Search the Community
Showing results for tags 'waterdino'.
-
Atopodentatus - Aquatic Healer and More!
ShaydeofArcana posted a suggestion in Creature submission archive
Atopodentatus Unicus Thank you Mihael and Riskybiscuits for the dossier and amazing artwork! **What is Atopodentatus?** Atopodentatus Unicus is the lone hammer-headed member of its own genus belonging to the class of sauropterygia, a group of marine reptiles that spanned the Mesozoic. Discovered in 2014, Atopodentatus is the only known herbivorous marine reptile from the Triassic, and second in the entire Mesozoic. Its discovery has challenged some previous notions about the nature of life in Earth's prehistoric oceans. **Why Choose Atopodentatus?** Ark's oceans are always a resurfacing subject of conversation, with the common consensus being that Ark's oceans are lacking. A lot of the niche filled by land tames are not necessarily reflected in the available ocean tames. Meanwhile the ocean itself exists less as a place to survive and more so an obstacle for the players to overcome while in search of specific late game resources. While this sentiment has changed somewhat in ASA, for the most part Ark's oceans are largely the same. Another reason players avoid the ocean is because the art of existing there is kinda tedious. Taming creatures in the ocean often involves fending off swathes of predators which could ruin your tame at any moment. Thus I submit Atopo as a potential solution to that problem, as well as giving it future potential as ASA grows, by providing a variety of useful abilities that can help players whether they are taming Megalodons and Mosasaurs, or fighting Moeder itself. **Active Abilities** Soothing Aoe - Atopodentatus can release an aoe that turns hostile creatures within it passive for a time. This works on wild and tamed creatures. It is useful for staving off the many predators in the ocean, and would give players a semi-safe area within which to work/tame/build etc… This ability does not work on bosses or any minions summoned by bosses. Healing Aoe - Atopodentatus can apply a healing buff to nearby allied tames. Similarly to how Daeodon has a healing AoE, this would make Atopo a desirable creature to have along for boss fights like Moeder. This would also make Atopo the first ocean dwelling healer in all of Ark, as this ability is currently completely foreign to Ark's oceans. Haste - While in the water, Atopodentatus can consume a small chunk of stamina to gain a sudden burst of speed, which allows it to escape fast predators as well as resurface quickly. **Passive Abilities** Stun Immune - Atopodentatus has adapted to resist the many stings and stuns of the Ark's ocean creatures. Thus Atopos are not affected by the stunning effects of Cnidaria, Electric Eel, or Baryonyx. Archelon Algae Harvesting - Given the diet of Atopodentatus tame ones can be set of passive harvest Archelon Algae from tamed Archelons once they reach maximum Algae growth. Salt Production - Given Atopodentatus feeds in the ocean, it consumes a lot of saltwater. In order to prevent dehydration, the atopo excretes the excess salt, which survivors can collect from the atopo's inventory. This is useful for early players to preserve food, and useful for end game players to preserve rarer/fast spoiling items like Wyvern Milk. Bio Toxin Harvesting - The secret of Atopo's tolerance for stunning effects, comes partly from the ability to quickly excrete toxins from its system. When stung by Cnidaria, Atopodentatus can excrete the small amounts of biotoxin, which survivors can harvest from their Atopo's inventory. **Taming, Behavior, & Diet** The Atopo is a "sneak & tame" style tame, in which players must sneak up to the atopo while it's basking and feed it to tame it. Ghillie armor helps with this. The Atopo's saddle is craftable at level 35, for hide, fiber, and cementing paste. It also has the capacity to have an oxygen tank attached to it for longer swims. The Atopo saddle also allows for players to utilize weapons in first person while mounted. Atopodentatus are skittish if approached too quickly or attacked. Atopo will fight if their young are threatened. Otherwise, They can be found basking in the sun on the beaches when not in the water. Atopo once tamed can be converted to any type of herbivorous diet. But it's taming foods as follows: - Archelon Algae: 100% Effectiveness - Regular (Blue) Kibble: 98% Effectiveness - Seaweed: 95% Effectiveness, this would be a new food harvested from underwater plant nodes. This food is densely nutritious and can be consumed by survivors and herbivores tames alike for a subtle regeneration buff. - Kelp Bladders: 95% Effectiveness, this would also be a new food harvested from underwater kelp plant nodes (which currently only give fiber when harvested). When fed to a tame or consumed by survivors it restores a small amount of oxygen. - Berries & Crops: 85% Effectiveness **Thank you for reading!** The Atopo is a constant work in progress if you have any comments or suggestions feel free to write them below.- 2 replies
