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EndlessDuck

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About EndlessDuck

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  1. Not to mention they lag fps like hell.
  2. CI map creature population is way too scarce. Redwoods are empty, only north part of them have some mammoths/wolves/sabers etc. Halcyon planes are pretty much empty with 1-2 trikes every 100 sqare miles Ocean is 90% empty. I've only found water creatures around White Shoals, Eldritch Isle, Northland and Redwood area. Rest of the ocean is pretty much dead. The spot under the Apotheosis has no life whatsoever.
  3. admincheat destroyall BeeHive_C This command gets rid of the beehive structure. However BE CAREFUL and pick up your tamed beehives beforehand!
  4. Water taps stopped working I can no longer drink and my canteen looks broken whe I try to fill It up. Also crops aren't irrigated anymore. Island map dedicated private server.
  5. Just don't fetch your stuff! Prolem solved. Karens these days... jeez
  6. Same problem. It happens mostly around my base. Private dedicated server
  7. I've noticed the same here. However If you tame wyverns with crystals you can get better stats anyway. All my best stat breeders were tamed passively
  8. I'm sure nests supposed to disappear once one takes an egg from It.
  9. The only thing that worked for me is command DestroyMyTarget (I host a dedicated server to play with friends). However new nest also refuses to despawn after I take an egg from It again. It is 100% bugged.
  10. I took an egg from this nest 3 days ago but the nest Itself doesnt despawn. It is still there empty and useless.
  11. Empty crystal wyvern nest fails to despawn I found an egg in this nest and It just sits there being empty for 3 days. I tried "destroy" command and also wiped wild dinos 2 times in a row, however empty nest is still there. And every other nest works fine.
  12. EndlessDuck

    Crash Report

    I've had a similar problem on loading SP save on Aberration, Genesis and Island maps. If you play in SP try to use -preventhibernation launch command in your Steam launch options.
  13. OMG! Thx a ton TheEclipseee! -preventhibernation start option helped! My god...I thought my abb SP save brocken for good
  14. Update: So I found my older SP save which seemed to work fine. so I uploaded a couple of creatures form my current broken game on dedicated server and loaded on my older aber SP. Loaded in, transfered creatures and stuff in from a beacon and saved and exited the game. 5 minutes later I tried to load back in and got the same result - crash on loading Abb Supply Drops. My save worked fine 5 minutes ago and now Its corrupted again. Go figure! I dunno why this keeps happening. If the savefile corrupted then why dedicated server works just fine? I play solo most of the time so my main game is on dedicated server and other maps are just SP saves. so If I need something from these maps I just transfer to SP real quick. That is why I need my SP saves alive and kicking. Crash report : Fatal error! VERSION: 309.4 ShooterGame.exe!APrimalDinoCharacter::Stasis() (0x00007ff745d8e4f5) + 8 bytes [d:\arksvn-gen1development\projects\shootergame\source\shootergame\private\primaldinocharacter.cpp:2574] ShooterGame.exe!UWorld::LoadFromFile() (0x00007ff747ff9880) + 0 bytes [d:\arksvn-gen1development\engine\source\runtime\engine\private\world.cpp:6582] ShooterGame.exe!AShooterGameMode::LoadWorld() (0x00007ff7464ea6c1) + 2619 bytes [d:\arksvn-gen1development\projects\shootergame\source\shootergame\private\shootergamemode.cpp:2397] ShooterGame.exe!AShooterGameMode::InitGame() (0x00007ff7464b22e4) + 0 bytes [d:\arksvn-gen1development\projects\shootergame\source\shootergame\private\shootergamemode.cpp:1247] ShooterGame.exe!UWorld::InitializeActorsForPlay() (0x00007ff747fedb2a) + 43 bytes [d:\arksvn-gen1development\engine\source\runtime\engine\private\world.cpp:3216] ShooterGame.exe!UEngine::LoadMap() (0x00007ff747fc4245) + 0 bytes [d:\arksvn-gen1development\engine\source\runtime\engine\private\unrealengine.cpp:10201] ShooterGame.exe!UEngine::Browse() (0x00007ff747fbec3d) + 46 bytes [d:\arksvn-gen1development\engine\source\runtime\engine\private\unrealengine.cpp:8888] ShooterGame.exe!UEngine::TickWorldTravel() (0x00007ff747fbf930) + 68 bytes [d:\arksvn-gen1development\engine\source\runtime\engine\private\unrealengine.cpp:9060] ShooterGame.exe!UGameEngine::Tick() (0x00007ff747d0a443) + 0 bytes [d:\arksvn-gen1development\engine\source\runtime\engine\private\gameengine.cpp:1146] ShooterGame.exe!FEngineLoop::Tick() (0x00007ff7458dfab1) + 0 bytes [d:\arksvn-gen1development\engine\source\runtime\launch\private\launchengineloop.cpp:2432] ShooterGame.exe!GuardedMain() (0x00007ff7458da12c) + 0 bytes [d:\arksvn-gen1development\engine\source\runtime\launch\private\launch.cpp:140] ShooterGame.exe!GuardedMainWrapper() (0x00007ff7458e102a) + 5 bytes [d:\arksvn-gen1development\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGame.exe!WinMain() (0x00007ff7458e1179) + 8 bytes [d:\arksvn-gen1development\engine\source\runtime\launch\private\windows\launchwindows.cpp:213] ShooterGame.exe!__tmainCRTStartup() (0x00007ff748fdb671) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ff920a884d4) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ff922e1e8b1) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ff922e1e8b1) + 0 bytes [UnknownFile:0]
  15. I have the same problem exept I dont run creature alteration mods. Only S+ and Dino Stat Reset Potion. My dedicated server runs just fine but If a copy savefiles to a local SP folder and try to run It - crash on loading AB_SupplyDrops. So a uninstalled all the mods and run repair via steam but results is still the same and It still crashes. Similar crash happened to my Island and Genesis save files. They run perfectly as dedicated servers, but SP crashes every time exept for the Island crash happens on loading TheIsland_Ruins and for Genesis It is PersistentGameplaySubleve_HLNAExplorerNotes loading
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