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Found 12 results

  1. General description(Common form): The Austroposeidon elementar is one of the most extraordinary creatures that inhabit the Extinction map in the world of ARK: Survival Ascended. This gigantic herbivorous creature belongs to the Lithostrotia clade and is a unique variant of the sauropodomorph Austroposeidon, influenced by mutations caused by the mysterious compound Element. Common Physical Characteristics: The Austroposeidon elementar is an impressive sight, standing out for its monumentality and distinctive physical characteristics: Imposing Height: This creature reaches astonishing heights,could be bigger than giganotosaurus and much smaller than the titanosaur , making it a true wonder of nature. Glowing Crystals: Your iridescent skin has a grayish tinge and displays glowing patterns that seem to pulsate with energy. The crystals on its back act as conduits for the Element, emitting an ethereal luminosity. Long Neck and Tail: Austroposeidon elementar has an extraordinarily long neck, which allows it to reach food from high up, and a muscular tail that it can use for powerful attacks. Short hind legs and long front legs: Austroposeidon hind legs can be short but support its skyward neck as in the bipedal instance and the strong and long front legs serve for its earthquake Environment Based Variants: Austroposeidon elementar variants are influenced by the different environments of the Extinction map, featuring distinct adaptations: Frost Austroposeidon (Ice Dome): Passive Skill - Glacial Resistance: Adaptation to the extreme cold of the Ice Dome and the ability to temporarily freeze enemies with its close-range attacks. Unique Attack - Snowstorm: Creates a snowstorm that decreases visibility and deals damage over time. Desert Austroposeidon (Desert Dome): Passive Skill - Heat Tolerance: Resistance to extreme heat and the ability to release a wave of heat. Unique Attack - Heatwave: Damages nearby enemies and reduces their speed. Tech Austroposeidon (Sanctuary): Passive Skill - Tech Interaction: Ability to interact with ancient technologies and restore durability to tech items. Unique Attack - Energy Pulse: Fires a devastating energy pulse that damages enemies and disables technological devices. Forest Austroposeidon (Cave): Passive Skill - Natural Camouflage: Camouflage in areas of lush vegetation and increased agility indoors. Unique Attack - Sonic Echo: Disorients enemies with a sonic echo. Here are the base stats: Frost Austroposeidon (Ice Dome): Base Life: 15,000 Base Damage (Bite Attack): 100 Base Damage (Snowstorm Attack): 90(damage per tick) Base Stamina: 6,000 Hunger Base: 12,000 Desert Austroposeidon (Desert Dome): Base Life: 15,000 Base Damage (Bite Attack): 120 Base Damage (Heat Wave Attack): 100(damage per tick) Base Stamina: 4000 Hunger Base: 12,000 Forest Austroposeidon (Cave): Base Life: 16,000 Base Damage (Bite Attack): 130 Base Damage (Sonic Echo Attack): 880(25 second cooldown) Base Stamina: 3000 Hunger Base: 12,000 Tech Austroposeidon (Sanctuary): Base Life: 15,000 Base Damage (Bite Attack): 100 Base Damage (Energy Pulse Attack): 1040(30 second cooldown) Base Stamina: 4000 Hunger Base: 12,000 Attacks: Mighty Bite Attack: Description: The Austroposeidon elementar delivers a powerful bite with its huge teeth, dealing direct damage to the target. Base damage: 100-150 (varies with variant) Telluric Tail Strike: Description: Swinging its massive tail, Austroposeidon elementar strikes all enemies in its rear, dealing damage and knocking them away. Base damage: 150-250 (varies with variant) Seismic Trampling: Description: The Austroposeidon raises its paws and delivers a powerful stomp to the ground, creating seismic shockwaves that blast nearby enemies. Base damage: 400-600 (varies with variant) Crystal Crush: Description:The Austroposeidon releases accumulated energy from its crystals on its back in a devastating area attack, creating a burst of energy that damages all enemies within range. Base damage: 800-1,000 (varies with variant) Group Skills: Triumphant March: Description: When Austroposeidon elementar begins to move, it leads a triumphant charge that inspires nearby allied creatures to follow. This results in a temporary increase in movement speed and the ability to follow Austroposeidon. Effect: Temporarily increases the movement speed of nearby allied creatures and improves their ability to follow Austroposeidon elementar as it moves. Inspiring Aura: Description: Austroposeidon elementar emits an inspiring aura that temporarily increases the resistance and morale of all nearby allied creatures, making them more resilient and willing to fight. Effect: Increases the toughness and morale of allied creatures within range for a short duration. Knockout Method for Taming - Hind Paw Attack: Description: The Austroposeidon is an imposing creature, and its colossal size makes taming a challenge. To knock it out and start the taming process, players must aim for the creature's short hind legs. These paws are a vulnerable spot, where a series of accurate shots can weaken the creature and make it fall.
