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Found 112 results

  1. Breeding offline I literally couldn't find anything about this online, but I used to be able to leave my dinos on breeding when I was offline and the s+ Hatchery would collect them for me to sort next time I was online. But alittle while after extinction came out, they stopped doing this. In fact, they didn't breed at all unless I was stood right next to them which I assume is something to do with the stasis mechanic (I play on a dedicated server). This actually sorted itself at the time, but I'm now having the same issue on my new valguero server and it's ruining the fun of breeding for me. Was it a patch they didn't mention in the notes? An Ini setting? Any light shed on this would be a big help. All I can see on google about it is that it's normal that dinos cannot mate out of stasis, but then that doesn't explain how I've been able to do it all this time (and how others are still able to do it on youtube etc). Thanks in advance for any helpful feedback
  2. Question about boss rexes Hello! I have been preparing to start breeding boss rexes from the start. When you get to the point that have decent HP, stamina and melee stats, what should you have with the unimportant stats like oxygen, speed and weight? Should you aim as low points as possible for those unimportant stats so you won't reach the 450 lvl cap as fast?
  3. Quick start guide to using Ark Smart Breeding to extract dino stats and get a breeding plan then share the database with your tribe mates.
  4. Ghaztmaster

    Mutations +

    Mutations + Have you ever wanted your dinos to look unique without changing the color?Then this is the suggestion for you.With this players are now capable of making more drastic changes to your dinos.Domestic dinos have a higher chance of mutating then wild ones.If you want a dodo that is more fluffy or produces more eggs or meat,then breed the ones that are slightly more fluffy and or chubby. if you want a tiny t rex breed ones that are slightly smaller.In real life we've been doing this to animals for years. for instance dogs and chickens. https://www.researchgate.net/figure/Wild-type-and-Pea-comb-chickens-A-Wild-type-male-B-wild-type-female-C-Pea-comb_fig1_26287440
  5. I need your help.. So, I’m about to breed two pairs of Manas to get babies from them. I want the person who is having them off of me to have the first imprint on them but we live in two different time zones. Is there a way that I can pause the process or pod the baby in birth? Its something I’ve never dealt with before. Share knowledge, Thank you!
  6. With the advent of tames like the snow owl and mana which can be given high end saddles and bred, we need to buff the older non-saddled dinos to have other counter options and so the meta doesn't stagnate Making wyverns breedable or a saddle option similar to equus (ride with or without) would mean more effective and varied counters to manas maneuvering Griffins similarly would be pull out of just being a quick flight tame and become properly effective again
  7. Most creatures should be able to breed. With that said I understand some things like Mantis/griffin/wyvs/golems/reapers ect for rarity and balance reasons. It was not too long ago that water breeding did not exist. But why can we not breed something like Achatina, Araneo, Lymantria, Pulmonoscorpius, and even Arthropluera / Onyc? The dinos are already in the game, this seems like an easy win for WC. Just make them able to pop out a baby and we will play and breed them for MONTHS on Ark. I'd say 95% fo your player base doesn't care how the breeding happens (baby/ a cocoon/ an internal raise) just make it happen. You can think of something
  8. PS4 Breeding Stats Hi All, I was hoping to get some advice about the breeding settings in single player on PS4. All the advice I’ve found is for PC or server settings and I’ve tried them but you can’t get those same values in the console settings that you can use on PC or in server settings. I run a PS4 server as well, and I can get the settings just fine through GPortal, but on console those numbers just aren’t possible. Thanks in Advance! Bulba.
  9. MatingIntervalMultiplier=0.01 EggHatchSpeedMultiplier=150 BabyMatureSpeedMultiplier=40 BabyImprintingStatScaleMultiplier=5.0 BabyCuddleIntervalMultiplier=0.1 BabyCuddleGracePeriodMultiplier=0,1 Can someone help me with these settings? It takes 9 days for imprinting on my server. I want imprint every 3 min and want them to grop up in 30 mins :-) Tried to google it, but im very new to having an server and i dont want to make 10 restarts to adjust them, since i got 30 players online.
