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    • Jatheish

      Note for players regarding Ascension (please open terminal/tribute before ascending)   02/04/18

      With the latest server update on PC (v276.493), if you're going to attempt ascension, before doing so please make sure you've opened a supply crate/transmitter/obelisk/ basically anything terminal/tribute inventories. It's a temp workaround to characters being lost when ascending whilst we're investigating character issues further.

YellowJacket

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11 Gathering Thatch

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About YellowJacket

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  1. Aberration unknown region/ wilderness

    My question has absolutely zero to do with spots big foots are spawning in, nor is it connected to taming them directly (just indirectly). I just need to find a "wilderness" (people who played Ark before official release know those as "unknown region") zone that is free of radiation and buildable on.
  2. Spino Breeder Stats - Wutcha got?

    That's because on a tamed dino the melee gets modified with the taming efficiency. A baby will ALWAYS have the same melee at the same stat points, as babys always have 100% TE.
  3. Dino Server cap and egg incubation (Giga Egg)

    Being able to claim something has absolutely nothing to do with the server cap, not even remotely, as an unclaimed creatures is still normally counted towards the server cap as tame. You can unclaim and claim stuff as much as you want during the server being capped, also say your server ist capped, you have an egg down incu at 0.1% you kill exactly 1 dino and the egg hatches triplets you can still claim all of them. Gestation definitely does not reserve a tame slot, if the server is capped and you have something born it just overcaps, same if an egg hatches twins/ triplets if theres only 1 tame slot left. To the original questions: 1) Theres no queue for eggs, eggs can only incubate if there's at least 1 free tame slot left. I suggest incubating all your eggs down to 0.1% before such events start, then you can just drop them on your acs and either kill some of your stuff to make them pop or wait until someone else kills stuff (doing that will make people hate you). 2)People are still perfectly able to do everything while your egg is incubating, it doesn't reserve a slot. So If there's 1 free tame slot and your egg is incubating but someone elses egg hatches 10 seconds before yours, yours wont hatch or continue incubating until another tame slot frees up. Server can go above cap by lots of things, mammals giving birth, twins/ triplets also downloading to some degree (they fixed that partially though)
  4. Aberration unknown region/ wilderness

    Since the Gigantopithecus has been added to Aberration now I'm wondering if anyone found a somewhat safe spot that's flagged as "Wilderness" or "Unknown Region" yet, all spots I found so far were extremely small and within the Reaper Queen area.
  5. Tough choice....something small I don't have the money to buy 500kg meat a day and I doubt it would be legal to run around and kill random poop. One of my favourite dinos in the game is the Troodon, also quite intelligent and super cute and fuzzy, a little scratch and you fall asleep though...which is bad. I really like the ARK Mantis aswell, I already got mantis as pets irl and I'd love to have a super intelligent one thats the size of a friggin car, although it would also be a very scary thing to have around you, so probably not. Megalos are cute and fuzzy too and match my sleep schedule, though they're a bit big and I'd probably have to explain where my neighbours dog went at some point... For bragging rights I'd say Reaper or Wyvern, but raptor that too high maintenance realistically. I love Microraptors and Dimorphs aswell, especially considering that they'd both eat the same stuff as the pets I already got plus them being easy and nice to carry around would probably make them the ultimate companion. So in the end it'd be a decision between Troodon, Micro and Dimorph, can't really tell what i'd pick.
  6. Show off your Pink/Red/White VDay Dinos!

    Got this thing... 150 queen with all 75 bonus lvls....sadly came out at worse than poop stats (270% melee....) I'd have killed for one with that colour and 350+ base melee.
  7. Spino Breeder Stats - Wutcha got?

    That is something I don't believe unless I see a screenshot. 4.4k stam is 116 stat point son a spino, which is basically impossible to archieve, same goes for 150 stat points for 1400 weight. 451% melee is bullpoop and not possible as a base stat on a spino, as the stat points of spinos in melee go 55 = 449.2%, 56=455.1%, 451% isn't a possible value on a baby. Aberrant dinos get a slight hp nerf on their tamed versions (e.g a 45 point hp stat on a normal spino is 7k flat, on a aberrant spino 6720), in return aberrant dinos have slightly higher base dmg (not as in melee % but as in base dmg value) Online stat calculators such as for example dododex only work for pre-tame stats, after the tame melee for example gets modified with a additive and multiplicative modifier causing it to be a lot higher than on a wild dino, for example 30 stat points melee on a wild spino is 250%, while the same 30 points on a tamed one is 302.2% obviously dododex calc being made for wild stats it will give you a completely wrong result. Use this: https://github.com/cadon/ARKStatsExtractor for pot-tame stats. To answer the original question regarding the unmutated stats, so far I've heard from friends that they got aberrant spinos with 40 points (6k) hp and 47 points (402%) melee unmutated, generally though i'd say everything over like 6k hp, 372% is pretty good.
  8. Reaper King mutations

    The queens always look 100% the same, event or not, the colour the reaper comes out at is totally random and you can't see it before it pops. Got a bunch of orange reapers and a vday reaper, and I killed enough queens now to fill a vault with pheromones and every single queen looked the same.
  9. Reaper Kings for Queen hunting

    Non-imprinted works aswell but it really struggles unless it has really good stats, after all the imprint buff gives you a 60% difference of damage takien in the fight (because you take 30% less and kill the queen 30% faster). I'm on PvE so I only ever pump melee on my reapers and even the pooptiest ones I've raised (which were all the 140+ so far....) can kill a queen with the imprint buff, my best reaper (125+75 with 343% base melee) can take on 4-5 queens at the same time if they're low-ish lvl, though I prefer not to haha. Regarding the element water ... if youre fighting a queen in the water be careful because the tail attack will more often than not knock you below the surface and that will likely kill your light pet.
  10. Reaper King