  2. as an giant herrerasaurus adaptis is a great mount.herrerasaurus adaptis or herrera for short is a predator to all gasbags as there bladder is needed to make there poison.herrera can smell a gasbag as far as five miles away and its poison can even kill the element if given enough.herreras tongue has a sharp piece at the end of it that can be used as a spear.taming herrerasaurus adaptis is a mountain of a task.first you have to kill one to get its eye.then you have to combine it with a gasbag bladder to make a bladder broth.next feed it to a gasbag so when a herrera attacks it will get drunk.last feed it some gasbag bladder or some element then you have a herrerasaurus.
  3. Art once again done by the amazingly talented Riskybiscuits Species: Shastasaurus Sikanniensis Time: Middle-Late Triassic Diet: Carnivore Temperament: Passive Wild The Shastasaurus is one of the largest ocean dwellers I have ever witnessed on any of the Arks rivalling the Leedsycthis in terms of sheer mass and being too large for even the mighty tusotuthis to grab a hold of. However, despite its titanic size it is incredibly passive mostly ignoring all other creatures in its vicinity as very few are a threat to it with it only really focusing on smaller schools of fish which it feeds on. If a threat does arrive though such as a group of Mosasaurs or a Leedsycthis it has the special ability of echolocation and is able to detect the threat coming from a mile away. Not just that but it’s echolocation is so powerful that it can charge a large sonic blast with it being able to disorient nearly any hostile allowing the creature to make a quick getaway. Also, much like it’s close relative the ichthyosaurus it is a very social animal living in a tight family unit however due to the sheer size of the Shasta's appetite each member requires an enormous quantity of food and as a result the family units must separate to try and find food on their own to avoid competing for food sources. Sadly, due to the family units splitting up to feed many shastas will never reunite with them and will become incredibly isolated as a result. Domesticated As most Shastasaurus have become isolated and alone due to separating from their families all it requires to domesticate one is simple companionship the best way I have found to do this is with it’s close relative the Ichthyosaurus simply bring a group of them over and the 2 species will begin to interact with the Shastasaurus eventually joining the group and therefore your tribe. Once tamed the Shastasaurus makes for an incredible beast of burden able to carry an insane amount of weight due to this a lot of survivors have constructed a special saddle on the back of the creature this saddle is essentially a submarine as anyone inside it is able to breath and survive the intense pressure of the deep ocean. The saddle also comes equipped with Torpedoes that are essential for any underwater combat as they deal heavy explosive damage. And that’s not even the best part of the saddle when the shastasaurus surfaces above the water the saddle will transform and essentially turn the Shastasaurus into a whaling ship coming equipped with Harpoon launchers these harpoons come equipped with Metal wiring that is attached to each harpoon once fired at a creature it prevents them from moving allowing survivors to easily catch creatures. Abilities and features ·When underwater Saddle acts as a submarine survivors will not lose oxygen and will be able to build in it ·Saddle fires torpedoes these are underwater specific projectiles that deal heavy explosive damage upon impact and they can only be crafted in the inventory of the Shasta (similar to the Equus) ·When the Shasta surfaces the saddle transforms into a whaling ship where the submarine dome disappears and opens up to reveal Harpoon guns these guns are manned turrets that come equipped with metal wiring attached to each harpoon and when fired at an enemy creature it prevents them from moving and essentially binds them this can also be done on enemy players and land creatures and if a creature is small enough you are able to reel them in closer even larger creatures can be reeled in if enough Harpoon guns are fired on it. However the guns have their weaknesses to compensate firstly a creature or enemy player can break out of the Harpoon if they struggle enough (similar to the desmodus or Bloodstalker) and the Harpoon turrets have a durability meter and after a while will require repairs ·Saddle also comes equipped with a Submarine scope allowing you to view the surface of the water while submerged it also acts as a magnifying glass and shows the current health and torpidity of a creature ·Cannot be grabbed by a Tuso due to it’s sheer size ·Has echolocation this essentially gives the Shasta a built in submarine radar allowing it to detect any hostile creatures or players in the immediate area and Highlights everything nearby ·Can charge up a