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This will most likely be ignored, but hey! at least I tried. There will be two variants, much like different types of wyverns. I will do two templates, the first being the flying kind and the second being their aquatic counterpart. I would really appreciate it if you at least read it. I don't care if it's not chosen but I would love to see these come to life. NAME WINGED ORMR SPECIES TITANUS OPHIDIA DIET PISCIVORE TEMPERAMENT PASSIVE Spawn rate is similar to Quetzals, they can be found by themselves occasionally, flying (also their flying mechanic is similar to a Chinese dragon) TAMING Like most other passive tames, but in this case identical to crystal wyverns. You are to get onto its back and feed it normal or prime fish, you could go a step further and add a bucking mechanic to make it that little bit harder. Anyways, depending on the level should depend on the amount of time it takes to tame. COMBAT RMB melee is a mixture of headbutts and lunges, LMB is a heat vision similar to the Snow Owls where the creatures stamina drains, C whilst flying is a spiralling speed boost identical to the Pteranodon's, and on the ground is a coil in which knocks out victims over time. UTILITY Great for travelling and thievery such as stealing wyvern eggs, mediocre warmounts, mainly used more for one on one then a multiopponent battle. They are also a good resource of "Serpent Scales" which could be used instead of Chitin, Keratin. These can be scraped off much like Leedi's and their prime fish meat. Trophies that can be dropped include Prime Serpent Scale, Ormr Fang and Ormr Hood. DESCRIPTION Very thick scaled, they're length is similar to a Quetzal's wingspan. When walking they sliver much like the titanoboa, the best mechanic comparison is that of a Whispering Death's in the game: School of Dragons. They have a feathery cobra hood, traditionally white but can be any colour. Their head is broad and wide and more monstrous like the titanoboa then the common snake. NAME SEA ORMR SPECIES TITANUS OPHIDIA DIET PISCIVORE TEMPERAMENT PASSIVE Can be found along shorelines at a medium depth. They are usually asleep against rocks in a coiled position, inflicting damage of any kind will trigger an aggressive response. (Swimming mechanic is similar to Electrophorus) TAMING Originally they were going to be a more aggressive, KO tame. But theres not a lot of passive tames in the Ark's waters, so why not add one? They can be found asleep curled against certain rocks along or near shores from a medium to low depth. Feed them prime fish meat every half minute or so until tame. If you access their inventory, hit them or stay around for too long between feeds it will awake and go after you. Again like their sky variant depending on the level will differ the time it takes to tame. COMBAT RMB is a mixture of headbutts and lunges, LMB is a heat vision similar to the Snow Owls where the creatures stamina drains. C is both a speed and oxygen boost, the serpent flattens its head fins and coils which releases bubbles, becoming more streamlined as it lunges forward and o2 drains slower. UTILITY Great for fishing and pearl diving, fast travel and a mediocre warmount. Much like the Managarmr's landing, their water lunge is capable of inflicting damage to anything in its path. Again like the Winged Ormr, if hunted, they are a great source of prime fish meat and scales. Instead of a feathered hood trophy they will drop a Serpent Gill. DESCRIPTION Not hooded like the Winged Ormr, Sea Ormr's instead are more plain like giant eels, except they have large gill fins, and long ridged dorsal fins much like a poison wyvern, they are slightly larger then the air variant and usually have better stats.
