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ExcessEvil

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Posts posted by ExcessEvil

  1. 1 hour ago, Dinobros2000 said:

    Solo devs who already work from home and don’t interact with people for their game can’t go outside as much, so therefore better development. 
     

    WC, big corparation that all works in the same building, suddenly they don’t, reducing socializing, internet, possibly computer power, communication, transferring files to other computers, and more. Overall greatly reducing effectiveness. 
     

    so am I supprized WC is having trouble polishing off their biggest DLC yet? No. Am I suprised that solo devs are doing better, no, and is that WC s fault, no.

     

     

    Working from home reduces stress levels i might add making it far easier to work from home, because you've got nobody watching over your shoulder constantly. Just to point that out.

     

    So, on to what really ticked me off about your reply.

     

    You having a bit of problems reading an entire post, eh?

     

    When did i mention only solo developers? I said specifically MUCH SMALLER TEAMS down to solo developers That is far from me saying ONLY solo developers.

     

    I would also like to point out that solo developers will always have a harder time developing games due to the fact that they're well, alone. Smaller teams with a size of between 3-10 team members will also have a much harder time due to their low numbers, meaning one person has to handle multiple tasks. Easier than solo devs but still. A studio the size of Wildcard should have none of these issues. Settling in? Remote work has been in effect for the past year.

     

     

    I swear man, you and other shills/white knights like you plus their horrible QA team is the main reason that this game went tits up during Early Access and was plagued with bugs and issues post release, because they listened to you shills, while shutting down actual constructive criticism of the game.

     

    I used to be on the developers' side during Early Access, but when they came and lied to our faces with the paid DLC during Early Access, and proceeded to mess even that DLC up, i started losing faith, and looking back, i was damned right to lose faith because they've been repeating their mistakes with every new DLC.

     

    1: Delays.

    2: Excuses. Only difference now is that they put the blame on covid-19 and remote work instead of having to make up some ridiculous story about why stuff gets delayed.

    3: Listening to anyone buttering up to them by sticking our noses up their rear-ends, saying it's all good, rather than listening to solid, constructive criticism even if it's negative.

    4: Once stuff goes sideways, they are as transparent as a brick wall because you shills are there to defend them if someone raises an eyebrow at them during their 'time of crisis'..

     

    You think you're doing developers a favor by shilling and white knighting for them, while you sit there with your high post count thinking your opinions are more valid than everyone elses, but you're doing the exact opposite of what you think you're doing. You're hurting the game and you're hurting the developers who are stupid enough to listen to shills like you guys in the first place.

     

    When even a forum moderator gives a facepalm when they read the cold harsh truth, that says something about Wildcard and their internal policies about how to act infront of customers and players.

     

    If a forum moderator had done this at my former company they'd be banned, because it only helps with destroying the company's reputation and company/customer relations, and right now, Wildcard's reputation is already on thin ice.

     

    I am done with this ridiculous debate and have said my piece, because if there's one thing i know, there's no point debating with shills..

    • Thanks 1
    • Facepalm 2
  2. Of course, still no news on the flyer speed update for consoles that has been promised since late November..

     

    Bloody brilliant. Trust Wildcard to never be honest, transparent and only make excuses for their delays where they now blame covid-19 and remote work when MUCH smaller teams, down to solo developers have made more progress with their titles this past year during the pandemic than Wildcard have done with one single game expansion..

     

    I take this as an indication to how ARK 2's Early Access and post release is going to pan out. Can't wait to see their excuses for delaying ARK 2 now.

    • Facepalm 3
  3. 9 hours ago, Dinobros2000 said:

    I was specifically talking about Game crashes, Player loss, and thoes, not the normal bugs any game has.

    See, this game doesn't have any 'normal' bugs other games may have. It suffers from lots of game breaking bugs, which is not acceptable no matter how you try and twist and turn it around in their favor.

