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PC Patch Notes: Client v302.4 - Server: 302.7

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Current ARK Official Server Network Servers Version: v302.7

Current Version: v302.7 - 12/4/19

  • Velonasaur exploit fix

Current Version: v302.61 - 12/3/19 (Official servers only)

  • Fixed a server crash

v302.6 - 11/30/19

  • Fixed a server crash

v302.41 - 11/25/19

  • Fixed issue with HUD visibility on OSDs
  • Fixed instance where cryopods could fall through mesh

v302.4 - 11/22/19

  • Added animation staggering system by default to reduce CPU overhead -- dinos in the far-distance will update their animations on alternate frames. Players can disable in this in the Options Menu "Advanced Options" Tab: "Animation Staggering" (enables it at all at far distance) and "Low Quality Animations" (makes it more aggressive, lowers the distance at which staggering is used)
  • Improved client and server CPU performance in various ways
  • Vastly improved server stability, with various Network Channel threading crashes fixed
  • Changed droppeditem physics back to client-side prediction for player-dropped items, and physx-sleeping logic on droppeditems to improve server performance.
  • Improved droppeditem placement when dropping items from structures, to reduce the possibility of them getting stuck
  • Reloading bows from prone TPV no longer gets them stuck
  • Firing bows while in orbit camera no longer gets them stuck
  • Firing bows while running no longer gets them stuck
  • Made it easier to look at items to pick them up
  • Fixed the whip to properly pickup items that are flat on the ground (previously would miss such items)
  • Added "F" alternate activate option on items to pickup all items in a nearby range
  • Added optional new functionality to limit the number of droppeditems in an area, and enabled it on dedicated servers. To use it on unofficial servers, add the following INI values to your server's Game.ini ShooterGameMode section (> 0 to use the limit):

LimitNonPlayerDroppedItemsRange=1600
LimitNonPlayerDroppedItemsCount=600

 v302.2 - 11/20/19

  • Fixed an exploit with Turkey Trial wishbones 

v302.1 - 11/19/19

Initiation of Turkey Trial 3:

  • Increased rates to 2X Breeding (mating interval, egg hatch speed, and maturation)
  • Increased rates to 2X Player XP
  • Increased rates to 2X Harvesting
  • Added event-themed wild dino spawns
  • Added randomly spawning turkeys on all official maps
  • Modified the existing environment (trees) to be event themed

Added new items:

  • Pilgrim Hat (cosmetic)
  • Bonnet Hat (cosmetic)
  • Turkey Hat (cosmetic)
  • Turkey Leg club skin (cosmetic)
  • Pitchfork Pike Skin (cosmetic)
  • Thanksgiving-inspired Dino Colorization Candy
  • 3 sets of Event-themed underwear (tops and bottoms)

Added new emotes:

  • Belly Emote
  • Hungry Emote
  • Food Coma Emote

Added prior event skins:

  • Chieftain Hat

Added prior event creatures:

  • DodoRex (Temporary tame)
  • Turkeys

Added prior event items:

  • DodoRex Tribute
  • Wishbone

Wild Event Colors:

  • Light Orange
  • Light Red
  • Dark Red
  • Dino Light Red
  • Dino Light Orange
  • Dino Dark Red
  • Yellow
  • Dino Albino
  • DragonFire
  • DragonBase1
  • DragonBase0
  • Light Yellow
  • Brown
  • Dino Albino
  • NearBlack
  • Light Brown
  • Dino Darker Grey

v301.2 (Server) - 11/09/19

  • Fixed an exploit
  • Fixed a server crash

 v301.1 - 11/08/19

  • Network backend upgrades, new major version required.

v300.7 - 11/5/19

  • Added HLN-A Explorer Notes 6-10 for Genesis Chronicles
  • Added Corrupted Avatar boots and pants for Genesis Chronicles

v300.6 - 11/3/19

  • Fixed an issue with imprinting and maturation relating to custom rates

v300.5 - 10/31/19

  • Fixed an exploit

v300.3 - 10/29/19

  • Fixed an exploit
  • Fixed issues with spawning and overspawn in relation to Fear Evolved event

v300.1 - 10/24/19

  • Fixed overspawn on Valguero and Ragnarok
  • Fixed weird foliage appearing on TheCenter map
  • Fixed issue that caused items (Pumpkin, Scarecrow, and Stolen Gravestone) to disappear
  • Fixed issue with Headless Mask and taxidermy

v300.0 - 10/22/19

Fear Evolved 3:

  • Can be manually activated with server console parameter: -activeevent=FearEvolved
  • Increased rates to 2X Breeding (mating interval, egg hatch speed, and maturation)
  • Increased rates to 2X Player XP
  • Increased rates to 2X Harvesting
  • Added Event-themed wild dino spawns
  • Added randomly spawning gravestones and pumpkin patches 
  • Added candy corn themed supply drops
  • Modified existing environment (trees) to be event themed
  • Modified existing moon to be event themed (blood moon)

Added new items: 

  • Jack O'Lantern Mask (cosmetic)
  • Hockey Mask (cosmetic)
  • Headless Neck Stump (cosmetic)
  • Halloween-inspired Dino Colorization Candy 
  • Event-themed underwear (tops and bottoms)

Added new emotes: 

  • Spooky Emotes
  • Panic Emote
  • Spooky Dance Emote
  • Zombie Emote

Added prior event skins:

  • DodoWyvern Mask Skin
  • Clown Mask Skin
  • Vampire Eyes Skin
  • Werewolf Mask Skin
  • Giganotosaurus Bone Costume
  • Jerboa Bone Costume
  • Quetzalcoatlus Bone Costume
  • Wyvern Bone Costume
  • DodoRex Mask Skin
  • Carno Bone Costume
  • Rex Bone Costume
  • Raptor Bone Costume
  • Bronto Bone Costume
  • Trike Bone Costume
  • Stego Bone Costume
  • Witch Hat Skin
  • Dino Witch Hat Skin

Added prior event creatures:

  • DodoRex
  • Zomdodo
  • Dodo Wyvern

Added prior event creature variants:

  • Skeletal Giganotosaurus
  • Skeletal Quetzal
  • Skeletal Jerboa
  • Bone Fire Wyvern
  • Zombie Fire Wyvern
  • Zombie Lightning Wyvern
  • Zombie Poison Wyvern
  • Skeletal Bronto
  • Skeletal Stego
  • Skeletal Trike
  • Skeletal Raptor
  • Skeletal Rex
  • Skeletal Carnotaurus

Added prior event items:

  • Pumpkin
  • Stolen Headstone
  • Scarecrow

Version: v299.27 - 10/10/19

  • Fixed an exploit
  • Fixed an issue with rare BSOD (blue screen of death) occurence

v299.26 - 10/10/19

  • Cryopods are now able to be crafted at obelisk
  • Added HLN-A Explorer Notes 1-5 for Genesis Chronicles
  • Added Corrupted Avatar Armor helmet for Genesis Chronicles

v298.41 - 9/18/19

  • Fixed an exploit with login system
  • Fixed an exploit with Tek sword dash and ziplines
  • Fixed a server crash when using the grapple hook
  • Optimizations resulting in more available RAM
  • Map fixes and polish (Aberration)
  • Fixed instances where stone pick and crossbow remained in lower resolution when starting the game in "extreme low memory mode"
  • Mek shield debuff is no longer given on shield deactivation
  • Buffed Tek Turret health by 50%
  • Outside of Mek shield debuff reduced to 30 seconds (from 60)
  • Snow Owl freeze buff will no longer dismount riders
  • Players and Dinos are now immune to the snow owl freeze for 10 seconds after being frozen
  • Snow Owl Encapsulate/freeze wind up changed from 1.3 seconds to 2.6
  • Reduced Tek Tapejara Saddle projectile damage by 30%
  • Reduced Plant Species Z Fruit weight to 10

v298.40 - 9/16/19

  • Fixed an exploit
  • Fixed a server crash when using the grapple hook
  • Buffed Tek Turret health by 50% (To receive the new buffed health, you will need to pick up and place the TEK turrets)

v298.37 - 8/27/19

  • Fixed a minor crash case 
  • Set beer barrels to check for enemy foundations on placement, so they cannot be placed next to enemy structures set
  • Cryopods and cryofridges are now craftable in an obelisk terminal inventory as well as supply crate inventory
  • Minor map fixes for valguero

v298.31 - 8/23/19

  • Fixed crash with crab claws
  • Added -pvedisallowtribewar flag
  • Added 'cheat tp' commands for red/blue/green/king terminals

v298.3 - 8/8/19

  • Longneck Rifle armor penetration increased by 40%
  • Fabricated Sniper Rifle armor penetration increased by 25%
  • Ice Titan freeze ability reduced to 12 seconds
  • Plant Y trap time reduced to 10 seconds
  • Shadow Steak Saute light sensitivity removed
  • Forest Titan can no longer grab targets through Tek Shields
  • Forest Titan can no longer grab players who are piloting Meks

v297.64 - July 2, 2019

  • Set gacha crystal to not be uploadable to the cloud
  • Deinonychus bleed now scales with melee damage
  • Fixed issue with dienonychus bleed damage not scaling all the time
  • Several Valguero map exploits and fixes
  • Deinonychus will no longer attach to babies :(

Summer Bash Event - (Can be activated manually with -ActiveEvent=Summer)

  • Boosted Rates (Including Valguero). Does not include servers with existing game modes (i.e. Classic PvP, Small Tribes)
    • 2X Breeding (mating interval, egg hatch speed, and maturation)
    • 2X Player XP
    • 2X Harvesting
  • Event-colored creature spawns
  • Seasonal candy that, when eaten, gives tames random dino colors (50 cooked meat)
  • Sparkler Skin (10 cooked meat)
  • Fireworks Flare Gun Skin (25 cooked meat)
  • RPG Firework Rocket Skin (50 cooked meat)
  • Summer Swimsuits Skins (male and female) (50 cooked prime meat)
  • Uncle Sam Tophat Skin (100 cooked prime)
  • Dino Uncle Sam Tophat Skin (100 cooked prime)
  • Flex Emotes (100 prime jerky)

Dino Colors:

  • Navy
  • Red
  • White
  • Sky blue
  • Brick
  • Blue
  • Silver
  • Parchment
  • Mud
  • Orange

v297.35 - June 21, 2019

  • Multiple map fixes on Valguero and small fixes on other maps
  • Increased the temperature at which deinonychus incubate
  • Fixed case where AI lands upside down when dismounting while on a wall
  • Fixed several cases of Deinonychus rotating backwards when jumping up walls while latched
  • Fixed exploit with Deinonychus
  • Improved ledge detection when jumping up walls
  • Deinonychus bleed now works on boss dinos
  • Improved Deinonychus  FPV
  • Improved wall jumping in laggy scenarios

v296.01 - June 18, 2019

  • Fixed an exploit with Gasbags
  • Plant Z's weight is now 21
  • Fixed an exploit with feeding Plant Y seeds.
  • Cryopod and Cryofridge engrams are now available on all maps (edited) 

For modders, we've included some enhancements to the Dev Kit.

  • Added Git Plugin
  • Added JSON object library.
  • Added blueprint interface for anonymous communication between mods.
  • Added helper functions for:
  • Searching for creatures by ID.
  • Retrieving filtered class lists.

v296.106 - June 12, 2019

  • Fixed an exploit

v296.104 - May 28, 2019

  • Fix for Enforcer exploit
  • Metrics changes

v296.101 - May 14, 2019

  • Hundreds of fixes across all maps including mesh holes and updated collision to better match the visual landscape
  • Various fixes to ramming issues with the Triceratops
  • Updated metrics systems
  • copycoordstoclipboard command now works in spectator mode

v295.108

  • Implemented structure memory optimizations
    • New command line option to enable optimization on unofficial servers: -structurememopts 
    • Important: avoid using new command line when running structure-related mods
  • Fixed issues with snap points on remote end of the Tek Bridge

v295.106

Eggcellent Adventure

  • Added missing Dino Marshmallow Hat skin to the Cooking Pot

Plant X

  • Disabled Fast Turret Targeting change for now, further iteration required

Dinos

  • Fixed movement bugs related to stacked impulses change which affected movement for Managarmr, Gasbags, and others

Turrets

  • Now ignore players using 'leavemealone' or 'enemyinvisible' admin cheats

Mantis

  • Fix for weapons not equipping properly

v295.102

Eggcellent Adventure 4 (2019)!

  • Auto Activates 4/16-4/30
    • Not supported in Primitive Plus mode
  • Wild Bunny Oviraptors
    • 50% of wild Oviraptors (33% of wild Aberrant Dodos on Aberration) are Bunny Oviraptors
    • Cannot be tamed
    • NEW! Drop Easter Candy as they spread Easter joy!
      • Feed your candy to your tame for a fun festive effect!
  • Wild Bunny Dodos
    • 50% of wild Dodos (33% of wild Aberrant Dodos on Aberration) are Bunny Dodos
    • Cannot be tamed
    • Drop Easter Eggs as they spread Easter joy!
  • Easter Eggs
    • Can be placed in the world and painted
  • Easter Skins
    • Craftable in the Cooking Pot from Easter Eggs
    • Bunny Ears Skin
    • Procoptodon Bunny Costume
    • NEW! Marshmallow Dodo Hat
    • NEW! Chocolate Bunny Club
    • Egg Shell Hat
    • Chick Hat
  • Wild creatures have a chance to spawn with additional colors: Green, Magenta, Yellow, and Blue

Managarmr

  • Drastically reduce frost breath range
    • Freezing stops at approximately turret range
    • Damage stops at approximately half turret range

Prim+

  • Fixed inability to craft Primitive+ specific resources in the forge
  • Fixed inability to harvest coal from obsidian
  • Fixed inability to harvest beeswax
  • Fixed problems with beehive functionality
  • Cauldron/Industrial Cooker can now craft new kibble
  • New kibble is now functional on dinos