sonic blast with it’s echolocation when fired it disorients enemies essentially acting as a flashbang grenade and enabling the shasta to make an escape if the fight looks to be unwinnable this blast also can disable tek structures and gear including tek underwater bases ·Is very efficient at gathering oil from underwater oil veins and gathers Black pearls effectively from eurypterids and other creatures that drop them ·Saddle is similar to the andrewsarchus saddle as it doesn't require anything to power it and will produce oxygen in the submarine mode for no cost ·Shastasaurus can use it's massive tail to create large whirlpools in the water these can trap enemies in them for a short period of time and disorient them ·Can use a type of suction feeding to suck smaller creatures into it's beak and grip hold of them ·If swarmed the shasta can fire off a sonar pulse this will be a concussive explosion of sound coming off the shasta that will push all enemies back when the shasta is being swarmed ·Can only be tamed by bringing a bunch of tamed Ichthyosaurus or other Shastasaurus and putting them on wandering near it this will cause the wild shasta to interact with those tames and slowly begin to integrate into your tribe however if one of it's companions or the shasta itself is hurt the taming effectiveness will decrease and if one of them is killed the shasta will no longer be tameable and If the player attacks one of the shasta's companions or the shasta itself the whole group will become hostile to the player
  4. Gigatitan In real life Gigatitan was a huge titanopteran insect that was related to modern grasshoppers. Its wingspan was around 40cm and it was so large that it was only capable of gliding. It was a predator with arms similar to a mantis. In ark Gigatitan will be the size of a wyvern although a similar size to a quetzal or rhynio could also work. It will be able to climb on cliffs and use that or its jump ability to lift off. It will have the following ablities Wing flap Once airborne gigatitan can occasionally flap its wings to increase speed and altitude/ Slash with its front legs it will slash the area perfect for doing precise dive bombing damage without getting to close to the ground Wing clipper while in flight it can capture other flyers and damage their wings. This will put the flyer into a glide mode where it will be forced to the ground and temporarily disabled. Perfect for gigatitan to catch up on its prey taming to tame them you will have to hold on to them with a grappling hook and target wild flyers that the gigatitan will attack (similar to how tamed animals attack a target) in this time you need to get it to kill as many as possible before it lands which it will after not having a target for a while. Breeding gigatitan laid its eggs inside of plants so in game you will have to put the eggs in a plant species or crop plant which it will destroy
  5. The Tylosaurus was a giant mosasaurus being equaled to the mosasaurus in size, but this subspecies has very specific forms of attack. Wild: Unlike the mosasaur that lives in the depths, Tylosaurus sicarius lives closer to the shores looking for prey that is far away or that is on the surface when the prey is sighted you can see from afar a bang after the jump followed by a bite that if it does not kill the prey the bleeding will kill them they are solitary predators but they will be of great help. Taming method: To tame your own Tylosaurus you will need patience since you will have to look for a bigger Tylosaurus and make it retreat leaving it with 2% of the total life so you will find where the nursery is and be able to tame a baby with Kibble and only Kibble. Skills: Bite: Basic attack working with right click with good damage. Ambush: Hide with your Tylosaurus and attack prey while swimming to cause bleeding. Swing: Uses its tail to throw creatures smaller than a plesiosaur out of the water, this attack works on large ones but only deals damage. Push: In this attack, the Tylosaurus throws itself against the enemy and stuns it, giving time for ambushes or escapes. Thirst for Battle: Gives 20% bonus speed and 10% damage to allies. Saddles: Like its mosasaur relative, Tylosaurus has the normal and platform saddle with the platform saddle being slightly smaller than the mosasaur platform. Shallow Jump: In this attack, the tylosaurus will jump onto the beach or nearby rocks, dragging creatures smaller than a triceratops into the water. Dossier: the tylosaurus is a literal great addition to this marine giant's team, it is always ambushing the creatures, this mosasaur enemy lives in intermediate places between the deep and shallow and loves to attack rafts in the center so attention must be given to the sea survivors , his attacks are incredibly effective so make sure he doesn't miss your boat but don't settle for staying on the beach if this giant spots you he will jump onto the beach trying to get you dinner.