     

    9 hours ago, Dinobros2000 said:

    Uhh no.

    Yes! By your own words

    11 hours ago, Dinobros2000 said:

    the game is coded in a way that these problems exists.

    You can't explain away that sentence right there, bruh. You just can't..

     

    9 hours ago, Dinobros2000 said:
    10 hours ago, ExcessEvil said:

    Trying to shill and tell us that there's nothing to fix or do about the game is ridiculous at best, when all the evidence present tells us otherwise.

    Never said this

     

    11 hours ago, Dinobros2000 said:

    Not like there is some ultimate fix, or anything to be addressed.

    Again, your words..

     

    9 hours ago, Dinobros2000 said:
    10 hours ago, ExcessEvil said:

    ARK 2 is going to flop.

    I think the devs might be capable enough to make it less buggy tho... they are much more experienced this time.

     

    Experience doesn't mean much when we look at how they've treated their first game, especially when it comes to unofficial servers for the consoles and the fact that save files tend to get corrupted every single major update. If anything, they should've learned from Early Access.

     

    9 hours ago, Dinobros2000 said:
    10 hours ago, ExcessEvil said:

    it's the shills, the white knights and brown nosers (Including some youtubers)

    ...I don’t think they are at fault, I mean, it dosent seam WC listens to the form suggestions and stuff.

     

    But you see, they are. Both are. The shills and the developers for listening to them, and trust me, they do listen to the content creators and Nitrado partnered streamers..

     

    Do i hope they get it right with ARK 2? Of course, but after seeing how poorly they've managed their first ARK title, i have my doubts, because it all falls down to how good their QA team is and who they choose to listen to. People with actual bug reports or the shills who claim that there's nothing wrong with the game and try to shut down every bit of criticism and negative feedback.

  4. 18 minutes ago, Dinobros2000 said:

    The work around a might work sometimes, that’s why they suggest them, and plus, the game is coded in a way that these problems exists. Not like there is some ultimate fix, or anything to be addressed. They can’t mess with base game code like that and not have some weird random bugs, or like a full game wipe or something. There really isn’t anything to address but hopefully info about Gen 2, ark 2, and Animated series. I haven’t read ALL the crunches, cuz I don’t wanna read old news that isn’t very intresting anymore, but I’m guessing they probably have addressed char losses. Only thing to do is pray WC gets everything nice and clean in A2

     

    The game isn't 'coded in a way that these problems exist'.. Good grief, what kind of rubbish statement is that? That means they intentionally added the bugs!

     

    Are you seriously making excuses as to why we've got these issues in the game? Are you truly that daft? There are multiple reasons as to why we are plagued with bugs and other issues and it's not because of the way the game is coded, but i'll get to that a bit further down.

     

    The so-called 'workarounds' were first figured out by PLAYERS not the developers themselves. These so-called 'workarounds' are like those type of band-aids that come off way too fast. There's a REASON a LOT of ARK players still consider this game to still be in a state of Early Access/Game Preview, and that's because of the bugs and other issues that have persisted since Early Access/Game Preview, and it makes one wonder why they bothered with Early Access/Game Preview in the first place, since that's the time during game development where they should fix said bugs and issues to make sure the game runs and behaves smoothly post-release.

     

    The main fault (Two parties actually are at fault here, more on that further down) there lies with the QA team and their inability to do their jobs correctly. As a QA analyst and QA lead, they have a responsibility to make sure that the game is shipped with little to no bugs, especially game breaking bugs and other issues.

     

    Point being, we shouldn't have to use workarounds for every single issue with the game, or any game for that matter, though ARK is probably the only game with so many bugs and issues post-release in the history of gaming, both when it comes to the internal code structure and networking issues. I mean they are using what is probably the worst server host on the planet. Just look at how freakishly slow the website is loading for the most part.. If the QA team had done their jobs correctly, and worked with the dev team and the testers aka Early Access players, the game wouldn't even have half the bugs and issues currently present.

