Aerotitan is supposed to be a fun mid to late game dino that can be used in PvP and PvE as it is highly malleable and can be slightly modified to more match your playstyle.
Originally, I designed it to be a Tropeo with a gatling gun instead of a grenade launcher (a fighter instead of a bomber) because I already love the Tropeo and I wish the Quetzal had a little more polish/utility. I also love playing with the Astrodelphis so why not bring that fun back into the world of dinosaurs? Before the idea of a customizable saddle came to mind, Aero was originally going to have a very small platform saddle, maybe enough for two triangle foundations, that you could put your weapon of choice on but then I remembered- you cant pilot your tame and mount a turret at the same time, so I changed it from a platform saddle to a modular saddle. I know things will be changed before anything gets in the game, so I'll put it simply;
Aerotitan was originally supposed to be a machine gun version of the Tropeo.
I've since revised it to make it more unique, but if everything gets cut in the end, I'd at least like it to have those sorts of traits. One last thing to note- above all, I spent most of my time and effort designing the thing to be Ark-friendly, so I hope- if it does get in the game- it keeps the markings / general design I made just for Studio WildCard! Now enough of this introduction, you guys want to see dinosaurs, not essays!
Blank dossier by Hamfist on Steam. Huge Thanks!
Aerotitan The Approaching Storm
Wild
Aerotitan Sudamericanus is a flying terror and a force to be reckoned with. Their eerie bellow will alert you to their presence, as well as your own presence in *their* territory. The skies of Scorched Earth are their domain, going so far as to rival the power of the fantastical wyverns that conquer this ARK. While they typically end up turning tail before being able to overpower these foes, creatures like pteranodon, lymantria, vultures, and especially humans should certainly watch their backs around these greedy animals. Strangely, their flying only seems to get better in inclement weather, making the desert the perfect place for them to roost.
Tamed
While this pterosaur is a highly formidable opponent, even they have their limits. Should their opponent outlast them in combat, Aerotitan Sudamericanus will make a temporary tactical retreat to land and recover their stamina. Some survivors have taken this opportunity to place saddles on them and, if they can last long enough, ride the creature til it accepts that their new master isn't leaving anytime soon. Their impressive size and strength allows for a robust saddle that can support an interchangable module with an ammo box base, as well as one gas-powered turbine under each wing. The customizability of their gear allows for any survivor to easily persist in the unforgiving environment of the desert, be it against the deathworms of the wastelands or the most dangerous game there is.
Taming In Detail:
The survivor would have to level their stamina along with their target in order to add this tame to their tribe. After staying in an Aero's airspace for long enough, they will make a distinct cry to indicate taming has begun. The goal from here would be to bear the brunt of the dino's attacks until it's stamina drains completely, forcing it to land. Attacking it can also lower it's stamina but it would reduce effectiveness. The survivor would have ~15 seconds to access it's inventory, equip it with a saddle, and ride it; gaining more taming progress the longer the survivor stays on the saddle. Staying on the saddle while it is untamed drains a survivor's stamina and they will be forced to dismount when their stamina reaches 0. The survivor will then have one minute to get back into the air with the Aerotitan, repeating the process until taming is complete. If the survivor does not reach the Aerotitan again within one minute, the Aerotitan will destroy the saddle and taming will reset.
Unique Passive Ability:
In rain, fog, electrical storms, or any other inclement weather, the Aerotitan gets a 20% speed boost.
DJ4275 suggested this buff be called Stormchasing.
Stats:
Health 575
Stamina 600
Oxygen 150
Food 1400
Weight 450
Melee 24*
Movement 710
Torpor 830
Saddle:
The saddle by default is only two turbines and an ammo box that can store a limited amount of a single ammo type, the limit being the carry weight of the tame. The ammo will not count towards the overall carryweight on the Aero, but the saddle weighs 30 units without an attachment. Each attachment weighs an extra 10 units. Only one attachment can be used at a time. The Aerotitan can fly/sprint without powered turbines, but only slightly faster than a quetzal. Gasoline still goes in the Aerotitan's inventory.
Saddle Attachments:
Rocket turret attachment- Same ingredients/functionality as the rocket turret.
Flak cannon attachment- Similar in functionality to the tropeognathus saddle, however, grenades can be retrieved from the ammo box on the Aero's back instead of it's inventory.
Minigun turret attachment- A minigun that uses advanced rifle bullets from the ammo box part of the saddle.
Controls:
(WASD)
Left Click: Bite
Right Click: Rear Up (Standing) / Kick (Flying)(Can be used in combination with grab to throw things to the ground)
X: Reverse (Standing (Makes the Aero turn around in place)) / Buck (Small, weak AOE attack)
C| Call (Standing (Aesthetic)) / Grab (Flying)(Cannot pick players off saddles)
Jet Controls:
Left Control: Activate Turbines
Left Click: Fire weapon (If not weapon equipped, bite)
Right Click: Bite
X: U-Turn
C| Grab
Design:
Trivia:
The design is generally based off a standard naturally-occurring jungle camouflage.
The four feathers that stick out from the back of the head are meant to resemble the nose propellers of some of the first military aircraft that were commercially used in the US.
The "mouth" on the neck is inspired by a combination of several things; false markings like some smaller animals have to scare off predators (like the eye spots on an owl moth), the red feathers of a ruby-throated hummingbird, and the livery that is typically painted on A-10 Warthogs.
The eyes feature a red sclera and silver irises to look like those of a Bearded Vulture.
