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Found 2 results

  1. ING (IMÁGENES ABAJO TODAS) VAMPYRONASSA MOVILIDAD. Agua: Hembra: impulsar Puedese con fuerza, dando un impulso muy poderoso (requiere mucha resistencia). Sin embargo, su velocidad de natación normal no es tan rápida. Macho: Este es muy ágil, maniobrando como un avión de combate en el agua gracias a su potente chorro de propulsión y sus grandes aletas. Aire: Mujer: Vampyronassa puede lanzarse por los aires a una altura considerable y descender lentamente como un paracaídas, girando como un helicóptero. Si aumentamos significativamente su resistencia, puede realizar hasta 3 lanzamientos en el mismo aire. Macho: Similar a la hembra, puede impulsarse por el aire, pero la diferencia es que se desliza como un pez volador, cubriendo distancias medias a baja altura gracias a sus grandes aletas y cuerpo plano. Puede volar sobre pequeñas islas. Terrestre: Hembra: Puede moverse libremente en tierra, aunque lentamente. Se defiende bien con sus tentáculos, pero cuidado, no aterrices demasiado lejos de la costa ya que en tierra no podremos usar el chorro de propulsión y las cosas se pueden poner feas. También puede atascarse en las paredes del cañón. SALVAJE Puedes encontrarlos en aguas poco profundas por la noche con sus distintos patrones de color, o durante el amanecer/anochecer cerca de las islas mientras buscan presas que puedan llevarse, ya sea en el aire o en la costa. No son agresivos con los humanos, solo territoriales. Mientras no nos acerquemos demasiado, no habrá ningún problema. Si te acercas a una hembra y te encuentras con un grupo de estas criaturas, puedes matar a la hembra y todos los machos salvajes te protegerán. Sin embargo, si te acercas con un macho, simplemente te ignorarán. De vez en cuando, puedes encontrarlos muertos y varados en la costa, de forma similar al basilosaurus.Si los cosecha, puede recolectar mucha carne cruda, mucha pasta de cemento y un poco de tinta vampyronassa. Esta tinta se puede usar para fabricar una granada de tinta para ahuyentar a los depredadores, tanto dentro como fuera del agua, independientemente de si la criatura enemiga tiene un jinete. DOMESTIZACIÓN Esta especie es excelente para cultivar aceite y quitina/queratina de los cuerpos de otras criaturas. Si deja quitina/queratina en su inventario junto con la piedra, producirá pasta de cemento, aunque de manera menos eficiente que en un mortero pero más que en un banco de química. Gana daño rápidamente pero resistencia lentamente, y tanto machos como hembras tienen visión nocturna. MUJER: Agua y Tierra: Ataca con tentáculos, lanza bolas de piedra, muerde (agarra y atrapa criaturas más pequeñas con sus tentáculos) y usa un chorro de tinta para ahuyentar a los depredadores. Aire: si está equipado con una silla de montar, causa un daño significativo al acercarse a otros objetivos aéreos. Además, puedes lanzar granadas y usar armas de mano mientras lo conduces. La plataforma del sillín está diseñada para deslizarse, por lo que no gira con el calamar. MASCULINO: Agua: Puede causar un daño considerable al atrapar o atrapar criaturas con su pico. También puede desmontar a los jinetes de sus monturas usando sus tentáculos y liberar su infame tinta tóxica para asustar a los depredadores. Se puede equipar con un pequeño lanzagranadas. Aire: Mientras está en el aire, no tiene ataques. Puedes usar armas de mano mientras estás en vuelo. MÉTODO DE DOMA El primer paso es encontrar un grupo de estos calamares. Luego, concéntrate en matar a la líder femenina y dejar solo a los hombres. Una vez que los machos no tengan una hembra, puede proceder a la domesticación pasiva atrayendo presas vivas para ser atacadas. Si trae presas grandes que varios calamares machos pueden matar, puede domesticar más de uno a la vez. Para domar una hembra, es necesario tener ya dos machos. Acércate a otro grupo y mata a todos los machos para dejar libre a la hembra. La hembra no se volverá agresiva ya que pensará que están luchando por tener la oportunidad de aparecer con ella. Una vez que tengas la hembra libre, puedes aparecer a tus machos con ella. Una vez que estés embarazada, tendrás que esperar a que pongas huevos, que luego podrás robar. Incube los huevos en aguas poco profundas (o ríos) y, con suerte, algunas hembras eclosionarán. ESP VAMPYRONASSA