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From the album: Dossiers
Common Name: Argentavis Species: Argentavis atrocollum Time: Late Miocene Diet: Carrion-Feeder Temperament: Short-Tempered Wild: Lording over the skies across the island, Argentavis atrocollum has few aerial rivals. It is a small consolation for the island's other avian Creatures, then, that Argentavis seems to have little interest in anything alive. Although they are not interested in many animals, Argentavis will attack any human within sight making them an aerial threat to many humans with basic equipment. Quite apart from what I would have guessed, Argentavis does not have the stooped neck typical of modern buzzards and vultures. It is unknown if it adapted this stronger neck to deal with predators on the island, or if its lineage comes from before the stooped neck became common in carrion-eating birds. Domesticated: Argentavis is actually slower than the far more common Pteranodon, but it has significantly more Stamina, and can sustain flight for approximately three times as long. This makes them the best Creatures on the island for traveling or hauling cargo over long distances.-
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From the album: Dossiers
Common Name: Dimorphodon Species: Dimorphodon equesica Time: Early Jurassic Diet: Carnivore Temperament: Reactive Wild: Dimorphodon Equesica is another of the island's Jekyll-and-Hyde creatures. It is normally passive, sometimes even friendly. When provoked, it becomes very aggressive, even against larger creatures it has no business fighting... often to its own fatal end. Dimorphodon can make short work of smaller opponents, however, due to its large (but lightweight) skull and teeth. Barely a meter tall, Dimorphodon should be low on the food chain, but its incredible speed and surprisingly strong bite makes it fairly dangerous, especially en masse as they tend to attack in groups. A flock of angry or hungry Dimorphodon can take down prey several times their size, so survivors should take care not to hunt near where a flock is gathered. Domesticated: Dimorphodon is one of the creatures on the island that is easily domesticated for companionship. But its use in combat is also quite clear: it will hunt in large groups to seek out enemy dino riders directly, harassing them to no end—regardless of the might of the mount upon they may be astride!-
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From the album: Dossiers
Common Name: Ichthyornis Species: Ichthyornis piscoquus Time: Late Cretaceous Diet: Piscivore Temperament: Skittish Wild: Among the most vocal creatures on the island, Ichthyornis Piscoquus is actually a relatively normal seagull. Living near the beaches, it primarily eats fish, and its distinctive cries can be heard echoing over literally every beach across the island. As you might expect from a seagull, Ichthyornis will flee at the slightest provocation. Ichthyornis is an excellent fish hunter, often catching and killing small-to-medium fish in one attack. Its primary method of predation is to dive into the top layers of water and impale or bite its prey. When looking for fish,Ichthyornis will often just fly in circles over the water and wait for its next opportunity to dine. Domesticated: Ichthyornis surprised me by being a very loyal and social creature, once tamed. It likes to ride on its owner's shoulder, and bring that person treats (in the form of fish, of course) which its beak-grip enhances with extra healing vitamins. The personality of Ichthyornis reminds me of a housecat hauling a dead lizard back to its family, except bringing extra-healthy fish instead.-
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From the album: Dossiers
Common Name: Bat Species: Onychonycteris specuncola Time: Eocene Diet: Omnivore Temperament: Aggressive Wild: Onychonycteris specuncola is one of the few omnivores I've seen on the island. They seem to live primarily off the mushrooms and moss within the caves, but they attack almost any non-insect on sight. They avoid Titanoboa whenever possible which leads me to believe the snake to be a natural predator of Onychonycteris. While flying in the dark caves would be difficult for any creature, Onychonycteris ability to use echolocation has allowed it to adapt perfectly. It can be found idly flying around the caves as often as it can be found hanging from bits of the cave ceilings. Domesticated: Not large enough to be used as mounts, and not strong enough to carry much, Onychonycteris still works well as a guard animal. Whether protecting a vacant home, or members of a tribe, their relatively vicious nature has its uses. -
From the album: Dossiers
Common Name: Quetzal Species: Quetzalcoatlus conchapicem Time: Late Cretaceous Period Diet: Carnivore Temperament: Skittish Wild: Quetzalcoatlus is one of the largest avians on the island. It shares a similar silhouette with the Pteranodon, and nests near the absolute highest peaks. Upon closer inspection, though, Quetzalcoatlus is an enormous creature of tremendous power. I find it strange that such a large, imposing beast would be so skittish. Unlike other creatures of its size, it is more likely to flee than fight. I suppose the decision to flee from any trouble keeps the species alive on an island with so many dangerous predators. But then how does it eat enough to sustain its massive size? Domesticated: Tamed Quetzalcoatlus have a very specific role on the island. Too slow to be an efficient local transport, and too weak to be an effective warbird, the tribes I have encountered tend to employ it as a mass carrier.Quetzalcoatlus is primarily used by these masters of the skies to safely carry vast quantities of supplies, creatures and human cargo from one base to another without tiring. -
From the album: Dossiers
Common Name: Pteranodon Species: Pteranodon wyvernus Time: Late Cretaceous Diet: Carnivore Temperament: Skittish Wild: Pteranodon wyvernus is a large pterosaur, capable of flying for incredibly long periods. While others I've seen on the island still call it a Pterodactyl, this is inaccurate. The Pteranodon seems to be one of the least aberrant Reptile on the island. Pteranodon wyvernus mostly feeds itself by eating the small fish around the island, but they can also be found scavenging any number of dead animals. Because of this they are one of the most common Creatures on the island. Domesticated: I don't know how they did it, but I once saw a trio of Pteranodons with riders on them. This must be the fastest way to get around the island, but it can't provide any measure of safety or secrecy.