  6. Deinocheirus - Wikipedia Common name : Deinocheirus Species : Deinocheirus paludosusgrandisanas Time : Late Cretaceous Diet : hervibore Temperament : neutral Wild This creature might look like a hybrid between spinosaurus and Therizinosaurus caused by Ark but htat's not true. Despite of the dull looking face, deinocheirus is a powerful defender guarding the certain area. If you just approach them roaming around the shallow water, you'll face the same fate of those rokkie predators dared to challenge them. Tamed If you succeed to tame a Deinocheirus, It will be a perfect companion through your adventure with tremendous help for survival. Their hard and thick claws will dedicate to your tribe's development by getting diverse resources efficiently. Also as in wild, the Deinocheirus's territorial behavior will help you smash your enemies fast by protecting your ally's base. You gonna use the Deinocheirus's characteristic if you want to tame one. They urge to kill the very first thing trespassing their territory more than others so you're gonna need a decoy to distract them from knocking them down. According to the people with experiences, they tend to be more hare to deal with in their territory so I recomand you to lure them out of there before taming. The goal of idea First reason is want to see Deinocheirus in ark. Even before I heard that Deinocheirus added to Ark additions mod, I want to see it in ark like another dinosaur game. Second reason is the mod is mod. Some people think if you want to see mod creature, can say just install mod. Also ASA will support cross platforms and we will be able to enjoy mods in Epic and Console. But someone may not be able to enjoy mods for reasons such as disk volume or spec(also, not sure cross platform added in ASA cuz studio wildcard's moves make me incredible.) Last reason is more species in ark. Everyone knows more diverse creature makes more option and fun when you have in the same situation. For example, if we want bleeding dino, we can choose deino, carno, thyla, allos. But almost case, our option is limited and use high teir carnivore creature, so if deinocheirus added, our choice are increased. Ability 1. LMB basic attack use front legs(1 time 2 hit. ignore armor fixed rate like therizino) 2. RMB Deinocheirus charges energy shortly and strike enemy strongly. this attack make stunned(cant act anything). 3. C Deinocheirus spread arms and body. This act make deinocheirus is more bigger and makes fear under deinocheirus's size creature. 4. Ctrl When press Ctrl buttom, you can set region(center is deinocheirus and make circle.) In this region, Deinocheirus get 'Gaurdian' buff, this buff make increase attack damage 30%, decreased received damage 40%, increase patience 50%. 5. Special ability Deinocheirus can harvest several resource high efficiency and possible enhance like moschops. (Deinocheirus's thick claws make possible harvest these resources.) list of resource Obsidian Organic polymer meat(all kind) black pearl Slica pearl Crystal How to tame you can get aggro to use scapegoat put them in wild Deinocheirus's region. This situation make Deinocheirus ignore everything before remove intruder and you can stuuned safely. Also, wild deinocheirus have 'Gaurdian' buff in their region, so recommand lure it and make it get out of it's region. Sorry for my poor english(I'm not native english) and artworks(I'm newbie digital art work. more art work is exist but file size make cant upload).
  7. Temperment: Aggresive Rarity: uncommon Size: Similar to a plesio yet slightly larger Diet: Meat Location: The aquatic pit under the flying island on the center Encounter: While some see the water under the flying island the center has become known for as a relatively peaceful area of ocean, those people have not encountered this beast. This creature attacks anything and everything that comes near it, grinding their bones (and armor) to nothing but a mushy paste in a couple of hits. This results in these creatures being feared by most survivors who like their flak armor (and more importantly scube tank) intact. Taming: These creatures are too aggresive and strong to just shoot with tranqs, they have to be in a weakened state. Survivors more daring than myself have figured out just the key to that. By giving the ptychodus its favorite chew toys (armor pieces) they have found it can be won over as opposed to the more violent method of tranqing. The key component of taming is the armors durability (what creature wants a weak chew toy) Tamed: Once won over by giving it its favorite chew toys this creature offers a unique property, the ability to act as not only an (all be it less efficient) industrial grinder, but also, a proficient gatherer and fighter. This creature has a 6th stat replacing the oxygen stat most aquatic creatures are missing in favor of a "grind" stat, this not only increases the speed it grinds down objects but also it allows it to harvest more of certain resources. Bonus resource table: Organic poly, chitin, keratin, boss drops, bio toxin, oil, and metal. (However this creature does NOT gain a weight reduction for any of these, meaning a dunkleosteis is recommended to bring along.) MISC: Ptychodus is immune to the effects of cnidaria but still takes damage from them and electrophorus. Their stats are comparable to a basilo with slightly less focus on health and more on damage. They are breedable and clonable.