  10. Cloning Chamber Rework As it stands, the only dinos really worth cloning are the unbreedable, unimprintable ones and those with sentimental value. I believe the cloning chamber should work as real cloning does and it should grow a baby version which you are able to imprint periodically as it grows in the chamber. For the huge amount of element spent on it, I think this is more than reasonable. Changes also need to be made to ensure any dino is clonable, either by capping the cost or greatly increasing the slots for shards. Another option that could be added to the cloning chamber is "combine". It could allow you to sacrifice 2 unbreedable dinos to form one offspring with a slightly increased chance of inheriting the higher stats, perhaps 65% as opposed to the normal 55% from breeding. You should be able to combine clones as the cost in element, I believe, makes it balanced. This could also appease those who would like wyvs, drakes, griffins etc to be breedable. There could also be a chance of mutation in any cloning or combining, though this could upset those who are cloning to keep them the same and those who believe it unbalanced, though I believe any form of playing with genes should have a chance of failure or mess ups, perhaps they could have a chance of being negative as well.
  11. Forgot to note the stats of a creature before leveling up? This tool helps to retreive the values that matter for breeding. Now you can also save your extracted stats in a library, see which creature has the best stats and view the pedigree of your pets. Sort your library to see which creatures are the best for breeding and compare which stats are inherited to the offspring. Feedback is welcome. Also I'm looking forward to see some awesome pedigrees, share yours if you got a nice breed. The latest version can be downloaded here: https://github.com/cadon/ARKStatsExtractor/releases/latest
  12. Giganotosaurus imprint Bug? Official Hi there, I raised a Lot of gigas and Most of them 99%+ imprint. And when i did my last imprint to 100%, before Summer bash event, i always had around 30min up to 2h after that befor it was adult. Now after Summer bash i raised 9 gigas. 4 with 98% and 5 with 97%. The 5 gigas with 97% imprint, i always did the imprinting in time, maybe 10min over the past 14 days delay to walkings with them!! And it was impossible to get to 100% i needed 14 more Minutes in the end for another imprint, thats Just a Joke!! Get this fixed to the rates befor summerbash, 14 das care ingame is hard enough and it have to be possible to geht to 100% imprint! Official Server 492 extinction.
  13. I just hatched a compy and I want to know how to find out if it has mutations. Is there a way.
  14. Interview Male, 27, level 96, Central-time, i have a mic, my psn is - SoFriedImCrispy, im great at pvp, i grind hard, i breed for boss stats/bloodlines, im a great scouter, im a team player, im not greedy, im a smart thinker. Things i can bring to the table- *teamwork makes the dreamwork *think before i act *positive player *no man left behind (dont inside) *cover other players grind duties? *dont raid servers im built on *help beach bobs out so heat stays off main server tribe and griefers focus on bobs more *tactical thinker when raiding/pvping *pvp kit always on me no matter what *ready for anything
  15. craftable baby food I would like to suggest craftable baby food craftable in the chem bench or mortor and be made with say 50 amarberry 50 azulberry and 5 raw meat or fish meat that would craft 5 food that would stack to 30 and have spoil time similar to cooked meat but be extendable with salt in dino inventory and would make all dinos herb and carno grow 10% faster or if crafted with mutton would be 20% and be superior baby food would take priority over other foods in troughs or their inventory just a thought to give a slight boost to a core part of the game that's never really got any love
  16. Campi

    Breeding 101

    First a disclamer - No one except the devs (and i highly suspect even most of them don't really know any more) knows definitely 100% how it works. Some of the numbers/formulas are just by observation. The stats on a dino are determined by a base value in each stat and level-up points which add a certain amount of values. Dino-Levels are the sum of those level-ups plus one. Lets look at a Rex for example. A level 1 Rex has the following stats: Health 1100.1 Stamina 420 Oxygen 150 Food 3000 Weight 500 Damage 122.1 Speed 90 Torpidity 1550.5 Now a level 2 Rex has one point in eighter one of those values. Each point in Health adds 220 so one point in Health would be 1320.1, two points 1540.1 and so on. Stamina: 42 per point Oxygen: 15 per point Food: 300 per point Weight: 10 per point Damage: 5.7 per point Speed: 0 per point (on speed its 0 on all species - this is no error - wild points don't increase speed on any dino) Torpidity: 93 points per level-point on any of the other stats This way you can "extract" the points in any given stat (or use a tool like "ARK Smart Breeding" to do that for you). The values are different on the many species so best to use a tool so you don't have to know them. The distribution of the wild-points among the 7 stats is purely random and can be eighter average or in favor of one or two stats. Those with