I have no idea if the devs even read these but I thought I would try my hand at posting an idea.
Currently resources in ark ascended work by having individual timers. This puts more stress on the servers and on your system in single player since they have to keep track of every individual node and its timer. This performance hit is probably negligible but it's still there. This also means that on single player resources in hibernation won't respawn unless you are in render.
My proposal? Have resources respawn based on a schedule instead of a timer. For example at a certain time or day in game, all resources of that type on the map will respawn. As long as they meet the requirements to respawn (not to close to structures or players.) The schedule can be similar to how aberration works where certain resources will be slated to respawn on certain days for servers or certain times for single player.
The exact values can be adjusted as needed, but the general consensus I came to was having the values for single player be these.
Single player:
Bushes: 00:00, 06:00, 12:00, 18:00 in game everyday.
Trees, rocks, silica pearls: 12:00 and 00:00 in game everyday.
All endgame resources such as metal, obsidian, crystal, black pearls, and element: 00:00 in game everyday.
Cave loot drops and deep ocean crates: 00:00 in game everyday.
For official servers the values could be these.
Bushes: 12:00 in game everyday.
Trees, rocks, silica pearls: 00:00 in game every day.
Endgame resources: 00:00 on days ending in 5 and 0. (5 in game days between respawns)
Cave drops and deep sea crates: 00:00 on days ending in 5 and 0.
How would this work for single player and private servers?
In the main menu where you customize your server settings you will see resource respawn schedule instead of respawn interval. Underneath this will be a list of every resource in the game as well as 2 numbers, time in game written in military time. And days, which is how many in game days you want it to take between respawns. The 2 numbers together will decide on what day and at what time that resource will respawn. For example if you set metal to have the values of 00:00 and 5. Then you will have metal respawn at midnight in game every 5 in game days. (Days are counted from 0)
I know this is a lot to read so thank you to whoever took the time to read this and please give me your feedback in the comments.
Suggestion
LordGopher
I have no idea if the devs even read these but I thought I would try my hand at posting an idea.
Currently resources in ark ascended work by having individual timers. This puts more stress on the servers and on your system in single player since they have to keep track of every individual node and its timer. This performance hit is probably negligible but it's still there. This also means that on single player resources in hibernation won't respawn unless you are in render.
My proposal? Have resources respawn based on a schedule instead of a timer. For example at a certain time or day in game, all resources of that type on the map will respawn. As long as they meet the requirements to respawn (not to close to structures or players.) The schedule can be similar to how aberration works where certain resources will be slated to respawn on certain days for servers or certain times for single player.
The exact values can be adjusted as needed, but the general consensus I came to was having the values for single player be these.
Single player:
Bushes: 00:00, 06:00, 12:00, 18:00 in game everyday.
Trees, rocks, silica pearls: 12:00 and 00:00 in game everyday.
All endgame resources such as metal, obsidian, crystal, black pearls, and element: 00:00 in game everyday.
Cave loot drops and deep ocean crates: 00:00 in game everyday.
For official servers the values could be these.
Bushes: 12:00 in game everyday.
Trees, rocks, silica pearls: 00:00 in game every day.
Endgame resources: 00:00 on days ending in 5 and 0. (5 in game days between respawns)
Cave drops and deep sea crates: 00:00 on days ending in 5 and 0.
How would this work for single player and private servers?
In the main menu where you customize your server settings you will see resource respawn schedule instead of respawn interval. Underneath this will be a list of every resource in the game as well as 2 numbers, time in game written in military time. And days, which is how many in game days you want it to take between respawns. The 2 numbers together will decide on what day and at what time that resource will respawn. For example if you set metal to have the values of 00:00 and 5. Then you will have metal respawn at midnight in game every 5 in game days. (Days are counted from 0)
I know this is a lot to read so thank you to whoever took the time to read this and please give me your feedback in the comments.
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