MOVILIDAD. -agua: Hembra: Puede proyectarse cuidadosamente, dándose así un impulso muy poderoso (gasta mucha estamina) Aunque luego bucear normal no es tan rápida. Macho: Este es muy ágil pudiendo maniobrar como un caza de bf dentro del agua gracias a su poderoso chorro de impulso y sus grandes aletas. -Aire: Hembra: Vampyronassa puede proyectarse hacia el aire a una altura considerable cayendo lentamente como un paracaídas dando vueltas como un helicóptero. Si le subimos bastante la estamina, podremos proyectarnos hasta un máximo de 3 veces en el mismo aire. Macho: Este al igual que la hembra puede proyectarse al aire pero con la diferencia de que planea como un pez volador recorriendo así medias distancias a bajas alturas gracias a sus grandes aletas y cuerpo plano pudiendo sobrevolar pequeñas islas -Tierra: Hembra: Puede usar desgastado por tierra aunque lentamente, se defiende bien gracias a sus tentáculos pero no te confíes, no aterrices muy alejado de la costa ya que en tierra no podremos usar el chorro proyector y las cosas se pueden poner feas ahí fuera. Esta también puede quedarse enganchada en las paredes de los barrancos. SALVAJE Estos los podemos encontrar en aguas poco profundas por las noches con sus fuertes patrones de color o en el amanecer/atardecer pegados a las islas cazando aquellas presas que se pueden llevar a la boca, ya sea al vuelo o en tierras costeras. Estos no son agresivos con los humanos, solo territoriales por lo que si no nos acercamos demasiado no pasa nada. Si vas con una hembra y te encuentras con un grupo de estos puedes matar a la hembra y así todos los machos salvajes te protegerán, y si vas con un macho simplemente pasarán de ti. Nos lo podemos encontrar de vez en cuando muertos varado en la costa como basilosaurio, si lo picamos podremos farmear de la mucha carne muerta, mucho cemento y un poco de tinta de vampyronassa.Con la tinta podremos crear una granada de tinta para ahuyentar a depredadores, DOMESTICADO Esta especie farmear muy bien el aceite y la quitina/queratina del cuerpo de otros animales, ya si le dejamos en el inventario la quitina/queratina con la piedra empezará a producir cemento de una manera más eficiente que el mortero pero menos que la mesa química . Este sube rápido de daño pero lento de estamina, y lo que más falta nos hace es estamina, además tanto macho como hembra posee visión nocturna. Hembra. Agua y tierra: ataque tentáculos con bolas de piedra, mordisco (quedándose enganchado (si es grande) o atrapando con sus tentáculos al animal(si es pequeño)) y chorro de tinta espantando así a depredadores. Aire: esta si dispone de la montura, al acercarse a otros objetivos aéreos causará mucho daño, además podremos lanzar granadas, disparar con ballesta/armas desde nuestra montura, está montura está creada de tan forma que la plataforma del jinete deslice para que no gire con el calamar. Macho. Agua: este puede atrapar o quedarse enganchada causando mucho daño con su pico a otras criaturas, también puede desmontar a jinetes de sus monturas con sus tentáculos, además de echar su famosa tinta tóxica que aullenta depredadores. Tenemos la opción de equipar al macho con un pequeño mortero de granadas. Aire: en aire este no tiene ataques, simplemente podremos usar nuestras armas de mano el tiempo que este en vuelo MÉTODO DE DOMESTICACIÓN. El primer paso de todos es encontrar un grupo de estos calamares, posteriormente nos centraremos en matar a la hembra líder y quedarnos solo con los machos, una vez los machos estén sin hembra podremos pasar a domesticarlo pasivamente, atrayendo presas vivas para que ataquen, por lo que si traemos presas grandes que consigan matarlo varios calamares machos estaremos domesticando más de uno a la vez. Para domesticar a la hembra necesitaremos tener ya dos machos, nos acercaremos a otro grupo y tendremos que matar a todos los machos para dejar a la hembra libre, la hembra no se pondrá en peligro ya que pensará que se pelean por reproducirse con ella.Una vez tengamos a la hembra libre podremos aparear nuestros machos con ella, cuando esté fecundada habrá que esperar hasta que la hembra ponga los huevos para robarlos, X