uneven distributions are the ones you want for breeding. Because a average dino level 150 after taming around 220 will have about 30-35 points in each stat. But if you are lucky you can find 45+ and even above 50 in the wild (I only recently tamed a ptera with 51 in damage and i have a rex with unmutated 54 in food). Those are the ones you want since you can breed them with other dinos which are specialized in another stat to combine them into your super-dino. And do not only go for 150s when taming. The 51 damage ptera for example was a 145 only. You can get lucky on lower ones also. By pure luck you could even find a wild 150 with 149 points in one stat but the chances are higher for you to win the lottery 20 times in a row rather than that happening to you The only point to mention is that speed is always the same on any level no matter how many points went into it. But the points still get applied (except for flyers). Those are hidden points which can only be extracted by knowing the points on all other stats and the difference to the actual dino-level are the speed levels. You can say they are lost points. But keep in mind they still increase the dino-level and therefore the torpor-level which means they increase the resistance of your dino to stuns etc. which can make a difference in close combat situations. Also you'll need them to show off on your server to have the "highest level rex" Also for the offspring only the points a dino had in the wild + the extra levels he got from taming-efficiency count for the offspring. Any level-up you did after taming has no effect on the babies. This also means you don't have to level up your parents before you breed them further. If you really want to breed a "super-dino" its important to know how these level-points are inherited to the offspring. On each stat the game chooses between the father and mother value with a higher chance to get the higher one of the two (55% for the higher and 45% for the lower one). In addition there is a 3x 2,5% chance to mutate one stat which increases its point-value by 2. This can happen only as long as at least one parent has less than 20 mutations. Thats the value you see if you go to ancestry on a dino on top. It's listed for father and mother sepparatley. For the offspring of a dino the sum of both gets inherited over. For the following example I'll only look at health: You breed these 2 Rexes: Father: 40 Points in HP (9900.1) Mother: 30 Points in HP (7700.1) Possible Childs: 1: 40 Points in HP - Points from the father carried over (55% chance) 2: 30 Points in HP - Points from the mother went over (45% chance) 3: 42 Points in HP - Points from the father went over + random mutation in HP (2,5% chance of mutation + the 55% chance of getting the stats from the father) 4: 32 Points in HP - Points from the mother + random mutation (2,5% chance + 45% chance for the mother side) 5: 44 Points in HP - Points from the father + 2 random mutations - 0,034375% chance (55% + 2 times 2,5%) 6: 34 Points in HP - Points from the mother + 2 random mutations - 0,028125% chance 7: 46 Points in HP - Points from the father + 3 random mutations - 0,000859375% chance 8: 36 Points in HP - Points from the mother + 3 random mutations - 0,000703125% chance Options 3 to 8 are only possible if at least one of the parents has a mutation counter of less than 20 in their ancestry. The percentages stated on 5-8 are if both parents are below 20 if only one of them is below 20 you have a lot less chance for it to happen. 7 and 8 are such a rare case that for most people its a once in a lifetime thing - by probabilities one out of roughly 1500 babies gets this mutation. Also the Mutation-Counter does not mean actual mutations. If you have a male with 1 mutation point with a female with 1 mutation point the child will have 2 mutation points even if none of the stats that were mutated went over to the child because the one from the other parent was chosen. With this kept in mind if you want to get the maximum out of your breeding line I advise to first get a "clean" pair of base dino whom have all your highest stats of your breeding-dinos in but a mutation-counter of 0 => one male and at least one female. Then you start breeding those 2 together in hopes of getting more females (for faster breeding) and mutations in certain stats. After you have a mutation in lets say HP you breed the mutated dino with your unmutated base-dino so your mutation counter does not increase. This gives you a 55:45-chance to get an offspring with the mutation. The ones without the mutation you should let go since its a wasted mutation point. If you tame a new dino with one stat higher than you have in your base-pair already breed it with the base-pair - not the mutated ones - to get a new base-pair without mutations. Now lets get to color-mutations. Colors are chosen the same way as stats on the offspring with the slight change that its always 50:50 on each color-region to get the color of the father or mother. In addition every time you get a mutation (2.5% chance) you can get a different color in one region which might not even occur naturally on those dinos (cyan, yellow, red, blue etc.). You do get a color-mutation with every stat mutation but it can happen that it mutates to the same color as the parent had or that its in a region where it looks the same so you might not really see it or it can go to a color-region that is not used on the dino (like region 2 and 3 on a rex). Lastly imprinting: Imprinting improves all stats except stamina and oxygen but it has no effect on the offspring of those dinos. So only imprint on the final line you will actually use in boss-fights, harvesting or whatever you do with your dinos. No need to imprint on the breeding-dinos themselves. PS: Personally I use this tool to keep track of all the dinos stats I own but there are several good ones out there I guess: https://survivetheark.com/index.php?