Meshing

  • Hole fixes across Aberration, Extinction, Island, Ragnarok, Scorched Earth, and The Center
  • Iteration on metrics
  • Desert Titan now requires line-of-sight to do melee or lightning damage
  • Prevented cryoing Karkinos while they are carrying something

Environment

  • Added bottom cap to mushroom trees on Aberration
  • Fixed Aberration Surface Damage gaps
  • Fixed issue with blue mushrooms not allowing Ankylo to harvest properly on Aberration
  • Moved 4 spawn points to be out of potential geo on The Island
  • Fixed location where player could become stuck on Extinction

Exploits

  • Fixed exploit related to stacking physics impulses
  • Fixed exploit related to Rockwell Tentacles
  • Fixed exploit related to Tek Swords
  • Fixed exploit related to Fish Baskets

Platform Saddle

  • Enable platform build limits saddles PlatformSaddleBuildAreaBoundsMultiplier, can be used to increase this radius on unofficials
  • Prevent platform Saddles counting towards the max turret limit

Taxidermy

  • Now properly supports Weapons on Humans!
  • Adjusted Desert Titan's dermis offset

Homestead

  • Icon Iteration
  • Fixed LODs for Tek Triangle Roof
  • Setup colorization for Fence Foundation
  • Setup colorization for Wood Railing

Kentrosaurus

  • Added a hard clamp to damage reflection

Equus

  • Fix preferred kibble

GPS Transponders    

  • Fixed transponders disappearing
  • Placed Transponder Node no longer scales up after restart

Mind Wipe    

  • Updated description of Mind Wipe to reflect 24-hour cooldown 

Cryopods

  • Cryosick dinos are no longer able to attack
  • Now use players in-game name in the tribe log

Industrial Cooker    

  • Now supports pulling water from any connected source
  • Never auto-activates when connected to water

Extinction

  • Removed GlobalCuddleFoodList Override array

Turrets

  • Use FastTurretTargeting system automatically for anything moving faster than 300 cm/s

Sloped Wooden Wall

  • Adjusted Left Sloped Wooden Wall to fit better with attaching to a normal wall

C4

  • Can now place C4 near ORP protected structures, except near foundations

Dino Leash        

  • Dino leashes no longer can be placed near enemy foundations

Armor

  • Fix for lod issue for flak
  • Fix for lod issue for Ghillie

LOD iteration for

  • Basilisk
  • Doedicurus Saddle
  • Mammoth Saddle

Server Version: v294.115

  • Fixed server crash related to Tek Bridges and Vaults
  • Added givetekengramsto admin command
  • Iteration on undermesh metrics

Server Version: v294.110

- Iteration on undermesh metrics

Server Version: v294.108

- Added additional metrics

Server Version: v294.101

Homestead

  • Fixed double door pickup after pickup timer has expired
  • Disabled structure pickup when inventory is full
  • Fixed bug preventing Triangle Roofs from being placed on Large Walls
  • Increased health of Fence Supports
  • Added Homestead Tek engrams to the boss dinos on Scorched, Aberration, and Extinction
  • Kibble
    • Set Yutyrannus eggs to be usable with Extraordinary kibble recipes
    • Fixed imprint requests on Scorched Earth
    • Fixed imprint requests on Aberration
    • Icon alterations
  • Dedicated Storage
    • Fixed potential crash
    • Disabled Withdraw Stack if your inventory is full
    • Now drops full inventory in all scenarios
    • Removed mention of fridge, as storage does not function as such

 Managarmr 

  • Now take damage equivalent to flyers
  • Fixed Managarmr’s forward dashing when walking off edges

Manta

  • Reduced speed gain per level

Extinction

  • Added Hesperornis spawns to the Desert and Snow biomes
  • Fixed a water volume in the Desert biome that was not set to trigger on collision
  • Adjusted Desert water spawner values to have more fish 

Aberration 

  • Oviraptors are now allowed to transfer in.

Trike

  • Speculative fix for infinite trike ram bug

Ghillie

  • Boot armor now matches other pieces

Non-Homestead Tek

  • Added more Tek engrams to various bosses

Platform Saddles

  • Re-disabled C4 placement 
  • Disabled High Wall placement

Exploits

  • Fixed exploit related to Enforcer
  • Fixed exploit related to Basilisks
  • Fixed exploit related to Fence Supports
  • Fixed exploit related to Tusoteuthis
  • Fixed exploit related to platform limits

Crashes

  • Fixed crash related to mounts and walls
  • Fixed crash related to Managarmrs

Performance

  • Improved server perf when turning on and off electrical/water networks in certain circumstances

Disconnects

  • Fixed Disconnect related to Flex Pipes

Mosasaurus

  • Reduced Mosasaurus speed per level up by 50%

Gasbags

  • Set Gasbags to mature at the rate of Wooly Rhinos due to similar utility capabilities

Explorer Notes

  • Fixed Explorer Note menu display bug

v293.105

- Fixed an exploit

v293.104

- Fix for crash related to placing Tek Bridges
- Fix for Primitive Plus crashing

v293.103

- Fixed stalls during teleporting near large bases
- Fixed hitches when playing near large bases
- Fixed issue with snapping in mods (S+, others...)

v293.100 Homestead!

S+

  • Variant System
    • Added Structure variant system to cycle visuals for a structure
  • Structure Pickup
    • Enabled pickup of the following structures:
      • Elevator Platforms
      • Elevator Tracks
      • Electric Generator
      • Grill
      • Industrial Forge
      • Industrial Grinder
      • Chem Bench
      • Fabricator
      • Tek Generator
      • Tek Replicator
      • Tek Transmitter
    • Disabled pickup of Bee Hives
    • Added ServerSettings ini config option StructurePickupHoldDuration to allow unofficials to configure (or disable by setting to 0) the quick-pickup hold duration
    • Changed default for quick-pickup to 0.5 seconds (from 1 second)
  • Structure Additions
    • Added 'Smooth' sidewall variants (like the stone foundation) to the stock square foundations [Adobe, Metal, Stone, Tek, Thatch, Wood]
    • Triangle foundations [Adobe, Metal, Stone, Tek, Wood]
    • Triangle ceilings [Adobe, Metal, Stone, Tek, Wood, Greenhouse]
    • Triangle roofs [Adobe, Metal, Stone, Tek, Wood, Greenhouse]
    • Large (4x height) walls [Adobe, Metal, Stone, Tek, Wood]
    • Flexible pipes [Stone, Metal]
    • Flexible electrical cables
    • Stairs (with freely swappable ramp variant) [Adobe, Metal, Stone, Tek, Wood]
    • Double door frames [Adobe, Metal, Stone, Tek, Wood]
    • Double doors [Adobe, Metal, Stone, Tek, Wood]
    • Tek Dedicated storage (Tek structure that allows storing a large amount of a single resource)
    • Fence supports (allows you to build fences that are level along the top) [Adobe, Metal, Stone, Tek, Wood]