  8. The prionosuchus was the biggest amphibian in our world and in the ark it wouldn't be different but we're back to the subject and we'll talk about its nature (Image by Thomas Sutton) Wild: The prionosuchus multum is an amphibian unlike any other with its size approaching the length of a megalodon this giant of the subterranean swamps of the aberration prefers to hunt like sarcosuchus but not to be confused they are not in the same family so unlike its reptilian counterpart it has energy for great runs and excellent attacks this great predator has a skull of almost 1.80 m and its attacks are voracious Taming method: Approach the prionosuchus feeding him fish to calm him down remember to always feed him every 15 seconds he will die a violent death with him holding you in his jaws and you hitting nearby rocks while calming him down climb on the back of this beast and ride it like a mechanical bull after a while the prionosuchus will get tired and respect you for having beaten him and now you will have a big predator by your side Tamed and Wild Skills Rotation: makes a spin similar to that of the sarcus Ravenous attack: when taking the target in the mouth, it starts to hit that target in a stone or nearby tree attack that that target dies Bleed: applies a bleed effect to large creatures Bioluminescence: This ability allows Prionosuchus to avoid creatures that dislike bright light Luminous Tail: This skill brings a tail attack that temporarily stuns and blinds the enemy Saddle Skills: Prionosuchus has two types of saddles, a normal one that also works as a mortar and pestle and a tek one that adds 2 new attacks Element Bite: Holding the right mouse button with the tek saddle equipped charges an attack that when fully charged does 200% more than normal damage Elemental Propulsion: This ability allows Prionosuchus to quickly dash forward on land vote for this wonderful temnospondyl
  9. Posted June 4 Name: Shantungosaurus ‭(‬Shantung lizard‭)‬. Phonetic: Shan-tung-o-sore-us. Named By: Hu‭ ‬-‭ ‬1973. Synonyms: Zhuchengosaurus maximus. Classification: Chordata,‭ ‬Reptilia,‭ ‬Dinosauria,‭ ‬Ornithischia,‭ ‬Ornithopoda,‭ ‬Hadrosauridae,‭ ‬Saurolophinae. Species: S.‭ ‬giganteus‭ (‬type‭)‬. Diet: Herbivore. Size: Largest individuals approaching up to 15 to 16.5 meters long. Known locations: China‭ ‬-‭ ‬Shandong Peninsula‭ ‬-‭ ‬Wangshi Formation. Time period: Late Cretaceous. Fossil representation: Partial remains of many individuals allowing for composite reconstructions. I'm not good at making drawings, but I'm gonna try to describe him with some images. Well my Idea is for Shantugosaurus but in really in steroids to compete with gigas and carchas in pvp, but it will help the player a lot in pve, I will say now: Wild:a male wild shant will always be territorial towards other carnivores, due to their size being practically the size of a giga you will be able to watch these animals stand up on two legs and roar making gigas and other predators run in fear. the females are more docile, but they will tolerate your presence up to a certain distance where the indicative is your nostrils flaring and turning red which is a signal for you survivor to run Process of taming: the process of taming these creatures is not that simple, as you will have to throw mushrooms with radiation for them to eat and pray that they don't find you when they eat, as the animal will enter the berserker state where a fold of skin on its The back will swell with blood (like deviljho, representation image below) and its nostrils will be swollen and they will be knocking down everything in sight, but when they leave that state, the animal will be torpor and fall from fatigue, where you can tame it normally. Tamed: once tamed, the female and male will have different roles. The male will have the ability to crop plots on the ground without needing structures and you can switch this to an attack mode where when hitting the enemy with the snout with the spike structure on the snout, the enemy will suffer bleeding and radiation (yes the this animal's attacks emit radiation) and can scare giga-sized creatures. the female will serve as an anti radiation truck for radioactive areas, where she will give an anti radiation aura to the survivor without him needing an anti radiation suit. And when you unlock the tek tecnology, you can make the tek shant saddle, where he gonna have a laser horn to make the plot easiers and with no need of addubing and in the attack mode the laser horn gonna chance where when the shant inflict the hit, Will gonna make the enemies dinos being in beserk and hit each other ( If you have radioactive mushrooms in the inventory) and the female the saddle be equipped with Guns where when the female absorvs enough radiation you can shoot this radiation from this Guns on the back. Abilities: right click: Bite left click: stomp x: Male ( farm mode or damage mode when you continue the press button you gonna make the moves). Female ( she gonna put the anti radiation mode ) C : the fear roar or in the mate companion gonna buff the 2 with more armor and dmg q: stampede 😄