     

    As for the other part of who's fault it is, it's the shills, the white knights and brown nosers (Including some youtubers) who constantly keep yelling to the developers that they're doing nothing wrong and the game is super duper awesome with no bugs etc all the while, shutting down threads that contains negative criticism and feedback they don't like.

     

    If these shills, white knights and brown nosers including the QA team doesn't get their heads out of their own rear-ends, ARK 2 is going to flop.

     

    They've shown little to no transparency during it's life cycle except from during the early days of Early Access on Steam, and when something goes wrong (which it does on a daily basis, especially for Xbox server owners renting through Nitrado!), they point their fingers in any direction but their own (So does Nitrado). 

     

    Heck, we're still waiting on the flyer speed leveling update for consoles, an update that has been out on PC since late 2020 now.

     

    Trying to shill and tell us that there's nothing to fix or do about the game is ridiculous at best, when all the evidence present tells us otherwise.

     

    I wonder how a stat sheet of how many tames, characters, bases that have been lost over the years due to bugs and issues post-launch would look like.. Add in all the connectivity issues related to private server on consoles rented from Nitrado with stats showing how often people get a timeout/connection to host lost message. It certainly wouldn't look good..

    • Like 1
  5. Yet another crunch that touches on well.. Not much of importance..

     

    Players losing tames, chars and even entire bases after an update corrupts their save files, server browser issues etc, not to mention the constant connection issues to what is probably the worst server hosting company on the planet's servers and network (And the only one available for Xbox/Playstation server owners), and what does WC do about it? Pretty much the same as Nitrado; Point their fingers in every other direction, but mostly at us, the players, telling us to use pointless, and useless so-called workarounds that hardly ever works but most notably never ever consistently. Well, that or you guys just keep quiet and never man up and respond to us..

     

    Instead of focusing on applying temporary band-aids, focus on permanent fixes. That should be any game dev's priority, because with temporary band-aids, the issues will never go away.

     

    There's an old saying; Don't bite the hand that feeds you, but you guys have almost eaten arms and legs at this point..

    • Thanks 1
  6. 6 hours ago, Zapph said:

    The new additions do not copy the old ones, so should not affect modded servers. 

    Here's the thing. The patch was released and yes, it did affect modded servers.

     

    Almost nothing in the S+ mod snaps anymore. Not even if we use the S+ converter to convert it to vanilla structures. Foundations being the worst one.

     

    Yet another messy update.. Unbelievable..

  7. 2 minutes ago, Cinnamongod said:

    That is a horrible idea. All that would do is make many stop playing the game outright which is not good for Ark. Early access to players means headstart and there should have been no separation from legacy and new. Instead, they should have raised level caps of everything to make the currently breed dinos too weak for new content. Forcing everyone to start over does not add to their gaming experience and seems to only have the purpose of buying Devs time to make new content. Do they really need as much time as they are buying themselves though? They would be much farther ahead to add new Boss encounters on existing maps then to rewind the bloodline treadmill.

     

    No, it is common practice in the industry to wipe everything prior to a release for buy to play games. The ones who state otherwise have never played a single buy to play game in beta outside of Early Access and expect to keep everything intact when the game launches.

     

    World of Warcraft . Full wipe.

    Diablo 3. Full wipe.

    Battlefield 2-3-4-1-hardline etc. Full wipe.

    Call of Duty -every title- full wipe.

    ESO. Full wipe.

    DCUO. Full wipe.

    I could make a much longer list, obviously, but i just can't be bothered going through the same debate with ignorant people again.