Kibble Rework

  • Categorized Kibble
  • Creatures prefer their category of Kibble or above
  • Produced
    • Allosaurus - Superior
    • Ankylosaurus - Regular
    • Archaeopteryx - Simple
    • Argentavis - Superior
    • Baryonyx - Regular
    • Basilisk - Exceptional
    • Brontosaurus - Exceptional
    • Carbonemys - Regular
    • Carnotaur - Regular
    • Compy - Simple
    • Dilophosaur - Basic
    • Dimetrodon - Regular
    • Dimorphodon - Simple
    • Diplodocus - Regular
    • Dodo - Basic
    • Featherlight - Basic
    • Gallimimus - Simple
    • Giganotosaurus - Exceptional
    • Glowtail - Basic
    • Hesperornis - Extraordinary
    • Ichthyornis - Simple
    • Iguanodon - Simple
    • Kairuku - Basic
    • Kaprosuchus - Regular
    • Kentrosaurus - Regular
    • Lystrosaurus - Basic
    • Mantis - Superior
    • Megalania - Superior
    • Megalosaurus - Superior
    • Micro Raptor - Simple
    • Morellatops - Simple
    • Moschops - Superior
    • Oviraptor - Simple
    • Snow Owl - Superior
    • Pachycephalosaurus - Simple
    • Pachyrhinosaurus - Regular
    • Parasaur - Basic
    • Pegomastax - Simple
    • Pelagornis - Regular
    • Pteranodon - Simple
    • Pulmonoscorpius - Regular
    • Quetzalcoatlus - Exceptional
    • Raptor - Simple
    • Rex - Exceptional
    • Rock Drake - Extraordinary
    • Sarcosuchus - Regular
    • Spinosaur - Superior
    • Stegosaurus - Regular
    • Tapejera - Superior
    • Terror Bird - Regular
    • Therizinosaurus - Exceptional
    • Thorny Dragon - Regular
    • Titanboa - Superior
    • Triceratops - Simple
    • Troodon - Regular
    • Velonasaur - Regular
    • Vulture - Basic
    • Wyvern - Extraordinary
    • Yutyrannus - Exceptional
  • Preferred
    • Allosaurus - Superior
    • Angler Fish - Regular
    • Ankylosaurus - Regular
    • Araneo - Simple
    • Archaeopteryx - Simple
    • Argentavis - Superior
    • Baryonyx - Regular
    • Basilosaurus - Exceptional
    • Beelzebufo - Regular
    • Brontosaurus - Exceptional
    • Carbonemys - Regular
    • Carnotaur - Regular
    • Castoroides - Superior
    • Daeodon - Superior
    • Dilophosaur - Basic
    • Dimetrodon - Regular
    • Dimorphodon - Simple
    • Diplocaulus - Simple
    • Diplodocus - Regular
    • Direbear - Superior
    • Direwolf - Superior
    • Dodo - Basic
    • Doedicurus - Regular
    • Dunkleosteus - Superior
    • Gallimimus - Simple
    • Gasbags - Superior
    • Giant Bee - Simple
    • Gigantopithecus - Regular
    • Giganotosaurus - Exceptional
    • Griffin - Extraordinary
    • Ichthyornis - Simple
    • Ichthyosaurus - Simple
    • Iguanodon - Simple
    • Kairuku - Basic
    • Kaprosuchus - Regular
    • Karkinos - Exceptional
    • Kentrosaurus - Regular
    • Lymantria - Regular
    • Mammoth - Superior
    • Managarmr - Exceptional
    • Megalania - Extraordinary
    • Megaloceros - Simple
    • Megalodon - Superior
    • Megalosaurus - Superior
    • Megatherium - Superior
    • Mesopithicus - Basic
    • Morellatops - Simple
    • Mosasaurus - Exceptional
    • Onyc - Simple
    • Snow Owl - Superior
    • Pachycephalosaurus - Simple
    • Paraceratherium - Superior
    • Parasaur - Basic
    • Pegomastax - Simple
    • Pelagornis - Regular
    • Phiomia - Basic
    • Plesiosaurus - Superior
    • Pteranodon - Regular
    • Pulmonoscorpius - Regular
    • Purlovia - Regular
    • Quetzalcoatlus - Exceptional
    • Raptor - Simple
    • Rex - Exceptional
    • Rock Elemental - Extraordinary
    • Sabertooth - Regular
    • Sarcosuchus - Regular
    • Spinosaur - Exceptional
    • Stegosaurus - Regular
    • Tapejera - Superior
    • Terror Bird - Regular
    • Therizinosaurus - Exceptional
    • Thorny Dragon - Regular
    • Thylacoleo - Extraordinary
    • Triceratops - Simple
    • Velonasaur - Regular
    • Woolly Rhino - Superior
    • Yutyrannus - Extraordinary

Exploits

  • Fixed exploit related to water well
  • Fixed exploit related to Titan downloads
  • Fixed exploit related to Velonasaurs
  • Fixed exploit related to Platform Saddles

Crashes

  • Fixed crash related to shoulder pets
  • Fixed crash related to Taxidermy    

Managarmr

  • Fixed issue with Managarmr breath causing flyers to teleport
  • Fixed Managarmr's forward dash not triggering consistently when spamming it
  • When Managarmr freezes a dino with a rider, the rider will no longer be dismounted but rather frozen for 1 second
  • Character frozen visual effect should change more smoothly
  • A player frozen either standing, crouching, or prone can no longer change that state
  • Duration of frozen for player characters is now a function of health and armor rating
  • Duration of frozen for player characters is significantly reduced overall
  • Cheat spawning a dino should no longer cause you to get stuck on that dino if it dies while being frozen by Managarmar Ice breath
  • Reduced Managarmr ice breath damage ~25%
  • Added new freeze immune icon

Environments

  • Fixed buildable space outside of bounds
  • Fixed multiple holes and meshing locations
  • Moved Desert Titan player spawn point to an area inside the structure prevention zone
  • Fixed climbable trees in Extinction

Kairuku

  • Base affinity increased by 30% now that it has a preferred kibble

Ice Wyverns

  • Fixed creature icon being blank

Item Stacks

  • Fixed ConfigOverrideItemMaxQuantity issue with RawPrimeMeat

Giganotosaurus

  • Increased damage required to enrage a giga by 55%

Corrupted Heart

  • Fixed item to use correct icon

Mind Wipe

  • Characters can be respeced once every 24 hours

UI

  • Improved search filtering on inventory and crafting menus

Elevators

  • Set Primitive Elevator Platforms and Tracks to be craftable by wood instead of requiring fungal wood
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292.103

- Fix for unharvestable Trike
- Disabled follow on creatures when release from cryopod

v292.100

Valentines Day Event!