  2. The Submarin Saddle!! It is supposed to be a walk in saddle, a indoor submarine saddle as a little base an armory. the biggest saddle ever in the ARK history!! And he have also a periscope in it!! the ideas from ThatWAFFLEGuy49 My suggestion for the saddle is, as explained above, a metal saddle that encloses the riders (which can hold a similar number of players to a diplo) and provides them with oxygen, allows for missiles to be fired out of the top and into the air to hit targets on land that are targeted via an aiming system that uses the RTS system to click where the missile (which would Rocket Propelled Grenades for normal ammo or Rocket Homing Missiles if the rider just wants to set the target and forget it for continuous firing on that one particular spot). It could also have a second saddle which would be cheaper to create, but wouldn't provide oxygen to riders and would resemble a simple wooden ship on the back of the Livyatan with cannons along the sides for whale defense (just as Davy Jones intended). It would also gain a defensive buff if it is fed a Megacheleon shell fragment, an speed buff if fed a megalodon tooth, or can be enraged into an attack buff if fed a tuso tentacle. My personal suggestion for taming a Livyatan is to use harpoon guns and tranq spear bolts to lower the "rage" meter while it's trying to run away, then feeding by hand once it's been soothed (via similar minigame to the Equus, where the survivor holds onto one of its fins while it's thrashing about until it can be fed to increase the taming percentage), then working together with it to either kill whatever prey it is currently hunting (like an Amargasaurus, but easier, as there will be a prompt revealing what the Livyatan is craving at that moment) or, if you're lucky enough to have the organs it wants specifically (Megacheleon shell fragments, megalodon teeth, or Tuso tentacles) on hand, you can feed it the organs by hand for a little bit of an increased taming speed instead of hunting down the prey and killing it. Knocking it out results in the Livyatan drowning, as it still has to breach the surface at some point to refill its lungs, although it can hold its breath for an incredibly long amount of time. or a other saddle idea: Rainboy from the Fjördur Submission!! so it will be similar to the astrocetus but underwater, and its saddle will be basicly the top of a submarine. and instead of manned turret it has homing or normal torpedo(kinda like the rocker launcher ammo where it has homing and non homing.) and instead of the bombing ability it will have cruise missile. by using this ability to either will use it like the cruise missile we have in the game rn( you have to control it yourself) or it you can set a location for it to hit. and player will not drain oxygen when riding it. to balance it out. to use the cruise missiles. every shot will cost tuso tenticle(s). (similar to how magamasaur need metal ingot and astrocetus needs ambergris. ) and it is weak to mosasaurus and is very slow. and then saddle will have a enclosed prebuild room that is water free. kinda like a mixture between a platform saddle and a underwater vacuum compartment. where it will just be a empty room and you can build in it. The Submarin Saddle!! It is supposed to be a walk in saddle, a indoor submarine saddle as a little base an armory. the biggest saddle ever in the ARK history!! And he have also a periscope in it!! KapitanKibiro02 ideas from the Fjördur Submission!! Wild: This Beast is quite slow and lumbering at first, simply swimming about rather absentmindedly all throughout the sea. Seemingly aware of it's status as "The Biggest and Baddest thing in any body of water", until either a starving Mosa or Gutsy Tuso provokes it. Then it quickly goes on the offensive. Also like it's more modern relative the "Sperm Whale" it has incredibly versatile and effective Sonar Capabilities, however due to Livyatan's massive size and almost frighteningly somehow higher intelligence, it appears to have been able to weaponize it's Sonar Capabilities, giving it a highly stunning projectile, to smaller creatures (like say, a survivor looking to tame it) this may deal severe, lethal damage. But to something as big as a Mosasaur it's much more effective as a stun option, allowing Livyatan all the time in the world to swim up to it's newfound prey and bite a massive chunk out of it.Tamed: Despite it reacting to most land creatures with more curiosity than aggression, Livyatan's ability to kill a Survivor without even needing to touch