/forums/topic/39942-tool-ark-smart-breeding-extract-breeding-stats-dino-library-pedigree/ Update: Changed the probabilities since with my observations over the last years it seems to be 55/45 and not the common believed 70/30 split on higher/lower stats! Breeding-Example with live data from my current server: I'm aiming to increase DMG as much as i can on those Tek Rexes without increasing any of the other stats to get the most out of the first 20 mutations (higher chance for new mutations as long as both parents are below 20). 82 is a clean male and 83-105 are clean females all level 334 - meaning none of them have any mutations on them. 115 already has 6 mutations in DMG and is level 346. Now to continue i start to make lots of eggs between 115 and the females. This can result in the following offspring: male/female level 334 - mutated dmg stat was not chosen => KILL (wasted mutation counter) male/female level 346 - mutated dmg stat was chosen but no new mutation => KILL (wasted mutation counter) male/female level 336/338/340 - mutated dmg stat was not chosen and 1-3 new mutations happened => KILL (wasted mutation counter) male/female level 348 - dmg value 63 - new mutation but not in DMG => KILL (wasted mutation counter) male/female level 350 - dmg value 63 or 65 - 2 new mutations but not both in DMG => KILL (wasted mutation counter) male/female level 352 - dmg value 63 or 65 or 67 - 3 new mutations but not all in DMG => KILL (wasted mutation counter) male/female level 348 - dmg value 65 - new mutation in DMG => KEEP male/female level 350 - dmg value 67 - 2 new mutations in DMG => KEEP male/female level 352 - dmg value 69 - 3 new mutations in DMG => KEEP If the dino in options 7-9 is a male it replaces 115 and instantly gets to mate with 83-105 again to get the next mutation. Should it happen to be a female it gets bred with 82 (the clean male) until i get a male copy of it with the dmg value in to continue the lineage. This way i ensure that only mutations in DMG go ahead and the 20 mutation points are reached only when i actually have 20 mutations in DMG to make everything go "faster".
  17. Make more creatures breedable such as: Mantis, griffin, scorpion, drakes etc.
  18. One random day after playing Ark for about a year and breeding almost every day, I was pondering why there wasn't already an easier more friendly tool to help me out. That is when I decided to build ArkWorld. It will be a portal full of useful, no fluff and always free tools to help Ark players grow. The first tool I have built is a Breeding Calculator. Please check it out and let me know what you think https://notalltalk.com/arkworld/breeding.html
  19. Breeding Flyer Speed I think being able to breed flyers in a way that their movement speed could be raised a little for each later generation would be a good way to bring back a form of classic flyers while keeping the balance of not solely relying on flyers. Maybe being able to find wild max level flyers (150 or whatever the server cap is) with only a 1% higher movement speed than normal, and you could stack those percentages by breeding. A flyer with 1% higher speed bred with a normal flyer would have babies with that 1% added to their speed. But breeding two flyers with the added 1% would produce babies with 2% added to their movement speed and so on until you are breeding flyers with up to 20-40ish% as a cap or wherever you feel would be better. Maybe 20% cap on pteras and a 35-40% cap on argents. I just think it would be interesting and rewarding in breeding, plus it would allow survivors to get a little more speed out of their flyers. It might seem small but it would make a overall big difference in game. Just an idea I had that would really be a nice addition in my opinion. Something to think about. Thank you for your time.
  20. Strange torpidity in breed dinos I have started breeding some dinos and have finally gotten a breeding pair of Tek rexes with all of my max stats. However, I have noticed a level discrepancy between the two. Both rexes share the same father, but have different mothers. They have the following stats and levels. M1 (level 677): F1 (level 657): HP: 25080 25080 Stamina: 4368 4368 Oxygen: 1530 1530 Food: 33900 33900 Weight: 1370 1370 Melee Damage: 704 704 Torpidity: 64418 62558 Now I know that torpidity should be based off of level and that the final level is based off of the total number of levels put into each individual stat that was inherited from the parents. I have scoured the internet searching for an answer and haven't found anything. So please someone answer me this: How do I have two rexes with the exact same stats but somehow have one 20 levels higher?