  • Auto Activates from 2/12 - 2/18 for non-TCs
  • Run with ActiveEvent=vday to toggle manually
  • Event Rates:
    • 2x Mating/Mate boost Range
    • 3x Mating Speed/Mating Recovery
    • 3x Baby/Egg Maturation Speed
    • 1/3rd Baby Food Consumption
  • Event Details:
    • Dino color spawns: Creatures have a 20% chance to spawn with holiday themed colors
    • When mating, creatures have a 25% chance to drop an item.  That item has a 50/50 chance to be one of the following:
      • Valentines Chocolate: Restore full HP, or knock 40% off a Dino's Tame Bar
      • Valentines Candy: Random dino colors

Managarmr

  • Fix bug causing Managarmr to die randomly
  • Potential fix for client crash
  • Ice breath is no longer stopped by a Dino Leash
  • Potential fix for Managarmrs floating away
  • Whistle Stop and Whistle Follow will interrupt the current ability
  • Increased time between freeze buffs
  • Ice breath freeze amount is now more significantly reduced by distance
  • Clamped forward dash movement to horizontal plane

Cryopods

  • Now show gender in the tooltip
  • Tribe log displays the name of the cryopod owner who's cryopod broke
  • Fix for dino owner not transfering when stealing a cryopod with a dino in it

Trike

  • Fixed infinite trike ramming bug

Movement    

  • Fix for players getting stuck when walking off foundations

Bear Traps

  • Bear traps are now placeable again!

Tek Dinos

  • Now drop electronics/metal as intended

Exploits

  • Fix exploit related to Tek Sword

Desert Titan

  • Reduced tamed Desert Titan total hp by 1/3

Item Stack Config

  • Only apply the global multiplier ItemStackSizeMultiplier to items that are intended to stack. This doesn't affect ConfigOverrideItemMaxQuantity entries.

Scorched Earth

  • Removed the Ruins of Nosti gate

Extinction

  • Fixed a meshing location
  • Reduced shadow cost of some meshes
  • Defenders are harvestable for light robotic materials 

The Center

  • Fix exploit related to Rafts

291.102

  • Enable Mating Option
  • Disable mating on dinos by default (not retroactive)
  • Fix bug that caused the UI to improperly reflect mating state

291.100

Managarmr

  • Ice Breath damage is now scaled by distance to the target
  • Improvements to situations where Managarmrs float away
  • Whistle Follow or Whistle Stop will order the Managarmr to stop their active ability and return to ground
  • Reduced Ice Breath freeze amount
  • Increased time between Freeze Debuffs 

Exploits

  • Fix for exploit related to Rafts
  • Fix for exploit related to Tek Gloves
  • Fix for exploit related to Owl and babies
  • Fix for exploit related to Owl
  • Fix for exploit related to Desert Titan lightning

Extinction    

  • Environment memory improvements
  • SM4 rendering improvements

Ice Titan

  • Have Ice Titan consider more targets as a leapable-enemy

Desert Titan

  • Fix Desert Titan sometimes freezing/refusing to move during boss fight
  • Fix Desert Titan occassionaly flying out of world bounds
  • Untamed Desert Titan ground targeted lightning attack will now have a variable delay
  • Removed Burning debuff that the lightning field puts on enemies

Titans

  • Reduced damage to structures from melee attacks

Mating

  • Added "Enable Mating" under Behavior dial on Dinos
  • Change dino hover UI to read "Enable Wander or Mating to Mate" instead of "Enable Wander to Mate"

UI

  • Move chatbox down to lower left corner

Inventory    

  • Increase Bullet/Arrow stack size to 100 (from 50).

Turrets

  • Reduced Auto/Heavy turret inventory size roughly 40%, to accommodate ammo stack change (results in slight increase of max # of bullets they can store)

Tribes

  • Finish increasing tribe group rank limit from 5 to 10
  • A player can not accept alliance invites unless they are tribe admin
  • Alliance invites and new tribes added or removed from alliances is now logged in the Tribe Log.

Cryopod

  • Tooltips now contain the stats of the dino
  • Mating timer now advances while in a Cryopod unless the Cryopod is transferred, then it is reset to respect the new server's MatingIntervalMultiplier
  • Baby aging is paused while in a Cryopod
  • Baby imprinting is paused while in a Cryopod
  • Baby gestation is aborted when entering a Cryopod

Air Conditioner

  • Reduced Air Conditioning SFX radius

Plant Y

  • No longer affects Quetz and Karkinos

Plant Z

  • Stun cooldown increased vs dinos, 5 seconds -> 7.5 seconds

Megalania

  • Halve torpidity decrease rate

Bola

  • You can now struggle to get out of bola faster

Experimental

  • Added [ServerSettings] ItemStackSizeMultiplier to allow increasing or decreasing item stack size
  • Added [/Script/ShooterGame.ShooterGameMode] ConfigOverrideItemMaxQuantity to allow manually overriding item stack size on a per-item basis

Mesh Memory Optimizations

  • Doedicurus
  • Parasaur Saddle
  • Rex Saddle
  • Sauropod Saddle
  • Various Particle Meshes    

Particle Memory Optimizations

  • Dino Leash

289.101

  • Fixed items not displaying in ARK data (uploading/downloading/transferring)

289.100

Managarmr

  • Structures now block dive damage
  • Fixed issue with dive damage not being reduced by armor
  • Ice breath should no longer go through Managarmr when aiming backwards and aiming for the opposite side

Exploits

  • Fix for exploit involving chairs
  • Fix for exploit involving ladders
  • Fix for exploit involving Tapejara
  • Fix for exploit involving Crab

C4

  • Can no longer place C4 on platform saddles

Tek Bridge

  • Fixed issue with placement where bridge incorrectly identified other structures as enemy structures

Terminal

  • Fix for players getting disconnected when accessing a terminal with too much in their tribute inventory (achievement rewards)

 Turrets

  • Fix turret damage calculation so that damage is consistent at low framerate

Spyglass

  • Can now press N to turn on crosshair while equipped

Keybinding

  • Adding whistle land flyers command into the keybindings options so that it can be bound 

Server Stability

  • Fix for rare crash

Orbital Supply Drop

  • Fix for some corrupt dinos being stuck in attack in place after the crate is completed/destroyed

Scout

  • Fix Scout being destroyed by your own turret on spawn

Velonasaur

  • Breath FX appears when Velonasaur is on low stamina only

Mek

  • Enabled hit pause on low fps swings
  • Fix for Meks consuming Element Dust

Titans

  • Improved placement of health bar for Ice and Forest titans
  • Saddle physics improvements

Chat

  • Fix formatting of Names with embedded URLs

CryoPod

  • Improved tribe log report

Extinction

  • Fix for Ascension skipping cinematics for saved games
  • Fixed spawning below world in Crater Forest
  • Fix for dome transition issue on reload
  • Plugged numerous map holes
  • Updated Forbidden Zone spawners
  • Structure prevention volume updated to allow building in the City Trench eastern sewer pipe/building. 
  • Prevented flyers in Desert Cave
  • Floating foliage removed
  • Fixed multiple places where players could get stuck
  • Fixed erroneous Wasteland debuffs
  • Updated several placements of kill barriers
  • Fixed erroneous undermesh teleport spots
  • Removed unnecessary meshes under Crater Forest

Scorched Earth

  • Fixed multiple map holes

The Island

  • Fixed a map hole

Mesh Memory Optimizations for:

  • Titanomyrma (both crawling and flying versions)
  • Arkaeology Soil Pile
  • Smoke Grenade
  • Basilisk
  • Bear Trap
  • Hide Shirt
  • Wooden Cage
  • Carno Saddle
  • Chemistry Bench
  • Chitin Boots
  • Chitin Gloves
  • Chitin Pants
  • Chitin Shirt
  • Cluster Grenade
  • Campfire
  • Corrupt Pants
  • Crossbow
  • Doedicurus Saddle
  • Ichthyosaurus Saddle
  • Meganeura
  • Dropped Torch
  • Dung Beetle
  • Extinction - Ascension Props
  • Extinction - Crater Forest Element Column
  • Extinction - Crater Forest Butte
  • Extinction - Crater Terrain
  • Extinction - Desert Butte
  • Extinction - Element Vein Ribbon
  • Extinction - Forbidden Zone Tendrils
  • Extinction - Iceland Glaciers
  • Extinction - Iceland Mountain Peaks
  • Extinction - Sinkhole
  • Extinction - Snow Cave Rock
  • Extinction - Sulfur Pools
  • Extinction - Wasteland Rocks
  • Raft
  • Glowstick
  • King Titan Trophy Head
  • Hide Boots
  • Hide Gloves
  • Hide Pants
  • Mammoth Saddle
  • Megalodon Saddle
  • Metal Roof
  • Orbital Supply Drop
  • Parachute Harness
  • Parasaur Saddle
  • Phiomia Saddle
  • Ragnarok - Wooden Roof
  • Raptor
  • Rex
  • Bronto
  • Shotgun
  • Scout Remote
  • Scorched Torch Skin
  • Slingshot
  • Sloped Thatch Roof
  • Sloped Thatch Wall
  • Sloped Wooden Wall
  • Spear
  • Plant Species X
  • Stone Pick
  • Stego
  • Taxidermy Platform Large
  • Taxidermy Platform Small
  • Tek Shield Generator
  • The Center - Ocean Trench Biolum Vine
  • The Island - Alien Tech Column
  • The Island - Element Column
  • The Island - Ice Caves
  • The Island - Icicle Wall
  • The Island - Redwood Fallen
  • The Island - Tek Runes
  • The Island - Underwater Canyon
  • The Island - Coral Reef
  • The Island - Rock Formation
  • The Island - Biolum Vine
  • Therizino Saddle
  • Torch
  • Trike
  • Carbonemys Saddle
  • Default Survivior Clothing
  • Wooden Pillar
  • Wooden Roof
  • Zipline Harness

288.114

Element Veins

  • Fix for bug in cleanup

Winter Wonderland

  • Tweak to GachaClaus loot

v288.113

Winter Wonderland!

  • Raptor Claus
    • Flies over any map between 0am and 2am in-game (with event enabled)
    • Drops Holiday Gifts     
  • Gacha Claus
    • Spawns where you'd find Parasaurs on all maps
    • Has holiday colors and wears a Santa Hat
    • Cannot be tamed
    • Doesn't like being near other wild dinos
    • Accepts Coal
      • Gives Holiday Items in return
      • Drops Dino Candy
        • Feed this to a tamed dino for a strange effect    
    • Accepts Mistletoe
      • Gives Items in return       
  • Colorization
    • 20% of wild dinos will spawn with Holiday colors
  • Uses the ActiveEvent system
    • ActiveEvent=WinterWonderland
    • Cleans up after ActiveEvent is reset
    • Auto applies to all non-TC sessions from 12/18-1/7 (UTC)
    • Run with ActiveEvent=None to disable

Extinction

  • Fix for King Titan environmental effects starting again after boss despawned
  • Fix for other bosses interrupting King Titan environmental effects
  • Cave entrance cooldown display bug fix 
  • Increased radius of city meteor shield
  • Improvements to dome shaders
  • Reduced meteor impact damage to 750
  • Improvements to height fog in desert biome

Titans  

  • Increased Mek sword damage to tamed titans approximately 9x
  • Increased Mek pistol damage to tamed titans approximately 3x
  • Increased turret damage multipliers to tamed Titans
  • Changes to Titan downloading
    • Titan is disabled for 15m after download
    • Titan takes increased damage during this time       
  • Increased Titan download cooldown to 6+ hours
  • Fix typo in vertical Can't Damage message

Orbital Supply Drop

  • Buffed Legendary Drops in difficulty and quality of loot
  • Can now be claimed by a tribe in PVE
    • Only that tribe can disable shield, eject items, gather loot
  • Fixed bug that eventually only allowed 1 event at a time in a session
  • Improvements to shield behavior on low FPS servers 
  • Improvements to attacker pathing and behavior
  • Legendary crates must be completed to wave 7 to eject items

 Element Vein

  • Can now be claimed by a tribe in PvE
    • Only that tribe can harvest element
  • Fixed bug that eventually only allowed 1 event at a time in a session
  • Improvements to attacker pathing and behavior

Desert Titan

  • Increased damage when it strikes itself with lightning
  • Improvements to Desert Titan follow to address flying away
  • Fix for flocks not defending properly
  • Improvements to tail attack accuracy
  • Made tail attack damage consistent
  • Disabled cryoing the flock
  • Fixed encumbered movement when walking on a Desert Titan

Dropped Items   

  • Improvements to dropped item interpolation on low fps servers (less poking through ground)
  • Prevented dropped items from falling through structures on load
  • Prevented dropped items from ghosting through structures if thrown close to them

Eggs

  • Improvements to egg interpolation on low fps servers (less poking through ground)
  • Prevented eggs from falling through structures on load
  • Prevented eggs from ghosting through structures if thrown close to them
  • Fix for invisible Rock Drake and Wyvern eggs

Velonasaur  

  • Increased accuracy of AOE attack
  • Reduced AOE damage to compensate for increased accuracy
  • Wild Velonasaurs will no longer shoot for too long
  • Fix for Wild Velonasaurs not doing damage in PvE
  • Improvements to desyncs between spines and damage
  • Reduced hovering when walking
  • AOE attack will no longer loot victims

 Managarmr

  • Fixed anim bug related to Ice Breath
  • Fixes for several orientation desyncs
  • Fixes for desyncs when moving on low fps server
  • Minor buff to landing damage
  • Improvements to ice breath targeting
  • Added message when you are unable to dive
  • Slowed down baby Managarmrs

 Enforcer

  • Fixed instances where Enforcer could teleport to a non-existant wall
  • Fixed instances where it could jump back to its last jump position 

Scout

  • Improved Scout tagging accuracy
  • Improvements to player inspection mechanic
  • Scout will now show floating damage text when damaged

Item Balloon    

  • Fixed instances of it not going to the correct destination
  • Fix for cases where balloons didn't explode after landing
  • Improvements to weight calculation

Gacha

  • Fix for unclamped loot quality 
  • Fix for incorrect UI when taming is interrupted

Ice Titan

  • Fix for broken dino animations related to Ice Breath
  • Increased collision radius for shoulder Corruption