    Oh thanks for noticing, something was wrong with my calculation.... with 100% imprint (30% reduction) and the 70% reduction without light 25k is 119k eHP. Still Megalos with 12k base hp will likely start to exists soon enough, so their tankability will likely be very similar; plus as you already noticed yourself a little bit charge light absolutely destroys the Reapers eHP compared to the Megalos. As far as the HP gain goes, taking the 35 point, slightly above average stat again and assuming 100% imprint (...blahblah you read my original post) and putting all 71 lvlups into hp will result in just short of 74k hp, thats 356.5k eHP with imprint buff and without light. A 9k base hp Megalo will with go to 51.5k, which results in 375k eHP, so actually while the reaper gains a lot more health due to the saddle the Megalo's health scales quite a bit better. And as I already mentioned multiple times, 9k hp for a Megalo isnt particulary high, we'll probably be seeing 12k base hp at some point. What is very true though, is when unridden the Megalos are less than worthless, their dps is a huge pile of nasty poop unless someone does sit on it.
  11. Reaper King

    Fair enough; still that "only" brings a Reaper to 56keHP, which is still pathetic compared to the Megalos that will exist in say half a year. Also I calced with 100 armor, keep in mind saddles can reach 125.
  12. Reaper King

    Easily. I'll run some calculations, it's important to note that I will assume both the Reaper and the Megalo to have a 100% imprint rider buff. Also assuming you pump all 71 in melee in this case to ease it down. Ok for the Reaper: assuming 35 points hp and 35 points melee (which is above average even for a perfect 150+75) it's stats with all lvls pumped to melee will be: 25380 HP, 856.5% melee => eHP with imprint buff and 15% no light reduction: 37943 dmg per hit with current 75 base dmg: 835 dmg per hit with 100 base dmg: 1113 Now a good-ish Megalo, 41pts HP, 40pts melee base, which I currently work on breeding: 10800 HP, 956% melee Using a 100 armor saddle and a Armor modifier of 4 (thats against being shot and the modifier most dinos have anyways) HP=(eHP-(30% of eHP))*(100 / (100 + 4 * ARMOR)) (Armor formula, a bit modified to give eHP and not dmg reduction numbers; dmgTaken=(dmgDoneToYou-allReduction)*(100 / (100 + 4 * ARMOR)) => ~77k effective HP! That's twice of the Reaper. (It's because of how the dmg reduction of saddle gets applied after all other dmg reductions) Also it will hit for: 981.8 dmg, considering the 79 base dmg of the aberrant version. But wait, there's more! Considering people doing hard core stat breeding it's just a matter of time until we have Megalo stats of around 12k base hp, 449 base melee. With those we have ~111k eHP with rider buff and 100 armor (without 1 lvlup in hp that is) ~1221 dmg a hit For the fun of it we can also add mate boost to that; Reaper can't. =>171k eHP, 1649 dmg a hit. That's about as hard as a non-bred Giga would ever hit, probably higher even.
  13. Reaper King

    I'm going to admit that I didn't read this entire thing here but well: Traps don't have to be bad for spawns necessarily, if people know how to build without blocking spawns (e.g. location, or building with structures that dont block spawns), also unless they're as*hats most people wont obstruct pathways too much wiht their traps either. Now to the Reaper itself: Not having a saddle is a huge downsite, but whatever, probably for balance purposes with the dmg reduction without charge light. Also can't really compare it to a Rex because Rex aren't anywhere close in mobility to the Reaper and are basically a mount for one purpose only, which is combat. Meanwhile the Reaper is sort of able to do a bunch of stuff. No Reaper(s) will ever even come close in their eHP to good bred Rex, because of the saddle and because of how the saddle dmg reduction gets applied AFTER every single other kind of dmg reduction (namely imprint and mate boost). Neither will they reach the dps potential of a Rex with the melee stats we're likely going to have in the near future - even now 461% base melee is available on forums, which can bring a Rex as high as 1217% after imprint and lvls. To match that dps a reaper would have to have 1006% melee, which is a) very unlikely for you to get (especially to reproduce after you got it) and b) not considering Rexes can be mate boosted. That being said I already mentioned before Rex only has that 1 purpose and crap mobility. Generally though, I would like to mention that for Aberration purposes they are (at least on the PvE site of things) very capable combat mounts. A guy on my server got lucky enough to get a 46 point base melee on a reaper (396%) and 100% imprint and whether with or without charge light it demolishes any lvl reaper queen, a lot easier WITH the light though. Still I would appreciate them having a small buff to their base dmg, to maybe 80 or 90, maybe even 100, considering the 75 they do have right now is less than an Aberrant Megalo (which opposed to a "normal" Megalo has 79 base dmg) which is even worse if you consider soon enough there will be those Megalos with insanely high base melee too, with the faster attack speed they'll outdps a Reaper, even a good one, so much that it won't even be funny anymore. Even with 100 base dmg I think they'd be balanced against the other maps creatures and they'd sort of be the apex predator on Aberration that they're meant to be, until people get really good stats on Megalos.
  14. Yeah this is raptorign bullpoop. Denying us imprints for unknown periods of time on a "finished product" is a raptorign joke. Especially since NO ONE can know how long it will take until the kibble tree has been reworked - they've been promising to rework it for ages.