  21. Pretty PLEASE WC? I would really love to be able to play primitive plus with the main game. I hate choosing between the two. I know it was suggested that a lot more pls dyers would be happy if prim plus was just base the main game with server options. In this way you could even keep Prim plus the same official. I think it's already all fees are cluster? Also I noticed a lot less problems are in cross ark because it kinda forces people into a community and the depend less on transfers. Kind of fixes mega tribes who are unfair. And I would love breeding bugs and to increase the utility of all the little dinos and bugs. Why not make scorpions Breedable as tranq replacers? And also why not perhaps have boss venom harvestable? I would love to have more skins still. Like that o ovis skin for dire wolves.
  22. Please make wyverns and rock drakes breed able I want wyverns and rock drakes to be breed able I really love those Dinos. I also would love hybrids. But those are just suggestions I have for the game.
  23. Name ideas! Hi everyone I have recently done some sabertooth breeding and got a mutated purple female and I need a name! Any suggestions are helpful thx a lot!
  24. Aluyk14

    New tekgram

    New tekgram I feel I would be an awesome idea to bring a new upgrade to the tek side of breeding. In my breeding room I have abo ut 100+ refrigerators along my walls cluttering the room and reducing storage space. A tek fridge that holds a increased amount of slots for a longer period of time would be an amazing addition. Not only would this help for breeding, but just the overall use and storage of decaying items like meat, drinks, eggs, etc. This item is long overdue and looking forward to seeing it in the (hopefully) near future! Thank you for your consideration to adding this sick new tekgram!
  25. Hi Guys I've done a lot of reading on breeding and watching youtube and have bred my fair share of dinos, so why not try to make a guide from what I've learned and applied... (note some of the information may be incorrect so any rectifications are welcome as Wardrum loves to let us figure stuff out for ourselves) Whats Max Wild levels your find on official serves? Easy - Level 30 Medium - Level 150 Hard - Level 300 Exceptions are inside Ice & Swomp Caves where higher level dinos spawn So how does stats work on wild dinos? Simple it's all random... random... random... all dinos have fixed Level 1 Stats, so when a wild dino spawns it is randomly given a level... lets say level 15, Ark will randomly apply 15 level ups to be added randomly any of the dinos level 1 stats either Health, Stamina, Oxygen, Food, Weight, Melee Damage & Speed (Note: Speed, when wild dino gets tamed, will revert to 100% and any random level ups will be lost levels)... So knowing this and you want to become a breeder know that STATS is Everything! and your Wild Breeders (Generation 0) dinos are key. So, knowing that stats are randomly allocated you want to trank & tame dinos as close to the Server Max Level you can find to gain the spawn level ups (The Golden Taming Rule is "IF ITS LOW ITS NO") and when wild dino tamed you also gain more random taming level-ups depending on the efficiency you tame it at. e.g: I find a level 30 Argie, Perfect Trank it then Perfect Tame it Argie will wake up tamed and Level 44 with all 44 level-up randomly allocated. Now you can check its stats and really see how good it is and how many stats lost to Speed, Food & Oxygen. What is perfectly Trank & Tame? Perfect Trank is when tranked dino takes No further damage after it becomes unconscious, either from you firing another trank dart or arrow, you accidentally punching it or a wild dino taking a bite. Every time an unconscious dino take damage its taming efficiency will decrease thus you will start losing taming level. Perfect Taming is when you tame perfect tranked dino with best possible efficiency losing no taming levels, this is only achievable by using the correct kibble/super kibble and usually soothing balm to speed up tame time (e.g. Argies prefer Stego Kibble). So if you feed a Tranked Argie one of its lesser preferred food its taming efficiency will be affected and it will tame to a lower level. Ark has made the game that if a tamed wild has lost levels due to taming efficiency its babies will regain those levels (randomly) and only for Generation 1 Avoid losing taming efficiency as it will just add another few rounds of breeding that can cost your days, weeks or even months Breeding Base Stats & Generation 1 Breeding Base Stats is the Stats a Wild Dino (Generation 0) has after Perfect Taming (before any leveling up by you or a Baby Dino has at birth (before imprinting by you ) this is the raw stats your breeding to improve and is the only stats important when breeding. So you now have your Generation 0 (Wild Tame) Male and Female (Both Lvl 44) and each have their own random stats, so now its time to breed them to get the all best stats from both parents onto one baby e.g Male HP 600 and Female HP 720 baby has a 55% chance to be born with a higher stat from Female (same goes for everything except speed which will always be 100% at birth) So, oh let's say, after 4 attempts of breeding your generation 0 male and female a baby female is born with the best stats from both parents and it is born level 52 (not level 44 like parents)... this is because levels of dino are determined by Level 1 Base Stats plus the random level-ups... you have now just combined the highest random level-ups from both parents into 1 baby so its level will be higher than parent and this is your First Generation 1 key breeder and the backbone of your breeding program. Next step is to get a perfect pair Generation 1 breeder so you now use the born female (daughter) and breed it with your generation 0 male (father)... they will have some stats exactly the same but you're now looking to breed a male with exact same stats as Generation 1 Female (daughter), why so you can start breeding for those crucial mutations you will need to breed your super dino. Good breeders kill babies, sad but true, don't keep babies you don't want to use, sell or kill them off you have limited dino slots and breeding can use up a lot fast Mutations Let's talk mutations now before we get to Generation 2 Breeding as it is possible that a mutation can occur while you breeding your Generation 0 Wild tames or your Generation 1 and Generation 0 parent to create your same stat perfect pair. Every egg hatched from Generation 0 wild tames has a very slim chance for a baby to have a mutation and can be hard to spot, every mutation has 2 parts a color mutation and stat mutation, but one of these mutations can be dormant in the baby and only pop in a future generation. So, a baby born with a color that parent doesn't have, but stats the same or one stat higher than either parent but the color of baby same as parents become a tricky thing to spot before you have your perfect breeding pair and this is where those Breeding Base Stats you are keeping a record of comes into play, compare both parents stats with babies stats and compare the baby color with parents color. Generation 2 (Perfect pair breeding) Ok so you have now bred your Generation 0 (father) with your Generation1 (Daughter) and a baby is born with exact same stats and level as Generation 1 (Female) now you have a perfect breeding pair, why because their babies will be born with exact same stats and level as the Generation 1 (Daughter) and Generation 1 (Son), because they are identical. Thus breeding them will give you either more identical stat female to breed with the male to increase your chances of mutation, now you keep breeding them and wait for a mutation to occur. You will immediately see that baby has mutation as it will be born 1 or 2 levels higher than parents (1 level for stat mutation & 1 level for color mutation, if neither stat dormant), now you compare baby stats with parents and if the mutation is a stat or color you want to keep it to become a generation 3 breeder but still continue breeding the generation 2 perfect pair for more or different stat or color mutation. Generation 3 (Specific Stat/Color breeding) Ok so lets say baby born from Generation 2 parents has a cool colour mutation and the weight mutation your were looking for now its time to start breeding it to get another mutation, so breed Generation 3 with mutation and one from Generation 2 (zero mutation) untill you get another mutation and from this point you ALWAYS use a Generation 2 opposite gender zero mutation to breed with the mutated one. Why here Ark mobile breeding become vague because on other other formats (PC, Xbox, etc.) breeding history and mutation stats are available and a 20/20 mutation rule apllies, which in all likelyhood applies to mobile also. It is that if both parent have 20 out of 20 mutations (which were unable to see on mobile) no further mutations possible. so be using a Generation 2 zero mutation as one parent the other can go to well over 20/20 mutations (174/20 possable) and becase one parent mutation free mutations will continue occur. Generation 3 breeding is where you split breeding do a breeding line HP another Weight etc. and once you want to combine them you Breed those mutated ones with each other and you will have your Generation 4 super good or super dino. Backbreeding Backbreeding is used when you want to remove wasted stats from your breeding line and only is used when breeding lines get close to the max dino level (Bred Dino Level 379 + 71 Level ups = Lvl 450 and dino will despawn). So to clear unwanted or wasted stats breed you high level super dino with a level 1 wild tame untill a baby is born with the specific stats you want to keep as a lvl 1 wild tame has no waisted stats... Very few breeders ever take breeding to that level and those that do know a lot more about the subject than me. General Does and Dont's Keep records of Breeders Stats. Dont kill off Generation 0, 1 & 2 Breeders they can be used to breed different mutation Line or fix a line if you pass 20/20 mutation. Hatch in bulk. Alway be on the lookout for new blood either from wild tames or another tribe on server. dont level or imprint your breeders (false basic stats will just make your own life difficuilt Finally I truley hope this answeres a few quetions out there and give some of you a better understanding about breeding and if your wondering the process to breeding a crazy good or even super dino take a lot longer than days or weeks it will take months and even years on official servers that dont have breeding multipliers.
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