     

    The 'migration' event is more detrimental to the community than if they had wiped the servers prior to release and reduced their numbers and instead added more as the original ones became full. As i said, the way they did it is a backwards way of doing. It is not a common practice in the industry outside of generic F2P MMORPGS, and this game is not a F2P game, nor is it an MMO or MMORPG. It's a Buy to Play game and if you use Early Access as an excuse to keep all your stuff then you've not grasped the concept of an Early Access. Early Access is not a 'soft-release'. It's all the dev stages put into one package where they ask the community for feedback etc along the way before it is ready for release. Oh don't worry, i know there are devs out there who abuse Early Access, but is that what Wildcard did though? I don't think so. It clearly stated on the Early Access warning box that the game was in development.

     

    Friends i know in the industry laugh when they talk about ARK and their launch fiasco, (yes the launch was a massive fiasco and the migration is a testament to that fiasco) and the main thing they pick on is the lack of a full wipe.

     

    "Why would they hurt themselves by not wiping their servers and content before they released the game?"

    "Don't they realise they're hurting the community who supported them by not wiping?"

     

    That's the common two questions that comes up when we start talking about ARK.

     

     

  8. This issue with low pop servers wouldn't even be an issue, had they used their heads a bit more efficiently back in early access and done a 100% wipe of all their servers prior to launch, and then reduced the number of servers available on launch. That way they could've just added more servers as the launch servers became full. This is a backwards way of doing it as far as online game development goes.

  9. 22 hours ago, Captnmorgan said:

    Cleaned up the thread a little stop the bickering and fighting people please. Jat has addressed the issue. No need to keep stirring the pot and arguing with each other over a contest. Thanks.

    Those who moan about not winning and bash other entires that did win, should just be barred from entering another contest for 2-3 months or even longer. Problem solved.

  10. 7 hours ago, Wolf Angelus said:

    I am curious if my stuff isn't being looked at because I have to do slideshows now as my CPU is worn out. I don't find any logical explanation why else a pixel art heart would get runner up rather than a fully functional design considering the shaping and theme were identical.

     

    You enter a contest and you expect to win every single time, and every time you don't win, you complain.

     

    To top if off, you have the gall to bash the winner's entry..

     

    You have to be the most self entitled, egotistical person i have yet to come across on any community board.

     

    You need to stop entering these contests if you're such a sore loser.

  11. Well, to those who said it's a serpent, you're not far off the mark.

     

    The Basilisk is known as the king of serpents, AKA Serpent King.

     

    I wonder if it's special ability will stay true to lore, though.

     

    Will it feature it's ability to kill us with just a glare? Suppose that would be a bit of an overkill, though.. Two glares maybe?

  12. On 11.11.2017 at 5:52 AM, Hawkin said:

    RAGNAROK UPDATE NOT COMING UNTIL DECEMBER for consoles? 2-3 months after the PC update came out? What happened to keeping consoles in line with PC? NTM Aberration is massively delayed. Consoles won't see that poop until spring. WILDCARD has the laziest worse Devs in the Pro gaming world. DON'T BUY THE DLC UNTIL ITS ACTUALLY OUT! See if you actually want to play it in 2024.

    Fits my estimates pretty well to be honest. I predicted back in September that Ragnarok will still be 7-8 months away from completion, and that was a very 'kind' estimate. Looks like it won't be complete for the consoles until spring/summer 2018, which is as bad as it gets, considering the map is an integrated part of the console versions. One that you can't just de-select if you want to complete all the achievements for the game.

  13. 45 minutes ago, ciabattaroll said:

    As flattering as this is, just exactly how big and tenured in the game industry do you think Wildcard is that you're comparing them to super established billion dollar video game companies like EA and Bethesda?

     

    See, hosting the mods themselves can be done through Nitrado as well, the same way servers are hosted. I just gave an idea that i had, free of charge i might add, for a 'possible' solution, for console owners to use mods . Might not be the right area for suggestions, but i made one. It was an impulse move.

     

    They could very well have a single server for mods, make an app for Xbox Live, like the one they did for the rental servers, where we could browse mods, download from the nitrado server and install directly both locally and on the rental servers.