Flyers  

  • Improved flyer following when in water
  • Added Whistle Land Flyer command
    • Commands a flyer to land nearby

Crash

  • Fix low frequency crash

Manticore

  • Improvements to landing logic

Performance

  • Improvements to server performance

Map Markers

  • Add support for decimal values

Snow Owl

  • Slowed down baby food consumption rate

Daedon

  • Disable healing when frozen

v287.124

- Fixed exploit related to structure pickup

v287.123

Mek

  • Improved accuracy of sword in all scenarios

Structures+ Integration

  • Can pick structures up within 30s of placing
  • Exclusions:
    • Charge Lantern
    • C4
    • Elevator Platforms
    • Elevator Tracks
    • Electric Generator
    • Grill
    • Industrial Forge
    • Industrial Grinder
    • Chem Bench
    • Fabricator
    • Tek Generator
    • Tek Replicator
    • Tek Transmitter

Localization

  • Fixed bug that breaks Cryopod, Managarmer, etc. outside of English

Rock Drake

  • Resurrect Tek Rock Drake saddle

v287.112

- Fixed bug with private servers

v287.110

Managarmr

  • Improved Managarmr's ice breath accuracy
  • Buffed Managarmr stamina regen slightly
  • Managarmr babies can now be trained to behave better ;) 
  • Managarmr babies will no longer lose patience 100% of the time when following

Velonasaur

  • Velonasaur will no longer hit the area underneath large dinosaurs
  • Velonasaur head whip should no longer harvest bodies
  • Fixed issue with spines not always appearing on non authoritative clients
  • Velonasaur head whip no longer shoots through walls
  • Fixed Velonasaur spines shooting through shields
  • Velonasaur now grounds flyers slightly faster

Corrupt Dinos

  • Corrupted Wyverns will despawn if they get too far from a completed Element Vein or Orbital Supply Drop
  • Fade out added to Corrupt dinos when teleporting
  • Corrupt Dinos will de-prioritize flier targets, or targets based on fliers
  • Corrupt Dinos now deal more damage to Tek Shields

Titans

  • Titans despawn timer checks only regard players within the arena
  • Potential fix for increasing timer after long cooldown scenarios
  • Increased starvation time for Titans (~30m to just over an hour)
  • Consuming Kibble will no longer increase food for Titans
  • Remove cooldown in singleplayer - Titan summon

Desert Titan

  • Prevented flocks from being able to hit through buildings/terrain
  • Flocks will now dismount riders during the boss fight
  • Prevent encumbered players from moving on Desert Titan

Forest Titan

  • Fix for Forest Titan hitting things through ground terrain
  • Forest Titan arena wyverns now take damage from Forest Titans
  • Trees will now be cleaned up after Forest Titan is despawned

Crashes

  • Fix for crash caused by garbage collected replicated properties
  • Fix server crash when running DumpDinoStats cheat as a spectator
  • Fixed server crash related to Forest Titan and damage numbers

Mek

  • Fix for Mek occasionally consuming 1x element when not refueling
  • Improved accuracy of the Mek sword swing when the server is running at less than 10 fps
  • Prevented the Q button from allowing spyglass use while riding the Mek

Enforcers

  • Reduced damage taken from corrupted dinos by 60%

Connection

  • Reduced disconnects

Localization

  • Updated localization strings from CrowdIn

CryoPod

  • Cryo freezing is now reported in tribe log

Snow Owl

  • Snow Owl is now much better at actually hitting things with their melee attacks

Gasbags

  • Gasbags is now much better at actually hitting things with their melee attacks
  • Allowed rider to fish from Gasbags

Element Vein

  • Fixed replication issue with secondary Element Vein colors

Orbital Supply Drops

  • Supply Crate shields take damage from projectiles/other damage sources again

Delivery Crate

  • Engrams no longer count towards delivery crate weight

Scout

  • When controlling a Scout, any voice chat comes from the Scout rather than the player controlling the Scout. 

Maps

  • Non-crater forest Redwoods will no longer take damage and fall

Gacha

  • Fixed for Gacha sadness not resetting in SP
  • Fixed for dummy items getting left in Gacha inventory

Robots

  • Set Gnashed attack to not affect robots (allo bleed attack)

Extinction

  • Disabled flyers in Forest Titan artifact cave

287.103

- Fix for saddle dupe method

287.102

- Fix for Mek damage bug that was caused by low server FPS
- Fix for some timeout false positives to servers

287.100

Titans
- Increased rate of starvation by approximately 3x
- Prevented all Titans from basing on any character
- All Titans now do significant dmg to OSD shield / crates  
- Made improvements to issue where Desert Titan would randomly fly away
- Fixed stat reset when downloaded on a server
- Wild Titans now deal 5x dmg to tamed Titans
- Accumulated damage during Titan boss fight now determines quality of titan tame (was previously health at tame time)
- Added min/hour display to cooldown timer, set CD for bosses to 6 hours. (Both initial spawns and repeated summons)
- Titans tame time - reduced to 1~ day tame same server
- Set food to 0 once they get downloaded to another server
- Health regen turned off after 1 hour post tame
Desert Titan
- Prevented stasis on dedicated for flocks
- Changed lightning recharge time to 8 seconds (from 5)
- Prevented lightning from hitting through walls
- Reduced lightning attack range by 33%
Ice Titan
- Added failsafe for ice aura when tamed
- Removed ice block that was obstructing Ice Titan fight 
Forest Titan
- Fixed vine attack not showing on low fps servers 
- Speculative fix for Titan falling through floor

Gacha
- Fix for double inventory
- Fixed bug where punching Gacha's make them eat faster
- Fixed bug where baby Gacha's make crystals
- Made Gacha's corpse last longer, and also added the chance to harvest stone

Velonasaur
- Fix for Velonasaur stamina drain not working on tamed.
- Fix for Velonasaur breath getting stuck
- Reduced the activation radius for minigun mode to help issue with turret mode not always activating when it seems like it should
- If Velonasaur doesn't have a rdier, minigun aoe and minigun mode can no longer be used while based on a platform saddle
- Attempt to fix issues with Velonasaur constantly draining stamina when minigun or aoe are interrupted at unintended times
- The speed flyers are grounded by Velonasaur is now based on health stat. Large high level flyers will now be grounded slower.
- Fix infinite stamina glitch when you force a Velonasaur to poop while shooting

Megatharium
- Fixed harvest component so that Megatheriums can harvest berries and thatch from bushes

Managarmr
- Baby Managarmr now only does his moves while following
- Increased Managarmr stamina usage for chained jumps
- Fixed Managarmr dashing when encumbered.
- Fixed Managarmr jumping and diving while encumbered  
- Fixed exhale vfx appearing while dead.
- Attempts to fix issues with Managarmr getting stuck
- Fix issue with baby Managarmr jumping around like crazy
- Attempts to fix issues with ice bream being inaccurate on server as well as added debugging for the issue.
- Reduced IK interp speed in hopes of fixing issue with Managarmr leaning over ledges too quickly
- Added hat sockets to Managarmr 

