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9 Gathering Thatch

About coldino

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  1. Larkator is now updated! Thanks to community contributions this update has been much easier to put together. Larkator should auto-update, or you can install from https://github.com/coldino/Larkator/releases/latest. New Features New supported maps: Genesis, Valguero & Crystal Isles (thanks to Rottenbeer for Valguero and m-soltys for Crystal Isles) Partial species name matches - have an "Alpha" search! (thanks jamckee) New option to change which stats are displayed (thanks jamckee) New option to hide untameable creatures (thanks jamckee)
  2. There's a config button in the bottom-right that lets you change which Ark you are pointing at. I haven't looked at doing that yet. First and foremost I would need to find a usable map image...
  3. It needs access to the saved .ark file. As Ark mobile is server-based only then no, Larkator won't work.
  4. It should auto-refresh what it detects the save file has changed...
  5. Exactly that - the list of species is a list of species found on that map. If it's not there, it hasn't spawned yet. Cave spawning is a little odd in Ark. Pretty sure you need to be in the area to see any spawns for a particular cave.
  6. Unfortunately this isn't as nice as it should be. Microsoft's setting system loves to complicate things. Under %LocalAppData%\Apps\2.0\Data you'll find some oddly named directories, and under there you'll find one starting lark - try looking in there for user.config. Example: C:\Users\<username>\AppData\Local\Apps\2.0\Data\KB4AQ8KP.BHR\6DY3X5LK.3YT\lark..tion_0000000000000000_0001.0009_81ea9061220815d0\Data\\user.config Sorry if this was delayed, but I don't check this site often.
  7. Sorry to leave you hanging. I hope the recent updates have eliminated cases of settings being lost. Mods are only supported in the sense that creatures should be displayed, but using their classnames (as there's no way to get at species names). Currently there's no way for you or a mod author to provide this information as only the core Ark files are used as a reference. I'm surprised modded creatures are not showing stats and levels - this hasn't been the case when I've tested it in the past. As I'm short on time for Ark lately, could you help out by creating a small single-player w
  8. As far as I can tell, ark-tools has (unfortunately) not been updated in a year: https://github.com/Qowyn/ark-tools/releases Make sure you are getting ark-tools.zip, not the source code. Specifically, you need: https://github.com/Qowyn/ark-tools/releases/download/v0.6.4/ark-tools.zip
  9. I've never bundled ark-tools.exe as it's a 3rd-party program. But, there's a link to Ark Tool's forum post right beside where it asks you to locate the exe...
  10. Sorry, no, not with a UI. You can get at the raw data using ark-tools so you might be able to come up with something.
  11. Sorry - didn't see this message! It looks like your installation is corrupt and missing a key file. Try repairing the installation and see if that helps. If not, try uninstall/reinstall. Let me know how it goes.
  12. Yes, this seems to work as expected. I haven't seen one wild in the list yet, but spawned/tamed ones work.
  13. Sorry, but it's listing everything it finds in the save file. You might need to travel around and do some clearing out in order to encourage new spawns.
  14. Sorry - not had a chance to look at it yet. Cave creatures seem to despawn when nobody is near them, meaning they're not present in the save file. The best you can do is go to the area of a cave, wait a bit for them to spawn, then save and take a look in Larkator.
  15. I haven't seen this happen before. You could try clearing out the files in %TEMP%\Larkator. If it happens again I would like to examine the files in there, if you're willing to share.
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