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Posts posted by SuperDooM
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I don't know what process you guys go through to choose the "Photo Mode" screenshots, but you should check out the #Building-Screenshots channel in the Ark discord for some more CC-worthy build pictures instead of all these basic tames.
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Hey congrats to PenguinLover for getting her artwork in the CC!!!
HR DE!! -
I want to see more player builds featured in the CC's Photo Mode section, please.
There's already more than enough pictures of the dinos and landscapes everywhere else we look. -
I was hoping to get this in the CC so forgive me for shoving it in the comments haha
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In ASA: I found that Elevator Platforms will stop moving when they come about 1/2 a wall height close to anything that touches it.
They also get stuck on the Floor/Ceilings if there is layers clipped together. (Like if you put a Square Ceiling in the center of a 6-sided Triangle Hexagon Floor, and have the Track on one of the inside edges of the Square). But it only gets stuck AFTER you make it go up and all the way down one or two times. Only way to fix is to pick up the Elevator and Replace it, each time it happens. Which is basically every single time you use it.
This is different from ASE in that ASE Elevators could clip right through floors and walls and any structure so that it never got stuck.
I must say though that I like the new dimensions of the ASE Elevators, they fit with the rest of the structure metrics unlike ASE Elevators which were always too big or too small. -
Can we see some amazing build screenshots from the Official Servers in the next CC?
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Can we have some information about any improvements or changes to how platforms will work within ASA for the next Community Crunch please?
I'd love to see a preview about what kind of boats I'll be able to make! -
Congrats to BigMama85 for getting a boat in the CC!
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Whoever has been picking the "Screenshots" for the CC lately has been doing a bit of a lame job I think.
Songbird, Captain Fatdog, and myself all came together earlier this week and whipped up that giant Ship In a Bottle build, and posted it everywhere right on time for you guys to pick up on it. If this build isn't a prime example of a "community crunch" then I don't know what is.
Instead, we have two boring screenshots of a wyvern from a weird angle, and a starter character looking at the empty world. Sorry Amenci and LifeEra, your screenshots are intrinsically fine, I just think they're poor choices for Wildcard to include in the CC - given how hard some people work to build epic structures.
I'm not upset that something I worked on didn't get included, I'm just disappointed that what HAS been included recently fails to show the potential of the builders in the general Ark community, and what this game can really do.
Mustang's treehouse build is a good choice though! That's some fine work that deserves to be seen.
If you want to keep including screenshots of the normal environment and dinos, maybe break the screenshots section down into 2 parts, one for "Notable Builds" for all the structures people make, and one for "Notable Screenshots" of all the dinos and environment pics. And include 3 image choices for each section.
I'm sure there's plenty of content out there for you guys to find, there's even more fanart included every week than in-game screenshots.
If you need some help finding images for the Community Crunch in the future, contact me with a job offer! I would love to be part of the WC team, I'm already a well connected member of the community. -
Hey guys, can you showcase something that hints towards what kind of changes are going to be made about our ability to build boats? The "Dynamic Water" feature has me both intrigued and skeptical, I'd like to have some kind of reassurance that I can still make my own boat designs.
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I'm dying to know more about the dynamic water system and how boat-building will work!
PS: Hire me as a DevTester. I am ready. -
"Dynamic Water"
So what does this mean for Rafts?? I'm excited to see some new boat features!! -
38 minutes ago, CosmicSkeleton said:
Good stuff lad, but be honest, how hard does it brick your frames loading that behemoth into render?
Honestly, I have to circle over the ship two or three times with my dino before it's done loading.
But once its all in, things run pretty smooth. We keep the structure limits-per-area a bit lower than official servers and I haven't maxed out any areas yet. -
20 minutes ago, Joebl0w13 said:
@SuperDooM. Dude.
heheh the interior is fully detailed too! Check out my YT video!
And thank you @StudioWildcardfor featuring my build in the CC!! I'm honored for the recognition!- 2
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Thank you Wildcard for featuring more of my pirate ships in the Community Crunch! It's always a huge honor
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Vlad and Sarris are both among some of the best of the best when it comes to the ARKitect community!
I'm happy to see them featured here, that mill wheel is wicked! -
Hi Wildcard!!! Thank you for featuring another of my pirate ships in the community crunch!!
The boats name is "The Belly O' Tea" haha
I'm excited to see what kind of boat-making features you guys add for the vanilla version of Ark 2 when it comes out!- 1
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Thank you for featuring another one of my boats in the Community Crunch!!
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Sounds like Ark 2 is going to be a lot of fun! Moddable even for Console players? AMAZING!
I hope there's plenty of content and ocean space for ship building! heheh- 1
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SarrisRainbows always makes incredible builds! Glad to see her work featured here again!
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BlueSucho has been miscredited for a build that was done by KS9!
Please correct the error WC!
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I made it into the crunch!!
Thank you WC!!
Max Number of rendered lights in Ark ASA
in General Discussion
Posted
I think this has to do with Shadow-Casting Lights, as opposed to Lights that shine right through walls and do not cast shadows.
Shadow-Casting Lights are the ones affected by this limit, as well as render distance.
Some lights are not affected in this way, but if I tell you which ones they are here, I'm afraid WC will break them so it stops working to include them in the performance patch.