it means it's safe to say that taming a creature this absolutely massive and powerful is no easy task. However once tamed this becomes an incredibly reliable companion and mobile fortress. It's Saddle being able to be built upon whilst also allowing submersive capabilities. I've seen warring tribes pit Livyatan against each other in an "epic sea battle" for rich underwater resources. Also as a way to easily destroy enemy ocean platforms, Livyatan is able to use a very very short quick burst of speed and use it's massive head as a battering ram. needless to say, if I were a pirate or someone who lived for the open seas, you could do absolutely no better than this Lethal Leviathan.In all seriousness having a creature that's meant to be like an actual massive slow ship that kinda goes at it's own momentum. Instead of just "an underwater rex" like the majority of what's in the ocean feels like. there's no variety in the oceans except for the Tuso because it has unique attacks and abilities and the Megachelon because you can permanently breath and build a base on it's back, but there's not enough space or build limit to make it into a proper "Armored Sub" and not to mention it's attacks are pathetic. having the Livyatan fill the role of a fusion of a Nuclear Sub and a Gangplank Galleon or something, as well as just naturally having good stats would completely revitalize Ocean Combat and make it much more diverse and fun for a lot of players, and would also double as a way to actively (and fairly) attack players on Ocean Platforms as well. IskOsc ideas from the Fjördur Submission!! "Wild: Livyatan Oceanusrex is the largest and most powerful aquatic animal I've ever seen on the ARK, even slightly beating the leedsichthys in sheer size and power! Because of this, they're the absolute top predator in the ocean, hunting everything from plesiosaurs to mosasaurs to even tusotuthis, which happens to be their favorite food! There's a reason they're called the King of The Ocean! Like any whale, these creatures have echolocation abilities, however livyatans use their extremely loud sounds not only as a way to navigate and communicate, but also as a stunning and deafening area attack, which it primarily uses to stop incomming attacks and creatures attempting to flee, so escaping it won't work either! Domesticated: Although tough to do, it is indeed possible to gain the trust of a livyatan. If you do manage to, then you have one of the strongest mounts possible! Not only is it strong, but it can use its echolocation as both a way to scan the area for nearby hostiles and as a supersonic attack, stunning and weakening creatures nearby. Being the natural predator of the tusotuthis, it's evolved to do especially well against them, killing them easier than almost any other creature." General description: As mentioned in the dossier, the livyatan is the new strongest water creature in ark, being strong enough to take down anything in its path in a fair 1v1. It's basically the giga of the ocean, having the same spawn rate and stuff, perhaps having a bit lower stats but making up for it with more stamina and its echolocation, which it uses both like a parasaur does and as a sonic blast that stuns, deals damage to and weakens nearby creatures. Being the king of the ocean, it will attack absolutely anything that's not either smaller than a basilosaurus or an alpha named alpha tusotuthis. Yes, they will fight and stand their ground, even sometimes killing wild alpha tusotuthis. Abilities: lmb: Bite - A basic bite, its main way to kill. rmb: Sonic Blast - The livyatan lets out a huge sound blast, stunning any enemy creatures as well as dealing damage and increasing the amount of damage they take for a short while. c; Sonar - Like the parasaurs. Turret Mode: The same as the parasaur. You can change it to other tribes/attacking creatures only, and in doing so will also change the manual sonar to do the same. Passive: Squid hunter - Livyatan deals more damage to tusotuthis and their alpha variant, as well as taking reduced damage from them and being unable to be blinded by their ink. (Credits to the image from a Steam community post https://steamcommunity.com/sharedfiles/filedetails/?id=570562747, this dossier was made by the_british_kiwi) Edited June 7 by Abaddon23
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