While having access to creatures a player that doesn’t have the same map would not creates a sense of powercreep it’s still fair enough in that those that DO purchase the map are all on equal footing by virtue of having the map. Once you reach the point where players who should be on even footing aren’t because player A shelled out more money for an extra creature the dynamic shifts. Either you’re blind or willingly ignorant of this.
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It stops being merely a cosmetic pack once creatures exclusive to the pack are added. Not skins, creatures. Unless they can be claimed by people who haven’t purchased the pack this opens the door to far more predatory p2w features and microtransactions. Prior to this the game’s system was merely a case of ‘buy the map and get access to all the dinos on it’. Now there’s a chance that it’ll be ‘buy the map and get most of the dinos except these exclusive ones that we want more money for’. How on earth has this managed to escape you?
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Community Crunch 389: Turkey Trial is Live!
CosmicSkeleton replied to StudioWildcard's topic in Announcements
So we’re all in agreement that the modder’s track just boils down to “develop mods for us on the cheap!” right? Some food for thought ladies and gents: any time a contest says win “up to x” amount in rewards you should never expect the reward to even get near the value of the top amount. Unless the prize is cash with a hardset agreeable minimum winnable amount don’t waste your effort. -
Community Crunch 387: Introducing Dreadnoughtus
CosmicSkeleton replied to StudioWildcard's topic in Announcements
It really is like playing delay Russian roulette at this point isn’t it? -
Community Crunch 387: Introducing Dreadnoughtus
CosmicSkeleton replied to StudioWildcard's topic in Announcements
Honestly I hope people learn to stop doing this for video game releases of all things. -
Community Crunch 386: Community Corner and More!
CosmicSkeleton replied to StudioWildcard's topic in Announcements
Oop, sorry Joe. -
Community Crunch 386: Community Corner and More!
CosmicSkeleton replied to StudioWildcard's topic in Announcements
Again man it’s your wallet so have at it if that’s your prerogative. Whether or not it’s peanuts doesn’t matter as much to me as the oddity since again it’s multiplat. If you wanted to play it earlier then at this point I can’t help but feel you’d have been better off getting the jump on buying some parts to start building a pc rather than buying a different console. At least then you get far more mileage out of it to make up for the jump in cost that comes with it. Plus on top of gaming it’d still be a really good Pc to use for day to day stuff -
Community Crunch 386: Community Corner and More!
CosmicSkeleton replied to StudioWildcard's topic in Announcements
It would be unhealthy in my eyes to do it with the intent to play any singular game. In this particular instance it’s weird to me because it’s completely unnecessary with the game coming to all platforms. Contain your butthurt and odd projections towards AC. -
Community Crunch 386: Community Corner and More!
CosmicSkeleton replied to StudioWildcard's topic in Announcements
That’s, in my opinion, a frankly disturbing and concerning level of consumerist commitment. It’s your wallet so do what you want with its contents but I don’t really see why anyone would be proud to tell people that they dropped an excess of 500+ dollars specifically to purchase a 60+ dollar buggy game that’ll eventually be multiplatform -
Community Crunch 386: Community Corner and More!
CosmicSkeleton replied to StudioWildcard's topic in Announcements
That’s almost entirely on them though. When you as a company know that a product you intend to disperse to multiple other companies will take notably longer with one particular company to get cleared you do the smart thing and get that ball rolling as early as possible. If the company in question continues to stymie you in spite of that effort you inform the consumer base on the matter rather than make a vague statement on releasing it at a later date. Considering the complaints we’ve seen from the pc crowd those verification checks aren’t exactly unwarranted. Also regardless of which platform is the largest the fact remains that a sizable chunk of the consumer base is not buying the product. The longer the product remains off the shelf, the more time the people that have the product have to point out the flaws, the more potential profit is lost as the prospective consumers are lost both by the complaints and by moving on after running out of patience.