  10. Diamantinasaurus The Behemoth Cave Sauropod Art by Brian Engh from dontmesswithdinosaurs.com Dossier- Name: Diamantinasaurus Time: Late Cretaceous🕰️ Diet: Herbivore🌱 Temperament: Neutral😐 Wild The Diamantinasaurus is a colossal herbivorous sauropod from Australia commonly found in both the green and blue zones. Large plates that adorn the Diamantinasaurus' back serve as protection against predators and the radiation within the Ark. Unlike most herbivores, the Diamantinasaurus possesses a highly developed sense of aggression when threatened, enabling it to fiercely defend itself by utilizing its immense size and powerful tail to fend off potential predators. In the wild, the Diamantinasaurus employs its large front limbs to pound the ground, similar to the roll rat, in order to unearth gems. Taming When taming the Diamantinasaurus, its back plates will glow in either green, blue, or red, corresponding to the three gems found in each zone. These colours will alternate during the taming process. The survivor will then need to drop the gem that matches the colour of the plates. However, once the Diamantinasaurus consumes a gem, it becomes aggressive, and any attempt to ride a mount will result in the Diamantinasaurus knocking the rider off. The taming time will depend on the level of the Diamantinasaurus and the difficulty of obtaining the required gems, so survivors must come prepared. Domesticated Once domesticated, the Diamantinasaurus can be utilized to significantly enhance the efficiency of harvesting various gem nodes scattered across the diverse zones of Ark Aberration. In addition to this valuable capability, the Diamantinasaurus possesses other abilities and utilities that make it a versatile asset in this challenging environment. Primitive dual catapult saddle: the catapults mounted on the Diamantinasaurus are reminiscent of the trolls' catapults from Lord of the Rings. Positioned on either side of the Diamantinasaurus, they accommodate two individuals, much like the seating arrangement on an Amargasaurus saddle. This setup serves as both a PvP strategy and an alternative to taming the Karkinos, albeit with the inherent risk of the Karkinos still having the capability to snatch the two individuals operating the catapults. It is worth noting that the saddle itself can sustain damage through extensive use, but higher tiers of saddles may possess greater durability. Radiation protection saddle: despite its higher cost compared to the primitive alternative, boasts infinite durability without the inclusion of the two catapults. It provides the rider and two others with protection from the radiation in the red zone, as well as from the effects of the spores found in both the green and blue zones. Attacks Ground pound: will dismount players from dinos and will harvest more gems from nodes Reduced weight from gems Tail swipe: pushes back dinos and harvests berries and thatch Charge: breaks through wood and thatch however has a large cooldown Passive abilities Dorsal plates will glow with corresponding buff in each zone green, blue and red- Green higher speed Blue quicker cooldown and larger AOE of ground pound Red Higher defense/attack and the dorsal plates will grow thicker and sharper Passively produces light in all zones
  11. Trigonotarbida - Wikipedia Palaeocharinus - Wikipedia Trigonotarbida is a family of extinct arachnids. Distinguished by their bulky look and segmented armored plates. My design for this Trigonotarbid is based off of Palaeocharinus, decided to go with Trigonotarbid as I believe it's a better name. (Tell me if I need to change that in the comments) APPEARANCE & SPAWN This one in particular is a bit larger than a real Trigo, but since when does ARK stay true to sizes? In comparison, the Trigonotarbid would be identical to the Megachelon in size. Trigonotarbids typically have dark orange hue to them, similar to sand, but occasionally, they can appear in other colors such as white, light orange, red, or by rare chance, blue or even black! You