Snow Owl
- Disabled Freeze against players in PVE. Owl can apply encapsulate buff to enemy players to heal, but cannot freeze them 
- If the enemy player runs away a certain distance (800) from where he got the buff, the buff now deactivates
- Set owls to not regain hp when killing corpses
- Fixed state where you could attack while encapsulated
- Encapsulate frozen time reduced

Element Vein
- Re-enabled!
- Updated elementnode harvest components to not be harvestable with anything other than metal tools
- Element harvest values adjusted to fit our desires
- Lost corrupt dinos now teleport to the path
- Changed priority selection for points and difficulties
- Changed auto-destruct time to 1 hr
- Fixed edge case where events would stop spawning

Meteors
- Re-enabled!
- Meteors will no longer kill dinos inside of the city or the domes

Enforcer
- Attack range increased on left/right/double attacks

Orbital Supply Drops
- Crate smoke effect no longer renders as separate transparency.  Works with atmospherics now. 
- Fixed hard crates giving Element
- Lost corrupt dinos now teleport to the path
- Changes to priority selection for points and difficulties
- Changed auto-destruct time to 1 hr
- Fixed edge case where events would stop spawning

Kibble
- Fixed incorrect name descriptions on small and extra small kibbles

Tek
-Added tek engrams unlocked to be unlocked by Titan deaths 

Dropped Items
- Decreased dropped item interpolation to help with through the world cases (more to do here)

Mek
- Can now shoot pistol while not aiming
- Fixed issue where Mek would be pushed in siege mode 
- Disabled hit react in siege mode
- Icon now shows level
- Unmounting a Mek in tight spaces will no longer eject a player out of the map
- Spyglass use disabled while in Mek

Scout
- Fixed terminal crafted scouts being overpowerered
- Scout can no longer be cryo'd. 
- Attempts to fix issues with Scouts tracker appearing on players when it shouldn't be. 

Enforcer
- Fixed issue with third-person view

Tek Bridge
- Fixed placement for allied tribes

Anky
- Anky's no longer harvest berries with their primary attack
- Anky's alt attack no longer harvests stone

Robots
- Level is now shown on unassembled Enforcer and Mek blueprints (instead of just the crafted items)

Gasbags
- Prevented Gasbags from launching or floating when encumbered

Gravity Grenade
- Now untargetable by turrets after exploding so turrets don't waste ammo on it

Corrupt Dinos
- Can no longer be carried

Extinction Map
- Deleted unneeded LODs 
- Dino spawn fixes
- Foliage fixes
- Fixed holes in the map
- Prevented structures from building near Ice Titan fight
- Set City Terminals to have 60 slots instead of 20

General
- UI no longer lists the Helena Walker notes twice
- Improvements to dome PP
- Added support for buffs structures to DebugMyTarget.
- Fix rare crash related to cryo
- Disabled flying in artifact caves

286.104

- Disabled element veins due to base destruction issues, will be re-enabled at a later time

286.103

Aberration
- Enabled transfer of all Extinction Expansion Pack dinos to Aberration (except Snow Owl)

Gacha
- Fix for Gacha's sad effects not playing properly
- Fixed bug where taming didn't decay over time
- Fixed bug where taming didn't reset when a different player/tribe started taming
- Fixed bug where taming was always at 100% effectiveness
- Set Gacha to have a lower chance of dropping an item when wild
- Adjusted Gacha loot to skew towards lower quality rolls being more common
- Increased Gacha affinity gained per level to match other dinos of similar size
- Reduced the max quality of generated items to a more appropriate amount
- Adjusted how much food Snow Owl pellets give
- Fixed issue with disappearing saddle

Gasbags
- Made Gasbags like their favorite taming food again

Cryopod
- Fix for XP exploit
- Disabled ability to cryo rafts and motorrafts
- Disabled ability to cryo Cryosick dinos
- Cryo sick dinos take 10x damage 

Orbital Supply Drop
- Enabled Element Veins
- Fixed issue with certain OSD mode networks
- Fixed issue where crate could respawn in the same location after crate landed

Singleplayer
- Titans should no longer consume food in singleplayer
- Fix for game save location (should auto migrate)

Velonasaur
- Fixed issue with spines floating after a dino mesh is harvested too quickly.
- Fixed stamina issues with Velonasaur getting in a state where it was stuck charging stamina without doing an ability.
- Fix for Velonasaur being able to ground boss flyers

Tek Bridge
- Removed bug that caused vaults to float when a bridge was disabled
- Vaults no longer block bridges

Dino Leash
- Added smaller radius for breeding

Mek
- Fix for Mega Mek regaining health
- Set Mek pistol to be unable to damage metal or tek 
- Increased damaged to Mek when in siege mode
- Disabled shield retracting when Mek is still flying upward 
- Fixed issue with Mek shields preventing the buffs/debuffs from applying
- Prevented shield from deploying within range of enemy turrets
- Mek siege cannon and missile pod projectiles move slower and can now be properly targetable by turrets
- Adjusted Mek charge-up for siege to be quicker
- Adjusted Mek drag weight to match their size
- Auto-colorize Mek backpacks with the Mek's colors

Snow Owl
- Fix bug that caused players to go into a weird state after being affected by its ice bomb
- Snow Owl encapsulate healing amount is now based on the Owl's base health instead of the healed dino's base health
- Set Owls to not 'poop' so frequently so they are a more rare resource

Managarmr
- Now requires half second pass before allowing another forward dash after jumping.
- Adjusted ice breath to not be usable directly behind you on the ground. 
- Fixed Managarmr laying carno eggs
- Fixed issue with damage calculation
- Fixed issue with FOV calculating incorrectly when user has a non-default FOV setting. 

Enforcer
- Hid blank buff that appeared when blinking with an Enforcer
- Enabled Scouts and Enforcers to be crafted in the city terminals

Scout
- Scouts no longer drop eggs
- Enabled Scouts and Enforcers to be crafted in the city terminals

Titans
- Desert Titan node health fix
- Titan beta/gamma health fix
- Improved Desert Titan basing
- Transmitter UI no longer shows Titan is downloadable during two hour download limit

Translation
- Chinese strings added

Difficulty
- Set max Override Difficulty to 5

Extinction Map
- Disabled meteor event for now due to meteors causing damage in unintended areas
- Fixed ice cave water spawner overspawning, added cave water spawner with hostile dinos
- Updated spawn volumes to fix Beaverpocalypse
- Updated Wasteland cavern water spawner volumes
- Fixed sound radius for street lights, no longer can be heard by everyone in the area
- Fixed various map holes
- Converted all of the water ppvol DoF to use Gaussian settings matching those on the Island
- Map streaming fixes
- Water plane fixes
- Fixed some floating resources
- Fixed teleporting between domes breaking their effects
- Dome streaming fixes
- Updated drag weight values for dinos that did not have it set so they're not all pick-up-able by a Ptera (Gacha, Gasbags, etc)

285.105 (server-only)

- Fixed Cryopod disappearing on server transfer

285.104

- Extinction Expansion Pack!
- Removed Bodybags exploit!
- Group ranking number increased by 5

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