-
- new creature
- waterdino
- (and 6 more)
-
Hippocampus Slovenicus- Seahorse Dragon Common Name: Fossil Seahorse Species: Hippocampus Slovenicus Time Period: Miocene Diet: Fish, Narcoberries, Angler Gel Temperament: Hauntingly Dangerous Wild: Hippocampus thrives in the deepest dark parts of the oceans where extraordinarily little light reaches. They have striking fossil-like patterns and are covered in sturdy armor-like plates, possibly a survival adaptation against ancient predators. They exhibit remarkable intelligence and can avoid being seen and make themselves known before you can even realize. Hippocampus processes a bioluminescent glow that they use to lure prey or as a warning to stay way in the depths. Using their elongated snout, they can snipe prey from a vast distance akin to the wyverns of the skies with their breathe attacks. Predators must be wary in close quarters though. Their Prehensile tail is not for show and is the most dangerous part of this beautiful creature. H. Slovenicus love to prey on the smaller cnidaria and angler fish but will take on anything in the ocean if the opportunity arises even the mighty Tuso. Taming Method: Hippocampus can be tamed passively in two ways which depends greatly on if a tribe is looking for expedition support or offensive prowess. They have been observed · Narcotic: feeding H. Slovenicus bio toxins or narcoberries will allow them to create their own internal bio toxin that can be excreted through glands in the tail · Bioluminescent: feeding them angler gel or sparkpowder will allow them to emit light from the glands under the plates along their sides. · Once tamed they can eat narcoberries, bio toxin, angler gel or fish meat. Domesticated: · Bioluminescent Sheild: Seahorses tamed with anger gel can emit a shimmering light field making them idea for traversal in the depths and in poorly lit caves. This light field can also flash sending warning to predators or signaling to allies your location. · Revitalizing Aura: H. Slovenicus can passively regenerate the health of allies in proximity using its Bioluminescent Light making it a valuable companion in underwater expeditions. · Prehensile Tail: H. Slovenicus has the unique ability to grab and crush creatures and structures with their tails. Small creatures and even survivors can be grabbed from shoulders or off saddles and dragged to the depths as the life is squeezed from them. Enemy bases built out of stone have been known to lose structure support when a seahorse grabs hold of pillars made of stone or worse. H. Slovenicus rarely go on land but are not confined to the water. It has been noted that survivors have used them to guard bases and even attack enemy bases using their tails to crush pillars toppling land locked and sea bases alike. · Narcotic Point: Hippocampus tamed with narcotics are especially dangerous on the offensive. They can make and inflict a highly narcotic dose on any creature that dares to take them on. · Noxious Cloud: Using narcoberries or biotoxin in their inventory the Seahorse is able to create a cloud of poisonous gas underwater allowing an easy escape while dealing damage to foes over time. · Whirlpool Dash: Seahorses can create whirlpools when all else fails to disorient them. They would be attackers and escape. They may even be able to disrupt Tuso ink to clear the rider’s view. · Sniper Shot: Hippocampus can fire a long distance shot through the ocean currents. While not incredibly strong it is extremely useful for taking out angler fish, cnidaria, and electrophorus, which are their favorite snacks. Breeding: Seahorses switch the roles up in ark like they do in real life. Male H. Slovenicus carry the young and give live birth to triplets every time. Yes, there will always be a multiples birth with seahorses. The unfortunate tradeoff is that you will have to wait a long time for your three babies. Due to the time it takes to guarantee all three the typical pregnancy can last an entire week. Not to mention the 2-3 days to raise babies to adulthood. Like adults, what you first feed them will determine the abilities they inherit as they grow. Notes: · While they prey upon electrophorus and cnidaria, H. Slovenicus ARE NOT immune to their shocks, be wary. · Real seahorses are highly efficient killers. To my knowledge they have a hunt success rate closer to between 88% and 100%. They are one of the very few creatures large enough and efficient enough to hunt Tusos and Mosas. drag