Suggestion
Maxolotl
Aerotitan is supposed to be a fun mid to late game dino that can be used in PvP and PvE as it is highly malleable and can be slightly modified to more match your playstyle.
Originally, I designed it to be a Tropeo with a gatling gun instead of a grenade launcher (a fighter instead of a bomber) because I already love the Tropeo and I wish the Quetzal had a little more polish/utility. I also love playing with the Astrodelphis so why not bring that fun back into the world of dinosaurs? Before the idea of a customizable saddle came to mind, Aero was originally going to have a very small platform saddle, maybe enough for two triangle foundations, that you could put your weapon of choice on but then I remembered- you cant pilot your tame and mount a turret at the same time, so I changed it from a platform saddle to a modular saddle. I know things will be changed before anything gets in the game, so I'll put it simply;
Aerotitan was originally supposed to be a machine gun version of the Tropeo.
I've since revised it to make it more unique, but if everything gets cut in the end, I'd at least like it to have those sorts of traits. One last thing to note- above all, I spent most of my time and effort designing the thing to be Ark-friendly, so I hope- if it does get in the game- it keeps the markings / general design I made just for Studio WildCard! Now enough of this introduction, you guys want to see dinosaurs, not essays!
Blank dossier by Hamfist on Steam. Huge Thanks!
Aerotitan
The Approaching Storm
Wild
Aerotitan Sudamericanus is a flying terror and a force to be reckoned with. Their eerie bellow will alert you to their presence, as well as your own presence in *their* territory. The skies of Scorched Earth are their domain, going so far as to rival the power of the fantastical wyverns that conquer this ARK. While they typically end up turning tail before being able to overpower these foes, creatures like pteranodon, lymantria, vultures, and especially humans should certainly watch their backs around these greedy animals. Strangely, their flying only seems to get better in inclement weather, making the desert the perfect place for them to roost.
Tamed
While this pterosaur is a highly formidable opponent, even they have their limits. Should their opponent outlast them in combat, Aerotitan Sudamericanus will make a temporary tactical retreat to land and recover their stamina. Some survivors have taken this opportunity to place saddles on them and, if they can last long enough, ride the creature til it accepts that their new master isn't leaving anytime soon. Their impressive size and strength allows for a robust saddle that can support an interchangable module with an ammo box base, as well as one gas-powered turbine under each wing. The customizability of their gear allows for any survivor to easily persist in the unforgiving environment of the desert, be it against the deathworms of the wastelands or the most dangerous game there is.
Taming In Detail:
The survivor would have to level their stamina along with their target in order to add this tame to their tribe. After staying in an Aero's airspace for long enough, they will make a distinct cry to indicate taming has begun. The goal from here would be to bear the brunt of the dino's attacks until it's stamina drains completely, forcing it to land. Attacking it can also lower it's stamina but it would reduce effectiveness. The survivor would have ~15 seconds to access it's inventory, equip it with a saddle, and ride it; gaining more taming progress the longer the survivor stays on the saddle. Staying on the saddle while it is untamed drains a survivor's stamina and they will be forced to dismount when their stamina reaches 0. The survivor will then have one minute to get back into the air with the Aerotitan, repeating the process until taming is complete. If the survivor does not reach the Aerotitan again within one minute, the Aerotitan will destroy the saddle and taming will reset.
Unique Passive Ability:
In rain, fog, electrical storms, or any other inclement weather, the Aerotitan gets a 20% speed boost.
DJ4275 suggested this buff be called Stormchasing.
Stats:
Health 575
Stamina 600
Oxygen 150
Food 1400
Weight 450
Melee 24*
Movement 710
Torpor 830
Saddle:
The saddle by default is only two turbines and an ammo box that can store a limited amount of a single ammo type, the limit being the carry weight of the tame. The ammo will not count towards the overall carryweight on the Aero, but the saddle weighs 30 units without an attachment. Each attachment weighs an extra 10 units. Only one attachment can be used at a time. The Aerotitan can fly/sprint without powered turbines, but only slightly faster than a quetzal. Gasoline still goes in the Aerotitan's inventory.
Saddle Attachments:
Rocket turret attachment- Same ingredients/functionality as the rocket turret.
Flak cannon attachment- Similar in functionality to the tropeognathus saddle, however, grenades can be retrieved from the ammo box on the Aero's back instead of it's inventory.
Minigun turret attachment- A minigun that uses advanced rifle bullets from the ammo box part of the saddle.
Controls:
(WASD)
Left Click: Bite
Right Click: Rear Up (Standing) / Kick (Flying)(Can be used in combination with grab to throw things to the ground)
X: Reverse (Standing (Makes the Aero turn around in place)) / Buck (Small, weak AOE attack)
C| Call (Standing (Aesthetic)) / Grab (Flying)(Cannot pick players off saddles)
Jet Controls:
Left Control: Activate Turbines
Left Click: Fire weapon (If not weapon equipped, bite)
Right Click: Bite
X: U-Turn
C| Grab
Design:
Trivia:
The design is generally based off a standard naturally-occurring jungle camouflage.
The four feathers that stick out from the back of the head are meant to resemble the nose propellers of some of the first military aircraft that were commercially used in the US.
The "mouth" on the neck is inspired by a combination of several things; false markings like some smaller animals have to scare off predators (like the eye spots on an owl moth), the red feathers of a ruby-throated hummingbird, and the livery that is typically painted on A-10 Warthogs.
The eyes feature a red sclera and silver irises to look like those of a Bearded Vulture.
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