  14. Quote

    Rentable servers are relatively new terrain for Xbox One

    @Jen

     

    This is wrong, though. The reason they've been stalling it is because you're using a 3rd party server manager/host, rather than your own serverpark. They used to be hesitant when it comes to 3rd party mods/addons for games as well, but luckily the deal they struck with Bethesda worked out and paved the way for future games and 3rd party mods/addons.

     

    EA and DICE have had rental servers on Xbox and PS since Battlefield 3 came out on Xbox 360 and PS3, so it is definitely not a new terrain for Microsoft or Xbox One. Just a different method of renting servers for Xbox One owners. EA/DICE have an in-game rental option.

     

    The big question is though, why not do as Bethesda with their mods for Fallout 4 and Skyrim Special Edition for Xbox One/PS4, so console owners can get to enjoy the awesome mods we see in the videos and such on the CC?

     

    Host the mods on your own server, specifically for consoles, and provide an in-game method of downloading and installing them through the main menu.

     

    Go play Fallout 4 and Skyrim Special edition, and you'll know what i'm talking about. Please, pass it on to the team. :Jerbcry:

     

    As for S+, it really should be integrated into the core game. No wonder you barely see any Xbox One or PS4 submissions for the crunch. Building with the default toolset is horrible and limited without S+ (IMHO!).

     

    As for the creative folks here: Great job everyone. :D

  15. 6 hours ago, lalophobia said:

     

     

    There's a nuance between 'putting things on hold for you' and not being supportive - to put it mildly - to people that've been supporting and helping the game the out EA for ages. A Nuance between enticing people to start from scratch and twisting peoples arms with bs like 'no tickets' etc.. coincidentally the arm with the hand that initially fed ya. 

    Reminder, they said they would give 30 days notice and out of the blue (since they never broke promises before) they didn't. 
    Reminder, they said they would axe 'some' mostly unplayed servers and that's not 'a giant list with no list of places to go' 
    etc etc ..

    Just because you don't care or care little about your dinos and base doesn't mean you should project that on people that worked long and hard on things like color/stat mutations (or how about both those on giga's, not me personally but I know people like that).. imagine having that and a short (damn feeding ugh) vacation only to find the 5 day notice. 

    That it's not your position when you don't care about your stuff doesn't mean you can't take it into account before airing sentiment of 'who cares, it's EA'

     btw..  did you ever try moving even a fraction of a base to another server, pff i've spend days moving my med base and everything useful in it once and that was still within the same server just 3/4 across the island. Not just saying they could have made that easier with at least a list of servers that will stay a longer time in advance but even if they released that list days earlier you'd have to find a plot first somewhere (good luck there already.. ), the further from obis the longer the move will take etc. heck some servers may have space deep inland but a mess of bases to navigate around first at obi, I'm glad I could move some things from the SE I'm on that will be axed to the island i'm on that won't get axed (today at least,but nobody can guarantee that won't change). 

     

    The game has been in development for over two years.

     

    People like you, have far too high of an expectation when buying games in Early Access/Game Preview. You treat it as a finished product and you have a sense of self entitlement that is off the charts. All you do is making demands for yourselves on behalf of everyone, when in truth, you only care about your own needs and wants.

     

    With 30 days to move, you have plenty of time.

     

    If this was ANY other developer, you wouldn't even get a day, you'd get nothing, except a game where 100% of the content gets wiped.

     

    Care? Why on earth would i care about stuff i've gathered, built and tamed during Alpha and Beta in a game that has been in development for the past two years and four months?

     

    Clearly you and everyone else who complain about this never bothered reading the EULA/TOS when buying the game.

     

    They are not obligated to keep any servers running, and may terminate their servers, and services, without warning.

     

    People did get a warning.

     

    Your arguments, like the rest of this vocal minority's arguments, are moot, at best.

    • Haha 1
  16. 30 minutes ago, Evilbearded said:

    I've been on holiday and not been able to move my stuff the last 2 years I've spent on game for nothing 

    So they should've just put everything, including the release on hold because you were on holiday?