can find younger, less experienced Trigos in open areas on the map, usually grouped together in small packs. However, higher leveled, older Trigos can be found in the outer region of the desert, where the most corpses can be found, yet where the most dangerous predators can be found too. SADDLE & TAME METHOD Trigonotarbids, like Megachelons, have natural platform saddles, which would be a game-changer for SE due to the lack of platform-saddle creatures on the map. Their saddle also acts as a mortar and pestle. Trigos, despite their size and apperance, are strictly scavengers, and only feed on corpses or near dying creatures (make sure not to leave a weakened creature nearby!). Their taming method is the same, requiring you to bring corpses of creatures to them in order to tame. Level, Size, and time it takes to consume all influence taming effectiveness. However, Trigos have huge appetites! They can down many corpses before they're full, so make sure to bring plenty to tame one! ACTIVE ABILITIES Like most arachnids(except aranoes lmao), Trigos can climb on vertical surfaces, which is surprising given their size! The powerful legs of this spider can also kick creatures away (kick direction dependent on camera). These titans can also jump, which can lead into a ground-slam, dealing massive damage to anything underneath! Since they feed on corpses, obviously they can drag corpses around. (which could make taming higher level Trigos easier ;>) They also can do a simple bite attack, but more impressively, they can rear up on their hind legs(like a tarantula today) and deal a heavy bite, both biting attacks also give poison. Rearing on their hind legs can be cancelled, in case a creature flees from the sheer sight of this stance (most creatures under the size of a Rex will) PASSIVE ABILITIES The colors of Trigonotarbids tend to look similar to rocks, so creatures are less likely to attack them. Jug Bugs often seek Trigos as shelter, Jug Bugs hide under Trigos for safety. The heavy shell of Trigos are incredibly durable, arrows and bullets are pretty much useless to harm these guys! Every now and then, a Trigo will molt and produce "Trigo Molt", this shell works similar to shell fragments! Lastly, they'll produce organic polymer, like vomit, this removes any unwanted substances from their stomachs. HARVESTING CAPABILITY Trigonotarbid legs, due to their strength, can take down trees, cacti, and smash rocks with ease! These 3 resources, and sand, all have weight reductions of 60%. DIET Wild Trigonotarbids, as mentioned before, eat only corpses and weak creatures. However, tamed Trigonotarbids can eat meat. BREEDING Trigonotarbids can only breed during the hottest areas and days (or when temperature exceeds 60). They only mate during these times due to other creatures hiding from the heat, so it's safe to do such a vulnerable act. TLDR: Bigass Spider Feed corpses to tame(higher level + larger creature = faster tame) Can Jump Basic Bite Heavy Bite (rear up on hind legs) Can scare creatures smaller than Rex (when reared up on hind legs) Can Ground-Slam High-Knockback kick Common Color Variations: Sandy Orange, Light Sandy Orange, Red, and White Rare Color Variations: Blue and Black Carries a Ton Strong Armor Can Climb Walls Harvests Stone, Sand, Cactus Sap, and Wood 60% weight reduction on above Jug Bug Lure Less likely to be targeted (camouflaged) Natural Platform Saddle (similar to Megachelon) Saddle acts as Mortar and Pestle Lower Levels inside of the map Higher Levels on outer edges of the map Only breeds when temperature is over 60 degrees Aggros on low health creatures Can Drag Corpses Tamed can eat meat Spawn grouped with 2 others CONCLUSION: VOTE FOR BIG ENEMY SPIDER! Even though the winner of the previous vote was a bug, we still need more useful Arthropods in ARK! P.S. Feel free to recommend other features in the comments! (Art done by me <3)
  12. Lapitiguana impensa a extinct fijian iguana. It's 1.5m(4'11") long, would ride on your shoulder,it would have a tongue flick attack, and a tailwhip attack that poison's it's victims. The weight of water and and berries would be cut in half in it's inventory and waterskins would not lose water as fast. It would be found by the river's and ruin's in scorched earth . It would also reduce the effect of heat, it would not eliminate it just reduce it,it would also alert you when you get near a body of water. Would collect chiton Here is a Wikipedia link for this creature. https://en.m.wikipedia.org/wiki/Lapitiguana
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