     

    Two years spent on a game in development for nothing?

     

    Nice logic there.

  17. Just now, Contingency said:

    Re read what you quoted me on and try to figure out where that response of yours fits, not one thing I said has anything to do with what you said. Here is a spoiler thought, look for the word integrity and the whole comment might click for you. You are talking in circles friend and are just repearing facts that have 0 bearing on the comment. To address the whole vocal minority thing, hate to tell you, you are part of it. The minority of players are vocal for pro and con, but as it stands in these threads there have been far more cons than pros. Please write a relevant rebutle.

     

    Integrity?

     

    A minority is a minority regardless. The only ears to hear your cries are your own.

     

    This has got nothing to do with integrity. Wildcard can change whatever they wish to, at any given point in time. They can even shut down operations all together without a warning, which by the way, is also on the store page, and quite visible.

     

    My respons fits perfectly fine.

     

    Everything you said, is a copy of what others have been crying about this entire time.

     

    I'm not part of the vocal minority either through pros or cons. I'm enjoying the game as we speak. I just dip into the forums once in a while to debate with the vocal minority who thinks they matter more than everyone else.

     

    You pull claims out of your rear, with no sources to back them up, that's the problem.

     

    Also, an agreement means that both parties have an actual case in which to agree upon.

     

    Wildcard has never put forth any such case. As i said, they can change whatever they wish to, at any given point in time.

     

    It is their desicion to make, not yours or anyone elses.

     

    Before you go any further, re-read my reply to the letter, rather than reading the first and last line.

     

    3 minutes ago, Contingency said:

    Awefully litigious replying to comments that were intended for WC.... Gotta commend your loyalty to WC, but fans that "accept and move on" are reffered to as fanatics. 

     

    It has nothing to do with loyalty on my end. As i've already explained, i've been frustrated about stuff myself. But i don't let it go to my head (For the most part), like the vocal minority in this topic have.

     

    If i were a fanatic, i would never utter a single word of criticism against the developer, and I have had my share of criticism against Wildcard and i've told them exactly where i stand.

     

    Just because i am defending them in this particular case, does not make me a fanatic. Learn the definition of the terms you so zealously abuse, 'friend'.

  18. 20 hours ago, Maresplace said:

    Dear Wildcard,

    Taking down 33% of the servers when you said it's going to be 10% and then adding new ones after that is making it impossible for players to move their stuff to the new servers in a normal time frame hence making this your first strike. Not informing your players in time (some might be still on vacation and will loose everything) is your second strike. Removing very active servers (450 being one of them) is your THIRD STRIKE. Three strikes means you're out or in this case i'm out and a lot of other very active players.

    I hope your studio goes bankrupt for this stunt!

     

    In case you missed it..

     

    This is not a subscription based game. It's a buy to play game, so if you or anyone else 'quits', you're not actually hurting anyone. At least not financially.

     

    2 hours ago, Hemplethwaite said:

    Come on guys, think carefully about what you want to achieve. Great titles, loyal fans repeat business and long term sustainability or quick bucks. I hope you can see the strenght of feeling in the community and can make a sensible compromise.

     

    The vocal minorities are never strong. They just like to be vocal about stuff they feel entitled to by default.

     

    Compromise? They have compromised more than any other game developer would have. Read my previous reply to understand what i mean.

     

    Loyal fans are the fans that accepts and move on and enjoy the game.

     

    Temporary fans are those who act with a feeling of entitlement e.g everything must go your way, or you threaten to leave, proceed to bash the developer, then come back, only to repeat the first two steps when something goes wrong again.

     

    Go play other games in alphas or betas, no, not the generic F2P mmorpgs out there, i am talking about proper buy to play games. Then come back after you've witnessed how every other game developer does things as far as alpha -> beta -> release transitions goes..

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